mirror of https://github.com/vladmandic/human
update demos
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README.md
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README.md
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@ -70,8 +70,9 @@ JavaScript module using TensorFlow/JS Machine Learning library
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- **Multi-thread** [[*Live*]](https://vladmandic.github.io/human/demo/multithread/index.html) [[*Details*]](https://github.com/vladmandic/human/tree/main/demo/multithread): Runs each Human module in a separate web worker for highest possible performance
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- **NextJS** [[*Live*]](https://vladmandic.github.io/human-next/out/index.html) [[*Details*]](https://github.com/vladmandic/human-next): Use Human with TypeScript, NextJS and ReactJS
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- **ElectronJS** [[*Details*]](https://github.com/vladmandic/human-electron): Use Human with TypeScript and ElectonJS to create standalone cross-platform apps
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- **3D Analysis** [[*Live*]](https://vladmandic.github.io/human-motion/src/index.html) [[*Details*]](https://github.com/vladmandic/human-motion): 3D tracking and visualization of heead, face, eye, body and hand
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- **Virtual Model Tracking** [[*Live*]](https://vladmandic.github.io/human-vrm/src/human-vrm.html) [[*Details*]](https://github.com/vladmandic/human-vrm): VR model with head, face, eye, body and hand tracking
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- **3D Analysis with BabylonJS** [[*Live*]](https://vladmandic.github.io/human-motion/src/index.html) [[*Details*]](https://github.com/vladmandic/human-motion): 3D tracking and visualization of heead, face, eye, body and hand
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- **VRM Virtual Model Tracking with Three.JS** [[*Live*]](https://vladmandic.github.io/human-three-vrm/src/human-vrm.html) [[*Details*]](https://github.com/vladmandic/human-three-vrm): VR model with head, face, eye, body and hand tracking
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- **VRM Virtual Model Tracking with BabylonJS** [[*Live*]](https://vladmandic.github.io/human-bjs-vrm/src/index.html) [[*Details*]](https://github.com/vladmandic/human-bjs-vrm): VR model with head, face, eye, body and hand tracking
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### NodeJS Demos
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@ -179,17 +180,15 @@ and optionally matches detected face with database of known people to guess thei
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<br>
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3. **Avatar Bone Mapping:**
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> [human-avatar](https://github.com/vladmandic/human-avatar)
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3. **VR Model Tracking:**
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> [human-three-vrm](https://github.com/vladmandic/human-three-vrm)
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> [human-bjs-vrm](https://github.com/vladmandic/human-bjs-vrm)
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<br>
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4. **VR Model Tracking:**
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> [human-vrmmotion](https://github.com/vladmandic/human-vrm)
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4. **Human as OS native application:**
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> [human-electron](https://github.com/vladmandic/human-electron)
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<br>
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7
TODO.md
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TODO.md
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@ -45,9 +45,10 @@ Enable via `about:config` -> `gfx.offscreencanvas.enabled`
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- New API [`human.video()`](https://vladmandic.github.io/human/typedoc/classes/Human.html#video)
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Runs continous detection of an input video instead of processing each frame manually
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- New simple demo [*Live*](https://vladmandic.github.io/human/demo/video/index.html)
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- New simple demo [*Live*](https://vladmandic.github.io/human/demo/video/index.html)
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- New advanced demo using BabylonJS <https://vladmandic.github.io/human-bjs-vrm>
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- Enable model cache when using web workers
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- Fix for `face.rotation` interpolation
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- Fix for `face.rotation` interpolation
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- Improve NodeJS resolver when using ESM
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- Update demo `demo/nodejs/process-folder.js`
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and re-process `/samples`
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and re-process `/samples`
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2
wiki
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wiki
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@ -1 +1 @@
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Subproject commit 7a9a68dc4dbbc06c82324266c9a31d9fe037cf3b
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Subproject commit 1e147d34e64b3874e07bdf2455ac3344ccf024d0
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