mirror of https://github.com/vladmandic/human
202 lines
7.7 KiB
TypeScript
202 lines
7.7 KiB
TypeScript
/**
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* Human main module
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*/
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import { Config } from './config';
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import { Result, Face, Hand, Body, Item, Gesture } from './result';
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import * as tf from '../dist/tfjs.esm.js';
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import * as facemesh from './blazeface/facemesh';
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import * as draw from './draw/draw';
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import { Tensor, GraphModel } from './tfjs/types';
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export { Config } from './config';
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export type { Result, Face, Hand, Body, Item, Gesture, Person } from './result';
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export type { DrawOptions } from './draw/draw';
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/** Defines all possible input types for **Human** detection
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* @typedef Input Type
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*/
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export declare type Input = Tensor | typeof Image | ImageData | ImageBitmap | HTMLImageElement | HTMLMediaElement | HTMLVideoElement | HTMLCanvasElement | OffscreenCanvas;
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/** Error message
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* @typedef Error Type
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*/
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export declare type Error = {
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error: string;
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};
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/** Instance of TensorFlow/JS
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* @external
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*/
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export declare type TensorFlow = typeof tf;
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/**
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* **Human** library main class
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*
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* All methods and properties are available only as members of Human class
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*
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* - Configuration object definition: {@link Config}
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* - Results object definition: {@link Result}
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* - Possible inputs: {@link Input}
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*
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* @param userConfig: {@link Config}
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*/
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export declare class Human {
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#private;
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/** Current version of Human library in *semver* format */
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version: string;
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/** Current configuration
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* - Details: {@link Config}
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*/
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config: Config;
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/** Last known result of detect run
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* - Can be accessed anytime after initial detection
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*/
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result: Result;
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/** Current state of Human library
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* - Can be polled to determine operations that are currently executed
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* - Progresses through: 'config', 'check', 'backend', 'load', 'run:<model>', 'idle'
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*/
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state: string;
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/** @internal: Instance of current image being processed */
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image: {
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tensor: Tensor | null;
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canvas: OffscreenCanvas | HTMLCanvasElement | null;
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};
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/** @internal: Instance of TensorFlow/JS used by Human
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* - Can be embedded or externally provided
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*/
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tf: TensorFlow;
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/** Draw helper classes that can draw detected objects on canvas using specified draw
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* - options: {@link DrawOptions} global settings for all draw operations, can be overriden for each draw method
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* - face: draw detected faces
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* - body: draw detected people and body parts
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* - hand: draw detected hands and hand parts
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* - canvas: draw processed canvas which is a processed copy of the input
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* - all: meta-function that performs: canvas, face, body, hand
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*/
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draw: {
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options: draw.DrawOptions;
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gesture: typeof draw.gesture;
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face: typeof draw.face;
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body: typeof draw.body;
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hand: typeof draw.hand;
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canvas: typeof draw.canvas;
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all: typeof draw.all;
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};
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/** Types used by Human */
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static Config: Config;
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static Result: Result;
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static Face: Face;
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static Hand: Hand;
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static Body: Body;
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static Item: Item;
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static Gesture: Gesture;
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static Person: Gesture;
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static DrawOptions: draw.DrawOptions;
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/** @internal: Currently loaded models */
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models: {
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face: [unknown, GraphModel | null, GraphModel | null] | null;
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posenet: GraphModel | null;
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blazepose: GraphModel | null;
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efficientpose: GraphModel | null;
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movenet: GraphModel | null;
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handpose: [GraphModel | null, GraphModel | null] | null;
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age: GraphModel | null;
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gender: GraphModel | null;
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emotion: GraphModel | null;
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embedding: GraphModel | null;
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nanodet: GraphModel | null;
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centernet: GraphModel | null;
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faceres: GraphModel | null;
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segmentation: GraphModel | null;
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};
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/** Reference face triangualtion array of 468 points, used for triangle references between points */
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faceTriangulation: typeof facemesh.triangulation;
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/** Refernce UV map of 468 values, used for 3D mapping of the face mesh */
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faceUVMap: typeof facemesh.uvmap;
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/** Platform and agent information detected by Human */
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sysinfo: {
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platform: string;
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agent: string;
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};
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/** Performance object that contains values for all recently performed operations */
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performance: Record<string, number>;
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/**
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* Creates instance of Human library that is futher used for all operations
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* @param userConfig: {@link Config}
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*/
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constructor(userConfig?: Config | Record<string, unknown>);
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/** @hidden */
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analyze: (...msg: string[]) => void;
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/** Simmilarity method calculates simmilarity between two provided face descriptors (face embeddings)
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* - Calculation is based on normalized Minkowski distance between
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*
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* @param embedding1: face descriptor as array of numbers
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* @param embedding2: face descriptor as array of numbers
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* @returns similarity: number
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*/
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similarity(embedding1: Array<number>, embedding2: Array<number>): number;
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/**
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* Segmentation method takes any input and returns processed canvas with body segmentation
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* Optional parameter background is used to fill the background with specific input
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* Segmentation is not triggered as part of detect process
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*
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* @param input: {@link Input}
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* @param background?: {@link Input}
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* @returns Canvas
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*/
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segmentation(input: Input, background?: Input): Promise<OffscreenCanvas | HTMLCanvasElement | null>;
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/** Enhance method performs additional enhacements to face image previously detected for futher processing
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* @param input: Tensor as provided in human.result.face[n].tensor
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* @returns Tensor
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*/
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enhance(input: Tensor): Tensor | null;
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/** Math method find best match between provided face descriptor and predefined database of known descriptors
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* @param faceEmbedding: face descriptor previsouly calculated on any face
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* @param db: array of mapping of face descriptors to known values
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* @param threshold: minimum score for matching to be considered in the result
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* @returns best match
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*/
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match(faceEmbedding: Array<number>, db: Array<{
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name: string;
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source: string;
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embedding: number[];
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}>, threshold?: number): {
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name: string;
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source: string;
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similarity: number;
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embedding: number[];
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};
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/** Load method preloads all configured models on-demand
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* - Not explicitly required as any required model is load implicitly on it's first run
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* @param userConfig?: {@link Config}
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*/
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load(userConfig?: Config | Record<string, unknown>): Promise<void>;
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/**
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* Runs interpolation using last known result and returns smoothened result
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* Interpolation is based on time since last known result so can be called independently
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*
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* @param result?: {@link Result} optional use specific result set to run interpolation on
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* @returns result: {@link Result}
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*/
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next: (result?: Result | undefined) => Result;
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/** Main detection method
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* - Analyze configuration: {@link Config}
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* - Pre-process input: {@link Input}
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* - Run inference for all configured models
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* - Process and return result: {@link Result}
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*
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* @param input: Input
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* @param userConfig?: {@link Config}
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* @returns result: {@link Result}
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*/
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detect(input: Input, userConfig?: Config | Record<string, unknown>): Promise<Result | Error>;
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/** Warmup method pre-initializes all configured models for faster inference
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* - can take significant time on startup
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* - only used for `webgl` and `humangl` backends
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* @param userConfig?: Config
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*/
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warmup(userConfig?: Config | Record<string, unknown>): Promise<Result | {
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error: any;
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}>;
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}
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/**
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* Class Human is also available as default export
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*/
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export { Human as default };
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