human/types/result.d.ts

147 lines
4.7 KiB
TypeScript

/**
* Result interface definition for **Human** library
*
* Contains all possible detection results
*/
export interface Result {
/** Face results
* Combined results of face detector, face mesh, age, gender, emotion, embedding, iris models
* Some values may be null if specific model is not enabled
*
* Array of individual results with one object per detected face
* Each result has:
* - overal detection confidence value
* - box detection confidence value
* - mesh detection confidence value
* - box as array of [x, y, width, height], normalized to image resolution
* - boxRaw as array of [x, y, width, height], normalized to range 0..1
* - mesh as array of [x, y, z] points of face mesh, normalized to image resolution
* - meshRaw as array of [x, y, z] points of face mesh, normalized to range 0..1
* - annotations as array of annotated face mesh points
* - age as value
* - gender as value
* - genderConfidence as value
* - emotion as array of possible emotions with their individual scores
* - iris as distance value
* - angle as object with values for roll, yaw and pitch angles
* - tensor as Tensor object which contains detected face
*/
face: Array<{
confidence: number;
boxConfidence: number;
faceConfidence: number;
box: [number, number, number, number];
boxRaw: [number, number, number, number];
mesh: Array<[number, number, number]>;
meshRaw: Array<[number, number, number]>;
annotations: Array<{
part: string;
points: Array<[number, number, number]>[];
}>;
age: number;
gender: string;
genderConfidence: number;
emotion: Array<{
score: number;
emotion: string;
}>;
embedding: Array<number>;
iris: number;
rotation: {
angle: {
roll: number;
yaw: number;
pitch: number;
};
matrix: Array<[number, number, number, number, number, number, number, number, number]>;
};
tensor: any;
}>;
/** Body results
*
* Array of individual results with one object per detected body
* Each results has:
* - body id number
* - body part name
* - part position with x,y,z coordinates
* - body part score value
* - body part presence value
*/
body: Array<{
id: number;
part: string;
position: {
x: number;
y: number;
z: number;
};
score: number;
presence: number;
}>;
/** Hand results
*
* Array of individual results with one object per detected hand
* Each result has:
* - confidence as value
* - box as array of [x, y, width, height], normalized to image resolution
* - boxRaw as array of [x, y, width, height], normalized to range 0..1
* - landmarks as array of [x, y, z] points of hand, normalized to image resolution
* - annotations as array of annotated face landmark points
*/
hand: Array<{
confidence: number;
box: [number, number, number, number];
boxRaw: [number, number, number, number];
landmarks: Array<[number, number, number]>;
annotations: Array<{
part: string;
points: Array<[number, number, number]>[];
}>;
}>;
/** Gesture results
*
* Array of individual results with one object per detected gesture
* Each result has:
* - part: part name and number where gesture was detected: face, iris, body, hand
* - gesture: gesture detected
*/
gesture: Array<{
'face': number;
gesture: string;
} | {
'iris': number;
gesture: string;
} | {
'body': number;
gesture: string;
} | {
'hand': number;
gesture: string;
}>;
/** Object results
*
* Array of individual results with one object per detected gesture
* Each result has:
* - score as value
* - label as detected class name
* - center as array of [x, y], normalized to image resolution
* - centerRaw as array of [x, y], normalized to range 0..1
* - box as array of [x, y, width, height], normalized to image resolution
* - boxRaw as array of [x, y, width, height], normalized to range 0..1
*/
object: Array<{
score: number;
strideSize: number;
class: number;
label: string;
center: number[];
centerRaw: number[];
box: number[];
boxRaw: number[];
}>;
performance: {
any: any;
};
canvas: OffscreenCanvas | HTMLCanvasElement;
}