human/src/draw.ts

516 lines
23 KiB
TypeScript

/**
* Module that implements helper draw functions, exposed as human.draw
*/
import { TRI468 as triangulation } from './blazeface/coords';
import { mergeDeep, now } from './helpers';
import type { Result, FaceResult, BodyResult, HandResult, ObjectResult, GestureResult, PersonResult } from './result';
/**
* Draw Options
* Accessed via `human.draw.options` or provided per each draw method as the drawOptions optional parameter
* -color: draw color
* -labelColor: color for labels
* -shadowColor: optional shadow color for labels
* -font: font for labels
* -lineHeight: line height for labels, used for multi-line labels,
* -lineWidth: width of any lines,
* -pointSize: size of any point,
* -roundRect: for boxes, round corners by this many pixels,
* -drawPoints: should points be drawn,
* -drawLabels: should labels be drawn,
* -drawBoxes: should boxes be drawn,
* -drawPolygons: should polygons be drawn,
* -fillPolygons: should drawn polygons be filled,
* -useDepth: use z-axis coordinate as color shade,
* -useCurves: draw polygons as cures or as lines,
* -bufferedOutput: experimental: allows to call draw methods multiple times for each detection and interpolate results between results thus achieving smoother animations
*/
export interface DrawOptions {
color: string,
labelColor: string,
shadowColor: string,
font: string,
lineHeight: number,
lineWidth: number,
pointSize: number,
roundRect: number,
drawPoints: boolean,
drawLabels: boolean,
drawBoxes: boolean,
drawPolygons: boolean,
drawGaze: boolean,
fillPolygons: boolean,
useDepth: boolean,
useCurves: boolean,
bufferedOutput: boolean,
}
export const options: DrawOptions = {
color: <string>'rgba(173, 216, 230, 0.6)', // 'lightblue' with light alpha channel
labelColor: <string>'rgba(173, 216, 230, 1)', // 'lightblue' with dark alpha channel
shadowColor: <string>'black',
font: <string>'small-caps 14px "Segoe UI"',
lineHeight: <number>18,
lineWidth: <number>4,
pointSize: <number>2,
roundRect: <number>8,
drawPoints: <boolean>false,
drawLabels: <boolean>true,
drawBoxes: <boolean>true,
drawPolygons: <boolean>true,
drawGaze: <boolean>true,
fillPolygons: <boolean>false,
useDepth: <boolean>true,
useCurves: <boolean>false,
bufferedOutput: <boolean>true,
};
const getCanvasContext = (input) => {
if (input && input.getContext) return input.getContext('2d');
throw new Error('Human: Invalid Canvas');
};
const rad2deg = (theta) => Math.round((theta * 180) / Math.PI);
function point(ctx, x, y, z = 0, localOptions) {
ctx.fillStyle = localOptions.useDepth && z ? `rgba(${127.5 + (2 * z)}, ${127.5 - (2 * z)}, 255, 0.3)` : localOptions.color;
ctx.beginPath();
ctx.arc(x, y, localOptions.pointSize, 0, 2 * Math.PI);
ctx.fill();
}
function rect(ctx, x, y, width, height, localOptions) {
ctx.beginPath();
if (localOptions.useCurves) {
const cx = (x + x + width) / 2;
const cy = (y + y + height) / 2;
ctx.ellipse(cx, cy, width / 2, height / 2, 0, 0, 2 * Math.PI);
} else {
ctx.lineWidth = localOptions.lineWidth;
ctx.moveTo(x + localOptions.roundRect, y);
ctx.lineTo(x + width - localOptions.roundRect, y);
ctx.quadraticCurveTo(x + width, y, x + width, y + localOptions.roundRect);
ctx.lineTo(x + width, y + height - localOptions.roundRect);
ctx.quadraticCurveTo(x + width, y + height, x + width - localOptions.roundRect, y + height);
ctx.lineTo(x + localOptions.roundRect, y + height);
ctx.quadraticCurveTo(x, y + height, x, y + height - localOptions.roundRect);
ctx.lineTo(x, y + localOptions.roundRect);
ctx.quadraticCurveTo(x, y, x + localOptions.roundRect, y);
ctx.closePath();
}
ctx.stroke();
}
function lines(ctx, points: [number, number, number?][] = [], localOptions) {
if (points === undefined || points.length === 0) return;
ctx.beginPath();
ctx.moveTo(points[0][0], points[0][1]);
for (const pt of points) {
const z = pt[2] || 0;
ctx.strokeStyle = localOptions.useDepth && z ? `rgba(${127.5 + (2 * z)}, ${127.5 - (2 * z)}, 255, 0.3)` : localOptions.color;
ctx.fillStyle = localOptions.useDepth && z ? `rgba(${127.5 + (2 * z)}, ${127.5 - (2 * z)}, 255, 0.3)` : localOptions.color;
ctx.lineTo(pt[0], Math.round(pt[1]));
}
ctx.stroke();
if (localOptions.fillPolygons) {
ctx.closePath();
ctx.fill();
}
}
function curves(ctx, points: [number, number, number?][] = [], localOptions) {
if (points === undefined || points.length === 0) return;
if (!localOptions.useCurves || points.length <= 2) {
lines(ctx, points, localOptions);
return;
}
ctx.moveTo(points[0][0], points[0][1]);
for (let i = 0; i < points.length - 2; i++) {
const xc = (points[i][0] + points[i + 1][0]) / 2;
const yc = (points[i][1] + points[i + 1][1]) / 2;
ctx.quadraticCurveTo(points[i][0], points[i][1], xc, yc);
}
ctx.quadraticCurveTo(points[points.length - 2][0], points[points.length - 2][1], points[points.length - 1][0], points[points.length - 1][1]);
ctx.stroke();
if (localOptions.fillPolygons) {
ctx.closePath();
ctx.fill();
}
}
export async function gesture(inCanvas: HTMLCanvasElement | OffscreenCanvas, result: Array<GestureResult>, drawOptions?: Partial<DrawOptions>) {
const localOptions = mergeDeep(options, drawOptions);
if (!result || !inCanvas) return;
const ctx = getCanvasContext(inCanvas);
ctx.font = localOptions.font;
ctx.fillStyle = localOptions.color;
let i = 1;
for (let j = 0; j < result.length; j++) {
let where: unknown[] = []; // what&where is a record
let what: unknown[] = []; // what&where is a record
[where, what] = Object.entries(result[j]);
if ((what.length > 1) && ((what[1] as string).length > 0)) {
const who = where[1] as number > 0 ? `#${where[1]}` : '';
const label = `${where[0]} ${who}: ${what[1]}`;
if (localOptions.shadowColor && localOptions.shadowColor !== '') {
ctx.fillStyle = localOptions.shadowColor;
ctx.fillText(label, 8, 2 + (i * localOptions.lineHeight));
}
ctx.fillStyle = localOptions.labelColor;
ctx.fillText(label, 6, 0 + (i * localOptions.lineHeight));
i += 1;
}
}
}
export async function face(inCanvas: HTMLCanvasElement | OffscreenCanvas, result: Array<FaceResult>, drawOptions?: Partial<DrawOptions>) {
const localOptions = mergeDeep(options, drawOptions);
if (!result || !inCanvas) return;
const ctx = getCanvasContext(inCanvas);
for (const f of result) {
ctx.font = localOptions.font;
ctx.strokeStyle = localOptions.color;
ctx.fillStyle = localOptions.color;
if (localOptions.drawBoxes) rect(ctx, f.box[0], f.box[1], f.box[2], f.box[3], localOptions);
// silly hack since fillText does not suport new line
const labels:string[] = [];
labels.push(`face: ${Math.trunc(100 * f.score)}%`);
if (f.genderScore) labels.push(`${f.gender || ''} ${Math.trunc(100 * f.genderScore)}%`);
if (f.age) labels.push(`age: ${f.age || ''}`);
if (f.iris) labels.push(`distance: ${f.iris}`);
if (f.emotion && f.emotion.length > 0) {
const emotion = f.emotion.map((a) => `${Math.trunc(100 * a.score)}% ${a.emotion}`);
if (emotion.length > 3) emotion.length = 3;
labels.push(emotion.join(' '));
}
if (f.rotation && f.rotation.angle && f.rotation.gaze) {
if (f.rotation.angle.roll) labels.push(`roll: ${rad2deg(f.rotation.angle.roll)}° yaw:${rad2deg(f.rotation.angle.yaw)}° pitch:${rad2deg(f.rotation.angle.pitch)}°`);
if (f.rotation.gaze.bearing) labels.push(`gaze: ${rad2deg(f.rotation.gaze.bearing)}°`);
}
if (labels.length === 0) labels.push('face');
ctx.fillStyle = localOptions.color;
for (let i = labels.length - 1; i >= 0; i--) {
const x = Math.max(f.box[0], 0);
const y = i * localOptions.lineHeight + f.box[1];
if (localOptions.shadowColor && localOptions.shadowColor !== '') {
ctx.fillStyle = localOptions.shadowColor;
ctx.fillText(labels[i], x + 5, y + 16);
}
ctx.fillStyle = localOptions.labelColor;
ctx.fillText(labels[i], x + 4, y + 15);
}
ctx.lineWidth = 1;
if (f.mesh && f.mesh.length > 0) {
if (localOptions.drawPoints) {
for (const pt of f.mesh) point(ctx, pt[0], pt[1], pt[2], localOptions);
// for (const pt of f.meshRaw) point(ctx, pt[0] * inCanvas.offsetWidth, pt[1] * inCanvas.offsetHeight, pt[2]);
}
if (localOptions.drawPolygons) {
ctx.lineWidth = 1;
for (let i = 0; i < triangulation.length / 3; i++) {
const points = [
triangulation[i * 3 + 0],
triangulation[i * 3 + 1],
triangulation[i * 3 + 2],
].map((index) => f.mesh[index]);
lines(ctx, points, localOptions);
}
// iris: array[center, left, top, right, bottom]
if (f.annotations && f.annotations['leftEyeIris']) {
ctx.strokeStyle = localOptions.useDepth ? 'rgba(255, 200, 255, 0.3)' : localOptions.color;
ctx.beginPath();
const sizeX = Math.abs(f.annotations['leftEyeIris'][3][0] - f.annotations['leftEyeIris'][1][0]) / 2;
const sizeY = Math.abs(f.annotations['leftEyeIris'][4][1] - f.annotations['leftEyeIris'][2][1]) / 2;
ctx.ellipse(f.annotations['leftEyeIris'][0][0], f.annotations['leftEyeIris'][0][1], sizeX, sizeY, 0, 0, 2 * Math.PI);
ctx.stroke();
if (localOptions.fillPolygons) {
ctx.fillStyle = localOptions.useDepth ? 'rgba(255, 255, 200, 0.3)' : localOptions.color;
ctx.fill();
}
}
if (f.annotations && f.annotations['rightEyeIris']) {
ctx.strokeStyle = localOptions.useDepth ? 'rgba(255, 200, 255, 0.3)' : localOptions.color;
ctx.beginPath();
const sizeX = Math.abs(f.annotations['rightEyeIris'][3][0] - f.annotations['rightEyeIris'][1][0]) / 2;
const sizeY = Math.abs(f.annotations['rightEyeIris'][4][1] - f.annotations['rightEyeIris'][2][1]) / 2;
ctx.ellipse(f.annotations['rightEyeIris'][0][0], f.annotations['rightEyeIris'][0][1], sizeX, sizeY, 0, 0, 2 * Math.PI);
ctx.stroke();
if (localOptions.fillPolygons) {
ctx.fillStyle = localOptions.useDepth ? 'rgba(255, 255, 200, 0.3)' : localOptions.color;
ctx.fill();
}
}
if (localOptions.drawGaze && f.rotation?.gaze?.strength && f.rotation?.gaze?.bearing && f.annotations['leftEyeIris'] && f.annotations['rightEyeIris'] && f.annotations['leftEyeIris'][0] && f.annotations['rightEyeIris'][0]) {
ctx.strokeStyle = 'pink';
ctx.beginPath();
const leftGaze = [
f.annotations['leftEyeIris'][0][0] + (Math.sin(f.rotation.gaze.bearing) * f.rotation.gaze.strength * f.box[3]),
f.annotations['leftEyeIris'][0][1] + (Math.cos(f.rotation.gaze.bearing) * f.rotation.gaze.strength * f.box[2]),
];
ctx.moveTo(f.annotations['leftEyeIris'][0][0], f.annotations['leftEyeIris'][0][1]);
ctx.lineTo(leftGaze[0], leftGaze[1]);
const rightGaze = [
f.annotations['rightEyeIris'][0][0] + (Math.sin(f.rotation.gaze.bearing) * f.rotation.gaze.strength * f.box[3]),
f.annotations['rightEyeIris'][0][1] + (Math.cos(f.rotation.gaze.bearing) * f.rotation.gaze.strength * f.box[2]),
];
ctx.moveTo(f.annotations['rightEyeIris'][0][0], f.annotations['rightEyeIris'][0][1]);
ctx.lineTo(rightGaze[0], rightGaze[1]);
ctx.stroke();
}
}
}
}
}
export async function body(inCanvas: HTMLCanvasElement | OffscreenCanvas, result: Array<BodyResult>, drawOptions?: Partial<DrawOptions>) {
const localOptions = mergeDeep(options, drawOptions);
if (!result || !inCanvas) return;
const ctx = getCanvasContext(inCanvas);
ctx.lineJoin = 'round';
for (let i = 0; i < result.length; i++) {
ctx.strokeStyle = localOptions.color;
ctx.fillStyle = localOptions.color;
ctx.lineWidth = localOptions.lineWidth;
ctx.font = localOptions.font;
if (localOptions.drawBoxes && result[i].box && result[i].box?.length === 4) {
rect(ctx, result[i].box[0], result[i].box[1], result[i].box[2], result[i].box[3], localOptions);
if (localOptions.drawLabels) {
if (localOptions.shadowColor && localOptions.shadowColor !== '') {
ctx.fillStyle = localOptions.shadowColor;
ctx.fillText(`body ${100 * result[i].score}%`, result[i].box[0] + 3, 1 + result[i].box[1] + localOptions.lineHeight, result[i].box[2]);
}
ctx.fillStyle = localOptions.labelColor;
ctx.fillText(`body ${100 * result[i].score}%`, result[i].box[0] + 2, 0 + result[i].box[1] + localOptions.lineHeight, result[i].box[2]);
}
}
if (localOptions.drawPoints) {
for (let pt = 0; pt < result[i].keypoints.length; pt++) {
ctx.fillStyle = localOptions.useDepth && result[i].keypoints[pt].position[2] ? `rgba(${127.5 + (2 * (result[i].keypoints[pt].position[2] || 0))}, ${127.5 - (2 * (result[i].keypoints[pt].position[2] || 0))}, 255, 0.5)` : localOptions.color;
point(ctx, result[i].keypoints[pt].position[0], result[i].keypoints[pt].position[1], 0, localOptions);
}
}
if (localOptions.drawLabels) {
ctx.font = localOptions.font;
if (result[i].keypoints) {
for (const pt of result[i].keypoints) {
ctx.fillStyle = localOptions.useDepth && pt.position[2] ? `rgba(${127.5 + (2 * pt.position[2])}, ${127.5 - (2 * pt.position[2])}, 255, 0.5)` : localOptions.color;
ctx.fillText(`${pt.part} ${Math.trunc(100 * pt.score)}%`, pt.position[0] + 4, pt.position[1] + 4);
}
}
}
if (localOptions.drawPolygons && result[i].keypoints) {
let part;
const points: [number, number, number?][] = [];
// shoulder line
points.length = 0;
part = result[i].keypoints.find((a) => a.part === 'leftShoulder');
if (part) points.push([part.position[0], part.position[1]]);
part = result[i].keypoints.find((a) => a.part === 'rightShoulder');
if (part) points.push([part.position[0], part.position[1]]);
curves(ctx, points, localOptions);
// torso main
points.length = 0;
part = result[i].keypoints.find((a) => a.part === 'rightShoulder');
if (part) points.push([part.position[0], part.position[1]]);
part = result[i].keypoints.find((a) => a.part === 'rightHip');
if (part) points.push([part.position[0], part.position[1]]);
part = result[i].keypoints.find((a) => a.part === 'leftHip');
if (part) points.push([part.position[0], part.position[1]]);
part = result[i].keypoints.find((a) => a.part === 'leftShoulder');
if (part) points.push([part.position[0], part.position[1]]);
if (points.length === 4) lines(ctx, points, localOptions); // only draw if we have complete torso
// leg left
points.length = 0;
part = result[i].keypoints.find((a) => a.part === 'leftHip');
if (part) points.push([part.position[0], part.position[1]]);
part = result[i].keypoints.find((a) => a.part === 'leftKnee');
if (part) points.push([part.position[0], part.position[1]]);
part = result[i].keypoints.find((a) => a.part === 'leftAnkle');
if (part) points.push([part.position[0], part.position[1]]);
part = result[i].keypoints.find((a) => a.part === 'leftHeel');
if (part) points.push([part.position[0], part.position[1]]);
part = result[i].keypoints.find((a) => a.part === 'leftFoot');
if (part) points.push([part.position[0], part.position[1]]);
curves(ctx, points, localOptions);
// leg right
points.length = 0;
part = result[i].keypoints.find((a) => a.part === 'rightHip');
if (part) points.push([part.position[0], part.position[1]]);
part = result[i].keypoints.find((a) => a.part === 'rightKnee');
if (part) points.push([part.position[0], part.position[1]]);
part = result[i].keypoints.find((a) => a.part === 'rightAnkle');
if (part) points.push([part.position[0], part.position[1]]);
part = result[i].keypoints.find((a) => a.part === 'rightHeel');
if (part) points.push([part.position[0], part.position[1]]);
part = result[i].keypoints.find((a) => a.part === 'rightFoot');
if (part) points.push([part.position[0], part.position[1]]);
curves(ctx, points, localOptions);
// arm left
points.length = 0;
part = result[i].keypoints.find((a) => a.part === 'leftShoulder');
if (part) points.push([part.position[0], part.position[1]]);
part = result[i].keypoints.find((a) => a.part === 'leftElbow');
if (part) points.push([part.position[0], part.position[1]]);
part = result[i].keypoints.find((a) => a.part === 'leftWrist');
if (part) points.push([part.position[0], part.position[1]]);
part = result[i].keypoints.find((a) => a.part === 'leftPalm');
if (part) points.push([part.position[0], part.position[1]]);
curves(ctx, points, localOptions);
// arm right
points.length = 0;
part = result[i].keypoints.find((a) => a.part === 'rightShoulder');
if (part) points.push([part.position[0], part.position[1]]);
part = result[i].keypoints.find((a) => a.part === 'rightElbow');
if (part) points.push([part.position[0], part.position[1]]);
part = result[i].keypoints.find((a) => a.part === 'rightWrist');
if (part) points.push([part.position[0], part.position[1]]);
part = result[i].keypoints.find((a) => a.part === 'rightPalm');
if (part) points.push([part.position[0], part.position[1]]);
curves(ctx, points, localOptions);
// draw all
}
}
}
export async function hand(inCanvas: HTMLCanvasElement | OffscreenCanvas, result: Array<HandResult>, drawOptions?: Partial<DrawOptions>) {
const localOptions = mergeDeep(options, drawOptions);
if (!result || !inCanvas) return;
const ctx = getCanvasContext(inCanvas);
ctx.lineJoin = 'round';
ctx.font = localOptions.font;
for (const h of result) {
if (localOptions.drawBoxes) {
ctx.strokeStyle = localOptions.color;
ctx.fillStyle = localOptions.color;
rect(ctx, h.box[0], h.box[1], h.box[2], h.box[3], localOptions);
if (localOptions.drawLabels) {
if (localOptions.shadowColor && localOptions.shadowColor !== '') {
ctx.fillStyle = localOptions.shadowColor;
ctx.fillText('hand', h.box[0] + 3, 1 + h.box[1] + localOptions.lineHeight, h.box[2]);
}
ctx.fillStyle = localOptions.labelColor;
ctx.fillText('hand', h.box[0] + 2, 0 + h.box[1] + localOptions.lineHeight, h.box[2]);
}
ctx.stroke();
}
if (localOptions.drawPoints) {
if (h.keypoints && h.keypoints.length > 0) {
for (const pt of h.keypoints) {
ctx.fillStyle = localOptions.useDepth ? `rgba(${127.5 + (2 * pt[2])}, ${127.5 - (2 * pt[2])}, 255, 0.5)` : localOptions.color;
point(ctx, pt[0], pt[1], 0, localOptions);
}
}
}
if (localOptions.drawLabels) {
const addHandLabel = (part, title) => {
if (!part) return;
ctx.fillStyle = localOptions.useDepth ? `rgba(${127.5 + (2 * part[part.length - 1][2])}, ${127.5 - (2 * part[part.length - 1][2])}, 255, 0.5)` : localOptions.color;
ctx.fillText(title, part[part.length - 1][0] + 4, part[part.length - 1][1] + 4);
};
ctx.font = localOptions.font;
addHandLabel(h.annotations['index'], 'index');
addHandLabel(h.annotations['middle'], 'middle');
addHandLabel(h.annotations['ring'], 'ring');
addHandLabel(h.annotations['pinky'], 'pinky');
addHandLabel(h.annotations['thumb'], 'thumb');
addHandLabel(h.annotations['palm'], 'palm');
}
if (localOptions.drawPolygons) {
const addHandLine = (part) => {
if (!part) return;
for (let i = 0; i < part.length; i++) {
ctx.beginPath();
ctx.strokeStyle = localOptions.useDepth ? `rgba(${127.5 + (2 * part[i][2])}, ${127.5 - (2 * part[i][2])}, 255, 0.5)` : localOptions.color;
ctx.moveTo(part[i > 0 ? i - 1 : 0][0], part[i > 0 ? i - 1 : 0][1]);
ctx.lineTo(part[i][0], part[i][1]);
ctx.stroke();
}
};
ctx.lineWidth = localOptions.lineWidth;
addHandLine(h.annotations['index']);
addHandLine(h.annotations['middle']);
addHandLine(h.annotations['ring']);
addHandLine(h.annotations['pinky']);
addHandLine(h.annotations['thumb']);
// addPart(h.annotations.palm);
}
}
}
export async function object(inCanvas: HTMLCanvasElement | OffscreenCanvas, result: Array<ObjectResult>, drawOptions?: Partial<DrawOptions>) {
const localOptions = mergeDeep(options, drawOptions);
if (!result || !inCanvas) return;
const ctx = getCanvasContext(inCanvas);
ctx.lineJoin = 'round';
ctx.font = localOptions.font;
for (const h of result) {
if (localOptions.drawBoxes) {
ctx.strokeStyle = localOptions.color;
ctx.fillStyle = localOptions.color;
rect(ctx, h.box[0], h.box[1], h.box[2], h.box[3], localOptions);
if (localOptions.drawLabels) {
const label = `${h.label} ${Math.round(100 * h.score)}%`;
if (localOptions.shadowColor && localOptions.shadowColor !== '') {
ctx.fillStyle = localOptions.shadowColor;
ctx.fillText(label, h.box[0] + 3, 1 + h.box[1] + localOptions.lineHeight, h.box[2]);
}
ctx.fillStyle = localOptions.labelColor;
ctx.fillText(label, h.box[0] + 2, 0 + h.box[1] + localOptions.lineHeight, h.box[2]);
}
ctx.stroke();
}
}
}
export async function person(inCanvas: HTMLCanvasElement | OffscreenCanvas, result: Array<PersonResult>, drawOptions?: Partial<DrawOptions>) {
const localOptions = mergeDeep(options, drawOptions);
if (!result || !inCanvas) return;
const ctx = getCanvasContext(inCanvas);
ctx.lineJoin = 'round';
ctx.font = localOptions.font;
for (let i = 0; i < result.length; i++) {
if (localOptions.drawBoxes) {
ctx.strokeStyle = localOptions.color;
ctx.fillStyle = localOptions.color;
rect(ctx, result[i].box[0], result[i].box[1], result[i].box[2], result[i].box[3], localOptions);
if (localOptions.drawLabels) {
const label = `person #${i}`;
if (localOptions.shadowColor && localOptions.shadowColor !== '') {
ctx.fillStyle = localOptions.shadowColor;
ctx.fillText(label, result[i].box[0] + 3, 1 + result[i].box[1] + localOptions.lineHeight, result[i].box[2]);
}
ctx.fillStyle = localOptions.labelColor;
ctx.fillText(label, result[i].box[0] + 2, 0 + result[i].box[1] + localOptions.lineHeight, result[i].box[2]);
}
ctx.stroke();
}
}
}
export async function canvas(input: HTMLCanvasElement | OffscreenCanvas | HTMLImageElement | HTMLMediaElement | HTMLVideoElement, output: HTMLCanvasElement) {
if (!input || !output) return;
const ctx = getCanvasContext(output);
ctx.drawImage(input, 0, 0);
}
export async function all(inCanvas: HTMLCanvasElement | OffscreenCanvas, result: Result, drawOptions?: Partial<DrawOptions>) {
if (!result || !result.performance || !result || !inCanvas) return null;
const timestamp = now();
const localOptions = mergeDeep(options, drawOptions);
const promise = Promise.all([
face(inCanvas, result.face, localOptions),
body(inCanvas, result.body, localOptions),
hand(inCanvas, result.hand, localOptions),
object(inCanvas, result.object, localOptions),
gesture(inCanvas, result.gesture, localOptions), // gestures do not have buffering
// person(inCanvas, result.persons, localOptions); // already included above
]);
result.performance.draw = Math.trunc(now() - timestamp);
return promise;
}