From c283c4a21d26dc0ba03e576dae8e6fbd3af12ac8 Mon Sep 17 00:00:00 2001 From: Vladimir Mandic Date: Mon, 1 Mar 2021 17:19:53 -0500 Subject: [PATCH] added skipInitial flag --- Change-Log.md | 4 ++-- Configuration.md | 4 ++++ 2 files changed, 6 insertions(+), 2 deletions(-) diff --git a/Change-Log.md b/Change-Log.md index 9c572ae..9cf1d0a 100644 --- a/Change-Log.md +++ b/Change-Log.md @@ -10,9 +10,9 @@ Repository: **** ## Changelog -### **HEAD -> main, tag: v0.30.3** 2021/02/28 mandic00@live.com +### **HEAD -> main, origin/main, origin/HEAD** 2021/02/28 mandic00@live.com -### **origin/main, origin/HEAD** 2021/02/28 mandic00@live.com +### **tag: v0.30.3** 2021/02/28 mandic00@live.com - typo ### **tag: v0.30.2** 2021/02/26 mandic00@live.com diff --git a/Configuration.md b/Configuration.md index 752add3..bb22583 100644 --- a/Configuration.md +++ b/Configuration.md @@ -108,6 +108,8 @@ config = { // e.g., if model is running st 25 FPS, we can re-use existing bounding // box for updated face analysis as the head probably hasn't moved much // in short time (10 * 1/25 = 0.25 sec) + skipInitial: false, // if previous detection resulted in no faces detected, + // should skipFrames be reset immediately minConfidence: 0.5, // threshold for discarding a prediction iouThreshold: 0.2, // threshold for deciding whether boxes overlap too much in // non-maximum suppression (0.1 means drop if overlap 10%) @@ -186,6 +188,8 @@ config = { // e.g., if model is running st 25 FPS, we can re-use existing bounding // box for updated hand skeleton analysis as the hand probably // hasn't moved much in short time (10 * 1/25 = 0.25 sec) + skipInitial: false, // if previous detection resulted in no faces detected, + // should skipFrames be reset immediately minConfidence: 0.1, // threshold for discarding a prediction iouThreshold: 0.1, // threshold for deciding whether boxes overlap too much // in non-maximum suppression