update demos

pull/356/head
Vladimir Mandic 2022-09-21 15:31:17 -04:00
parent 4d8369bff2
commit 7d05bc090e
3 changed files with 14 additions and 14 deletions

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@ -70,8 +70,9 @@ JavaScript module using TensorFlow/JS Machine Learning library
- **Multi-thread** [[*Live*]](https://vladmandic.github.io/human/demo/multithread/index.html) [[*Details*]](https://github.com/vladmandic/human/tree/main/demo/multithread): Runs each Human module in a separate web worker for highest possible performance
- **NextJS** [[*Live*]](https://vladmandic.github.io/human-next/out/index.html) [[*Details*]](https://github.com/vladmandic/human-next): Use Human with TypeScript, NextJS and ReactJS
- **ElectronJS** [[*Details*]](https://github.com/vladmandic/human-electron): Use Human with TypeScript and ElectonJS to create standalone cross-platform apps
- **3D Analysis** [[*Live*]](https://vladmandic.github.io/human-motion/src/index.html) [[*Details*]](https://github.com/vladmandic/human-motion): 3D tracking and visualization of heead, face, eye, body and hand
- **Virtual Model Tracking** [[*Live*]](https://vladmandic.github.io/human-vrm/src/human-vrm.html) [[*Details*]](https://github.com/vladmandic/human-vrm): VR model with head, face, eye, body and hand tracking
- **3D Analysis with BabylonJS** [[*Live*]](https://vladmandic.github.io/human-motion/src/index.html) [[*Details*]](https://github.com/vladmandic/human-motion): 3D tracking and visualization of heead, face, eye, body and hand
- **VRM Virtual Model Tracking with Three.JS** [[*Live*]](https://vladmandic.github.io/human-three-vrm/src/human-vrm.html) [[*Details*]](https://github.com/vladmandic/human-three-vrm): VR model with head, face, eye, body and hand tracking
- **VRM Virtual Model Tracking with BabylonJS** [[*Live*]](https://vladmandic.github.io/human-bjs-vrm/src/index.html) [[*Details*]](https://github.com/vladmandic/human-bjs-vrm): VR model with head, face, eye, body and hand tracking
### NodeJS Demos
@ -179,17 +180,15 @@ and optionally matches detected face with database of known people to guess thei
<br>
3. **Avatar Bone Mapping:**
> [human-avatar](https://github.com/vladmandic/human-avatar)
3. **VR Model Tracking:**
> [human-three-vrm](https://github.com/vladmandic/human-three-vrm)
> [human-bjs-vrm](https://github.com/vladmandic/human-bjs-vrm)
![Avatar](https://github.com/vladmandic/human-avatar/raw/main/assets/screenshot.jpg)
![ThreeVRM](https://github.com/vladmandic/human-three-vrm/raw/main/assets/human-vrm-screenshot.jpg)
<br>
4. **VR Model Tracking:**
> [human-vrmmotion](https://github.com/vladmandic/human-vrm)
![VRM](https://github.com/vladmandic/human-vrm/raw/main/assets/human-vrm-screenshot.jpg)
4. **Human as OS native application:**
> [human-electron](https://github.com/vladmandic/human-electron)
<br>

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@ -45,9 +45,10 @@ Enable via `about:config` -> `gfx.offscreencanvas.enabled`
- New API [`human.video()`](https://vladmandic.github.io/human/typedoc/classes/Human.html#video)
Runs continous detection of an input video instead of processing each frame manually
- New simple demo [*Live*](https://vladmandic.github.io/human/demo/video/index.html)
- New simple demo [*Live*](https://vladmandic.github.io/human/demo/video/index.html)
- New advanced demo using BabylonJS <https://vladmandic.github.io/human-bjs-vrm>
- Enable model cache when using web workers
- Fix for `face.rotation` interpolation
- Fix for `face.rotation` interpolation
- Improve NodeJS resolver when using ESM
- Update demo `demo/nodejs/process-folder.js`
and re-process `/samples`
and re-process `/samples`

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wiki

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Subproject commit 7a9a68dc4dbbc06c82324266c9a31d9fe037cf3b
Subproject commit 1e147d34e64b3874e07bdf2455ac3344ccf024d0