diff --git a/Home.md b/Home.md index f2383bc..d98e8a2 100644 --- a/Home.md +++ b/Home.md @@ -1,3 +1,4 @@ +[![](https://img.shields.io/static/v1?label=Sponsor&message=%E2%9D%A4&logo=GitHub&color=%23fe8e86)](https://github.com/sponsors/vladmandic) ![Git Version](https://img.shields.io/github/package-json/v/vladmandic/human?style=flat-square&svg=true&label=git) ![NPM Version](https://img.shields.io/npm/v/@vladmandic/human.png?style=flat-square) ![Last Commit](https://img.shields.io/github/last-commit/vladmandic/human?style=flat-square&svg=true) @@ -70,8 +71,9 @@ JavaScript module using TensorFlow/JS Machine Learning library - **Multi-thread** [[*Live*]](https://vladmandic.github.io/human/demo/multithread/index.html) [[*Details*]](https://github.com/vladmandic/human/tree/main/demo/multithread): Runs each Human module in a separate web worker for highest possible performance - **NextJS** [[*Live*]](https://vladmandic.github.io/human-next/out/index.html) [[*Details*]](https://github.com/vladmandic/human-next): Use Human with TypeScript, NextJS and ReactJS - **ElectronJS** [[*Details*]](https://github.com/vladmandic/human-electron): Use Human with TypeScript and ElectonJS to create standalone cross-platform apps -- **3D Analysis** [[*Live*]](https://vladmandic.github.io/human-motion/src/index.html) [[*Details*]](https://github.com/vladmandic/human-motion): 3D tracking and visualization of heead, face, eye, body and hand -- **Virtual Model Tracking** [[*Live*]](https://vladmandic.github.io/human-vrm/src/human-vrm.html) [[*Details*]](https://github.com/vladmandic/human-vrm): VR model with head, face, eye, body and hand tracking +- **3D Analysis with BabylonJS** [[*Live*]](https://vladmandic.github.io/human-motion/src/index.html) [[*Details*]](https://github.com/vladmandic/human-motion): 3D tracking and visualization of heead, face, eye, body and hand +- **VRM Virtual Model Tracking with Three.JS** [[*Live*]](https://vladmandic.github.io/human-three-vrm/src/human-vrm.html) [[*Details*]](https://github.com/vladmandic/human-three-vrm): VR model with head, face, eye, body and hand tracking +- **VRM Virtual Model Tracking with BabylonJS** [[*Live*]](https://vladmandic.github.io/human-bjs-vrm/src/index.html) [[*Details*]](https://github.com/vladmandic/human-bjs-vrm): VR model with head, face, eye, body and hand tracking ### NodeJS Demos @@ -134,7 +136,7 @@ JavaScript module using TensorFlow/JS Machine Learning library

-## Examples +## App Examples Visit [Examples gallery](https://vladmandic.github.io/human/samples/index.html) for more examples @@ -179,17 +181,15 @@ and optionally matches detected face with database of known people to guess thei
-3. **Avatar Bone Mapping:** -> [human-avatar](https://github.com/vladmandic/human-avatar) +3. **VR Model Tracking:** +> [human-three-vrm](https://github.com/vladmandic/human-three-vrm) +> [human-bjs-vrm](https://github.com/vladmandic/human-bjs-vrm) -![Avatar](https://github.com/vladmandic/human-avatar/raw/main/assets/screenshot.jpg) +![ThreeVRM](https://github.com/vladmandic/human-three-vrm/raw/main/assets/human-vrm-screenshot.jpg) -
-4. **VR Model Tracking:** -> [human-vrmmotion](https://github.com/vladmandic/human-vrm) - -![VRM](https://github.com/vladmandic/human-vrm/raw/main/assets/human-vrm-screenshot.jpg) +4. **Human as OS native application:** +> [human-electron](https://github.com/vladmandic/human-electron)
@@ -226,18 +226,16 @@ Additionally, `HTMLVideoElement`, `HTMLMediaElement` can be a standard `