add modelBasePath option

master
Vladimir Mandic 2021-04-09 08:07:50 -04:00
parent f5850bc4ed
commit d09d36cf9d
1 changed files with 22 additions and 32 deletions

@ -20,12 +20,11 @@ Main configuration objects are:
With **config.face** having several subsections:
- **config.face.detector**: controls general face detection that all other face modules depend on
- **config.face.mesh**: controls facial mesh and landscape detection
- **config.face.description**: controls age & gender prediction and face descriptor
- **config.face.iris**: controls iris detection
- **config.face.age**: controls age prediction
- **config.face.gender**: controls gender prediction
- **config.face.emotion**: controls emotion prediction
- **config.face.embedding**: controls generation of face embedding data used for face similarity checks
<br>
@ -41,6 +40,7 @@ const config: Config = {
// can be 'webgl', 'wasm', 'cpu', or 'humangl' which is a custom version of webgl
// leave as empty string to continue using default backend
// when backend is set outside of Human library
modelBasePath: '../models/', // base path for all models
wasmPath: '../assets/', // path for wasm binaries
// only used for backend: wasm
debug: true, // print additional status messages to console
@ -101,7 +101,8 @@ const config: Config = {
// detector, mesh, iris, age, gender, emotion
// (note: module is not loaded until it is required)
detector: {
modelPath: '../models/blazeface-back.json',
modelPath: 'blazeface-back.json', // detector model
// can be either absolute path or relative to modelBasePath
rotation: false, // use best-guess rotated face image or just box with rotation as-is
// false means higher performance, but incorrect mesh mapping if face angle is above 20 degrees
// this parameter is not valid in nodejs
@ -125,18 +126,21 @@ const config: Config = {
mesh: {
enabled: true,
modelPath: '../models/facemesh.json',
modelPath: 'facemesh.json', // facemesh model
// can be either absolute path or relative to modelBasePath
},
iris: {
enabled: true,
modelPath: '../models/iris.json',
modelPath: 'iris.json', // face iris model
// can be either absolute path or relative to modelBasePath
},
description: {
enabled: true, // to improve accuracy of face description extraction it is
// recommended to enable detector.rotation and mesh.enabled
modelPath: '../models/faceres.json',
modelPath: 'faceres.json', // face description model
// can be either absolute path or relative to modelBasePath
skipFrames: 31, // how many frames to go without re-running the detector
// only used for video inputs
},
@ -145,33 +149,16 @@ const config: Config = {
enabled: true,
minConfidence: 0.1, // threshold for discarding a prediction
skipFrames: 32, // how many frames to go without re-running the detector
modelPath: '../models/emotion.json',
},
age: {
enabled: false, // obsolete, replaced by description module
modelPath: '../models/age.json',
skipFrames: 33, // how many frames to go without re-running the detector
// only used for video inputs
},
gender: {
enabled: false, // obsolete, replaced by description module
minConfidence: 0.1, // threshold for discarding a prediction
modelPath: '../models/gender.json',
skipFrames: 34, // how many frames to go without re-running the detector
// only used for video inputs
},
embedding: {
enabled: false, // obsolete, replaced by description module
modelPath: '../models/mobileface.json',
modelPath: 'emotion.json', // face emotion model
// can be either absolute path or relative to modelBasePath
},
},
body: {
enabled: true,
modelPath: '../models/posenet.json', // can be 'posenet', 'blazepose' or 'efficientpose'
modelPath: 'posenet.json', // body model
// can be either absolute path or relative to modelBasePath
// can be 'posenet', 'blazepose' or 'efficientpose'
// 'blazepose' and 'efficientpose' are experimental
maxDetections: 10, // maximum number of people detected in the input
// should be set to the minimum number for performance
@ -203,16 +190,19 @@ const config: Config = {
// should be set to the minimum number for performance
landmarks: true, // detect hand landmarks or just hand boundary box
detector: {
modelPath: '../models/handdetect.json',
modelPath: 'handdetect.json', // hand detector model
// can be either absolute path or relative to modelBasePath
},
skeleton: {
modelPath: '../models/handskeleton.json',
modelPath: 'handskeleton.json', // hand skeleton model
// can be either absolute path or relative to modelBasePath
},
},
object: {
enabled: false,
modelPath: '../models/nanodet.json',
modelPath: 'nanodet.json', // object detection model
// can be either absolute path or relative to modelBasePath
// 'nanodet' is experimental
minConfidence: 0.20, // threshold for discarding a prediction
iouThreshold: 0.40, // threshold for deciding whether boxes overlap too much