mirror of https://github.com/vladmandic/human
65 lines
2.1 KiB
Markdown
65 lines
2.1 KiB
Markdown
# To-Do list for Human library
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## Work-in-Progress
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N/A
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<hr><br>
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## Exploring
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- Optical flow for intelligent temporal interpolation
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<https://docs.opencv.org/3.3.1/db/d7f/tutorial_js_lucas_kanade.html>
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- Advanced histogram equalization for optimization of badly lit scenes
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**Adaptive**, **Contrast Limited**, **CLAHE**
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- TFLite models
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<https://js.tensorflow.org/api_tflite/0.0.1-alpha.4/>
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- Body segmentation with temporal analysis
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<https://github.com/PeterL1n/RobustVideoMatting>
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<hr><br>
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## Known Issues
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### Face with Attention
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`FaceMesh-Landmarks` model is supported only with `CPU` and `WebGL` backends due to `TFJS` issues
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### WASM
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Support for **WASM SIMD** and **WASM MultiThreading** is still disabled by default in **Chromium** based browsers
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Suggestion is to enable it manually for major performance boost
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Enable via <chrome://flags/#enable-experimental-webassembly-features>
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### WebGPU
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Experimental support only until support is officially added in Chromium
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Enable via <chrome://flags/#enable-unsafe-webgpu>
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### Firefox
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Running in **web workers** requires `OffscreenCanvas` which is still disabled by default in **Firefox**
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Enable via `about:config` -> `gfx.offscreencanvas.enabled`
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### Face Detection
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Enhanced rotation correction for face detection is not working in **NodeJS** due to missing kernel op in **TFJS**
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Feature is automatically disabled in **NodeJS** without user impact
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<hr><br>
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## Pending Release Changes
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- Updated **FaceMesh-Landmarks** models
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- Added **FaceMesh-with-Attention** model is disabled by defauls, enable using
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`config.face.mesh.attention = true`
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- If **FaceMesh-with-Attention** model is enabled, Iris model gets disabled
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as its functionality is superseded by attention model
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- Results include more detailed face mesh annotations
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`result.face[].annotations`
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- Update benchmarks: `demo/benchmark`
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- Slight performance improvement with canvas reads using `WASM` backend
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- Default to RTM version of `WASM` binaries
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- Enhanced `WebGPU` compatibility
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- Support for **NodeJS v18**
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- Updated **Known Issues**
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See <https://github.com/vladmandic/human/blob/main/TODO.md>
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