mirror of https://github.com/vladmandic/human
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README.md
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README.md
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@ -21,8 +21,9 @@ JavaScript module using TensorFlow/JS Machine Learning library
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Compatible with *WebWorker* execution
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Compatible with *WebView*
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- **NodeJS**:
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Compatible with both software *tfjs-node* and
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GPU accelerated backends *tfjs-node-gpu* using CUDA libraries
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Compatibile with *WASM* backend for executions on architectures where *tensorflow* binaries are not available
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Compatible with *tfjs-node* using software execution via *tensorflow* shared libraries
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Compatible with *tfjs-node* using GPU-accelerated execution via *tensorflow* shared libraries and nVidia CUDA
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<br>
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@ -33,7 +34,7 @@ JavaScript module using TensorFlow/JS Machine Learning library
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- To start video detection, simply press *Play*
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- To process images, simply drag & drop in your Browser window
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- Note: For optimal performance, select only models you'd like to use
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- Note: If you have modern GPU, WebGL (default) backend is preferred, otherwise select WASM backend
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- Note: If you have modern GPU, *WebGL* (default) backend is preferred, otherwise select *WASM* backend
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<br>
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@ -57,7 +58,6 @@ JavaScript module using TensorFlow/JS Machine Learning library
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- **NextJS** [[*Live*]](https://vladmandic.github.io/human-next/out/index.html) [[*Details*]](https://github.com/vladmandic/human-next): Use Human with TypeScript, NextJS and ReactJS
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- **ElectronJS** [[*Details*]](https://github.com/vladmandic/human-electron): Use Human with TypeScript and ElectonJS to create standalone cross-platform apps
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- **3D Analysis** [[*Live*]](https://vladmandic.github.io/human-motion/src/index.html) [[*Details*]](https://github.com/vladmandic/human-motion): 3D tracking and visualization of heead, face, eye, body and hand
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- **Avatar Bone Mapping** [[*Live*]](https://vladmandic.github.io/human-vrm/src/human-avatar.html) [[*Details*]](https://github.com/vladmandic/human-avatar): Human skeleton with full bone mapping using look and inverse kinematics controllers
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- **Virtual Model Tracking** [[*Live*]](https://vladmandic.github.io/human-vrm/src/human-vrm.html) [[*Details*]](https://github.com/vladmandic/human-vrm): VR model with head, face, eye, body and hand tracking
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### NodeJS Demos
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@ -123,8 +123,8 @@ JavaScript module using TensorFlow/JS Machine Learning library
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## Examples
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Visit [Examples galery](https://vladmandic.github.io/human/samples/samples.html) for more examples
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<https://vladmandic.github.io/human/samples/samples.html>
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Visit [Examples gallery](https://vladmandic.github.io/human/samples/index.html) for more examples
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<https://vladmandic.github.io/human/samples/index.html>
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@ -338,7 +338,7 @@ Default models in Human library are:
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- **Object Detection**: CenterNet with MobileNet v3
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Note that alternative models are provided and can be enabled via configuration
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For example, `PoseNet` model can be switched for `BlazePose`, `EfficientPose` or `MoveNet` model depending on the use case
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For example, body pose detection by default uses `MoveNet Lightning`, but can be switched to `MultiNet Thunder` for higher precision or `Multinet MultiPose` for multi-person detection or even `PoseNet`, `BlazePose` or `EfficientPose` depending on the use case
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For more info, see [**Configuration Details**](https://github.com/vladmandic/human/wiki/Configuration) and [**List of Models**](https://github.com/vladmandic/human/wiki/Models)
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@ -35,7 +35,7 @@
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<div class="text">Human Examples Gallery</div>
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<div id="strip" class="strip"></div>
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<div class="image-container">
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<img id="image" src="data:image/gif;base64,R0lGODlhAQABAAD/ACwAAAAAAQABAAACADs=" alt="" class="image-zoomwidth" />
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<img id="image" src="data:image/gif;base64,R0lGODlhAQABAAD/ACwAAAAAAQABAAACADs=" alt="" class="image-zoomwidth"></img>
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<div class="arrow" id="arrow-left" style="left: 10px"><</div>
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<div class="arrow" id="arrow-right" style="right: 10px">></div>
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</div>
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