human/demo/draw.js

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async function drawGesture(result, canvas, ui) {
if (!result) return;
const ctx = canvas.getContext('2d');
ctx.font = ui.baseFont;
ctx.fillStyle = ui.baseLabel;
let i = 1;
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for (let gesture = 0; gesture < result.length; gesture++) {
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const [where, what] = Object.entries(result[gesture]);
if ((what.length > 1) && (what[1].length > 0)) {
const person = where[1] > 0 ? `#${where[1]}` : '';
const label = `${where[0]} ${person}: ${what[1]}`;
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ctx.fillStyle = 'black';
ctx.fillText(label, 8, 2 + (i * ui.baseLineHeight));
ctx.fillStyle = ui.baseLabel;
ctx.fillText(label, 6, 0 + (i * ui.baseLineHeight));
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i += 1;
}
}
}
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async function drawFace(result, canvas, ui, triangulation) {
if (!result) return;
const ctx = canvas.getContext('2d');
for (const face of result) {
ctx.font = ui.baseFont;
ctx.strokeStyle = ui.baseColor;
ctx.fillStyle = ui.baseColor;
ctx.lineWidth = ui.baseLineWidth;
ctx.beginPath();
if (ui.drawBoxes) {
ctx.rect(face.box[0], face.box[1], face.box[2], face.box[3]);
}
// silly hack since fillText does not suport new line
const labels = [];
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// labels.push(`${Math.trunc(100 * face.confidence)}% face`);
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if (face.genderConfidence) labels.push(`${face.gender || ''} ${Math.trunc(100 * face.genderConfidence)}% confident`);
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// if (face.genderConfidence) labels.push(face.gender);
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if (face.age) labels.push(`age: ${face.age || ''}`);
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if (face.iris) labels.push(`iris distance: ${face.iris}`);
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if (face.emotion && face.emotion.length > 0) {
const emotion = face.emotion.map((a) => `${Math.trunc(100 * a.score)}% ${a.emotion}`);
labels.push(emotion.join(' '));
}
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ctx.fillStyle = ui.baseLabel;
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for (let i = 0; i < labels.length; i++) {
ctx.fillStyle = 'black';
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ctx.fillText(labels[i], face.box[0] + 1, face.box[1] - ((labels.length - i) * ui.baseLineHeight) + 6);
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ctx.fillStyle = ui.baseLabel;
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ctx.fillText(labels[i], face.box[0] + 0, face.box[1] - ((labels.length - i) * ui.baseLineHeight) + 5);
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}
ctx.fillStyle = ui.baseColor;
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ctx.stroke();
ctx.lineWidth = 1;
if (face.mesh) {
if (ui.drawPoints) {
for (const point of face.mesh) {
ctx.fillStyle = ui.useDepth ? `rgba(${127.5 + (2 * point[2])}, ${127.5 - (2 * point[2])}, 255, 0.5)` : ui.baseColor;
ctx.beginPath();
ctx.arc(point[0], point[1], 2, 0, 2 * Math.PI);
ctx.fill();
}
}
if (ui.drawPolygons) {
for (let i = 0; i < triangulation.length / 3; i++) {
const points = [
triangulation[i * 3 + 0],
triangulation[i * 3 + 1],
triangulation[i * 3 + 2],
].map((index) => face.mesh[index]);
const path = new Path2D();
path.moveTo(points[0][0], points[0][1]);
for (const point of points) {
path.lineTo(point[0], point[1]);
}
path.closePath();
ctx.strokeStyle = ui.useDepth ? `rgba(${127.5 + (2 * points[0][2])}, ${127.5 - (2 * points[0][2])}, 255, 0.3)` : ui.baseColor;
ctx.stroke(path);
if (ui.fillPolygons) {
ctx.fillStyle = ui.useDepth ? `rgba(${127.5 + (2 * points[0][2])}, ${127.5 - (2 * points[0][2])}, 255, 0.3)` : ui.baseColor;
ctx.fill(path);
}
}
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// iris: array[center, left, top, right, bottom]
if (face.annotations && face.annotations.leftEyeIris) {
ctx.strokeStyle = ui.useDepth ? 'rgba(255, 200, 255, 0.3)' : ui.baseColor;
ctx.beginPath();
const sizeX = Math.abs(face.annotations.leftEyeIris[3][0] - face.annotations.leftEyeIris[1][0]) / 2;
const sizeY = Math.abs(face.annotations.leftEyeIris[4][1] - face.annotations.leftEyeIris[2][1]) / 2;
ctx.ellipse(face.annotations.leftEyeIris[0][0], face.annotations.leftEyeIris[0][1], sizeX, sizeY, 0, 0, 2 * Math.PI);
ctx.stroke();
if (ui.fillPolygons) {
ctx.fillStyle = ui.useDepth ? 'rgba(255, 255, 200, 0.3)' : ui.baseColor;
ctx.fill();
}
}
if (face.annotations && face.annotations.rightEyeIris) {
ctx.strokeStyle = ui.useDepth ? 'rgba(255, 200, 255, 0.3)' : ui.baseColor;
ctx.beginPath();
const sizeX = Math.abs(face.annotations.rightEyeIris[3][0] - face.annotations.rightEyeIris[1][0]) / 2;
const sizeY = Math.abs(face.annotations.rightEyeIris[4][1] - face.annotations.rightEyeIris[2][1]) / 2;
ctx.ellipse(face.annotations.rightEyeIris[0][0], face.annotations.rightEyeIris[0][1], sizeX, sizeY, 0, 0, 2 * Math.PI);
ctx.stroke();
if (ui.fillPolygons) {
ctx.fillStyle = ui.useDepth ? 'rgba(255, 255, 200, 0.3)' : ui.baseColor;
ctx.fill();
}
}
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}
}
}
}
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const lastDrawnPose = [];
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async function drawBody(result, canvas, ui) {
if (!result) return;
const ctx = canvas.getContext('2d');
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ctx.lineJoin = 'round';
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for (let i = 0; i < result.length; i++) {
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if (!lastDrawnPose[i] && ui.buffered) lastDrawnPose[i] = { ...result[i] };
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ctx.fillStyle = ui.baseColor;
ctx.strokeStyle = ui.baseColor;
ctx.font = ui.baseFont;
ctx.lineWidth = ui.baseLineWidth;
if (ui.drawPoints) {
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for (let pt = 0; pt < result[i].keypoints.length; pt++) {
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ctx.beginPath();
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if (ui.buffered) {
lastDrawnPose[i].keypoints[pt].position.x = (lastDrawnPose[i].keypoints[pt].position.x + result[i].keypoints[pt].position.x) / 2;
lastDrawnPose[i].keypoints[pt].position.y = (lastDrawnPose[i].keypoints[pt].position.y + result[i].keypoints[pt].position.y) / 2;
ctx.arc(lastDrawnPose[i].keypoints[pt].position.x, lastDrawnPose[i].keypoints[pt].position.y, 2, 0, 2 * Math.PI);
} else {
ctx.arc(result[i].keypoints[pt].position.x, result[i].keypoints[pt].position.y, 2, 0, 2 * Math.PI);
}
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ctx.fill();
}
}
if (ui.drawPolygons) {
const path = new Path2D();
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let root;
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let part;
// torso
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root = result[i].keypoints.find((a) => a.part === 'leftShoulder');
if (root) {
path.moveTo(root.position.x, root.position.y);
part = result[i].keypoints.find((a) => a.part === 'rightShoulder');
if (part) path.lineTo(part.position.x, part.position.y);
part = result[i].keypoints.find((a) => a.part === 'rightHip');
if (part) path.lineTo(part.position.x, part.position.y);
part = result[i].keypoints.find((a) => a.part === 'leftHip');
if (part) path.lineTo(part.position.x, part.position.y);
part = result[i].keypoints.find((a) => a.part === 'leftShoulder');
if (part) path.lineTo(part.position.x, part.position.y);
}
// leg left
root = result[i].keypoints.find((a) => a.part === 'leftHip');
if (root) {
path.moveTo(root.position.x, root.position.y);
part = result[i].keypoints.find((a) => a.part === 'leftKnee');
if (part) path.lineTo(part.position.x, part.position.y);
part = result[i].keypoints.find((a) => a.part === 'leftAnkle');
if (part) path.lineTo(part.position.x, part.position.y);
}
// leg right
root = result[i].keypoints.find((a) => a.part === 'rightHip');
if (root) {
path.moveTo(root.position.x, root.position.y);
part = result[i].keypoints.find((a) => a.part === 'rightKnee');
if (part) path.lineTo(part.position.x, part.position.y);
part = result[i].keypoints.find((a) => a.part === 'rightAnkle');
if (part) path.lineTo(part.position.x, part.position.y);
}
// arm left
root = result[i].keypoints.find((a) => a.part === 'leftShoulder');
if (root) {
path.moveTo(root.position.x, root.position.y);
part = result[i].keypoints.find((a) => a.part === 'leftElbow');
if (part) path.lineTo(part.position.x, part.position.y);
part = result[i].keypoints.find((a) => a.part === 'leftWrist');
if (part) path.lineTo(part.position.x, part.position.y);
}
// arm right
root = result[i].keypoints.find((a) => a.part === 'rightShoulder');
if (root) {
path.moveTo(root.position.x, root.position.y);
part = result[i].keypoints.find((a) => a.part === 'rightElbow');
if (part) path.lineTo(part.position.x, part.position.y);
part = result[i].keypoints.find((a) => a.part === 'rightWrist');
if (part) path.lineTo(part.position.x, part.position.y);
}
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// draw all
ctx.stroke(path);
}
}
}
async function drawHand(result, canvas, ui) {
if (!result) return;
const ctx = canvas.getContext('2d');
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ctx.lineJoin = 'round';
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for (const hand of result) {
ctx.font = ui.baseFont;
ctx.lineWidth = ui.baseLineWidth;
if (ui.drawBoxes) {
ctx.lineWidth = ui.baseLineWidth;
ctx.beginPath();
ctx.strokeStyle = ui.baseColor;
ctx.fillStyle = ui.baseColor;
ctx.rect(hand.box[0], hand.box[1], hand.box[2], hand.box[3]);
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ctx.fillStyle = 'black';
ctx.fillText('hand', hand.box[0] + 3, 1 + hand.box[1] + ui.baseLineHeight, hand.box[2]);
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ctx.fillStyle = ui.baseLabel;
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ctx.fillText('hand', hand.box[0] + 2, 0 + hand.box[1] + ui.baseLineHeight, hand.box[2]);
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ctx.stroke();
}
if (ui.drawPoints) {
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if (hand.landmarks && hand.landmarks.length > 0) {
for (const point of hand.landmarks) {
ctx.fillStyle = ui.useDepth ? `rgba(${127.5 + (2 * point[2])}, ${127.5 - (2 * point[2])}, 255, 0.5)` : ui.baseColor;
ctx.beginPath();
ctx.arc(point[0], point[1], 2, 0, 2 * Math.PI);
ctx.fill();
}
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}
}
if (ui.drawPolygons) {
const addPart = (part) => {
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if (!part) return;
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for (let i = 0; i < part.length; i++) {
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ctx.lineWidth = ui.baseLineWidth;
ctx.beginPath();
ctx.strokeStyle = ui.useDepth ? `rgba(${127.5 + (2 * part[i][2])}, ${127.5 - (2 * part[i][2])}, 255, 0.5)` : ui.baseColor;
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ctx.moveTo(part[i > 0 ? i - 1 : 0][0], part[i > 0 ? i - 1 : 0][1]);
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ctx.lineTo(part[i][0], part[i][1]);
ctx.stroke();
}
};
addPart(hand.annotations.indexFinger);
addPart(hand.annotations.middleFinger);
addPart(hand.annotations.ringFinger);
addPart(hand.annotations.pinky);
addPart(hand.annotations.thumb);
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// addPart(hand.annotations.palmBase);
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}
}
}
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// eslint-disable-next-line import/prefer-default-export
export default {
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face: drawFace,
body: drawBody,
hand: drawHand,
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gesture: drawGesture,
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};