mirror of https://github.com/vladmandic/human
update
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@ -10,9 +10,11 @@ Repository: **<git+https://github.com/vladmandic/human.git>**
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## Changelog
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## Changelog
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### **HEAD -> main, tag: v0.30.1** 2021/02/25 mandic00@live.com
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### **HEAD -> main** 2021/02/26 mandic00@live.com
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### **update to tfjs 3.2.0** 2021/02/25 mandic00@live.com
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### **origin/main, origin/HEAD** 2021/02/26 5952964+meeki007@users.noreply.github.com
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### **tag: v0.30.1** 2021/02/25 mandic00@live.com
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### **tag: v0.20.11** 2021/02/24 mandic00@live.com
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### **tag: v0.20.11** 2021/02/24 mandic00@live.com
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@ -94,10 +94,10 @@ config = {
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// detector, mesh, iris, age, gender, emotion
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// detector, mesh, iris, age, gender, emotion
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// (note: module is not loaded until it is required)
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// (note: module is not loaded until it is required)
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detector: {
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detector: {
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modelPath: '../models/blazeface-back.json', // can be 'blazeface-front', 'blazeface-front' or 'faceboxes'
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modelPath: '../models/blazeface-back.json', // can be 'blazeface-front', 'blazeface-back' or 'faceboxes'
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// 'blazeface-front' is blazeface model optimized for large faces such as front-facing camera
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// 'blazeface-front' is blazeface model optimized for large faces such as front-facing camera
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// 'blazeface-back' is blazeface model optimized for smaller and/or distanct faces
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// 'blazeface-back' is blazeface model optimized for smaller and/or distanct faces
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// 'faceboxes' is alternative model to 'blazeface
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// 'faceboxes' is alternative model to 'blazeface'
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inputSize: 256, // fixed value: 128 for front and 256 for 'back'
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inputSize: 256, // fixed value: 128 for front and 256 for 'back'
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rotation: false, // use best-guess rotated face image or just box with rotation as-is
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rotation: false, // use best-guess rotated face image or just box with rotation as-is
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// false means higher performance, but incorrect mesh mapping if face angle is above 20 degrees
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// false means higher performance, but incorrect mesh mapping if face angle is above 20 degrees
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