openvidu/openvidu-browser/src/OpenViduInternal/Events/SessionDisconnectedEvent.ts

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/*
* (C) Copyright 2017-2022 OpenVidu (https://openvidu.io)
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*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
import { Event } from './Event';
import { Session } from '../../OpenVidu/Session';
import { OpenViduLogger } from '../Logger/OpenViduLogger';
/**
* @hidden
*/
const logger: OpenViduLogger = OpenViduLogger.getInstance();
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/**
* Defines event `sessionDisconnected` dispatched by [[Session]] after the local user has left the session. This is the local version of the `connectionDestroyed` event, which is only dispatched by remote users
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*/
export class SessionDisconnectedEvent extends Event {
/**
* - "disconnect": you have called `Session.disconnect()`
* - "forceDisconnectByUser": you have been evicted from the Session by other user calling `Session.forceDisconnect()`
* - "forceDisconnectByServer": you have been evicted from the Session by the application
* - "sessionClosedByServer": the Session has been closed by the application
* - "networkDisconnect": your network connection has dropped. Before a SessionDisconnectedEvent with this reason is triggered,
* Session object will always have previously dispatched a `reconnecting` event. If the reconnection process succeeds,
* Session object will dispatch a `reconnected` event. If it fails, Session object will dispatch a SessionDisconnectedEvent
* with reason "networkDisconnect"
* - "nodeCrashed": a node has crashed in the server side. You can use this reason to ask your application's backend to reconnect
* to a new session to replace the crashed one
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*/
reason: string;
/**
* @hidden
*/
constructor(target: Session, reason: string) {
super(true, target, 'sessionDisconnected');
this.reason = reason;
}
/**
* @hidden
*/
callDefaultBehavior() {
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logger.info("Calling default behavior upon '" + this.type + "' event dispatched by 'Session'");
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const session = <Session>this.target;
// Dispose and delete all remote Connections
session.remoteConnections.forEach(remoteConnection => {
const connectionId = remoteConnection.connectionId;
if (!!session.remoteConnections.get(connectionId)?.stream) {
session.remoteConnections.get(connectionId)?.stream!.disposeWebRtcPeer();
session.remoteConnections.get(connectionId)?.stream!.disposeMediaStream();
if (session.remoteConnections.get(connectionId)?.stream!.streamManager) {
session.remoteConnections.get(connectionId)?.stream!.streamManager.removeAllVideos();
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}
const streamId = session.remoteConnections.get(connectionId)?.stream?.streamId;
if (!!streamId) {
session.remoteStreamsCreated.delete(streamId);
}
session.remoteConnections.get(connectionId)?.dispose();
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}
session.remoteConnections.delete(connectionId);
});
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}
}