openvidu/openvidu-browser/lib/OpenVidu/Publisher.d.ts

102 lines
4.2 KiB
TypeScript

/// <reference types="node" />
import { OpenVidu } from './OpenVidu';
import { Session } from './Session';
import { StreamManager } from './StreamManager';
import { EventDispatcher } from '../OpenViduInternal/Interfaces/Public/EventDispatcher';
import { PublisherProperties } from '../OpenViduInternal/Interfaces/Public/PublisherProperties';
import { Event } from '../OpenViduInternal/Events/Event';
/**
* Packs local media streams. Participants can publish it to a session. Initialized with [[OpenVidu.initPublisher]] method
*/
export declare class Publisher extends StreamManager {
/**
* Whether the Publisher has been granted access to the requested input devices or not
*/
accessAllowed: boolean;
/**
* Whether you have called [[Publisher.subscribeToRemote]] with value `true` or `false` (*false* by default)
*/
isSubscribedToRemote: boolean;
/**
* The [[Session]] to which the Publisher belongs
*/
session: Session;
private accessDenied;
private properties;
private permissionDialogTimeout;
/**
* @hidden
*/
openvidu: OpenVidu;
/**
* @hidden
*/
videoReference: HTMLVideoElement;
/**
* @hidden
*/
screenShareResizeInterval: NodeJS.Timer;
/**
* @hidden
*/
constructor(targEl: string | HTMLElement, properties: PublisherProperties, openvidu: OpenVidu);
/**
* Publish or unpublish the audio stream (if available). Calling this method twice in a row passing same value will have no effect
*
* #### Events dispatched
*
* > _Only if `Session.publish(Publisher)` has been called for this Publisher_
*
* The [[Session]] object of the local participant will dispatch a `streamPropertyChanged` event with `changedProperty` set to `"audioActive"` and `reason` set to `"publishAudio"`
* The [[Publisher]] object of the local participant will also dispatch the exact same event
*
* The [[Session]] object of every other participant connected to the session will dispatch a `streamPropertyChanged` event with `changedProperty` set to `"audioActive"` and `reason` set to `"publishAudio"`
* The respective [[Subscriber]] object of every other participant receiving this Publisher's stream will also dispatch the exact same event
*
* See [[StreamPropertyChangedEvent]] to learn more.
*
* @param value `true` to publish the audio stream, `false` to unpublish it
*/
publishAudio(value: boolean): void;
/**
* Publish or unpublish the video stream (if available). Calling this method twice in a row passing same value will have no effect
*
* #### Events dispatched
*
* > _Only if `Session.publish(Publisher)` has been called for this Publisher_
*
* The [[Session]] object of the local participant will dispatch a `streamPropertyChanged` event with `changedProperty` set to `"videoActive"` and `reason` set to `"publishVideo"`
* The [[Publisher]] object of the local participant will also dispatch the exact same event
*
* The [[Session]] object of every other participant connected to the session will dispatch a `streamPropertyChanged` event with `changedProperty` set to `"videoActive"` and `reason` set to `"publishVideo"`
* The respective [[Subscriber]] object of every other participant receiving this Publisher's stream will also dispatch the exact same event
*
* See [[StreamPropertyChangedEvent]] to learn more.
*
* @param value `true` to publish the video stream, `false` to unpublish it
*/
publishVideo(value: boolean): void;
/**
* Call this method before [[Session.publish]] if you prefer to subscribe to your Publisher's remote stream instead of using the local stream, as any other user would do.
*/
subscribeToRemote(value?: boolean): void;
/**
* See [[EventDispatcher.on]]
*/
on(type: string, handler: (event: Event) => void): EventDispatcher;
/**
* See [[EventDispatcher.once]]
*/
once(type: string, handler: (event: Event) => void): Publisher;
/**
* @hidden
*/
initialize(): Promise<any>;
/**
* @hidden
*/
reestablishStreamPlayingEvent(): void;
private setPermissionDialogTimer;
private clearPermissionDialogTimer;
}