mirror of https://github.com/vladmandic/human
updated default configuration
parent
e73a55ab96
commit
3e00e743c3
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@ -74,7 +74,6 @@ config = {
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// 'front' is optimized for large faces
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// such as front-facing camera and
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// 'back' is optimized for distanct faces.
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inputSize: 256, // fixed value: 128 for front and 256 for 'back'
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maxFaces: 10, // maximum number of faces detected in the input
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// should be set to the minimum number for performance
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skipFrames: 15, // how many frames to go without re-running the face bounding box detector
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@ -93,20 +92,17 @@ config = {
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mesh: {
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enabled: true,
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modelPath: '../models/facemesh.json',
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inputSize: 192, // fixed value
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},
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iris: {
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enabled: true,
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modelPath: '../models/iris.json',
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inputSize: 64, // fixed value
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},
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age: {
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enabled: true,
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modelPath: '../models/age-ssrnet-imdb.json', // can be 'age-ssrnet-imdb' or 'age-ssrnet-wiki'
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// which determines training set for model
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inputSize: 64, // fixed value
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skipFrames: 15, // how many frames to go without re-running the detector
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// only used for video inputs
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},
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@ -115,14 +111,12 @@ config = {
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enabled: true,
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minConfidence: 0.1, // threshold for discarding a prediction
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modelPath: '../models/gender-ssrnet-imdb.json', // can be 'gender', 'gender-ssrnet-imdb' or 'gender-ssrnet-wiki'
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inputSize: 64, // fixed value
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skipFrames: 15, // how many frames to go without re-running the detector
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// only used for video inputs
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},
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emotion: {
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enabled: true,
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inputSize: 64, // fixed value
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minConfidence: 0.2, // threshold for discarding a prediction
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skipFrames: 15, // how many frames to go without re-running the detector
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modelPath: '../models/emotion-large.json', // can be 'mini', 'large'
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@ -132,7 +126,6 @@ config = {
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body: {
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enabled: true,
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modelPath: '../models/posenet.json',
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inputResolution: 257, // fixed value
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maxDetections: 10, // maximum number of people detected in the input
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// should be set to the minimum number for performance
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scoreThreshold: 0.8, // threshold for deciding when to remove boxes based on score
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@ -142,7 +135,6 @@ config = {
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hand: {
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enabled: true,
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inputSize: 256, // fixed value
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skipFrames: 15, // how many frames to go without re-running the hand bounding box detector
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// only used for video inputs
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// e.g., if model is running st 25 FPS, we can re-use existing bounding
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