mirror of https://github.com/vladmandic/human
update output definitions
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98d8ce6e8b
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07cf5a489e
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@ -42,8 +42,7 @@ result = {
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matrix: [] // flat array of [3,3] that can be directly used for GL matrix rotations such as in Three.js
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gaze:
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{
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angle, // direction of gaze in radians
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// in range of right=0*pi up=1*pi/2 left=1*pi down=3*pi/2 which is 0 to 360 degrees
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bearing, // direction of gaze in radians
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strength, // strength of a gaze at a direction of angle
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},
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}
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