human/src/tfjs/humangl.ts

140 lines
4.7 KiB
TypeScript

/** TFJS custom backend registration */
import * as tf from 'dist/tfjs.esm.js';
import type { Human } from '../human';
import { log } from '../util/util';
import * as image from '../image/image';
import * as models from '../models';
import type { AnyCanvas } from '../exports';
import type { MathBackendWebGL } from './types';
// import { env } from '../env';
export const config = {
name: 'humangl',
priority: 999,
canvas: null as null | AnyCanvas,
gl: null as null | WebGL2RenderingContext,
extensions: [] as string[] | null,
webGLattr: { // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.2
alpha: false,
antialias: false,
premultipliedAlpha: false,
preserveDrawingBuffer: false,
depth: false,
stencil: false,
failIfMajorPerformanceCaveat: false, // default=true
desynchronized: true, // default=undefined
},
};
function extensions(): void {
/*
https://www.khronos.org/registry/webgl/extensions/
https://webglreport.com/?v=2
*/
const gl = config.gl;
if (!gl) return;
config.extensions = gl.getSupportedExtensions();
// gl.getExtension('KHR_parallel_shader_compile');
}
/**
* Registers custom WebGL2 backend to be used by Human library
*
* @returns void
*/
export function register(instance: Human): void {
// force backend reload if gl context is not valid
if (instance.config.backend !== 'humangl') return;
if ((config.name in tf.engine().registry) && !config?.gl?.getParameter(config.gl.VERSION)) {
log('humangl error: backend invalid context');
models.reset(instance);
/*
log('resetting humangl backend');
await tf.removeBackend(config.name);
await register(instance); // re-register
*/
}
if (!tf.findBackend(config.name)) {
try {
config.canvas = image.canvas(100, 100);
} catch (err) {
log('humangl error: cannot create canvas:', err);
return;
}
try {
config.gl = config.canvas.getContext('webgl2', config.webGLattr);
if (!config.gl) {
log('humangl error: cannot get webgl context');
return;
}
const glv2 = config.gl.getParameter(config.gl.VERSION).includes('2.0');
if (!glv2) {
log('backend override: using fallback webgl backend as webgl 2.0 is not detected');
instance.config.backend = 'webgl';
return;
}
if (config.canvas) {
config.canvas.addEventListener('webglcontextlost', (e) => {
log('humangl error:', e.type);
log('possible browser memory leak using webgl or conflict with multiple backend registrations');
instance.emit('error');
throw new Error('backend error: webgl context lost');
// log('resetting humangl backend');
// env.initial = true;
// models.reset(instance);
// await tf.removeBackend(config.name);
// await register(instance); // re-register
});
config.canvas.addEventListener('webglcontextrestored', (e) => {
log('humangl error: context restored:', e);
});
config.canvas.addEventListener('webglcontextcreationerror', (e) => {
log('humangl error: context create:', e);
});
}
} catch (err) {
log('humangl error: cannot get webgl context:', err);
return;
}
try {
tf.setWebGLContext(2, config.gl);
} catch (err) {
log('humangl error: cannot set webgl context:', err);
return;
}
try {
const ctx = new tf.GPGPUContext(config.gl);
tf.registerBackend(config.name, () => new tf.MathBackendWebGL(ctx), config.priority);
} catch (err) {
log('humangl error: cannot register webgl backend:', err);
return;
}
try {
const kernels = tf.getKernelsForBackend('webgl');
kernels.forEach((kernelConfig) => {
const newKernelConfig = { ...kernelConfig, backendName: config.name };
tf.registerKernel(newKernelConfig);
});
} catch (err) {
log('humangl error: cannot update webgl backend registration:', err);
return;
}
try {
// @ts-ignore private property
if (tf.env().flagRegistry.WEBGL_VERSION) tf.env().set('WEBGL_VERSION', 2);
} catch (err) {
log('humangl error: cannot set WebGL backend flags:', err);
return;
}
extensions();
const backend = tf.backend() as MathBackendWebGL;
const current = typeof backend['gpgpu'] !== 'undefined' ? backend.getGPGPUContext().gl : null;
if (current) {
if (instance.config.debug) log('humangl backend registered:', { webgl: current.getParameter(current.VERSION) as string, renderer: current.getParameter(current.RENDERER) as string });
} else {
log('humangl error: no current gl context:', current, config.gl);
}
}
}