From 7d05bc090eb8c8a7fa64c794fce8df61619ee762 Mon Sep 17 00:00:00 2001 From: Vladimir Mandic Date: Wed, 21 Sep 2022 15:31:17 -0400 Subject: [PATCH] update demos --- README.md | 19 +++++++++---------- TODO.md | 7 ++++--- wiki | 2 +- 3 files changed, 14 insertions(+), 14 deletions(-) diff --git a/README.md b/README.md index f2383bc5..af9142ff 100644 --- a/README.md +++ b/README.md @@ -70,8 +70,9 @@ JavaScript module using TensorFlow/JS Machine Learning library - **Multi-thread** [[*Live*]](https://vladmandic.github.io/human/demo/multithread/index.html) [[*Details*]](https://github.com/vladmandic/human/tree/main/demo/multithread): Runs each Human module in a separate web worker for highest possible performance - **NextJS** [[*Live*]](https://vladmandic.github.io/human-next/out/index.html) [[*Details*]](https://github.com/vladmandic/human-next): Use Human with TypeScript, NextJS and ReactJS - **ElectronJS** [[*Details*]](https://github.com/vladmandic/human-electron): Use Human with TypeScript and ElectonJS to create standalone cross-platform apps -- **3D Analysis** [[*Live*]](https://vladmandic.github.io/human-motion/src/index.html) [[*Details*]](https://github.com/vladmandic/human-motion): 3D tracking and visualization of heead, face, eye, body and hand -- **Virtual Model Tracking** [[*Live*]](https://vladmandic.github.io/human-vrm/src/human-vrm.html) [[*Details*]](https://github.com/vladmandic/human-vrm): VR model with head, face, eye, body and hand tracking +- **3D Analysis with BabylonJS** [[*Live*]](https://vladmandic.github.io/human-motion/src/index.html) [[*Details*]](https://github.com/vladmandic/human-motion): 3D tracking and visualization of heead, face, eye, body and hand +- **VRM Virtual Model Tracking with Three.JS** [[*Live*]](https://vladmandic.github.io/human-three-vrm/src/human-vrm.html) [[*Details*]](https://github.com/vladmandic/human-three-vrm): VR model with head, face, eye, body and hand tracking +- **VRM Virtual Model Tracking with BabylonJS** [[*Live*]](https://vladmandic.github.io/human-bjs-vrm/src/index.html) [[*Details*]](https://github.com/vladmandic/human-bjs-vrm): VR model with head, face, eye, body and hand tracking ### NodeJS Demos @@ -179,17 +180,15 @@ and optionally matches detected face with database of known people to guess thei
-3. **Avatar Bone Mapping:** -> [human-avatar](https://github.com/vladmandic/human-avatar) +3. **VR Model Tracking:** +> [human-three-vrm](https://github.com/vladmandic/human-three-vrm) +> [human-bjs-vrm](https://github.com/vladmandic/human-bjs-vrm) -![Avatar](https://github.com/vladmandic/human-avatar/raw/main/assets/screenshot.jpg) +![ThreeVRM](https://github.com/vladmandic/human-three-vrm/raw/main/assets/human-vrm-screenshot.jpg) -
-4. **VR Model Tracking:** -> [human-vrmmotion](https://github.com/vladmandic/human-vrm) - -![VRM](https://github.com/vladmandic/human-vrm/raw/main/assets/human-vrm-screenshot.jpg) +4. **Human as OS native application:** +> [human-electron](https://github.com/vladmandic/human-electron)
diff --git a/TODO.md b/TODO.md index ce426494..bfca2f2e 100644 --- a/TODO.md +++ b/TODO.md @@ -45,9 +45,10 @@ Enable via `about:config` -> `gfx.offscreencanvas.enabled` - New API [`human.video()`](https://vladmandic.github.io/human/typedoc/classes/Human.html#video) Runs continous detection of an input video instead of processing each frame manually -- New simple demo [*Live*](https://vladmandic.github.io/human/demo/video/index.html) +- New simple demo [*Live*](https://vladmandic.github.io/human/demo/video/index.html) +- New advanced demo using BabylonJS - Enable model cache when using web workers -- Fix for `face.rotation` interpolation +- Fix for `face.rotation` interpolation - Improve NodeJS resolver when using ESM - Update demo `demo/nodejs/process-folder.js` - and re-process `/samples` + and re-process `/samples` diff --git a/wiki b/wiki index 7a9a68dc..1e147d34 160000 --- a/wiki +++ b/wiki @@ -1 +1 @@ -Subproject commit 7a9a68dc4dbbc06c82324266c9a31d9fe037cf3b +Subproject commit 1e147d34e64b3874e07bdf2455ac3344ccf024d0