mirror of https://github.com/vladmandic/human
added skipInitial flag
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@ -10,9 +10,9 @@ Repository: **<git+https://github.com/vladmandic/human.git>**
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## Changelog
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## Changelog
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### **HEAD -> main, tag: v0.30.3** 2021/02/28 mandic00@live.com
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### **HEAD -> main, origin/main, origin/HEAD** 2021/02/28 mandic00@live.com
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### **origin/main, origin/HEAD** 2021/02/28 mandic00@live.com
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### **tag: v0.30.3** 2021/02/28 mandic00@live.com
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- typo
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- typo
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### **tag: v0.30.2** 2021/02/26 mandic00@live.com
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### **tag: v0.30.2** 2021/02/26 mandic00@live.com
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@ -108,6 +108,8 @@ config = {
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// e.g., if model is running st 25 FPS, we can re-use existing bounding
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// e.g., if model is running st 25 FPS, we can re-use existing bounding
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// box for updated face analysis as the head probably hasn't moved much
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// box for updated face analysis as the head probably hasn't moved much
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// in short time (10 * 1/25 = 0.25 sec)
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// in short time (10 * 1/25 = 0.25 sec)
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skipInitial: false, // if previous detection resulted in no faces detected,
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// should skipFrames be reset immediately
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minConfidence: 0.5, // threshold for discarding a prediction
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minConfidence: 0.5, // threshold for discarding a prediction
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iouThreshold: 0.2, // threshold for deciding whether boxes overlap too much in
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iouThreshold: 0.2, // threshold for deciding whether boxes overlap too much in
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// non-maximum suppression (0.1 means drop if overlap 10%)
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// non-maximum suppression (0.1 means drop if overlap 10%)
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@ -186,6 +188,8 @@ config = {
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// e.g., if model is running st 25 FPS, we can re-use existing bounding
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// e.g., if model is running st 25 FPS, we can re-use existing bounding
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// box for updated hand skeleton analysis as the hand probably
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// box for updated hand skeleton analysis as the hand probably
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// hasn't moved much in short time (10 * 1/25 = 0.25 sec)
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// hasn't moved much in short time (10 * 1/25 = 0.25 sec)
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skipInitial: false, // if previous detection resulted in no faces detected,
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// should skipFrames be reset immediately
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minConfidence: 0.1, // threshold for discarding a prediction
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minConfidence: 0.1, // threshold for discarding a prediction
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iouThreshold: 0.1, // threshold for deciding whether boxes overlap too much
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iouThreshold: 0.1, // threshold for deciding whether boxes overlap too much
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// in non-maximum suppression
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// in non-maximum suppression
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