human/dist/human.js

8047 lines
1.5 MiB

/*
Human
homepage: <https://github.com/vladmandic/human>
author: <https://github.com/vladmandic>'
*/
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this.scopedRun(()=>this.state.kernelDepth++,()=>this.state.kernelDepth--,()=>{!this.ENV.getBool("DEBUG")&&!this.state.profiling?t=o():(p=this.profiler.profileKernel(l,c,()=>o()),this.ENV.getBool("DEBUG")&&this.profiler.logKernelProfile(p),t=p.outputs)}),s&&this.addTapeNode(l,c,t,d,n,u),this.state.profiling&&this.state.activeProfile.kernels.push({name:l,bytesAdded:this.state.numBytes-r,totalBytesSnapshot:this.state.numBytes,tensorsAdded:this.state.numTensors-a,totalTensorsSnapshot:this.state.numTensors,inputShapes:Object.keys(c).map(h=>c[h]!=null?c[h].shape:null),outputShapes:t.map(h=>h.shape),kernelTimeMs:p.timeMs,extraInfo:p.extraInfo}),Array.isArray(i)?t:t[0]}saveTensorsForBackwardMode(e){return e.map(n=>this.keep(this.clone(n)))}getTensorsForGradient(e,t,n){let s=h2(e);if(s!=null){let r=s.inputsToSave||[],a=s.outputsToSave||[],o;s.saveAllInputs?(M(Array.isArray(t),()=>"saveAllInputs is true, expected inputs to be an array."),o=Object.keys(t).map(l=>t[l])):o=r.map(l=>t[l]);let 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The statefulness of a Container is determined by the Layers it contains. Its _stateful property must remain the default false.");for(let e of this.layers)if(e.stateful)return!0;return!1}resetStates(){X(()=>{this.layers.forEach(e=>{e.stateful&&e.resetStates()})})}};function gW(e,t,n){let s=t.length;if(e==null||Array.isArray(e)&&e.length===0)return t.map(r=>null);if(s===1)return Array.isArray(e)&&e.length===1?e:typeof e=="object"&&t[0]in e?[e[t[0]]]:[e];if(Array.isArray(e)){if(e.length!==s)throw new Error(`Provided ${n} is an array of ${e.length} element(s), but the model has ${s} outputs. Make sure a set of weights is provided for each model output.`);return e}else if(typeof e=="object"&&Object.keys(e).length>0&&typeof e[Object.keys(e)[0]]=="object"){let r=[];return t.forEach(a=>{a in e?r.push(e[a]):r.push(null)}),r}else throw new Error(`The model has multiple (${s}) outputs, so ${n} must be either an array with ${s} elements or an object with ${t} keys. Provided ${n} not understood: ${JSON.stringify(e)}`)}function dk(e,t){return gW(e,t,"classWeight")}async function pk(e,t,n,s){if(t!=null||s!=null)throw new Error("Support sampleWeight is not implemented yet");if(n!=null){let r=X(()=>{if(e.shape.length===1)return Vn(e);if(e.shape.length===2){if(e.shape[1]>1)return Zs(e,1);if(e.shape[1]===1)return H(e,[e.shape[0]]);throw new Error(`Encountered unexpected last-dimension size (${e.shape[1]}) during handling of class weights. The size is expected to be >= 1.`)}else throw new Error(`Unexpected rank of target (y) tensor (${e.rank}) during handling of class weights. The rank is expected to be 1 or 2.`)}),a=Array.from(await r.data());ne(r);let o=[];return a.forEach(i=>{if(n[i]==null)throw new Error(`classWeight must contain all classes in the training data. 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Use LayersModel.compile(modelCompileConfig)."),v.assert(n!=null,()=>"For fitDataset(), the 2nd argument (config) is required, but it is not provided in this call."),v.assert(n.epochs!=null&&n.epochs>0&&Number.isInteger(n.epochs),()=>`For fitDataset(), config.epochs is expected to be a positive integer, but got ${n.epochs}`),v.assert(!s||n.batchesPerEpoch>0&&Number.isInteger(n.batchesPerEpoch),()=>`For fitDataset(), config.batchesPerEpoch is expected to be a positive integer if specified, but got ${n.batchesPerEpoch}`),v.assert(n.validationSplit==null,()=>"`validationSplit` is not supported by `fitDataset()`. 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l=!0;ik(this.userDefinedMetadata,this.name,l),o.userDefinedMetadata=this.userDefinedMetadata}return o.weightData=n.data,o.weightSpecs=n.specs,e.save(o)}setUserDefinedMetadata(e){ik(e,this.name),this.userDefinedMetadata=e}getUserDefinedMetadata(){return this.userDefinedMetadata}};aa.className="Model";ce.registerClass(aa);var bk=class extends aa{};bk.className="Functional";ce.registerClass(bk);async function $W(e,t){"modelTopology"in e||(e={modelTopology:e}),e=e;let n=e.modelTopology;n.model_config!=null&&(n=n.model_config);let s=Zd(n),r=br(s,t);if(e.weightsManifest!=null){let a=await rs.loadWeights(e.weightsManifest,e.pathPrefix,r.weights.map(i=>i.originalName)),o={};for(let i of r.weights)o[i.originalName]=a[i.originalName];r.loadWeights(o),ne(a)}return r}async function _W(e,t){if(t==null&&(t={}),typeof e=="string"){let n=rs.getLoadHandlers(e,t);if(n.length===0)n.push(rs.browserHTTPRequest(e,t));else if(n.length>1)throw new j(`Found more than one (${n.length}) load handlers for URL '${e}'`);e=n[0]}return DW(e,void 0,t)}async function DW(e,t,n){if(n==null&&(n={}),e.load==null)throw new j("Cannot proceed with model loading because the IOHandler provided does not have the `load` method implemented.");let s=await e.load(),r=s.modelTopology;r.model_config!=null&&(r=r.model_config);let a=n.strict==null?!0:n.strict,o=s.weightData!=null&&s.weightSpecs!=null&&a,i=br(Zd(r),t,o),l=s.trainingConfig;if(l!=null&&i.loadTrainingConfig(l),s.userDefinedMetadata!=null&&i.setUserDefinedMetadata(s.userDefinedMetadata),s.weightData!=null){if(s.weightSpecs==null)throw new j("LayersModel artifacts contains weight data, but not weight specs. 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t={};return t.className="linear",t.config={},bA(t)}if(typeof e=="string"){let t={};return t.className=e,t.config={},bA(t)}else return e instanceof us?e:bA(e)}function vA(e){if(e!=null&&typeof e!="object")throw new Error(`Argument to L1L2 regularizer's constructor is expected to be an object, but received: ${e}`)}var Fk=class extends ce.Serializable{},Qd=class extends Fk{constructor(e){super();vA(e),this.l1=e==null||e.l1==null?.01:e.l1,this.l2=e==null||e.l2==null?.01:e.l2,this.hasL1=this.l1!==0,this.hasL2=this.l2!==0}apply(e){return X(()=>{let t=jt([1]);return this.hasL1&&(t=ue(t,ke(L(this.l1,sn(e))))),this.hasL2&&(t=ue(t,ke(L(this.l2,qd(e))))),H(t,[])})}getConfig(){return{l1:this.l1,l2:this.l2}}static fromConfig(e,t){return new e({l1:t.l1,l2:t.l2})}};Qd.className="L1L2";ce.registerClass(Qd);function LW(e){return vA(e),new Qd({l1:e!=null?e.l1:null,l2:0})}function BW(e){return vA(e),new Qd({l2:e!=null?e.l2:null,l1:0})}var Ok={l1l2:"L1L2"};function xt(e){return O1(e)}function 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e={theta:this.theta},t=super.getConfig();return Object.assign(e,t),e}};CA.className="ThresholdedReLU";ce.registerClass(CA);var TA=class extends nt{constructor(e){super(e==null?{}:e);this.DEFAULT_AXIS=1,e==null&&(e={}),this.softmax=new xA().apply,this.axis=e.axis==null?this.DEFAULT_AXIS:e.axis}call(e,t){let n=Ve(e);return this.softmax(n,this.axis)}computeOutputShape(e){return e}getConfig(){let e={axis:this.axis},t=super.getConfig();return Object.assign(e,t),e}};TA.className="Softmax";ce.registerClass(TA);function tc(e,t,n){if(typeof e=="number")return Al(e,t);if(e.length!==t)throw new j(`The ${n} argument must be an integer or tuple of ${t} integers. 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Received: ${JSON.stringify(e)} including a non-integer number ${r}`)}return e}function vr(e,t,n,s,r=1){if(e==null)return e;let a=t+(t-1)*(r-1),o;return n==="same"?o=e:o=e-a+1,Math.floor((o+s-1)/s)}function Wr(e,t,n,s){if(e==null)return null;if(s==="valid")e=e*t+Lo([n-t,0]);else if(s==="same")e=e*t;else throw new j(`Unsupport padding mode: ${s}.`);return e}function NA(e,t){return X(()=>(qt(t),t==="channelsFirst"?et(e,[0,2,3,1]):e))}function zk(e,t){return X(()=>(qt(t),t==="channelsFirst"?et(e,[0,2,3,4,1]):e))}function WW(e,t,n,s=1,r="valid",a,o=1){return X(()=>{if(a==null&&(a=mr()),qt(a),e.shape.length!==3)throw new j(`The input of a conv1dWithBias operation should be 3, but is ${e.shape.length} instead.`);if(t.shape.length!==3)throw new j(`The kernel for a conv1dWithBias operation should be 3, but is ${t.shape.length} instead`);if(n!=null&&n.shape.length!==1)throw new j(`The bias for a conv1dWithBias operation should be 1, but is ${t.shape.length} instead`);if(a==="channelsFirst"&&(e=et(e,[0,2,1])),r==="causal")throw new Le("The support for CAUSAL padding mode in conv1dWithBias is not implemented yet.");let i=t1(e,t,s,r==="same"?"same":"valid","NWC",o);return n!=null&&(i=yr(i,n)),i})}function Lk(e,t,n,s=[1,1],r="valid",a,o,i=null){return X(()=>{if(a==null&&(a=mr()),qt(a),e.rank!==3&&e.rank!==4)throw new j(`conv2dWithBiasActivation expects input to be of rank 3 or 4, but received ${e.rank}.`);if(t.rank!==3&&t.rank!==4)throw new j(`conv2dWithBiasActivation expects kernel to be of rank 3 or 4, but received ${e.rank}.`);let l=NA(e,a);if(r==="causal")throw new Le("The support for CAUSAL padding mode in conv1dWithBias is not implemented yet.");return l=Fo.conv2d({x:l,filter:t,strides:s,pad:r==="same"?"same":"valid",dilations:o,dataFormat:"NHWC",bias:n,activation:i}),a==="channelsFirst"&&(l=et(l,[0,3,1,2])),l})}function VW(e,t,n,s=[1,1,1],r="valid",a,o){return X(()=>{if(a==null&&(a=mr()),qt(a),e.rank!==4&&e.rank!==5)throw new j(`conv3dWithBias expects input to be of rank 4 or 5, but received ${e.rank}.`);if(t.rank!==4&&t.rank!==5)throw new j(`conv3dWithBias expects kernel to be of rank 4 or 5, but received ${e.rank}.`);let i=zk(e,a);if(r==="causal")throw new Le("The support for CAUSAL padding mode in conv3dWithBias is not implemented yet.");return i=r1(i,t,s,r==="same"?"same":"valid","NDHWC",o),n!=null&&(i=yr(i,n)),a==="channelsFirst"&&(i=et(i,[0,4,1,2,3])),i})}var EA=class extends nt{constructor(e,t){super(t);if(this.bias=null,this.DEFAULT_KERNEL_INITIALIZER="glorotNormal",this.DEFAULT_BIAS_INITIALIZER="zeros",EA.verifyArgs(t),this.rank=e,bn(this.rank,"rank"),this.rank!==1&&this.rank!==2&&this.rank!==3)throw new Le(`Convolution layer for rank other than 1, 2, or 3 (${this.rank}) is not implemented yet.`);if(this.kernelSize=tc(t.kernelSize,e,"kernelSize"),this.strides=tc(t.strides==null?1:t.strides,e,"strides"),this.padding=t.padding==null?"valid":t.padding,Os(this.padding),this.dataFormat=t.dataFormat==null?"channelsLast":t.dataFormat,qt(this.dataFormat),this.activation=Vo(t.activation),this.useBias=t.useBias==null?!0:t.useBias,this.biasInitializer=$t(t.biasInitializer||this.DEFAULT_BIAS_INITIALIZER),this.biasConstraint=ln(t.biasConstraint),this.biasRegularizer=_t(t.biasRegularizer),this.activityRegularizer=_t(t.activityRegularizer),this.dilationRate=tc(t.dilationRate==null?1:t.dilationRate,e,"dilationRate"),this.rank===1&&Array.isArray(this.dilationRate)&&this.dilationRate.length!==1)throw new j(`dilationRate must be a number or an array of a single number for 1D convolution, but received ${JSON.stringify(this.dilationRate)}`);if(this.rank===2){if(typeof this.dilationRate=="number")this.dilationRate=[this.dilationRate,this.dilationRate];else if(this.dilationRate.length!==2)throw new j(`dilationRate must be a number or array of two numbers for 2D convolution, but received ${JSON.stringify(this.dilationRate)}`)}else if(this.rank===3){if(typeof this.dilationRate=="number")this.dilationRate=[this.dilationRate,this.dilationRate,this.dilationRate];else if(this.dilationRate.length!==3)throw new j(`dilationRate must be a number or array of three numbers for 3D convolution, but received ${JSON.stringify(this.dilationRate)}`)}}static verifyArgs(e){if(Mr("kernelSize"in e,"required key 'kernelSize' not in config"),typeof e.kernelSize!="number"&&!z1(e.kernelSize,"number",1,3))throw new j(`BaseConv expects config.kernelSize to be number or number[] with length 1, 2, or 3, but received ${JSON.stringify(e.kernelSize)}.`)}getConfig(){let e={kernelSize:this.kernelSize,strides:this.strides,padding:this.padding,dataFormat:this.dataFormat,dilationRate:this.dilationRate,activation:Wo(this.activation),useBias:this.useBias,biasInitializer:zt(this.biasInitializer),biasRegularizer:xt(this.biasRegularizer),activityRegularizer:xt(this.activityRegularizer),biasConstraint:on(this.biasConstraint)},t=super.getConfig();return Object.assign(e,t),e}},ep=class extends EA{constructor(e,t){super(e,t);this.kernel=null,ep.verifyArgs(t),this.filters=t.filters,bn(this.filters,"filters"),this.kernelInitializer=$t(t.kernelInitializer||this.DEFAULT_KERNEL_INITIALIZER),this.kernelConstraint=ln(t.kernelConstraint),this.kernelRegularizer=_t(t.kernelRegularizer)}build(e){e=ft(e);let t=this.dataFormat==="channelsFirst"?1:e.length-1;if(e[t]==null)throw new j(`The channel dimension of the input should be defined. Found ${e[t]}`);let n=e[t],s=this.kernelSize.concat([n,this.filters]);this.kernel=this.addWeight("kernel",s,null,this.kernelInitializer,this.kernelRegularizer,!0,this.kernelConstraint),this.useBias&&(this.bias=this.addWeight("bias",[this.filters],null,this.biasInitializer,this.biasRegularizer,!0,this.biasConstraint)),this.inputSpec=[{ndim:this.rank+2,axes:{[t]:n}}],this.built=!0}call(e,t){return X(()=>{e=Ve(e);let n,s=this.bias==null?null:this.bias.read(),r=Nw(this.activation.getClassName());if(r!=null&&this.rank===2)n=Lk(e,this.kernel.read(),s,this.strides,this.padding,this.dataFormat,this.dilationRate,r);else{if(this.rank===1)n=WW(e,this.kernel.read(),s,this.strides[0],this.padding,this.dataFormat,this.dilationRate[0]);else if(this.rank===2)n=Lk(e,this.kernel.read(),s,this.strides,this.padding,this.dataFormat,this.dilationRate);else if(this.rank===3)n=VW(e,this.kernel.read(),s,this.strides,this.padding,this.dataFormat,this.dilationRate);else throw new Le("convolutions greater than 3D are not implemented yet.");this.activation!=null&&(n=this.activation.apply(n))}return n})}computeOutputShape(e){e=ft(e);let t=[],n=this.dataFormat==="channelsLast"?e.slice(1,e.length-1):e.slice(2);for(let r=0;r<n.length;++r){let a=vr(n[r],this.kernelSize[r],this.padding,this.strides[r],typeof this.dilationRate=="number"?this.dilationRate:this.dilationRate[r]);t.push(a)}let s=[e[0]];return this.dataFormat==="channelsLast"?(s=s.concat(t),s.push(this.filters)):(s.push(this.filters),s=s.concat(t)),s}getConfig(){let e={filters:this.filters,kernelInitializer:zt(this.kernelInitializer),kernelRegularizer:xt(this.kernelRegularizer),kernelConstraint:on(this.kernelConstraint)},t=super.getConfig();return Object.assign(e,t),e}static verifyArgs(e){if(!("filters"in e)||typeof e.filters!="number"||e.filters<1)throw new j(`Convolution layer expected config.filters to be a 'number' > 0 but got ${JSON.stringify(e.filters)}`)}},Bk=class extends ep{constructor(e){super(2,e);Bk.verifyArgs(e)}getConfig(){let e=super.getConfig();return delete e.rank,e}static verifyArgs(e){if(typeof e.kernelSize!="number"&&!z1(e.kernelSize,"number",1,2))throw new j(`Conv2D expects config.kernelSize to be number or number[] with length 1 or 2, but received ${JSON.stringify(e.kernelSize)}.`)}},pm=Bk;pm.className="Conv2D";ce.registerClass(pm);var Wk=class extends ep{constructor(e){super(3,e);Wk.verifyArgs(e)}getConfig(){let e=super.getConfig();return delete e.rank,e}static verifyArgs(e){if(typeof e.kernelSize!="number"&&!(Array.isArray(e.kernelSize)&&(e.kernelSize.length===1||e.kernelSize.length===3)))throw new j(`Conv3D expects config.kernelSize to be number or [number, number, number], but received ${JSON.stringify(e.kernelSize)}.`)}},hm=Wk;hm.className="Conv3D";ce.registerClass(hm);var RA=class extends pm{constructor(e){super(e);if(this.inputSpec=[new Yt({ndim:4})],this.padding!=="same"&&this.padding!=="valid")throw new j(`Conv2DTranspose currently supports only padding modes 'same' and 'valid', but received padding mode ${this.padding}`)}build(e){if(e=ft(e),e.length!==4)throw new j("Input should have rank 4; Received input shape: "+JSON.stringify(e));let t=this.dataFormat==="channelsFirst"?1:e.length-1;if(e[t]==null)throw new j("The channel dimension of the inputs should be defined. Found `None`.");let n=e[t],s=this.kernelSize.concat([this.filters,n]);this.kernel=this.addWeight("kernel",s,"float32",this.kernelInitializer,this.kernelRegularizer,!0,this.kernelConstraint),this.useBias&&(this.bias=this.addWeight("bias",[this.filters],"float32",this.biasInitializer,this.biasRegularizer,!0,this.biasConstraint)),this.inputSpec=[new Yt({ndim:4,axes:{[t]:n}})],this.built=!0}call(e,t){return X(()=>{let n=Ve(e);if(n.shape.length!==4)throw new j(`Conv2DTranspose.call() expects input tensor to be rank-4, but received a tensor of rank-${n.shape.length}`);let s=n.shape,r=s[0],a,o;this.dataFormat==="channelsFirst"?(a=2,o=3):(a=1,o=2);let i=s[a],l=s[o],c=this.kernelSize[0],u=this.kernelSize[1],d=this.strides[0],p=this.strides[1],h=Wr(i,d,c,this.padding),f=Wr(l,p,u,this.padding),m=[r,h,f,this.filters];this.dataFormat!=="channelsLast"&&(n=et(n,[0,2,3,1]));let g=s1(n,this.kernel.read(),m,this.strides,this.padding);return this.dataFormat!=="channelsLast"&&(g=et(g,[0,3,1,2])),this.bias!=null&&(g=yr(g,this.bias.read(),this.dataFormat)),this.activation!=null&&(g=this.activation.apply(g)),g})}computeOutputShape(e){e=ft(e);let t=e.slice(),n,s,r;this.dataFormat==="channelsFirst"?(n=1,s=2,r=3):(n=3,s=1,r=2);let a=this.kernelSize[0],o=this.kernelSize[1],i=this.strides[0],l=this.strides[1];return t[n]=this.filters,t[s]=Wr(t[s],i,a,this.padding),t[r]=Wr(t[r],l,o,this.padding),t}getConfig(){let e=super.getConfig();return delete e.dilationRate,e}};RA.className="Conv2DTranspose";ce.registerClass(RA);var $A=class extends hm{constructor(e){super(e);if(this.inputSpec=[new Yt({ndim:5})],this.padding!=="same"&&this.padding!=="valid")throw new j(`Conv3DTranspose currently supports only padding modes 'same' and 'valid', but received padding mode ${this.padding}`)}build(e){if(e=ft(e),e.length!==5)throw new j("Input should have rank 5; Received input shape: "+JSON.stringify(e));let t=this.dataFormat==="channelsFirst"?1:e.length-1;if(e[t]==null)throw new j("The channel dimension of the inputs should be defined. Found `None`.");let n=e[t],s=this.kernelSize.concat([this.filters,n]);this.kernel=this.addWeight("kernel",s,"float32",this.kernelInitializer,this.kernelRegularizer,!0,this.kernelConstraint),this.useBias&&(this.bias=this.addWeight("bias",[this.filters],"float32",this.biasInitializer,this.biasRegularizer,!0,this.biasConstraint)),this.inputSpec=[new Yt({ndim:5,axes:{[t]:n}})],this.built=!0}call(e,t){return X(()=>{let n=Ve(e);if(n.shape.length!==5)throw new j(`Conv3DTranspose.call() expects input tensor to be rank-4, but received a tensor of rank-${n.shape.length}`);let s=n.shape,r=s[0],a,o,i;this.dataFormat==="channelsFirst"?(i=2,a=3,o=4):(i=1,a=2,o=3);let l=s[i],c=s[a],u=s[o],d=this.kernelSize[0],p=this.kernelSize[1],h=this.kernelSize[2],f=this.strides[0],m=this.strides[1],g=this.strides[2],A=Wr(l,f,d,this.padding),x=Wr(c,m,p,this.padding),y=Wr(u,g,h,this.padding),b=[r,A,x,y,this.filters];this.dataFormat!=="channelsLast"&&(n=et(n,[0,2,3,4,1]));let w=xv(n,this.kernel.read(),b,this.strides,this.padding);return this.dataFormat!=="channelsLast"&&(w=et(w,[0,4,1,2,3])),this.bias!==null&&(w=yr(w,this.bias.read(),this.dataFormat)),this.activation!==null&&(w=this.activation.apply(w)),w})}computeOutputShape(e){e=ft(e);let t=e.slice(),n,s,r,a;this.dataFormat==="channelsFirst"?(n=1,s=2,r=3,a=4):(n=4,s=1,r=2,a=3);let o=this.kernelSize[0],i=this.kernelSize[1],l=this.kernelSize[2],c=this.strides[0],u=this.strides[1],d=this.strides[2];return t[n]=this.filters,t[s]=Wr(t[s],c,o,this.padding),t[r]=Wr(t[r],u,i,this.padding),t[a]=Wr(t[a],d,l,this.padding),t}getConfig(){let e=super.getConfig();return delete e.dilationRate,e}};$A.className="Conv3DTranspose";ce.registerClass($A);var Vk=class extends ep{constructor(e,t){super(e,t);if(this.DEFAULT_DEPTHWISE_INITIALIZER="glorotUniform",this.DEFAULT_POINTWISE_INITIALIZER="glorotUniform",this.depthwiseKernel=null,this.pointwiseKernel=null,t.filters==null)throw new j("The `filters` configuration field is required by SeparableConv, but is unspecified.");if(t.kernelInitializer!=null||t.kernelRegularizer!=null||t.kernelConstraint!=null)throw new j("Fields kernelInitializer, kernelRegularizer and kernelConstraint are invalid for SeparableConv2D. Use depthwiseInitializer, depthwiseRegularizer, depthwiseConstraint, pointwiseInitializer, pointwiseRegularizer and pointwiseConstraint instead.");if(t.padding!=null&&t.padding!=="same"&&t.padding!=="valid")throw new j(`SeparableConv${this.rank}D supports only padding modes: 'same' and 'valid', but received ${JSON.stringify(t.padding)}`);this.depthMultiplier=t.depthMultiplier==null?1:t.depthMultiplier,this.depthwiseInitializer=$t(t.depthwiseInitializer||this.DEFAULT_DEPTHWISE_INITIALIZER),this.depthwiseRegularizer=_t(t.depthwiseRegularizer),this.depthwiseConstraint=ln(t.depthwiseConstraint),this.pointwiseInitializer=$t(t.depthwiseInitializer||this.DEFAULT_POINTWISE_INITIALIZER),this.pointwiseRegularizer=_t(t.pointwiseRegularizer),this.pointwiseConstraint=ln(t.pointwiseConstraint)}build(e){if(e=ft(e),e.length<this.rank+2)throw new j(`Inputs to SeparableConv${this.rank}D should have rank ${this.rank+2}, but received input shape: ${JSON.stringify(e)}`);let t=this.dataFormat==="channelsFirst"?1:e.length-1;if(e[t]==null||e[t]<0)throw new j(`The channel dimension of the inputs should be defined, but found ${JSON.stringify(e[t])}`);let n=e[t],s=this.kernelSize.concat([n,this.depthMultiplier]),r=[];for(let o=0;o<this.rank;++o)r.push(1);r.push(n*this.depthMultiplier,this.filters);let a=!0;this.depthwiseKernel=this.addWeight("depthwise_kernel",s,"float32",this.depthwiseInitializer,this.depthwiseRegularizer,a,this.depthwiseConstraint),this.pointwiseKernel=this.addWeight("pointwise_kernel",r,"float32",this.pointwiseInitializer,this.pointwiseRegularizer,a,this.pointwiseConstraint),this.useBias?this.bias=this.addWeight("bias",[this.filters],"float32",this.biasInitializer,this.biasRegularizer,a,this.biasConstraint):this.bias=null,this.inputSpec=[new Yt({ndim:this.rank+2,axes:{[t]:n}})],this.built=!0}call(e,t){return X(()=>{e=Ve(e);let n;if(this.rank===1)throw new Le("1D separable convolution is not implemented yet.");return this.rank===2&&(this.dataFormat==="channelsFirst"&&(e=et(e,[0,2,3,1])),n=Bv(e,this.depthwiseKernel.read(),this.pointwiseKernel.read(),this.strides,this.padding,this.dilationRate,"NHWC")),this.useBias&&(n=yr(n,this.bias.read(),this.dataFormat)),this.activation!=null&&(n=this.activation.apply(n)),this.dataFormat==="channelsFirst"&&(n=et(n,[0,3,1,2])),n})}getConfig(){let e=super.getConfig();return delete e.rank,delete e.kernelInitializer,delete e.kernelRegularizer,delete e.kernelConstraint,e.depthwiseInitializer=zt(this.depthwiseInitializer),e.pointwiseInitializer=zt(this.pointwiseInitializer),e.depthwiseRegularizer=xt(this.depthwiseRegularizer),e.pointwiseRegularizer=xt(this.pointwiseRegularizer),e.depthwiseConstraint=on(this.depthwiseConstraint),e.pointwiseConstraint=on(this.pointwiseConstraint),e}};Vk.className="SeparableConv";var _A=class extends Vk{constructor(e){super(2,e)}};_A.className="SeparableConv2D";ce.registerClass(_A);var Uk=class extends ep{constructor(e){super(1,e);Uk.verifyArgs(e),this.inputSpec=[{ndim:3}]}getConfig(){let e=super.getConfig();return delete e.rank,delete e.dataFormat,e}static verifyArgs(e){if(typeof e.kernelSize!="number"&&!z1(e.kernelSize,"number",1,1))throw new j(`Conv1D expects config.kernelSize to be number or number[] with length 1, but received ${JSON.stringify(e.kernelSize)}.`)}},DA=Uk;DA.className="Conv1D";ce.registerClass(DA);var PA=class extends nt{constructor(e){super(e);typeof e.cropping=="number"?this.cropping=[[e.cropping,e.cropping],[e.cropping,e.cropping]]:typeof e.cropping[0]=="number"?this.cropping=[[e.cropping[0],e.cropping[0]],[e.cropping[1],e.cropping[1]]]:this.cropping=e.cropping,this.dataFormat=e.dataFormat===void 0?"channelsLast":e.dataFormat,this.inputSpec=[{ndim:4}]}computeOutputShape(e){return this.dataFormat==="channelsFirst"?[e[0],e[1],e[2]-this.cropping[0][0]-this.cropping[0][1],e[3]-this.cropping[1][0]-this.cropping[1][1]]:[e[0],e[1]-this.cropping[0][0]-this.cropping[0][1],e[2]-this.cropping[1][0]-this.cropping[1][1],e[3]]}call(e,t){return X(()=>{if(e=Ve(e),this.dataFormat==="channelsLast"){let n=Uf(e,this.cropping[0][0],e.shape[1]-this.cropping[0][0]-this.cropping[0][1],2);return Uf(n,this.cropping[1][0],e.shape[2]-this.cropping[1][1]-this.cropping[1][0],3)}else{let n=Uf(e,this.cropping[0][0],e.shape[2]-this.cropping[0][0]-this.cropping[0][1],3);return Uf(n,this.cropping[1][0],e.shape[3]-this.cropping[1][1]-this.cropping[1][0],4)}})}getConfig(){let e={cropping:this.cropping,dataFormat:this.dataFormat},t=super.getConfig();return Object.assign(e,t),e}};PA.className="Cropping2D";ce.registerClass(PA);var FA=class extends nt{constructor(e){super(e);this.DEFAULT_SIZE=[2,2],this.inputSpec=[{ndim:4}],this.size=e.size==null?this.DEFAULT_SIZE:e.size,this.dataFormat=e.dataFormat==null?"channelsLast":e.dataFormat,qt(this.dataFormat),this.interpolation=e.interpolation==null?"nearest":e.interpolation,sB(this.interpolation)}computeOutputShape(e){if(this.dataFormat==="channelsFirst"){let t=e[2]==null?null:this.size[0]*e[2],n=e[3]==null?null:this.size[1]*e[3];return[e[0],e[1],t,n]}else{let t=e[1]==null?null:this.size[0]*e[1],n=e[2]==null?null:this.size[1]*e[2];return[e[0],t,n,e[3]]}}call(e,t){return X(()=>{let n=Ve(e),s=n.shape;if(this.dataFormat==="channelsFirst"){n=et(n,[0,2,3,1]);let r=this.size[0]*s[2],a=this.size[1]*s[3],o=this.interpolation==="nearest"?Ce.resizeNearestNeighbor(n,[r,a]):Ce.resizeBilinear(n,[r,a]);return et(o,[0,3,1,2])}else{let r=this.size[0]*s[1],a=this.size[1]*s[2];return this.interpolation==="nearest"?Ce.resizeNearestNeighbor(n,[r,a]):Ce.resizeBilinear(n,[r,a])}})}getConfig(){let e={size:this.size,dataFormat:this.dataFormat},t=super.getConfig();return Object.assign(e,t),e}};FA.className="UpSampling2D";ce.registerClass(FA);function UW(e,t,n=[1,1],s="valid",r,a){return X(()=>{r==null&&(r=mr()),qt(r);let o=NA(e,r);if(e.rank!==4)throw new j(`Input for depthwiseConv2d is required to be 4-D, but is instead ${e.rank}-D`);if(t.rank!==4)throw new j(`depthwiseKernel is required to be 4-D, but is instead ${t.rank}-D`);return o=Dd(o,t,n,s==="same"?"same":"valid","NHWC",a),r==="channelsFirst"&&(o=et(o,[0,3,1,2])),o})}var OA=class extends EA{constructor(e){super(2,e);this.depthwiseKernel=null,this.depthMultiplier=e.depthMultiplier==null?1:e.depthMultiplier,this.depthwiseInitializer=$t(e.depthwiseInitializer||this.DEFAULT_KERNEL_INITIALIZER),this.depthwiseConstraint=ln(e.depthwiseConstraint),this.depthwiseRegularizer=_t(e.depthwiseRegularizer)}build(e){if(e=ft(e),e.length<4)throw new j(`Inputs to DepthwiseConv2D should have rank 4. Received input shape: ${JSON.stringify(e)}.`);let t=this.dataFormat==="channelsFirst"?1:3;if(e[t]==null||e[t]<0)throw new j(`The channel dimension of the inputs to DepthwiseConv2D should be defined, but is not (${e[t]}).`);let n=e[t],s=[this.kernelSize[0],this.kernelSize[1],n,this.depthMultiplier];this.depthwiseKernel=this.addWeight("depthwise_kernel",s,null,this.depthwiseInitializer,this.depthwiseRegularizer,!0,this.depthwiseConstraint),this.useBias?this.bias=this.addWeight("bias",[n*this.depthMultiplier],null,this.biasInitializer,this.biasRegularizer,!0,this.biasConstraint):this.bias=null,this.built=!0}call(e,t){return X(()=>{e=Ve(e);let n=UW(e,this.depthwiseKernel.read(),this.strides,this.padding,this.dataFormat,null);return this.useBias&&(n=yr(n,this.bias.read(),this.dataFormat)),this.activation!=null&&(n=this.activation.apply(n)),n})}computeOutputShape(e){e=ft(e);let t=this.dataFormat==="channelsFirst"?e[2]:e[1],n=this.dataFormat==="channelsFirst"?e[3]:e[2],s=this.dataFormat==="channelsFirst"?e[1]*this.depthMultiplier:e[3]*this.depthMultiplier,r=vr(t,this.kernelSize[0],this.padding,this.strides[0]),a=vr(n,this.kernelSize[1],this.padding,this.strides[1]);return this.dataFormat==="channelsFirst"?[e[0],s,r,a]:[e[0],r,a,s]}getConfig(){let e=super.getConfig();return e.depthMultiplier=this.depthMultiplier,e.depthwiseInitializer=zt(this.depthwiseInitializer),e.depthwiseRegularizer=xt(this.depthwiseRegularizer),e.depthwiseConstraint=on(this.depthwiseRegularizer),e}};OA.className="DepthwiseConv2D";ce.registerClass(OA);function Gk(e,t,n,s){if(Array.isArray(e)){if(t!=null||n!=null)throw new j("When inputs is an array, neither initialState or constants should be provided");s!=null&&(n=e.slice(e.length-s,e.length),e=e.slice(0,e.length-s)),e.length>1&&(t=e.slice(1,e.length)),e=e[0]}function r(a){return a==null||Array.isArray(a)?a:[a]}return t=r(t),n=r(n),{inputs:e,initialState:t,constants:n}}function Hk(e,t,n,s=!1,r,a,o=!1,i=!1){return X(()=>{let l=t.shape.length;if(l<3)throw new j(`Input should be at least 3D, but is ${l}D.`);let c=[1,0].concat(Ar(2,l));if(t=et(t,c),a!=null)throw new Le("The rnn() functoin of the deeplearn.js backend does not support constants yet.");o&&console.warn("Backend rnn(): the unroll = true option is not applicable to the imperative deeplearn.js backend."),r!=null&&(r=me(me(r,"bool"),"float32"),r.rank===l-1&&(r=Zt(r,-1)),r=et(r,c)),s&&(t=Fs(t,0),r!=null&&(r=Fs(r,0)));let u=[],d,p=n,h=t.shape[0],f=os(t),m;r!=null&&(m=os(r));for(let A=0;A<h;++A){let x=f[A],y=X(()=>e(x,p));if(r==null)d=y[0],p=y[1];else{let b=X(()=>{let w=m[A],k=fe(Ps(w),w),I=ue(L(y[0],w),L(p[0],k)),N=p.map((R,O)=>ue(L(y[1][O],w),L(R,k)));return{output:I,newStates:N}});d=b.output,p=b.newStates}i&&u.push(d)}let g;return i&&(g=xn(u,1)),[d,g,p]})}var jk=class extends nt{constructor(e){super(e);let t;if(e.cell==null)throw new j("cell property is missing for the constructor of RNN.");if(Array.isArray(e.cell)?t=new gm({cells:e.cell}):t=e.cell,t.stateSize==null)throw new j("The RNN cell should have an attribute `stateSize` (tuple of integers, one integer per RNN state).");this.cell=t,this.returnSequences=e.returnSequences==null?!1:e.returnSequences,this.returnState=e.returnState==null?!1:e.returnState,this.goBackwards=e.goBackwards==null?!1:e.goBackwards,this._stateful=e.stateful==null?!1:e.stateful,this.unroll=e.unroll==null?!1:e.unroll,this.supportsMasking=!0,this.inputSpec=[new Yt({ndim:3})],this.stateSpec=null,this.states_=null,this.numConstants=null,this.keptStates=[]}getStates(){if(this.states_==null){let e=Array.isArray(this.cell.stateSize)?this.cell.stateSize.length:1;return Ar(0,e).map(t=>null)}else return this.states_}setStates(e){this.states_=e}computeOutputShape(e){tA(e)&&(e=e[0]),e=e;let t=this.cell.stateSize;Array.isArray(t)||(t=[t]);let n=t[0],s;if(this.returnSequences?s=[e[0],e[1],n]:s=[e[0],n],this.returnState){let r=[];for(let a of t)r.push([e[0],a]);return[s].concat(r)}else return s}computeMask(e,t){return X(()=>{Array.isArray(t)&&(t=t[0]);let n=this.returnSequences?t:null;if(this.returnState){let s=this.states.map(r=>null);return[n].concat(s)}else return n})}get states(){if(this.states_==null){let e=Array.isArray(this.cell.stateSize)?this.cell.stateSize.length:1,t=[];for(let n=0;n<e;++n)t.push(null);return t}else return this.states_}set states(e){this.states_=e}build(e){let t=null;if(this.numConstants!=null)throw new Le("Constants support is not implemented in RNN yet.");tA(e)&&(e=e[0]),e=e;let n=this.stateful?e[0]:null,s=e.slice(2);this.inputSpec[0]=new Yt({shape:[n,null,...s]});let r=[e[0]].concat(e.slice(2));if(t!=null)throw new Le("Constants support is not implemented in RNN yet.");this.cell.build(r);let a;if(Array.isArray(this.cell.stateSize)?a=this.cell.stateSize:a=[this.cell.stateSize],this.stateSpec!=null){if(!v.arraysEqual(this.stateSpec.map(o=>o.shape[o.shape.length-1]),a))throw new j(`An initialState was passed that is not compatible with cell.stateSize. Received stateSpec=${this.stateSpec}; However cell.stateSize is ${this.cell.stateSize}`)}else this.stateSpec=a.map(o=>new Yt({shape:[null,o]}));this.stateful&&this.resetStates()}resetStates(e,t=!1){X(()=>{if(!this.stateful)throw new sa("Cannot call resetStates() on an RNN Layer that is not stateful.");let n=this.inputSpec[0].shape[0];if(n==null)throw new j("If an RNN is stateful, it needs to know its batch size. Specify the batch size of your input tensors: \n- If using a Sequential model, specify the batch size by passing a `batchInputShape` option to your first layer.\n- If using the functional API, specify the batch size by passing a `batchShape` option to your Input layer.");if(this.states_==null)Array.isArray(this.cell.stateSize)?this.states_=this.cell.stateSize.map(s=>jt([n,s])):this.states_=[jt([n,this.cell.stateSize])];else if(e==null)ne(this.states_),this.keptStates!=null&&(ne(this.keptStates),this.keptStates=[]),Array.isArray(this.cell.stateSize)?this.states_=this.cell.stateSize.map(s=>jt([n,s])):this.states_[0]=jt([n,this.cell.stateSize]);else{if(Array.isArray(e)||(e=[e]),e.length!==this.states_.length)throw new j(`Layer ${this.name} expects ${this.states_.length} state(s), but it received ${e.length} state value(s). Input received: ${e}`);t===!0?this.keptStates.push(this.states_.slice()):ne(this.states_);for(let s=0;s<this.states_.length;++s){let r=e[s],a=Array.isArray(this.cell.stateSize)?this.cell.stateSize[s]:this.cell.stateSize,o=[n,a];if(!v.arraysEqual(r.shape,o))throw new j(`State ${s} is incompatible with layer ${this.name}: expected shape=${o}, received shape=${r.shape}`);this.states_[s]=r}}this.states_=this.states_.map(s=>An(s.clone()))})}apply(e,t){let n=t==null?null:t.initialState,s=t==null?null:t.constants;t==null&&(t={});let r=Gk(e,n,s,this.numConstants);e=r.inputs,n=r.initialState,s=r.constants;let a=[],o=[];if(n!=null){t.initialState=n,a=a.concat(n),this.stateSpec=[];for(let l of n)this.stateSpec.push(new Yt({shape:l.shape}));o=o.concat(this.stateSpec)}if(s!=null&&(t.constants=s,a=a.concat(s),this.numConstants=s.length),a[0]instanceof xr){let l=[e].concat(a),c=this.inputSpec.concat(o),u=this.inputSpec;this.inputSpec=c;let d=super.apply(l,t);return this.inputSpec=u,d}else return super.apply(e,t)}call(e,t){return X(()=>{let n=t==null?null:t.mask,s=t==null?null:t.training,r=t==null?null:t.initialState;e=Ve(e),r==null&&(this.stateful?r=this.states_:r=this.getInitialState(e));let a=Array.isArray(this.cell.stateSize)?this.cell.stateSize.length:1;if(r.length!==a)throw new j(`RNN Layer has ${a} state(s) but was passed ${r.length} initial state(s).`);this.unroll&&console.warn("Ignoring unroll = true for RNN layer, due to imperative backend.");let o={training:s},l=Hk((h,f)=>{let m=this.cell.call([h].concat(f),o);return[m[0],m.slice(1)]},e,r,this.goBackwards,n,null,this.unroll,this.returnSequences),c=l[0],u=l[1],d=l[2];this.stateful&&this.resetStates(d,s);let p=this.returnSequences?u:c;return this.returnState?[p].concat(d):p})}getInitialState(e){return X(()=>{let t=jt(e.shape);return t=ke(t,[1,2]),t=jd(t),Array.isArray(this.cell.stateSize)?this.cell.stateSize.map(n=>n>1?j1(t,[1,n]):t):this.cell.stateSize>1?[j1(t,[1,this.cell.stateSize])]:[t]})}get trainableWeights(){return this.trainable?this.cell.trainableWeights:[]}get nonTrainableWeights(){return this.trainable?this.cell.nonTrainableWeights:this.cell.weights}setFastWeightInitDuringBuild(e){super.setFastWeightInitDuringBuild(e),this.cell!=null&&this.cell.setFastWeightInitDuringBuild(e)}getConfig(){let e=super.getConfig(),t={returnSequences:this.returnSequences,returnState:this.returnState,goBackwards:this.goBackwards,stateful:this.stateful,unroll:this.unroll};this.numConstants!=null&&(t.numConstants=this.numConstants);let n=this.cell.getConfig();return this.getClassName()===jk.className&&(t.cell={className:this.cell.getClassName(),config:n}),{...n,...e,...t}}static fromConfig(e,t,n={}){let s=t.cell,r=br(s,n);return new e(Object.assign(t,{cell:r}))}},oa=jk;oa.className="RNN";ce.registerClass(oa);var tp=class extends nt{},fm=class extends tp{constructor(e){super(e);this.DEFAULT_ACTIVATION="tanh",this.DEFAULT_KERNEL_INITIALIZER="glorotNormal",this.DEFAULT_RECURRENT_INITIALIZER="orthogonal",this.DEFAULT_BIAS_INITIALIZER="zeros",this.units=e.units,bn(this.units,"units"),this.activation=Vo(e.activation==null?this.DEFAULT_ACTIVATION:e.activation),this.useBias=e.useBias==null?!0:e.useBias,this.kernelInitializer=$t(e.kernelInitializer||this.DEFAULT_KERNEL_INITIALIZER),this.recurrentInitializer=$t(e.recurrentInitializer||this.DEFAULT_RECURRENT_INITIALIZER),this.biasInitializer=$t(e.biasInitializer||this.DEFAULT_BIAS_INITIALIZER),this.kernelRegularizer=_t(e.kernelRegularizer),this.recurrentRegularizer=_t(e.recurrentRegularizer),this.biasRegularizer=_t(e.biasRegularizer),this.kernelConstraint=ln(e.kernelConstraint),this.recurrentConstraint=ln(e.recurrentConstraint),this.biasConstraint=ln(e.biasConstraint),this.dropout=Yu([1,Lo([0,e.dropout==null?0:e.dropout])]),this.recurrentDropout=Yu([1,Lo([0,e.recurrentDropout==null?0:e.recurrentDropout])]),this.dropoutFunc=e.dropoutFunc,this.stateSize=this.units,this.dropoutMask=null,this.recurrentDropoutMask=null}build(e){e=ft(e),this.kernel=this.addWeight("kernel",[e[e.length-1],this.units],null,this.kernelInitializer,this.kernelRegularizer,!0,this.kernelConstraint),this.recurrentKernel=this.addWeight("recurrent_kernel",[this.units,this.units],null,this.recurrentInitializer,this.recurrentRegularizer,!0,this.recurrentConstraint),this.useBias?this.bias=this.addWeight("bias",[this.units],null,this.biasInitializer,this.biasRegularizer,!0,this.biasConstraint):this.bias=null,this.built=!0}call(e,t){return X(()=>{if(e=e,e.length!==2)throw new j(`SimpleRNNCell expects 2 input Tensors, got ${e.length}.`);let n=e[1];e=e[0];let s=t.training==null?!1:t.training;0<this.dropout&&this.dropout<1&&this.dropoutMask==null&&(this.dropoutMask=Uo({ones:()=>Ps(e),rate:this.dropout,training:s,dropoutFunc:this.dropoutFunc})),0<this.recurrentDropout&&this.recurrentDropout<1&&this.recurrentDropoutMask==null&&(this.recurrentDropoutMask=Uo({ones:()=>Ps(n),rate:this.recurrentDropout,training:s,dropoutFunc:this.dropoutFunc}));let r,a=this.dropoutMask,o=this.recurrentDropoutMask;a!=null?r=zr(L(e,a),this.kernel.read()):r=zr(e,this.kernel.read()),this.bias!=null&&(r=yr(r,this.bias.read())),o!=null&&(n=L(n,o));let i=ue(r,zr(n,this.recurrentKernel.read()));return this.activation!=null&&(i=this.activation.apply(i)),[i,i]})}getConfig(){let e=super.getConfig(),t={units:this.units,activation:Wo(this.activation),useBias:this.useBias,kernelInitializer:zt(this.kernelInitializer),recurrentInitializer:zt(this.recurrentInitializer),biasInitializer:zt(this.biasInitializer),kernelRegularizer:xt(this.kernelRegularizer),recurrentRegularizer:xt(this.recurrentRegularizer),biasRegularizer:xt(this.biasRegularizer),activityRegularizer:xt(this.activityRegularizer),kernelConstraint:on(this.kernelConstraint),recurrentConstraint:on(this.recurrentConstraint),biasConstraint:on(this.biasConstraint),dropout:this.dropout,recurrentDropout:this.recurrentDropout};return{...e,...t}}};fm.className="SimpleRNNCell";ce.registerClass(fm);var MA=class extends oa{constructor(e){e.cell=new fm(e);super(e)}call(e,t){return X(()=>{this.cell.dropoutMask!=null&&(ne(this.cell.dropoutMask),this.cell.dropoutMask=null),this.cell.recurrentDropoutMask!=null&&(ne(this.cell.recurrentDropoutMask),this.cell.recurrentDropoutMask=null);let n=t==null?null:t.mask,s=t==null?null:t.training,r=t==null?null:t.initialState;return super.call(e,{mask:n,training:s,initialState:r})})}static fromConfig(e,t){return new e(t)}};MA.className="SimpleRNN";ce.registerClass(MA);var mm=class extends tp{constructor(e){super(e);if(this.DEFAULT_ACTIVATION="tanh",this.DEFAULT_RECURRENT_ACTIVATION="hardSigmoid",this.DEFAULT_KERNEL_INITIALIZER="glorotNormal",this.DEFAULT_RECURRENT_INITIALIZER="orthogonal",this.DEFAULT_BIAS_INITIALIZER="zeros",e.resetAfter)throw new j("GRUCell does not support reset_after parameter set to true.");this.units=e.units,bn(this.units,"units"),this.activation=Vo(e.activation===void 0?this.DEFAULT_ACTIVATION:e.activation),this.recurrentActivation=Vo(e.recurrentActivation===void 0?this.DEFAULT_RECURRENT_ACTIVATION:e.recurrentActivation),this.useBias=e.useBias==null?!0:e.useBias,this.kernelInitializer=$t(e.kernelInitializer||this.DEFAULT_KERNEL_INITIALIZER),this.recurrentInitializer=$t(e.recurrentInitializer||this.DEFAULT_RECURRENT_INITIALIZER),this.biasInitializer=$t(e.biasInitializer||this.DEFAULT_BIAS_INITIALIZER),this.kernelRegularizer=_t(e.kernelRegularizer),this.recurrentRegularizer=_t(e.recurrentRegularizer),this.biasRegularizer=_t(e.biasRegularizer),this.kernelConstraint=ln(e.kernelConstraint),this.recurrentConstraint=ln(e.recurrentConstraint),this.biasConstraint=ln(e.biasConstraint),this.dropout=Yu([1,Lo([0,e.dropout==null?0:e.dropout])]),this.recurrentDropout=Yu([1,Lo([0,e.recurrentDropout==null?0:e.recurrentDropout])]),this.dropoutFunc=e.dropoutFunc,this.implementation=e.implementation,this.stateSize=this.units,this.dropoutMask=null,this.recurrentDropoutMask=null}build(e){e=ft(e);let t=e[e.length-1];this.kernel=this.addWeight("kernel",[t,this.units*3],null,this.kernelInitializer,this.kernelRegularizer,!0,this.kernelConstraint),this.recurrentKernel=this.addWeight("recurrent_kernel",[this.units,this.units*3],null,this.recurrentInitializer,this.recurrentRegularizer,!0,this.recurrentConstraint),this.useBias?this.bias=this.addWeight("bias",[this.units*3],null,this.biasInitializer,this.biasRegularizer,!0,this.biasConstraint):this.bias=null,this.built=!0}call(e,t){return X(()=>{if(e=e,e.length!==2)throw new j(`GRUCell expects 2 input Tensors (inputs, h, c), got ${e.length}.`);let n=t.training==null?!1:t.training,s=e[1];e=e[0],0<this.dropout&&this.dropout<1&&this.dropoutMask==null&&(this.dropoutMask=Uo({ones:()=>Ps(e),rate:this.dropout,training:n,count:3,dropoutFunc:this.dropoutFunc})),0<this.recurrentDropout&&this.recurrentDropout<1&&this.recurrentDropoutMask==null&&(this.recurrentDropoutMask=Uo({ones:()=>Ps(s),rate:this.recurrentDropout,training:n,count:3,dropoutFunc:this.dropoutFunc}));let r=this.dropoutMask,a=this.recurrentDropoutMask,o,i,l;0<this.dropout&&this.dropout<1&&(e=L(e,r[0]));let c=zr(e,this.kernel.read());this.useBias&&(c=yr(c,this.bias.read())),0<this.recurrentDropout&&this.recurrentDropout<1&&(s=L(s,a[0]));let u=this.recurrentKernel.read(),[d,p]=rn(u,[2*this.units,this.units],u.rank-1),h=zr(s,d),[f,m,g]=rn(c,3,c.rank-1),[A,x]=rn(h,2,h.rank-1);o=this.recurrentActivation.apply(ue(f,A)),i=this.recurrentActivation.apply(ue(m,x));let y=zr(L(i,s),p);l=this.activation.apply(ue(g,y));let b=ue(L(o,s),L(ue(1,Mt(o)),l));return[b,b]})}getConfig(){let e=super.getConfig(),t={units:this.units,activation:Wo(this.activation),recurrentActivation:Wo(this.recurrentActivation),useBias:this.useBias,kernelInitializer:zt(this.kernelInitializer),recurrentInitializer:zt(this.recurrentInitializer),biasInitializer:zt(this.biasInitializer),kernelRegularizer:xt(this.kernelRegularizer),recurrentRegularizer:xt(this.recurrentRegularizer),biasRegularizer:xt(this.biasRegularizer),activityRegularizer:xt(this.activityRegularizer),kernelConstraint:on(this.kernelConstraint),recurrentConstraint:on(this.recurrentConstraint),biasConstraint:on(this.biasConstraint),dropout:this.dropout,recurrentDropout:this.recurrentDropout,implementation:this.implementation,resetAfter:!1};return{...e,...t}}};mm.className="GRUCell";ce.registerClass(mm);var zA=class extends oa{constructor(e){e.implementation===0&&console.warn("`implementation=0` has been deprecated, and now defaults to `implementation=1`. Please update your layer call."),e.cell=new mm(e);super(e)}call(e,t){return X(()=>{this.cell.dropoutMask!=null&&(ne(this.cell.dropoutMask),this.cell.dropoutMask=null),this.cell.recurrentDropoutMask!=null&&(ne(this.cell.recurrentDropoutMask),this.cell.recurrentDropoutMask=null);let n=t==null?null:t.mask,s=t==null?null:t.training,r=t==null?null:t.initialState;return super.call(e,{mask:n,training:s,initialState:r})})}static fromConfig(e,t){return t.implmentation===0&&(t.implementation=1),new e(t)}};zA.className="GRU";ce.registerClass(zA);var np=class extends tp{constructor(e){super(e);this.DEFAULT_ACTIVATION="tanh",this.DEFAULT_RECURRENT_ACTIVATION="hardSigmoid",this.DEFAULT_KERNEL_INITIALIZER="glorotNormal",this.DEFAULT_RECURRENT_INITIALIZER="orthogonal",this.DEFAULT_BIAS_INITIALIZER="zeros",this.units=e.units,bn(this.units,"units"),this.activation=Vo(e.activation===void 0?this.DEFAULT_ACTIVATION:e.activation),this.recurrentActivation=Vo(e.recurrentActivation===void 0?this.DEFAULT_RECURRENT_ACTIVATION:e.recurrentActivation),this.useBias=e.useBias==null?!0:e.useBias,this.kernelInitializer=$t(e.kernelInitializer||this.DEFAULT_KERNEL_INITIALIZER),this.recurrentInitializer=$t(e.recurrentInitializer||this.DEFAULT_RECURRENT_INITIALIZER),this.biasInitializer=$t(e.biasInitializer||this.DEFAULT_BIAS_INITIALIZER),this.unitForgetBias=e.unitForgetBias,this.kernelRegularizer=_t(e.kernelRegularizer),this.recurrentRegularizer=_t(e.recurrentRegularizer),this.biasRegularizer=_t(e.biasRegularizer),this.kernelConstraint=ln(e.kernelConstraint),this.recurrentConstraint=ln(e.recurrentConstraint),this.biasConstraint=ln(e.biasConstraint),this.dropout=Yu([1,Lo([0,e.dropout==null?0:e.dropout])]),this.recurrentDropout=Yu([1,Lo([0,e.recurrentDropout==null?0:e.recurrentDropout])]),this.dropoutFunc=e.dropoutFunc,this.implementation=e.implementation,this.stateSize=[this.units,this.units],this.dropoutMask=null,this.recurrentDropoutMask=null}build(e){var t;e=ft(e);let n=e[e.length-1];this.kernel=this.addWeight("kernel",[n,this.units*4],null,this.kernelInitializer,this.kernelRegularizer,!0,this.kernelConstraint),this.recurrentKernel=this.addWeight("recurrent_kernel",[this.units,this.units*4],null,this.recurrentInitializer,this.recurrentRegularizer,!0,this.recurrentConstraint);let s;if(this.useBias){if(this.unitForgetBias){let r=this.biasInitializer,a=this.units;s=new(t=class extends tr{apply(o,i){let l=r.apply([a]),c=new Hf().apply([a]),u=r.apply([a*2]);return Mw(Mw(l,c),u)}},t.className="CustomInit",t)}else s=this.biasInitializer;this.bias=this.addWeight("bias",[this.units*4],null,s,this.biasRegularizer,!0,this.biasConstraint)}else this.bias=null;this.built=!0}call(e,t){return X(()=>{let n=t.training==null?!1:t.training;if(e=e,e.length!==3)throw new j(`LSTMCell expects 3 input Tensors (inputs, h, c), got ${e.length}.`);let s=e[1],r=e[2];e=e[0],0<this.dropout&&this.dropout<1&&this.dropoutMask==null&&(this.dropoutMask=Uo({ones:()=>Ps(e),rate:this.dropout,training:n,count:4,dropoutFunc:this.dropoutFunc})),0<this.recurrentDropout&&this.recurrentDropout<1&&this.recurrentDropoutMask==null&&(this.recurrentDropoutMask=Uo({ones:()=>Ps(s),rate:this.recurrentDropout,training:n,count:4,dropoutFunc:this.dropoutFunc}));let a=this.dropoutMask,o=this.recurrentDropoutMask,i,l,c,u;0<this.dropout&&this.dropout<1&&(e=L(e,a[0]));let d=zr(e,this.kernel.read());0<this.recurrentDropout&&this.recurrentDropout<1&&(s=L(s,o[0])),d=ue(d,zr(s,this.recurrentKernel.read())),this.useBias&&(d=yr(d,this.bias.read()));let[p,h,f,m]=rn(d,4,d.rank-1);i=this.recurrentActivation.apply(p),l=this.recurrentActivation.apply(h),c=ue(L(l,r),L(i,this.activation.apply(f))),u=this.recurrentActivation.apply(m);let g=L(u,this.activation.apply(c));return[g,g,c]})}getConfig(){let e=super.getConfig(),t={units:this.units,activation:Wo(this.activation),recurrentActivation:Wo(this.recurrentActivation),useBias:this.useBias,kernelInitializer:zt(this.kernelInitializer),recurrentInitializer:zt(this.recurrentInitializer),biasInitializer:zt(this.biasInitializer),unitForgetBias:this.unitForgetBias,kernelRegularizer:xt(this.kernelRegularizer),recurrentRegularizer:xt(this.recurrentRegularizer),biasRegularizer:xt(this.biasRegularizer),activityRegularizer:xt(this.activityRegularizer),kernelConstraint:on(this.kernelConstraint),recurrentConstraint:on(this.recurrentConstraint),biasConstraint:on(this.biasConstraint),dropout:this.dropout,recurrentDropout:this.recurrentDropout,implementation:this.implementation};return{...e,...t}}};np.className="LSTMCell";ce.registerClass(np);var LA=class extends oa{constructor(e){e.implementation===0&&console.warn("`implementation=0` has been deprecated, and now defaults to `implementation=1`. Please update your layer call."),e.cell=new np(e);super(e)}call(e,t){return X(()=>{this.cell.dropoutMask!=null&&(ne(this.cell.dropoutMask),this.cell.dropoutMask=null),this.cell.recurrentDropoutMask!=null&&(ne(this.cell.recurrentDropoutMask),this.cell.recurrentDropoutMask=null);let n=t==null?null:t.mask,s=t==null?null:t.training,r=t==null?null:t.initialState;return super.call(e,{mask:n,training:s,initialState:r})})}static fromConfig(e,t){return t.implmentation===0&&(t.implementation=1),new e(t)}};LA.className="LSTM";ce.registerClass(LA);var gm=class extends tp{constructor(e){super(e);this.cells=e.cells}get stateSize(){let e=[];for(let t of this.cells.slice().reverse())Array.isArray(t.stateSize)?e.push(...t.stateSize):e.push(t.stateSize);return e}call(e,t){return X(()=>{e=e;let n=e.slice(1),s=[];for(let o of this.cells.slice().reverse())Array.isArray(o.stateSize)?s.push(n.splice(0,o.stateSize.length)):s.push(n.splice(0,1));s.reverse();let r=[],a;for(let o=0;o<this.cells.length;++o){let i=this.cells[o];n=s[o],o===0?a=[e[0]].concat(n):a=[a[0]].concat(n),a=i.call(a,t),r.push(a.slice(1))}n=[];for(let o of r.slice().reverse())n.push(...o);return[a[0]].concat(n)})}build(e){tA(e)&&(e=e[0]),e=e;let t;this.cells.forEach((n,s)=>{bl(`RNNCell_${s}`,()=>{n.build(e),Array.isArray(n.stateSize)?t=n.stateSize[0]:t=n.stateSize,e=[e[0],t]})}),this.built=!0}getConfig(){let e=super.getConfig(),t=r=>({className:r.getClassName(),config:r.getConfig()}),s={cells:this.cells.map(t)};return{...e,...s}}static fromConfig(e,t,n={}){let s=[];for(let r of t.cells)s.push(br(r,n));return new e({cells:s})}get trainableWeights(){if(!this.trainable)return[];let e=[];for(let t of this.cells)e.push(...t.trainableWeights);return e}get nonTrainableWeights(){let e=[];for(let t of this.cells)e.push(...t.nonTrainableWeights);if(!this.trainable){let t=[];for(let n of this.cells)t.push(...n.trainableWeights);return t.concat(e)}return e}getWeights(){let e=[];for(let t of this.cells)e.push(...t.weights);return nA(e)}setWeights(e){let t=[];for(let n of this.cells){let s=n.weights.length,r=e.splice(s);for(let a=0;a<n.weights.length;++a)t.push([n.weights[a],r[a]])}sA(t)}};gm.className="StackedRNNCells";ce.registerClass(gm);function Uo(e){let{ones:t,rate:n,training:s=!1,count:r=1,dropoutFunc:a}=e,o=()=>a!=null?a(t(),n):Lw(t(),n),i=()=>Xd(o,t,s);return!r||r<=1?An(i().clone()):Array(r).fill(void 0).map(i).map(c=>An(c.clone()))}var qk=class extends oa{constructor(e){if(e.unroll)throw new Le("Unrolling is not possible with convolutional RNNs.");if(Array.isArray(e.cell))throw new Le("It is not possible at the moment to stack convolutional cells.");super(e);this.inputSpec=[new Yt({ndim:5})]}call(e,t){return X(()=>{if(this.cell.dropoutMask!=null&&(ne(this.cell.dropoutMask),this.cell.dropoutMask=null),this.cell.recurrentDropoutMask!=null&&(ne(this.cell.recurrentDropoutMask),this.cell.recurrentDropoutMask=null),t&&t.constants)throw new j("ConvRNN2D cell does not support constants");let n=t==null?null:t.mask,s=t==null?null:t.training,r=t==null?null:t.initialState;return super.call(e,{mask:n,training:s,initialState:r})})}computeOutputShape(e){let t=this.computeSingleOutputShape(e);return this.returnSequences||(t=[t[0],...t.slice(2)]),this.returnState&&(t=[t,...Array(2).fill([e[0],...t.slice(-3)])]),t}getInitialState(e){return X(()=>{let{stateSize:t}=this.cell,n=e.shape,s=this.computeSingleOutputShape(n),r=[s[0],...s.slice(2)],a=jt(r);return Array.isArray(t)?Array(t.length).fill(a):[a]})}resetStates(e,t=!1){X(()=>{if(!this.stateful)throw new sa("Cannot call resetStates() on an RNN Layer that is not stateful.");let n=this.inputSpec[0].shape,s=this.computeSingleOutputShape(n),r=[s[0],...s.slice(2)];if(n[0]==null)throw new j("If an RNN is stateful, it needs to know its batch size. Specify the batch size of your input tensors: \n- If using a Sequential model, specify the batch size by passing a `batchInputShape` option to your first layer.\n- If using the functional API, specify the batch size by passing a `batchShape` option to your Input layer.");if(this.getStates()==null)Array.isArray(this.cell.stateSize)?this.states_=this.cell.stateSize.map(()=>jt(r)):this.states_=[jt(r)];else if(e==null)ne(this.states_),this.keptStates!=null&&(ne(this.keptStates),this.keptStates=[]),Array.isArray(this.cell.stateSize)?this.states_=this.cell.stateSize.map(()=>jt(r)):this.states_[0]=jt(r);else{if(Array.isArray(e)||(e=[e]),e.length!==this.states_.length)throw new j(`Layer ${this.name} expects ${this.states_.length} state(s), but it received ${e.length} state value(s). Input received: ${e}`);t?this.keptStates.push(this.states_.slice()):ne(this.states_);for(let o=0;o<this.states_.length;++o){let i=e[o],l=r;if(!v.arraysEqual(i.shape,l))throw new j(`State ${o} is incompatible with layer ${this.name}: expected shape=${l}, received shape=${i.shape}`);this.states_[o]=i}}this.states_=this.states_.map(o=>An(o.clone()))})}computeSingleOutputShape(e){let{dataFormat:t,filters:n,kernelSize:s,padding:r,strides:a,dilationRate:o}=this.cell,i=t==="channelsFirst",l=e[i?3:2],c=e[i?4:3],u=vr(l,s[0],r,a[0],o[0]),d=vr(c,s[1],r,a[1],o[1]);return[...e.slice(0,2),...i?[n,u,d]:[u,d,n]]}};qk.className="ConvRNN2D";var Am=class extends np{constructor(e){let{filters:t,kernelSize:n,strides:s,padding:r,dataFormat:a,dilationRate:o}=e;super({...e,units:t});this.filters=t,bn(this.filters,"filters"),this.kernelSize=tc(n,2,"kernelSize"),this.kernelSize.forEach(i=>bn(i,"kernelSize")),this.strides=tc(s||1,2,"strides"),this.strides.forEach(i=>bn(i,"strides")),this.padding=r||"valid",Os(this.padding),this.dataFormat=a||"channelsLast",qt(this.dataFormat),this.dilationRate=tc(o||1,2,"dilationRate"),this.dilationRate.forEach(i=>bn(i,"dilationRate"))}build(e){var t;e=ft(e);let n=this.dataFormat==="channelsFirst"?1:e.length-1;if(e[n]==null)throw new j(`The channel dimension of the input should be defined. Found ${e[n]}`);let s=e[n],r=4,a=this.kernelSize.concat([s,this.filters*r]);this.kernel=this.addWeight("kernel",a,null,this.kernelInitializer,this.kernelRegularizer,!0,this.kernelConstraint);let o=this.kernelSize.concat([this.filters,this.filters*r]);if(this.recurrentKernel=this.addWeight("recurrent_kernel",o,null,this.recurrentInitializer,this.recurrentRegularizer,!0,this.recurrentConstraint),this.useBias){let i;if(this.unitForgetBias){let l=this.biasInitializer,c=this.filters;i=new(t=class extends tr{apply(u,d){let p=l.apply([c]),h=ys([c]),f=l.apply([c*2]);return H1([p,h,f])}},t.className="CustomInit",t)}else i=this.biasInitializer;this.bias=this.addWeight("bias",[this.filters*r],null,i,this.biasRegularizer,!0,this.biasConstraint)}this.built=!0}call(e,t){return X(()=>{if(e.length!==3)throw new j(`ConvLSTM2DCell expects 3 input Tensors (inputs, h, c), got ${e.length}.`);let n=t.training||!1,s=e[0],r=e[1],a=e[2],o=4;0<this.dropout&&this.dropout<1&&this.dropoutMask==null&&(this.dropoutMask=Uo({ones:()=>Ps(s),rate:this.dropout,training:n,count:o,dropoutFunc:this.dropoutFunc}));let i=this.dropoutMask,l=(J,Q,te)=>!Q||!Q[te]?J:L(Q[te],J),c=l(s,i,0),u=l(s,i,1),d=l(s,i,2),p=l(s,i,3);0<this.recurrentDropout&&this.recurrentDropout<1&&this.recurrentDropoutMask==null&&(this.recurrentDropoutMask=Uo({ones:()=>Ps(r),rate:this.recurrentDropout,training:n,count:o,dropoutFunc:this.dropoutFunc}));let h=this.recurrentDropoutMask,f=l(r,h,0),m=l(r,h,1),g=l(r,h,2),A=l(r,h,3),x=3,[y,b,w,k]=rn(this.kernel.read(),o,x),[I,N,R,O]=this.useBias?rn(this.bias.read(),o):[null,null,null,null];c=this.inputConv(c,y,I,this.padding),u=this.inputConv(u,b,N,this.padding),d=this.inputConv(d,w,R,this.padding),p=this.inputConv(p,k,O,this.padding);let[$,P,T,F]=rn(this.recurrentKernel.read(),o,x);f=this.recurrentConv(f,$),m=this.recurrentConv(m,P),g=this.recurrentConv(g,T),A=this.recurrentConv(A,F);let U=this.recurrentActivation.apply(ue(c,f)),q=this.recurrentActivation.apply(ue(u,m)),z=ue(L(q,a),L(U,this.activation.apply(ue(d,g)))),K=L(this.recurrentActivation.apply(ue(p,A)),this.activation.apply(z));return[K,K,z]})}getConfig(){let{units:e,...t}=super.getConfig(),n={filters:this.filters,kernelSize:this.kernelSize,padding:this.padding,dataFormat:this.dataFormat,dilationRate:this.dilationRate,strides:this.strides};return{...t,...n}}inputConv(e,t,n,s){let r=_o(e,t,this.strides,s||"valid",this.dataFormat==="channelsFirst"?"NCHW":"NHWC",this.dilationRate);return n?yr(r,n,this.dataFormat):r}recurrentConv(e,t){return _o(e,t,1,"same",this.dataFormat==="channelsFirst"?"NCHW":"NHWC")}};Am.className="ConvLSTM2DCell";ce.registerClass(Am);var BA=class extends qk{constructor(e){let t=new Am(e);super({...e,cell:t})}static fromConfig(e,t){return new e(t)}};BA.className="ConvLSTM2D";ce.registerClass(BA);var ym=class extends nt{constructor(e){super(e);this.rate=Math.max(Math.min(e.rate,1),0),this.noiseShape=e.noiseShape,this.seed=e.seed,this.supportsMasking=!0}getNoiseShape(e){if(this.noiseShape==null)return this.noiseShape;let t=e.shape,n=[];for(let s=0;s<this.noiseShape.length;++s)n.push(this.noiseShape[s]==null?t[s]:this.noiseShape[s]);return n}call(e,t){return X(()=>{this.invokeCallHook(e,t);let n=Ve(e);if(0<this.rate&&this.rate<1){let s=t.training==null?!1:t.training,r=this.getNoiseShape(n);return Xd(()=>Lw(n,this.rate,r,this.seed),()=>n,s)}return e})}getConfig(){let e={rate:this.rate,noiseShape:this.noiseShape,seed:this.seed},t=super.getConfig();return Object.assign(e,t),e}dispose(){return super.dispose()}};ym.className="Dropout";ce.registerClass(ym);var WA=class extends ym{constructor(e){super(e);this.inputSpec=[{ndim:3}]}getNoiseShape(e){let t=e.shape;return[t[0],1,t[2]]}};WA.className="SpatialDropout1D";ce.registerClass(WA);var VA=class extends nt{constructor(e){super(e);if(this.activation=null,this.useBias=!0,this.kernel=null,this.bias=null,this.DEFAULT_KERNEL_INITIALIZER="glorotNormal",this.DEFAULT_BIAS_INITIALIZER="zeros",e.batchInputShape==null&&e.inputShape==null&&e.inputDim!=null){let t=null;e.batchSize!=null&&(t=e.batchSize),this.batchInputShape=[t,e.inputDim]}this.units=e.units,bn(this.units,"units"),this.activation=Vo(e.activation),e.useBias!=null&&(this.useBias=e.useBias),this.kernelInitializer=$t(e.kernelInitializer||this.DEFAULT_KERNEL_INITIALIZER),this.biasInitializer=$t(e.biasInitializer||this.DEFAULT_BIAS_INITIALIZER),this.kernelConstraint=ln(e.kernelConstraint),this.biasConstraint=ln(e.biasConstraint),this.kernelRegularizer=_t(e.kernelRegularizer),this.biasRegularizer=_t(e.biasRegularizer),this.activityRegularizer=_t(e.activityRegularizer),this.supportsMasking=!0,this.inputSpec=[{minNDim:2}]}build(e){e=ft(e);let t=e[e.length-1];this.kernel==null&&(this.kernel=this.addWeight("kernel",[t,this.units],null,this.kernelInitializer,this.kernelRegularizer,!0,this.kernelConstraint),this.useBias&&(this.bias=this.addWeight("bias",[this.units],null,this.biasInitializer,this.biasRegularizer,!0,this.biasConstraint))),this.inputSpec=[{minNDim:2,axes:{[-1]:t}}],this.built=!0}computeOutputShape(e){e=ft(e);let t=e.slice();return t[t.length-1]=this.units,t}call(e,t){return X(()=>{this.invokeCallHook(e,t);let n=Ve(e),s=Nw(this.activation.getClassName()),r;return s!=null?r=zr(n,this.kernel.read(),s,this.bias?this.bias.read():null):(r=zr(n,this.kernel.read()),this.bias!=null&&(r=yr(r,this.bias.read())),this.activation!=null&&(r=this.activation.apply(r))),r})}getConfig(){let e={units:this.units,activation:Wo(this.activation),useBias:this.useBias,kernelInitializer:zt(this.kernelInitializer),biasInitializer:zt(this.biasInitializer),kernelRegularizer:xt(this.kernelRegularizer),biasRegularizer:xt(this.biasRegularizer),activityRegularizer:xt(this.activityRegularizer),kernelConstraint:on(this.kernelConstraint),biasConstraint:on(this.biasConstraint)},t=super.getConfig();return Object.assign(e,t),e}};VA.className="Dense";ce.registerClass(VA);var UA=class extends nt{constructor(e){e=e||{};super(e);this.inputSpec=[{minNDim:3}],this.dataFormat=e.dataFormat}computeOutputShape(e){e=ft(e);for(let t of e.slice(1))if(t==null)throw new j(`The shape of the input to "Flatten" is not fully defined (got ${e.slice(1)}). 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X(()=>(e=Ve(e),iB(e,this.n)))}getConfig(){let e={n:this.n},t=super.getConfig();return Object.assign(e,t),e}};HA.className="RepeatVector";ce.registerClass(HA);var jA=class extends nt{constructor(e){super(e);this.targetShape=e.targetShape;for(let t=0;t<this.targetShape.length;++t)this.isUnknown(this.targetShape[t])&&(this.targetShape[t]=null)}isUnknown(e){return e<0||e==null}fixUnknownDimension(e,t){let n="Total size of new array must be unchanged.",s=t.slice(),r=1,a=null;for(let i=0;i<s.length;++i){let l=s[i];if(this.isUnknown(l))if(a===null)a=i;else throw new j("Can only specifiy one unknown dimension.");else r*=l}let o=zo(e);if(a!==null){if(r===0||o%r!=0)throw new j(n);s[a]=o/r}else if(o!==r)throw new j(n);return s}computeOutputShape(e){let t=!1;for(let n=0;n<e.length;++n)if(this.isUnknown(e[n])){t=!0;break}return t?e.slice(0,1).concat(this.targetShape):e.slice(0,1).concat(this.fixUnknownDimension(e.slice(1),this.targetShape))}call(e,t){return X(()=>{this.invokeCallHook(e,t);let 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Il=class extends nt{constructor(e){super(e||{});this.supportsMasking=!0}mergeFunction(e){throw new Le}computeElementwiseOpOutputShape(e,t){if(e==null||t==null)return null;if(e.length<t.length)return this.computeElementwiseOpOutputShape(t,e);if(t.length===0)return e;let n=e.slice(0,e.length-t.length);for(let s=0;s<t.length;++s){let r=e[e.length-t.length+s],a=t[s];if(r==null||a==null||r<0||a<0)n.push(null);else if(r===1)n.push(a);else if(a===1)n.push(r);else{if(r!==a)throw new j("Operands could not be broadcast together with shapes "+JSON.stringify(e)+" "+JSON.stringify(t));n.push(r)}}return n}build(e){if(Array.isArray(e)&&!Array.isArray(e[0])&&(e=[ft(e)]),e=e,e.length<2)throw new j(`A merge layer should be called on an Array of at least 2 inputs. 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e={axis:this.axis},t=super.getConfig();return Object.assign(e,t),e}};ty.className="Concatenate";ce.registerClass(ty);function sp(e,t){for(;e<0;)e+=t;return e}function GW(e,t,n){if(e.shape.length>3||t.shape.length>3)throw new Le("batchDot is not implemented for tensors of 4D or higher rank yet");if(v.assert(e.shape.length>=2,()=>`batchDot requires the rank of x to be >= 2, but got ${e.shape.length}`),v.assert(e.shape.length>=2,()=>`batchDot requires the rank of y to be >= 2, but got ${t.shape.length}`),typeof n=="number"&&(n=[n,n]),e.dtype==="complex64"||t.dtype==="complex64")throw new Le("batchDot is not implemented for complex64-type Tensors yet.");let s=e.shape.length,r=t.shape.length;n==null&&(n=[s-1,r-2]);let a=n;return X(()=>{let o;if(s>r){o=s-r;let l=[];for(let c=0;c<o;++c)l.push(1);t=H(t,t.shape.concat(l))}else if(r>s){o=r-s;let l=[];for(let c=0;c<o;++c)l.push(1);e=H(e,e.shape.concat(l))}else o=0;let i;if(e.shape.length===2&&t.shape.length===2)a[0]===a[1]?i=ke(L(e,t),a[0]):i=ke(L(et(e,[1,0]),t),a[1]);else{let l=a[0]!==e.shape.length-1,c=a[1]===t.shape.length-1;i=He(e,t,l,c)}if(o>0){let l;s>r?l=s+r-3:l=s-1;let c=[];for(let u=l;u<l+o;++u)c.push(u);i=it(i,c)}return i.shape.length===1&&(i=Zt(i,1)),i})}var ny=class extends Il{constructor(e){super(e);this.axes=e.axes,this.normalize=e.normalize==null?!1:e.normalize,this.supportsMasking=!0,this.reshapeRequired=!1}build(e){v.assert(Array.isArray(e)&&e.length===2&&Array.isArray(e[0])&&Array.isArray(e[1]),()=>"A `Dot` layer should be called on a list of exactly 2 inputs.");let t=e[0],n=e[1];if(t.length>3||n.length>3)throw new Le("Dot layer does not support tensors of 4D or higher rank yet.");let s=this.interpretAxes(t,n);if(t[s[0]]!==n[s[1]])throw new j(`Dimension incompatibility: ${t[s[0]]} !== ${n[s[1]]}`)}mergeFunction(e){if(e.length!==2)throw new j(`A \`Dot\` layer must be called on exactly 2 inputs, but received ${e.length} 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nt{constructor(e){super(e);this.supportsMasking=!0,this.stddev=e.stddev}computeOutputShape(e){return e}getConfig(){let e=super.getConfig(),t={stddev:this.stddev};return Object.assign(t,e),t}call(e,t){return X(()=>{this.invokeCallHook(e,t);let n=Ve(e);return Xd(()=>ue(Gf(n.shape,0,this.stddev),n),()=>n,t.training||!1)})}};sy.className="GaussianNoise";ce.registerClass(sy);var ry=class extends nt{constructor(e){super(e);this.supportsMasking=!0,this.rate=e.rate}computeOutputShape(e){return e}getConfig(){let e=super.getConfig(),t={rate:this.rate};return Object.assign(t,e),t}call(e,t){return X(()=>{this.invokeCallHook(e,t);let n=Ve(e);return this.rate>0&&this.rate<1?Xd(()=>{let r=Math.sqrt(this.rate/(1-this.rate));return L(n,Gf(n.shape,1,r))},()=>n,t.training||!1):n})}};ry.className="GaussianDropout";ce.registerClass(ry);var ay=class extends nt{constructor(e){super(e);this.supportsMasking=!0,this.rate=e.rate,this.noiseShape=e.noiseShape}_getNoiseShape(e){return 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e={axis:this.axis,momentum:this.momentum,epsilon:this.epsilon,center:this.center,scale:this.scale,betaInitializer:zt(this.betaInitializer),gammaInitializer:zt(this.gammaInitializer),movingMeanInitializer:zt(this.movingMeanInitializer),movingVarianceInitializer:zt(this.movingVarianceInitializer),betaRegularizer:xt(this.betaRegularizer),gammaRegularizer:xt(this.gammaRegularizer),betaConstraint:on(this.betaConstraint),gammaConstraint:on(this.gammaConstraint)},t=super.getConfig();return Object.assign(e,t),e}};oy.className="BatchNormalization";ce.registerClass(oy);var iy=class extends nt{constructor(e){e==null&&(e={});super(e);if(this.axis=e.axis==null?-1:e.axis,typeof this.axis=="number"){if(!Number.isInteger(this.axis))throw new Error(`Expected axis to be an integer, but received ${this.axis}`)}else if(Array.isArray(this.axis)){for(let t of this.axis)if(!Number.isInteger(t))throw new Error(`Expected axis to be an array of integers, but received ${JSON.stringify(this.axis)}`)}else throw new Error(`Expected axis to be an integer or an array of integers, but received ${JSON.stringify(this.axis)}`);this.epsilon=e.epsilon==null?.001:e.epsilon,this.center=e.center==null?!0:e.center,this.scale=e.scale==null?!0:e.scale,this.betaInitializer=$t(e.betaInitializer||"zeros"),this.gammaInitializer=$t(e.gammaInitializer||"ones"),this.betaRegularizer=_t(e.betaRegularizer),this.gammaRegularizer=_t(e.gammaRegularizer),this.supportsMasking=!0}build(e){e=ft(e);let t=e.length;typeof this.axis=="number"&&(this.axis=[this.axis]);for(let r=0;r<this.axis.length;++r)this.axis[r]<0&&(this.axis[r]+=t);for(let r of this.axis)if(r<0||r>=t)throw new Error(`Invalid axis: ${r}`);if(this.axis.length!==Mo(this.axis).length)throw new Error(`Found duplicate axes in: ${this.axis}`);let n=this.axis.map(r=>e[r]),s=!0;this.scale?this.gamma=this.addWeight("gamma",n,"float32",this.gammaInitializer,this.gammaRegularizer,s):this.gamma=null,this.center?this.beta=this.addWeight("beta",n,"float32",this.betaInitializer,this.betaRegularizer,s):this.beta=null,this.built=!0}call(e,t){let n=Ve(e),s=n.shape,r=s.length;return X(()=>{let a=!0,{mean:o,variance:i}=kf(n,this.axis,a),l=Al(1,r);for(let f of this.axis)l[f]=s[f];let c=f=>f!=null&&f.shape.length!==r?H(f,l):f,u=c(this.gamma.read()),d=c(this.beta.read()),p=[],h=[];for(let f=0;f<r;++f)this.axis.indexOf(f)!==-1?(p.push(s[f]),h.push(1)):(p.push(1),h.push(s[f]));return o=Ys(o,p),i=Ys(i,p),u=Ys(u,h),d=Ys(d,h),rp(n,o,i,d,u,this.epsilon)})}getConfig(){let e={axis:this.axis,epsilon:this.epsilon,center:this.center,scale:this.scale,betaInitializer:zt(this.betaInitializer),gammaInitializer:zt(this.gammaInitializer),betaRegularizer:xt(this.betaRegularizer),gammaRegularizer:xt(this.gammaRegularizer)},t=super.getConfig();return Object.assign(e,t),e}};iy.className="LayerNormalization";ce.registerClass(iy);function XW(e,t,n){return X(()=>{if(e.rank!==4)throw new j(`temporalPadding expects input tensor to be 4-D, but received a ${e.rank}-D tensor.`);if(t==null&&(t=[[1,1],[1,1]]),t.length!==2||t[0].length!==2||t[1].length!==2)throw new j("spatial2dPadding expects `padding` to be an Array of two Arrays, each of which is an Array of two integers.");if(n==null&&(n=mr()),n!=="channelsLast"&&n!=="channelsFirst")throw new j(`Unknown data format: ${n}. 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length-${e.padding[1].length} array.`);n=e.padding[1]}this.padding=[t,n]}this.inputSpec=[new Yt({ndim:4})]}computeOutputShape(e){e=ft(e);let t,n;return this.dataFormat==="channelsFirst"?(e[2]!=null&&e[2]>=0?t=e[2]+this.padding[0][0]+this.padding[0][1]:t=null,e[3]!=null&&e[3]>=0?n=e[3]+this.padding[1][0]+this.padding[1][1]:n=null,[e[0],e[1],t,n]):(e[1]!=null&&e[1]>=0?t=e[1]+this.padding[0][0]+this.padding[0][1]:t=null,e[2]!=null&&e[2]>=0?n=e[2]+this.padding[1][0]+this.padding[1][1]:n=null,[e[0],t,n,e[3]])}call(e,t){return X(()=>XW(Ve(e),this.padding,this.dataFormat))}getConfig(){let e={padding:this.padding,dataFormat:this.dataFormat},t=super.getConfig();return Object.assign(e,t),e}};ly.className="ZeroPadding2D";ce.registerClass(ly);function xm(e,t,n,s,r,a){return X(()=>{qt(r),_w(a),Os(s),n==null&&(n=[1,1]),s==null&&(s="valid"),r==null&&(r=mr()),a==null&&(a="max"),e=NA(e,r);let o,i=s==="same"?"same":"valid";return a==="max"?o=wf(e,t,n,i):o=ff(e,t,n,i),r==="channelsFirst"&&(o=et(o,[0,3,1,2])),o})}function Xk(e,t,n,s,r,a){return X(()=>{qt(r),_w(a),Os(s),n==null&&(n=[1,1,1]),s==null&&(s="valid"),r==null&&(r=mr()),a==null&&(a="max"),e=zk(e,r);let o,i=s==="same"?"same":"valid";return a==="max"?o=h1(e,t,n,i):o=Q2(e,t,n,i),r==="channelsFirst"&&(o=et(o,[0,4,1,2,3])),o})}var Kk=class extends nt{constructor(e){e.poolSize==null&&(e.poolSize=2);super(e);if(typeof e.poolSize=="number")this.poolSize=[e.poolSize];else if(Array.isArray(e.poolSize)&&e.poolSize.length===1&&typeof e.poolSize[0]=="number")this.poolSize=e.poolSize;else throw new j(`poolSize for 1D convolutional layer must be a number or an Array of a single number, but received ${JSON.stringify(e.poolSize)}`);if(bn(this.poolSize,"poolSize"),e.strides==null)this.strides=this.poolSize;else if(typeof e.strides=="number")this.strides=[e.strides];else if(Array.isArray(e.strides)&&e.strides.length===1&&typeof e.strides[0]=="number")this.strides=e.strides;else throw new j(`strides for 1D convolutional layer must be a number or an Array of a single number, but received ${JSON.stringify(e.strides)}`);bn(this.strides,"strides"),this.padding=e.padding==null?"valid":e.padding,Os(this.padding),this.inputSpec=[new Yt({ndim:3})]}computeOutputShape(e){e=ft(e);let t=vr(e[1],this.poolSize[0],this.padding,this.strides[0]);return[e[0],t,e[2]]}call(e,t){return X(()=>{this.invokeCallHook(e,t),e=jd(Ve(e),2);let n=this.poolingFunction(Ve(e),[this.poolSize[0],1],[this.strides[0],1],this.padding,"channelsLast");return it(n,[2])})}getConfig(){let e={poolSize:this.poolSize,padding:this.padding,strides:this.strides},t=super.getConfig();return Object.assign(e,t),e}},uy=class extends Kk{constructor(e){super(e)}poolingFunction(e,t,n,s,r){return qt(r),Os(s),xm(e,t,n,s,r,"max")}};uy.className="MaxPooling1D";ce.registerClass(uy);var cy=class extends Kk{constructor(e){super(e)}poolingFunction(e,t,n,s,r){return qt(r),Os(s),xm(e,t,n,s,r,"avg")}};cy.className="AveragePooling1D";ce.registerClass(cy);var Zk=class extends nt{constructor(e){e.poolSize==null&&(e.poolSize=[2,2]);super(e);if(this.poolSize=Array.isArray(e.poolSize)?e.poolSize:[e.poolSize,e.poolSize],e.strides==null)this.strides=this.poolSize;else if(Array.isArray(e.strides)){if(e.strides.length!==2)throw new j(`If the strides property of a 2D pooling layer is an Array, it is expected to have a length of 2, but received length ${e.strides.length}.`);this.strides=e.strides}else this.strides=[e.strides,e.strides];bn(this.poolSize,"poolSize"),bn(this.strides,"strides"),this.padding=e.padding==null?"valid":e.padding,this.dataFormat=e.dataFormat==null?"channelsLast":e.dataFormat,qt(this.dataFormat),Os(this.padding),this.inputSpec=[new Yt({ndim:4})]}computeOutputShape(e){e=ft(e);let t=this.dataFormat==="channelsFirst"?e[2]:e[1],n=this.dataFormat==="channelsFirst"?e[3]:e[2];return t=vr(t,this.poolSize[0],this.padding,this.strides[0]),n=vr(n,this.poolSize[1],this.padding,this.strides[1]),this.dataFormat==="channelsFirst"?[e[0],e[1],t,n]:[e[0],t,n,e[3]]}call(e,t){return X(()=>(this.invokeCallHook(e,t),this.poolingFunction(Ve(e),this.poolSize,this.strides,this.padding,this.dataFormat)))}getConfig(){let e={poolSize:this.poolSize,padding:this.padding,strides:this.strides,dataFormat:this.dataFormat},t=super.getConfig();return Object.assign(e,t),e}},dy=class extends Zk{constructor(e){super(e)}poolingFunction(e,t,n,s,r){return qt(r),Os(s),xm(e,t,n,s,r,"max")}};dy.className="MaxPooling2D";ce.registerClass(dy);var py=class extends Zk{constructor(e){super(e)}poolingFunction(e,t,n,s,r){return qt(r),Os(s),xm(e,t,n,s,r,"avg")}};py.className="AveragePooling2D";ce.registerClass(py);var Yk=class extends nt{constructor(e){e.poolSize==null&&(e.poolSize=[2,2,2]);super(e);if(this.poolSize=Array.isArray(e.poolSize)?e.poolSize:[e.poolSize,e.poolSize,e.poolSize],e.strides==null)this.strides=this.poolSize;else if(Array.isArray(e.strides)){if(e.strides.length!==3)throw new j(`If the strides property of a 3D pooling layer is an Array, it is expected to have a length of 3, but received length ${e.strides.length}.`);this.strides=e.strides}else this.strides=[e.strides,e.strides,e.strides];bn(this.poolSize,"poolSize"),bn(this.strides,"strides"),this.padding=e.padding==null?"valid":e.padding,this.dataFormat=e.dataFormat==null?"channelsLast":e.dataFormat,qt(this.dataFormat),Os(this.padding),this.inputSpec=[new Yt({ndim:5})]}computeOutputShape(e){e=ft(e);let t=this.dataFormat==="channelsFirst"?e[2]:e[1],n=this.dataFormat==="channelsFirst"?e[3]:e[2],s=this.dataFormat==="channelsFirst"?e[4]:e[3];return t=vr(t,this.poolSize[0],this.padding,this.strides[0]),n=vr(n,this.poolSize[1],this.padding,this.strides[1]),s=vr(s,this.poolSize[2],this.padding,this.strides[2]),this.dataFormat==="channelsFirst"?[e[0],e[1],t,n,s]:[e[0],t,n,s,e[4]]}call(e,t){return X(()=>(this.invokeCallHook(e,t),this.poolingFunction(Ve(e),this.poolSize,this.strides,this.padding,this.dataFormat)))}getConfig(){let e={poolSize:this.poolSize,padding:this.padding,strides:this.strides,dataFormat:this.dataFormat},t=super.getConfig();return Object.assign(e,t),e}},hy=class extends Yk{constructor(e){super(e)}poolingFunction(e,t,n,s,r){return qt(r),Os(s),Xk(e,t,n,s,r,"max")}};hy.className="MaxPooling3D";ce.registerClass(hy);var fy=class extends Yk{constructor(e){super(e)}poolingFunction(e,t,n,s,r){return qt(r),Os(s),Xk(e,t,n,s,r,"avg")}};fy.className="AveragePooling3D";ce.registerClass(fy);var Jk=class extends nt{constructor(e){super(e);this.inputSpec=[new Yt({ndim:3})]}computeOutputShape(e){return[e[0],e[2]]}call(e,t){throw new Le}},my=class extends Jk{constructor(e){super(e||{})}call(e,t){return X(()=>{let n=Ve(e);return Vt(n,1)})}};my.className="GlobalAveragePooling1D";ce.registerClass(my);var gy=class extends Jk{constructor(e){super(e||{})}call(e,t){return X(()=>{let n=Ve(e);return yn(n,1)})}};gy.className="GlobalMaxPooling1D";ce.registerClass(gy);var Qk=class extends nt{constructor(e){super(e);this.dataFormat=e.dataFormat==null?"channelsLast":e.dataFormat,qt(this.dataFormat),this.inputSpec=[new Yt({ndim:4})]}computeOutputShape(e){return e=e,this.dataFormat==="channelsLast"?[e[0],e[3]]:[e[0],e[1]]}call(e,t){throw new Le}getConfig(){let e={dataFormat:this.dataFormat},t=super.getConfig();return Object.assign(e,t),e}},Ay=class extends Qk{call(e,t){return X(()=>{let n=Ve(e);return this.dataFormat==="channelsLast"?Vt(n,[1,2]):Vt(n,[2,3])})}};Ay.className="GlobalAveragePooling2D";ce.registerClass(Ay);var yy=class extends Qk{call(e,t){return X(()=>{let n=Ve(e);return this.dataFormat==="channelsLast"?yn(n,[1,2]):yn(n,[2,3])})}};yy.className="GlobalMaxPooling2D";ce.registerClass(yy);var e7=class extends nt{constructor(e){super(e);this.layer=e.layer}build(e){this.built=!0}get trainable(){return this.layer!=null?this.layer.trainable:!1}set trainable(e){this.layer!=null&&(this.layer.trainable=e)}get trainableWeights(){return this.layer.trainableWeights}get nonTrainableWeights(){return this.layer.nonTrainableWeights}get updates(){return this.layer._updates}get losses(){return this.layer.losses}getWeights(){return this.layer.getWeights()}setWeights(e){this.layer.setWeights(e)}getConfig(){let e={layer:{className:this.layer.getClassName(),config:this.layer.getConfig()}},t=super.getConfig();return Object.assign(e,t),e}setFastWeightInitDuringBuild(e){super.setFastWeightInitDuringBuild(e),this.layer!=null&&this.layer.setFastWeightInitDuringBuild(e)}static fromConfig(e,t,n={}){let s=t.layer,r=br(s,n);delete t.layer;let a={layer:r};return Object.assign(a,t),new e(a)}},xy=class extends e7{constructor(e){super(e);this.supportsMasking=!0}build(e){if(e=ft(e),e.length<3)throw new j(`TimeDistributed layer expects an input shape >= 3D, but received input shape ${JSON.stringify(e)}`);this.inputSpec=[{shape:e}];let t=[e[0]].concat(e.slice(2));this.layer.built||(this.layer.build(t),this.layer.built=!0),super.build(e)}computeOutputShape(e){e=ft(e);let t=[e[0]].concat(e.slice(2)),n=this.layer.computeOutputShape(t),s=e[1];return[n[0],s].concat(n.slice(1))}call(e,t){return X(()=>(e=Ve(e),Hk((a,o)=>[Ve(this.layer.call(a,t)),[]],e,[],!1,null,null,!1,!0)[1]))}};xy.className="TimeDistributed";ce.registerClass(xy);function KW(e){xl(nB,"BidirectionalMergeMode",e)}var ZW="concat",by=class extends e7{constructor(e){super(e);let t=e.layer.getConfig(),n={};n.className=e.layer.getClassName(),n.config=t,this.forwardLayer=br(n),t.goBackwards=t.goBackwards!==!0;let s={};if(s.className=e.layer.getClassName(),s.config=t,this.backwardLayer=br(s),this.forwardLayer.name="forward_"+this.forwardLayer.name,this.backwardLayer.name="backward_"+this.backwardLayer.name,this.mergeMode=e.mergeMode===void 0?ZW:e.mergeMode,KW(this.mergeMode),e.weights)throw new Le("weights support is not implemented for Bidirectional layer yet.");this._stateful=e.layer.stateful,this.returnSequences=e.layer.returnSequences,this.returnState=e.layer.returnState,this.supportsMasking=!0,this._trainable=!0,this.inputSpec=e.layer.inputSpec,this.numConstants=null}get trainable(){return this._trainable}set trainable(e){this._trainable=e,this.forwardLayer!=null&&(this.forwardLayer.trainable=e),this.backwardLayer!=null&&(this.backwardLayer.trainable=e)}getWeights(){return this.forwardLayer.getWeights().concat(this.backwardLayer.getWeights())}setWeights(e){let t=e.length,n=Math.floor(t/2);this.forwardLayer.setWeights(e.slice(0,n)),this.backwardLayer.setWeights(e.slice(n))}computeOutputShape(e){let t=this.forwardLayer.computeOutputShape(e);Array.isArray(t)&&Array.isArray(t[0])||(t=[t]),t=t;let n,s,r;return this.returnState&&(r=t.slice(1)),n=t[0],n=n,this.mergeMode==="concat"?(n[n.length-1]*=2,s=[n]):this.mergeMode==null?s=[n,n.slice()]:s=[n],this.returnState?this.mergeMode==null?s.concat(r).concat(r.slice()):[n].concat(r).concat(r.slice()):is(s)}apply(e,t){let n=t==null?null:t.initialState,s=t==null?null:t.constants;t==null&&(t={});let r=Gk(e,n,s,this.numConstants);if(e=r.inputs,n=r.initialState,s=r.constants,Array.isArray(e)&&(n=e.slice(1),e=e[0]),(n==null||n.length===0)&&s==null)return super.apply(e,t);let a=[],o=[];if(n!=null){let l=n.length;if(l%2>0)throw new j("When passing `initialState` to a Bidrectional RNN, the state should be an Array containing the states of the underlying RNNs.");t.initialState=n,a.push(...n);let c=n.map(u=>new Yt({shape:u.shape}));this.forwardLayer.stateSpec=c.slice(0,l/2),this.backwardLayer.stateSpec=c.slice(l/2),o.push(...c)}if(s!=null)throw new Le("Support for constants in Bidirectional layers is not implemented yet.");let i=a[0]instanceof xr;for(let l of a)if(l instanceof xr!==i)throw new j("The initial state of a Bidirectional layer cannot be specified as a mix of symbolic and non-symbolic tensors");if(i){let l=[e].concat(a),c=this.inputSpec.concat(o),u=this.inputSpec;this.inputSpec=c;let d=super.apply(l,t);return this.inputSpec=u,d}else return super.apply(e,t)}call(e,t){return X(()=>{let n=t.initialState,s,r;if(n==null)s=this.forwardLayer.call(e,t),r=this.backwardLayer.call(e,t);else{let i=n.slice(0,n.length/2),l=n.slice(n.length/2);s=this.forwardLayer.call(e,Object.assign(t,{initialState:i})),r=this.backwardLayer.call(e,Object.assign(t,{initialState:l}))}let a;this.returnState&&(Array.isArray(s)&&(a=s.slice(1).concat(r.slice(1))),s=s[0],r=r[0]),this.returnSequences&&(r=Fs(r,1));let o;return this.mergeMode==="concat"?o=H1([s,r]):this.mergeMode==="sum"?o=ue(s,r):this.mergeMode==="ave"?o=L(.5,ue(s,r)):this.mergeMode==="mul"?o=L(s,r):this.mergeMode==null&&(o=[s,r]),this.returnState?this.mergeMode==null?o.concat(a):[o].concat(a):o})}resetStates(e){this.forwardLayer.resetStates(),this.backwardLayer.resetStates()}build(e){bl(this.forwardLayer.name,()=>{this.forwardLayer.build(e)}),bl(this.backwardLayer.name,()=>{this.backwardLayer.build(e)}),this.built=!0}computeMask(e,t){Array.isArray(t)&&(t=t[0]);let n;if(this.returnSequences?this.mergeMode==null?n=[t,t]:n=t:this.mergeMode==null?n=[null,null]:n=null,this.returnState){let r=this.forwardLayer.states.map(a=>null);return Array.isArray(n)?n.concat(r).concat(r):[n].concat(r).concat(r)}else return n}get trainableWeights(){return this.forwardLayer.trainableWeights.concat(this.backwardLayer.trainableWeights)}get nonTrainableWeights(){return this.forwardLayer.nonTrainableWeights.concat(this.backwardLayer.nonTrainableWeights)}setFastWeightInitDuringBuild(e){super.setFastWeightInitDuringBuild(e),this.forwardLayer!=null&&this.forwardLayer.setFastWeightInitDuringBuild(e),this.backwardLayer!=null&&this.backwardLayer.setFastWeightInitDuringBuild(e)}getConfig(){let e={mergeMode:this.mergeMode},t=super.getConfig();return Object.assign(e,t),e}static fromConfig(e,t){let n=br(t.layer);if(delete t.layer,t.numConstants!=null)throw new Le("Deserialization of a Bidirectional layer with numConstants present is not supported yet.");let s=t;return s.layer=n,new e(s)}};by.className="Bidirectional";ce.registerClass(by);function YW(e){return new Ju(e)}function JW(e){return new IA(e)}function QW(e){return new wA(e)}function eV(e){return new kA(e)}function tV(e){return new SA(e)}function nV(e){return new TA(e)}function sV(e){return new CA(e)}function rV(e){return new DA(e)}function aV(e){return new pm(e)}function oV(e){return new RA(e)}function 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s=S("axis",e,t,n);return[it(S("x",e,t,n),s)]}case"Reshape":return[H(S("x",e,t,n),S("shape",e,t,n))];case"MirrorPad":return[Ov(S("x",e,t,n),S("padding",e,t,n),S("mode",e,t,n))];case"PadV2":case"Pad":return[Js(S("x",e,t,n),S("padding",e,t,n),S("constantValue",e,t,n))];case"SpaceToBatchND":{let s=S("blockShape",e,t,n),r=S("paddings",e,t,n);return[Sf(S("x",e,t,n),s,r)]}case"BatchToSpaceND":{let s=S("blockShape",e,t,n),r=S("crops",e,t,n);return[mf(S("x",e,t,n),s,r)]}case"DepthToSpace":{let s=S("blockSize",e,t,n),r=S("dataFormat",e,t,n).toUpperCase();return[vv(S("x",e,t,n),s,r)]}case"BroadcastTo":return[_d(S("x",e,t,n),S("shape",e,t,n))];case"BroadcastArgs":return[hv(S("s0",e,t,n),S("s1",e,t,n))];default:throw TypeError(`Node type ${e.op} is not implemented`)}};function z7(e,t,n,s){let r=((a,o,i)=>{switch(a.category){case"arithmetic":return X(()=>JU(a,o,i));case"basic_math":return X(()=>QU(a,o,i));case"control":return aG(a,o,i);case"convolution":return X(()=>oG(a,o,i));case"creation":return X(()=>iG(a,o,i));case"dynamic":return lG(a,o,i);case"evaluation":return X(()=>uG(a,o,i));case"image":return X(()=>hG(a,o,i));case"graph":return X(()=>cG(a,o,i));case"logical":return X(()=>fG(a,o,i));case"matrices":return X(()=>mG(a,o,i));case"normalization":return X(()=>gG(a,o,i));case"reduction":return X(()=>AG(a,o,i));case"slice_join":return X(()=>yG(a,o,i));case"sparse":return X(()=>xG(a,o,i));case"spectral":return X(()=>bG(a,o,i));case"string":return X(()=>vG(a,o,i));case"transformation":return X(()=>wG(a,o,i));case"hash_table":return pG(a,o,i,s);case"custom":let l=p7(a.op);if(l&&l.customExecutor)return l.customExecutor(new YU(a,o,i));throw TypeError(`Custom op ${a.op} is not registered.`);default:throw TypeError(`Unknown op '${a.op}'. File an issue at https://github.com/tensorflow/tfjs/issues so we can add it, or register a custom execution with tf.registerOp()`)}})(e,t,n);return v.isPromise(r)?r.then(a=>[].concat(a)):[].concat(r)}var L7=class{constructor(e={},t={},n={},s={}){this.weightMap=e,this.tensorArrayMap=t,this.tensorListMap=n,this.functionMap=s,this.rootContext={id:0,frameName:"",iterationId:0},this.contexts=[this.rootContext],this.lastId=0,this.generateCurrentContextIds()}newFrame(e,t){return{id:e,frameName:t,iterationId:0}}set currentContext(e){this.contexts!==e&&(this.contexts=e,this.generateCurrentContextIds())}get currentContext(){return this.contexts}get currentContextId(){return this._currentContextIds[0]}get currentContextIds(){return this._currentContextIds}generateCurrentContextIds(){let e=[];for(let t=0;t<this.contexts.length-1;t++){let n=this.contexts.slice(0,this.contexts.length-t);e.push(this.contextIdforContexts(n))}e.push(""),this._currentContextIds=e}contextIdforContexts(e){return e?e.map(t=>t.id===0&&t.iterationId===0?"":`${t.frameName}-${t.iterationId}`).join("/"):""}enterFrame(e){this.contexts&&(this.lastId++,this.contexts=this.contexts.slice(),this.contexts.push(this.newFrame(this.lastId,e)),this._currentContextIds.unshift(this.contextIdforContexts(this.contexts)))}exitFrame(){if(this.contexts&&this.contexts.length>1)this.contexts=this.contexts.slice(),this.contexts.splice(-1),this.currentContextIds.shift();else throw new Error("Cannot exit frame, the context is empty")}nextIteration(){if(this.contexts&&this.contexts.length>0){this.contexts=this.contexts.slice(),this.lastId++;let e=Object.assign({},this.contexts[this.contexts.length-1]);e.iterationId+=1,e.id=this.lastId,this.contexts.splice(-1,1,e),this._currentContextIds.splice(0,1,this.contextIdforContexts(this.contexts))}else throw new Error("Cannot increase frame iteration, the context is empty")}getWeight(e){return this.weightMap[e]}addTensorArray(e){this.tensorArrayMap[e.id]=e}getTensorArray(e){return this.tensorArrayMap[e]}addTensorList(e){this.tensorListMap[e.id]=e}getTensorList(e){return this.tensorListMap[e]}dispose(e){for(let t in this.tensorArrayMap)this.tensorArrayMap[t].clearAndClose(e);for(let t in this.tensorListMap)this.tensorListMap[t].clearAndClose(e)}};function B7(e,t,n,s){let r=new Set,a=[],o=null,i=null,l=new Set,c=Object.keys(e).map(p=>xs(p)[0]),u=[];s!=null&&(u=s.map(p=>xs(p.name)[0]));let d=[...t];for(;d.length>0;){let p=d.pop();if((W7(p)||TG(p)||NG(p))&&o==null&&(o=p,i=o.children.map(h=>h.name).filter(h=>r.has(h))),r.add(p.name),n[p.name]==null&&c.indexOf(p.name)===-1&&u.indexOf(p.name)===-1){if(p.inputs.length===0){a.push(p.name);continue}p.inputs.forEach(h=>{l.has(h.name)||(l.add(h.name),d.push(h))})}}return{inputs:e,outputs:t,usedNodes:r,missingInputs:a,dynamicNode:o,syncInputs:i}}function kG(e,t,n){let{usedNodes:s,inputs:r}=n,a=[],o=Object.keys(r).map(u=>xs(u)[0]).map(u=>e.nodes[u]),i=e.initNodes;o.forEach(u=>{s.has(u.name)&&a.push(u)}),e.weights.forEach(u=>{s.has(u.name)&&a.push(u)}),i!=null&&i.forEach(u=>{s.has(u.name)&&a.push(u)});let l=new Set,c=[];for(;a.length>0;){let u=a.pop();l.add(u.name),t[u.name]||c.push(u),u.children.forEach(d=>{!l.has(d.name)&&s.has(d.name)&&d.inputs.every(p=>l.has(p.name))&&a.push(d)})}return c}var SG=["Switch","Merge","Enter","Exit","NextIteration","StatelessIf","StatelessWhile","if","While"],IG=["NonMaxSuppressionV2","NonMaxSuppressionV3","NonMaxSuppressionV5","Where"],CG=["HashTable","HashTableV2","LookupTableImport","LookupTableImportV2","LookupTableFind","LookupTableFindV2","LookupTableSize","LookupTableSizeV2"];function W7(e){return SG.indexOf(e.op)>=0}function TG(e){return IG.indexOf(e.op)>=0}function NG(e){return CG.indexOf(e.op)>=0}var zy=class{constructor(e,t){this.graph=e,this.parent=t,this.compiledMap=new Map,this._weightMap={},this.SEPERATOR=",",this._functions={},this._functionExecutorMap={},this.intermediateTensors={},this.keepTensorForDebug=!1,this._outputs=e.outputs,this._inputs=e.inputs,this._initNodes=e.initNodes,this._signature=e.signature,this._functions=e.functions,e.functions!=null&&Object.keys(e.functions).forEach(n=>{this._functionExecutorMap[n]=new zy(e.functions[n],this)})}get weightIds(){return this.parent?this.parent.weightIds:this._weightIds}get functionExecutorMap(){return this.parent?this.parent.functionExecutorMap:this._functionExecutorMap}get weightMap(){return this.parent?this.parent.weightMap:this._weightMap}set weightMap(e){let t=Object.keys(e).map(n=>e[n].map(s=>s.id));this._weightIds=[].concat(...t),this._weightMap=e}set resourceManager(e){this._resourceManager=e}get inputs(){return this._inputs.map(e=>({name:e.name,shape:e.attrParams.shape?e.attrParams.shape.value:void 0,dtype:e.attrParams.dtype?e.attrParams.dtype.value:void 0}))}get outputs(){return this._outputs.map(e=>({name:e.name,shape:e.attrParams.shape?e.attrParams.shape.value:void 0,dtype:e.attrParams.dtype?e.attrParams.dtype.value:void 0}))}get inputNodes(){return this._inputs.map(e=>e.signatureKey||e.name)}get outputNodes(){return this._outputs.map(e=>{let t=e.signatureKey||e.name;return e.defaultOutput?`${t}:${e.defaultOutput}`:t})}get functions(){return Object.keys(this._functions).reduce((e,t)=>(e[t]=this._functions[t].signature,e),{})}getCompilationKey(e,t){let n=e.map(r=>r.name).sort(),s=t.map(r=>r.name).sort();return n.join(this.SEPERATOR)+"--"+s.join(this.SEPERATOR)}compile(e,t){let n=B7(e,t,this.weightMap,this._initNodes),{missingInputs:s,dynamicNode:r,syncInputs:a}=n;if(r!=null)throw new Error(`This execution contains the node '${r.name}', which has the dynamic op '${r.op}'. Please use model.executeAsync() instead. Alternatively, to avoid the dynamic ops, specify the inputs [${a}]`);if(s.length>0){let o=t.map(l=>l.name),i=Object.keys(e);throw new Error(`Cannot compute the outputs [${o}] from the provided inputs [${i}]. Missing the following inputs: [${s}]`)}return kG(this.graph,this.weightMap,n)}execute(e,t){e=this.mapInputs(e);let n=Object.keys(e).sort();this.checkInputs(e),this.checkInputShapeAndType(e),t=this.mapOutputs(t),this.checkOutputs(t);let s=n.map(u=>this.graph.nodes[xs(u)[0]]),r=t.map(u=>xs(u)[0]),a=r.map(u=>this.graph.nodes[u]);this.resetIntermediateTensors(),a.length===0&&(a=this._outputs);let o=this.getCompilationKey(s,a),i=this.compiledMap.get(o);i==null&&(i=this.compile(e,a),this.compiledMap.set(o,i));let l={},c={};return X(()=>{let u=new L7(this.weightMap,l,c,this.functionExecutorMap),d={...this.weightMap};Object.keys(e).forEach(f=>{let[m,g]=xs(f),A=[];A[g]=e[f],d[m]=A});let p=this.getFrozenTensorIds(d),h={};for(let f=0;f<i.length;f++){let m=i[f];if(!d[m.name]){let g=z7(m,d,u,this._resourceManager);if(v.isPromise(g))throw new Error(`The execution of the op '${m.op}' returned a promise. Please use model.executeAsync() instead.`);d[m.name]=g,this.checkTensorForDisposal(m.name,m,d,u,p,r,h)}}return this.parent==null&&u.dispose(p),t.map(f=>Hn(f,d,u))})}getFrozenTensorIds(e){let t=[].concat.apply([],Object.keys(e).map(n=>e[n]).map(n=>n.map(s=>s.id)));return new Set(t)}checkTensorForDisposal(e,t,n,s,r,a,o){t.category==="control"||a.indexOf(e)!==-1||(n[e].forEach(i=>{i!=null&&(o[i.id]=(o[i.id]||0)+t.children.length)}),t.inputs.forEach(i=>{if(i.category!=="control"){let l=RU(i.name,n,s);l!=null&&l.forEach(c=>{if(c&&!c.kept&&!r.has(c.id)){let u=o[c.id];if(u===1){if(!this.keepTensorForDebug)c.dispose();else{let[d,p]=Vr(t.name,s);this.intermediateTensors[d]?this.intermediateTensors[d][p]=c:(this.intermediateTensors[d]=[],this.intermediateTensors[d][p]=c)}delete o[c.id]}else u!=null&&o[c.id]--}})}}))}async executeAsync(e,t){return this._executeAsync(e,t)}disposeIntermediateTensors(){!this.intermediateTensors||(Object.keys(this.intermediateTensors).forEach(e=>this.intermediateTensors[e].forEach(t=>t.dispose())),this.disposeTensorsMap())}disposeTensorsMap(){!this.tensorsMap||Object.keys(this.tensorsMap).forEach(e=>{this.tensorsMap[e].forEach(n=>{n&&!n.kept&&!n.isDisposed&&!this.keepIds.has(n.id)&&n.dispose()})})}getIntermediateTensors(){return this.tensorsMap}resetIntermediateTensors(){for(let e in this.intermediateTensors)this.intermediateTensors[e].forEach(t=>t.dispose()),delete this.intermediateTensors[e]}async _executeAsync(e,t,n=!1,s={},r={}){n||(e=this.mapInputs(e),this.checkInputs(e),this.checkInputShapeAndType(e),t=this.mapOutputs(t),this.checkOutputs(t));try{this.keepTensorForDebug=Y().getBool("KEEP_INTERMEDIATE_TENSORS")}catch(c){console.warn(c.message)}this.resetIntermediateTensors();let a=new L7(this.weightMap,s,r,this.functionExecutorMap);this.tensorsMap=await this.executeWithControlFlow(e,a,t,n);let o=t.map(c=>Hn(c,this.tensorsMap,a)),i=o.map(c=>c.id),l=Object.keys(e).map(c=>e[c].id);return this.keepIds=new Set([...i,...l,...this.weightIds]),this.keepTensorForDebug||this.disposeTensorsMap(),this.parent==null&&a.dispose(this.keepIds),o}async executeFunctionAsync(e,t,n){let s=e.reduce((r,a,o)=>(r[this.inputs[o].name]=a,r),{});return this._executeAsync(s,this.outputNodes,!0,t,n)}async executeWithControlFlow(e,t,n,s){let r=Object.keys(e),a=r.map(x=>this.graph.nodes[xs(x)[0]]),o=n.map(x=>xs(x)[0]),i=o.map(x=>this.graph.nodes[x]);i.length===0&&(i=this._outputs);let{usedNodes:l,missingInputs:c,dynamicNode:u,syncInputs:d}=B7(e,i,this.weightMap,this._initNodes),p=[...a,...this.graph.weights,...this._initNodes||[]].map(x=>({node:x,contexts:t.currentContext})),h={...this.weightMap};Object.keys(e).forEach(x=>{let[y,b]=xs(x),w=[];w[b]=e[x],h[y]=w});let f={},m=this.getFrozenTensorIds(h),g={};for(;p.length>0;){let x=this.processStack(a,p,t,h,g,m,o,f,l);await Promise.all(x)}u==null&&!s&&console.warn("This model execution did not contain any nodes with control flow or dynamic output shapes. You can use model.execute() instead.");let A=i.filter(x=>!W7(x)&&!Hn(x.name,h,t)).map(x=>x.name);if(A.length>0){let x="";throw u!=null&&(x=`Alternatively, to avoid the dynamic ops, use model.execute() and specify the inputs [${d}]`),new Error(`Cannot compute the outputs [${A}] from the provided inputs [${r}]. Consider providing the following inputs: [${c}]. ${x}`)}return h}processStack(e,t,n,s,r,a,o,i,l){let c=[];for(;t.length>0;){let u=t.pop();n.currentContext=u.contexts;let d="";if(u.node.op==="Enter"&&S("isConstant",u.node,s,n)&&([d]=Vr(u.node.name,n)),s[u.node.name]==null){let p=z7(u.node,s,n,this._resourceManager);d||([d]=Vr(u.node.name,n));let h=n.currentContext;v.isPromise(p)?c.push(p.then(f=>(s[d]=f,n.currentContext=h,this.checkTensorForDisposal(d,u.node,s,n,a,o,i),this.processChildNodes(u.node,t,n,s,r,l),f))):(s[d]=p,this.checkTensorForDisposal(d,u.node,s,n,a,o,i),this.processChildNodes(u.node,t,n,s,r,l))}else this.processChildNodes(u.node,t,n,s,r,l)}return c}processChildNodes(e,t,n,s,r,a){e.children.forEach(o=>{let[i]=Vr(o.name,n);r[i]||!a.has(o.name)||(o.op==="Merge"?o.inputNames.some(l=>!!Hn(l,s,n))&&(r[i]=!0,t.push({contexts:n.currentContext,node:o})):o.inputNames.every(l=>!!Hn(l,s,n))&&(r[i]=!0,t.push({contexts:n.currentContext,node:o})))})}dispose(){Object.keys(this.weightMap).forEach(e=>this.weightMap[e].forEach(t=>t.dispose()))}checkInputShapeAndType(e){Object.keys(e).forEach(t=>{let n=e[t],[s]=xs(t),r=this.graph.nodes[s];if(r.attrParams.shape&&r.attrParams.shape.value){let a=r.attrParams.shape.value,o=a.length===n.shape.length&&n.shape.every((i,l)=>a[l]===-1||a[l]===i);v.assert(o,()=>`The shape of dict['${r.name}'] provided in model.execute(dict) must be [${a}], but was [${n.shape}]`)}r.attrParams.dtype&&r.attrParams.dtype.value&&v.assert(n.dtype===r.attrParams.dtype.value,()=>`The dtype of dict['${r.name}'] provided in model.execute(dict) must be ${r.attrParams.dtype.value}, but was ${n.dtype}`)})}mapInputs(e){let t={};for(let n in e)if(this._signature!=null&&this._signature.inputs!=null&&this._signature.inputs[n]!=null){let s=this._signature.inputs[n];t[s.name]=e[n]}else t[n]=e[n];return t}checkInputs(e){let t=Object.keys(e).filter(n=>{let[s]=xs(n);return this.graph.nodes[s]==null});if(t.length>0)throw new Error(`The dict provided in model.execute(dict) has keys: [${t}] that are not part of graph`)}mapOutputs(e){return e.map(t=>this._signature!=null&&this._signature.outputs!=null&&this._signature.outputs[t]!=null?this._signature.outputs[t].name:t,{})}checkOutputs(e){e.forEach(t=>{let[n]=xs(t);if(!this.graph.nodes[n])throw new Error(`The output '${t}' is not found in the graph`)})}},EG=class{constructor(e={},t={}){this.hashTableNameToHandle=e,this.hashTableMap=t}addHashTable(e,t){this.hashTableNameToHandle[e]=t.handle,this.hashTableMap[t.id]=t}getHashTableHandleByName(e){return this.hashTableNameToHandle[e]}getHashTableById(e){return this.hashTableMap[e]}dispose(){for(let e in this.hashTableMap)this.hashTableMap[e].clearAndClose(),delete this.hashTableMap[e];for(let e in this.hashTableNameToHandle)this.hashTableNameToHandle[e].dispose(),delete this.hashTableNameToHandle[e]}},RG="?tfjs-format=file",$G="model.json",V7=class{constructor(e,t={}){this.modelUrl=e,this.loadOptions=t,this.version="n/a",t==null&&(this.loadOptions={}),this.resourceManager=new EG}get modelVersion(){return this.version}get inputNodes(){return this.executor.inputNodes}get outputNodes(){return this.executor.outputNodes}get inputs(){return this.executor.inputs}get outputs(){return this.executor.outputs}get weights(){return this.executor.weightMap}get metadata(){return this.artifacts.userDefinedMetadata}get modelSignature(){return this.signature}findIOHandler(){let e=this.modelUrl;if(e.load!=null)this.handler=e;else if(this.loadOptions.requestInit!=null)this.handler=rs.browserHTTPRequest(e,this.loadOptions);else{let t=rs.getLoadHandlers(e,this.loadOptions);if(t.length===0)t.push(rs.browserHTTPRequest(e,this.loadOptions));else if(t.length>1)throw new Error(`Found more than one (${t.length}) load handlers for URL '${[e]}'`);this.handler=t[0]}}async load(){if(this.findIOHandler(),this.handler.load==null)throw new Error("Cannot proceed with model loading because the IOHandler provided does not have the `load` method implemented.");let e=await this.handler.load();return this.loadSync(e)}loadSync(e){this.artifacts=e;let t=this.artifacts.modelTopology,n;this.artifacts.userDefinedMetadata!=null&&this.artifacts.userDefinedMetadata.signature!=null?n=this.artifacts.userDefinedMetadata.signature:n=this.artifacts.signature,this.signature=n,this.version=`${t.versions.producer}.${t.versions.minConsumer}`;let s=rs.decodeWeights(this.artifacts.weightData,this.artifacts.weightSpecs);if(this.executor=new zy(_7.Instance.transformGraph(t,this.signature)),this.executor.weightMap=this.convertTensorMapToTensorsMap(s),this.executor.resourceManager=this.resourceManager,e.modelInitializer!=null&&e.modelInitializer.node!=null){let r=_7.Instance.transformGraph(e.modelInitializer);this.initializer=new zy(r),this.initializer.weightMap=this.executor.weightMap,this.initializer.resourceManager=this.resourceManager,this.initializer.executeAsync({},[])}return!0}async save(e,t){if(typeof e=="string"){let n=rs.getSaveHandlers(e);if(n.length===0)throw new Error(`Cannot find any save handlers for URL '${e}'`);if(n.length>1)throw new Error(`Found more than one (${n.length}) save handlers for URL '${e}'`);e=n[0]}if(e.save==null)throw new Error("GraphModel.save() cannot proceed because the IOHandler provided does not have the `save` attribute defined.");return e.save(this.artifacts)}predict(e,t){return this.execute(e,this.outputNodes)}normalizeInputs(e){if(!(e instanceof Qe)&&!Array.isArray(e))return e;if(e=Array.isArray(e)?e:[e],e.length!==this.inputNodes.length)throw new Error(`Input tensor count mismatch,the graph model has ${this.inputNodes.length} placeholders, while there are ${e.length} input tensors.`);return this.inputNodes.reduce((t,n,s)=>(t[n]=e[s],t),{})}normalizeOutputs(e){return e=e||this.outputNodes,Array.isArray(e)?e:[e]}execute(e,t){e=this.normalizeInputs(e),t=this.normalizeOutputs(t);let n=this.executor.execute(e,t);return n.length>1?n:n[0]}async executeAsync(e,t){e=this.normalizeInputs(e),t=this.normalizeOutputs(t);let n=await this.executor.executeAsync(e,t);return n.length>1?n:n[0]}getIntermediateTensors(){return this.executor.getIntermediateTensors()}disposeIntermediateTensors(){this.executor.disposeIntermediateTensors()}convertTensorMapToTensorsMap(e){return Object.keys(e).reduce((t,n)=>(t[n]=[e[n]],t),{})}dispose(){this.executor.dispose(),this.initializer&&this.initializer.dispose(),this.resourceManager.dispose()}};async function Be(e,t={}){if(e==null)throw new Error("modelUrl in loadGraphModel() cannot be null. 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Should have ${this.fullColumnNames.length} elements in a row, but got ${n}`);return n}},rS=class extends vn{constructor(e){super();this.microphoneConfig=e,this.isClosed=!1,this.fftSize=e.fftSize||1024;let t=Math.log2(this.fftSize);if(this.fftSize<0||t<4||t>14||!Number.isInteger(t))throw new Error(`Invalid fftSize: it must be a power of 2 between 2 to 4 and 2 to 14, but got ${this.fftSize}`);if(this.numFrames=e.numFramesPerSpectrogram||43,this.sampleRateHz=e.sampleRateHz,this.columnTruncateLength=e.columnTruncateLength||this.fftSize,this.audioTrackConstraints=e.audioTrackConstraints,this.smoothingTimeConstant=e.smoothingTimeConstant||0,this.includeSpectrogram=e.includeSpectrogram!==!1,this.includeWaveform=e.includeWaveform===!0,!this.includeSpectrogram&&!this.includeWaveform)throw new Error("Both includeSpectrogram and includeWaveform are false. At least one type of data should be returned.")}summary(){return"microphone"}static async create(e={}){if(Y().get("IS_NODE"))throw new Error("microphone API is only supported in browser environment.");let t=new rS(e);return await t.start(),t}async start(){try{this.stream=await navigator.mediaDevices.getUserMedia({audio:this.audioTrackConstraints==null?!0:this.audioTrackConstraints,video:!1})}catch(n){throw new Error(`Error thrown while initializing video stream: ${n.message}`)}if(!this.stream)throw new Error("Could not obtain audio from microphone.");let e=window.AudioContext||window.webkitAudioContext;if(this.audioContext=new e,!this.sampleRateHz)this.sampleRateHz=this.audioContext.sampleRate;else if(this.audioContext.sampleRate!==this.sampleRateHz)throw new Error(`Mismatch in sampling rate: Expected: ${this.sampleRateHz}; Actual: ${this.audioContext.sampleRate}`);let t=this.audioContext.createMediaStreamSource(this.stream);this.analyser=this.audioContext.createAnalyser(),this.analyser.fftSize=this.fftSize*2,this.analyser.smoothingTimeConstant=this.smoothingTimeConstant,t.connect(this.analyser),this.freqData=new Float32Array(this.fftSize),this.timeData=new Float32Array(this.fftSize)}async next(){if(this.isClosed)return{value:null,done:!0};let e,t,n=await this.getAudioData();if(this.includeSpectrogram){let s=this.flattenQueue(n.freqDataQueue);e=this.getTensorFromAudioDataArray(s,[this.numFrames,this.columnTruncateLength,1])}if(this.includeWaveform){let s=this.flattenQueue(n.timeDataQueue);t=this.getTensorFromAudioDataArray(s,[this.numFrames*this.fftSize,1])}return{value:{spectrogram:e,waveform:t},done:!1}}async capture(){return(await this.next()).value}async getAudioData(){let e=[],t=[],n=0;return new Promise(s=>{let r=setInterval(()=>{this.includeSpectrogram&&(this.analyser.getFloatFrequencyData(this.freqData),this.freqData[0]===-1/0&&s({freqDataQueue:e,timeDataQueue:t}),e.push(this.freqData.slice(0,this.columnTruncateLength))),this.includeWaveform&&(this.analyser.getFloatTimeDomainData(this.timeData),t.push(this.timeData.slice())),++n===this.numFrames&&(clearInterval(r),s({freqDataQueue:e,timeDataQueue:t}))},this.fftSize/this.sampleRateHz*1e3)})}stop(){this.isClosed||(this.isClosed=!0,this.analyser.disconnect(),this.audioContext.close(),this.stream!=null&&this.stream.getTracks().length>0&&this.stream.getTracks()[0].stop())}toArray(){throw new Error("Can not convert infinite audio stream to array.")}getSampleRate(){return this.sampleRateHz}flattenQueue(e){let t=e[0].length,n=new Float32Array(e.length*t);return e.forEach((s,r)=>n.set(s,r*t)),n}getTensorFromAudioDataArray(e,t){let n=new Float32Array(v.sizeFromShape(t));return n.set(e,n.length-e.length),ct(n,t)}},aS=class extends vn{constructor(e,t){super();if(this.webcamVideoElement=e,this.webcamConfig=t,this.isClosed=!0,this.resize=!1,this.needToResize())if(this.resize=!0,this.cropSize=[this.webcamConfig.resizeHeight,this.webcamConfig.resizeWidth],this.cropBoxInd=Ut([0],"int32"),this.webcamConfig.centerCrop){let n=this.webcamConfig.resizeWidth*1/this.webcamVideoElement.width,s=this.webcamConfig.resizeHeight*1/this.webcamVideoElement.height,r=(1-n)/2,a=(1-s)/2,o=r+n,i=s+a;this.cropBox=fr([a,r,i,o],[1,4])}else this.cropBox=fr([0,0,1,1],[1,4])}summary(){return"webcam"}static async create(e,t={}){if(Y().get("IS_NODE"))throw new Error("tf.data.webcam is only supported in browser environment.");if(!e){if(e=document.createElement("video"),!t.resizeWidth||!t.resizeHeight)throw new Error("Please provide webcam video element, or resizeWidth and resizeHeight to create a hidden video element.");e.width=t.resizeWidth,e.height=t.resizeHeight}let n=new aS(e,t);return await n.start(),n}async start(){this.webcamConfig.facingMode&&v.assert(this.webcamConfig.facingMode==="user"||this.webcamConfig.facingMode==="environment",()=>`Invalid webcam facing mode: ${this.webcamConfig.facingMode}. Please provide 'user' or 'environment'`);try{this.stream=await navigator.mediaDevices.getUserMedia({video:{deviceId:this.webcamConfig.deviceId,facingMode:this.webcamConfig.facingMode?this.webcamConfig.facingMode:"user",width:this.webcamVideoElement.width,height:this.webcamVideoElement.height}})}catch(e){throw e.message=`Error thrown while initializing video stream: ${e.message}`,e}if(!this.stream)throw new Error("Could not obtain video from webcam.");try{this.webcamVideoElement.srcObject=this.stream}catch(e){console.log(e),this.webcamVideoElement.src=window.URL.createObjectURL(this.stream)}return this.webcamVideoElement.play(),this.isClosed=!1,new Promise(e=>{this.webcamVideoElement.onloadedmetadata=()=>{e()}})}async next(){if(this.isClosed)return{value:null,done:!0};let e;try{e=Ks.fromPixels(this.webcamVideoElement)}catch(t){throw new Error(`Error thrown converting video to pixels: ${JSON.stringify(t)}`)}if(this.resize)try{return{value:this.cropAndResizeFrame(e),done:!1}}catch(t){throw new Error(`Error thrown cropping the video: ${t.message}`)}finally{e.dispose()}else return{value:e,done:!1}}needToResize(){return!!(this.webcamConfig.resizeWidth&&this.webcamConfig.resizeHeight&&(this.webcamVideoElement.width!==this.webcamConfig.resizeWidth||this.webcamVideoElement.height!==this.webcamConfig.resizeHeight))}cropAndResizeFrame(e){return X(()=>{let t=Zt(me(e,"float32"),0),n;n=Ce.cropAndResize(t,this.cropBox,this.cropBoxInd,this.cropSize,"bilinear");let s=n.shape;return H(n,s.slice(1))})}async capture(){return(await this.next()).value}stop(){this.stream.getTracks().forEach(t=>t.stop());try{this.webcamVideoElement.srcObject=null}catch(t){console.log(t),this.webcamVideoElement.src=null}this.isClosed=!0}toArray(){throw new Error("Can not convert infinite video stream to array.")}},oS=class{},iS=class extends vn{split(e){return new aH(this,e)}},aH=class extends iS{constructor(e,t){super();this.upstream=e,this.impl=new oH(e,t)}summary(){return this.impl.summary()}async next(){return this.impl.next()}},oH=class extends By{constructor(e,t){super();this.upstream=e,this.separator=t,this.carryover=""}summary(){return`${this.upstream.summary()} -> Split('${this.separator}')`}async pump(){let e=await this.upstream.next();if(e.done)return this.carryover===""?!1:(this.outputQueue.push(this.carryover),this.carryover="",!0);let t=e.value.split(this.separator);t[0]=this.carryover+t[0];for(let n of t.slice(0,-1))this.outputQueue.push(n);return this.carryover=t[t.length-1],!0}},iH=class extends vn{decodeUTF8(){return new lH(this)}},lH=class extends iS{constructor(e){super();this.upstream=e,this.impl=new uH(e)}summary(){return this.impl.summary()}async next(){return this.impl.next()}},uH=class extends By{constructor(e){super();if(this.upstream=e,Y().get("IS_BROWSER"))this.decoder=new TextDecoder("utf-8");else{let{StringDecoder:t}=M5();this.decoder=new 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============================
Hi there \u{1F44B}. Looks like you are running TensorFlow.js in Node.js. To speed things up dramatically, install our node backend, which binds to TensorFlow C++, by running npm i @tensorflow/tfjs-node, or npm i @tensorflow/tfjs-node-gpu if you have CUDA. Then call require('@tensorflow/tfjs-node'); (-gpu suffix for CUDA) at the start of your program. Visit https://github.com/tensorflow/tfjs-node for more details.
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u=E.computePool3DInfo(a.shape,o,i,1,l,c),d=u.strideDepth,p=u.strideHeight,h=u.strideWidth,f=u.filterDepth,m=u.filterHeight,g=u.filterWidth,A=u.dilationDepth,x=u.dilationHeight,y=u.dilationWidth,b=u.effectiveFilterDepth,w=u.effectiveFilterHeight,k=u.effectiveFilterWidth,I=b-1-u.padInfo.front,N=k-1-u.padInfo.left,R=w-1-u.padInfo.top,O=ze(a.shape,"float32"),$=1/(f*m*g),P=n.bufferSync(r);for(let T=0;T<u.batchSize;++T)for(let F=0;F<u.inChannels;++F)for(let U=0;U<u.inDepth;++U)for(let q=0;q<u.inHeight;++q)for(let z=0;z<u.inWidth;++z){let K=U-I,J=q-R,Q=z-N,te=0;for(let re=0;re<b;re+=A){let G=(K+re)/d;if(!(G<0||G>=u.outDepth||Math.floor(G)!==G))for(let se=0;se<w;se+=x){let oe=(J+se)/p;if(!(oe<0||oe>=u.outHeight||Math.floor(oe)!==oe))for(let pe=0;pe<k;pe+=y){let ye=(Q+pe)/h;if(ye<0||ye>=u.outWidth||Math.floor(ye)!==ye)continue;te+=P.get(T,G,oe,ye,F)}}}O.set(te*$,T,U,q,z,F)}return n.makeTensorInfo(O.shape,O.dtype,O.values)}var oq={kernelName:kh,backendName:"cpu",kernelFunc:aq};function 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n.makeTensorInfo(r.shape,r.dtype,m)}var cq={kernelName:ja,backendName:"cpu",kernelFunc:uq};function dq(e){let{inputs:t,backend:n,attrs:s}=e,{x:r}=t,{blockShape:a,crops:o}=s;Re([r],"batchToSpaceND");let i=a.reduce((A,x)=>A*x),l=E.getReshaped(r.shape,a,i),c=E.getPermuted(l.length,a.length),u=E.getReshapedPermuted(r.shape,a,i),d=E.getSliceBeginCoords(o,a.length),p=E.getSliceSize(u,o,a.length),h=Dt({inputs:{x:r},backend:n,attrs:{shape:l}}),f=Ms({inputs:{x:h},backend:n,attrs:{perm:c}}),m=Dt({inputs:{x:f},backend:n,attrs:{shape:u}}),g=Tl({inputs:{x:m},backend:n,attrs:{begin:d,size:p}});return n.disposeIntermediateTensorInfo(h),n.disposeIntermediateTensorInfo(f),n.disposeIntermediateTensorInfo(m),g}var pq={kernelName:mi,backendName:"cpu",kernelFunc:dq};function hq(e){let{inputs:t,backend:n,attrs:s}=e,{x:r,weights:a}=t,{size:o}=s,i=n.data.get(r.dataId).values,l=n.data.get(a.dataId).values,c=Gy(i,l,a.dtype,a.shape,o);return n.makeTensorInfo([o],a.dtype,c)}var fq={kernelName:Sh,backendName:"cpu",kernelFunc:hq};function mq(e){let{inputs:t,backend:n}=e,{s0:s,s1:r}=t,a=n.data.get(s.dataId).values,o=n.data.get(r.dataId).values,i=E.assertAndGetBroadcastShape(Array.from(a),Array.from(o));return n.makeTensorInfo([i.length],"int32",Int32Array.from(i))}var gq={kernelName:Ih,backendName:"cpu",kernelFunc:mq},Aq=mt(Zr,(e,t)=>{let n=t;return e>n.clipValueMax?n.clipValueMax:e<n.clipValueMin?n.clipValueMin:e}),yq={kernelName:Zr,backendName:"cpu",kernelFunc:Aq},xq=e=>{let{x:t}=e.inputs,n=e.backend,s=new Float32Array(v.sizeFromShape(t.shape)),r=n.data.get(t.dataId),a=r.complexTensorInfos.real,o=r.complexTensorInfos.imag,i=n.data.get(a.dataId).values,l=n.data.get(o.dataId).values;for(let c=0;c<i.length;c++){let u=i[c],d=l[c];s[c]=Math.hypot(u,d)}return n.makeOutput(s,t.shape,"float32")},bq={kernelName:od,backendName:"cpu",kernelFunc:xq};function ac(e){let{inputs:t,backend:n}=e,{input:s}=t,r=n.data.get(s.dataId).complexTensorInfos.imag,a=n.data.get(r.dataId).values;return n.makeTensorInfo(r.shape,r.dtype,a)}var vq={kernelName:cd,backendName:"cpu",kernelFunc:ac};function oc(e){let{inputs:t,backend:n,attrs:s}=e,{axis:r}=s,a=v.parseAxisParam(r,t[0].shape)[0],o=E.computeOutShape(t.map(m=>m.shape),a);if(v.sizeFromShape(o)===0)return n.makeTensorInfo(o,t[0].dtype,[]);let i=t.filter(m=>v.sizeFromShape(m.shape)>0);if(i.length===1)return Ur({inputs:{x:i[0]},backend:n});let l=i.map(m=>m.shape);if(E.assertParamsConsistent(l,a),i[0].dtype==="complex64"){let m=i.map(b=>Cl({inputs:{input:b},backend:n})),g=i.map(b=>ac({inputs:{input:b},backend:n})),A=oc({inputs:m,backend:n,attrs:{axis:a}}),x=oc({inputs:g,backend:n,attrs:{axis:a}}),y=vs({inputs:{real:A,imag:x},backend:n});return 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Sq(e){let{inputs:t,backend:n,attrs:s}=e,{x:r,dy:a}=t,{strides:o,pad:i,dataFormat:l,dimRoundingMode:c,filterShape:u}=s;Re([r,a],"conv2dBackpropFilter");let d=E.convertConv2DDataFormat(l),p=E.computeConv2DInfo(r.shape,u,o,1,i,c,!1,d),{strideHeight:h,strideWidth:f,filterHeight:m,filterWidth:g}=p,A=p.dataFormat==="channelsLast",x=new nn(p.filterShape,"float32"),y=p.padInfo.left,b=p.padInfo.top,w=n.data.get(r.dataId).values,k=n.data.get(a.dataId).values,I=new nn(r.shape,r.dtype,w),N=new nn(a.shape,a.dtype,k);for(let R=0;R<m;++R){let O=Math.max(0,Math.ceil((b-R)/h)),$=Math.min(p.outHeight,(p.inHeight+b-R)/h);for(let P=0;P<g;++P){let T=Math.max(0,Math.ceil((y-P)/f)),F=Math.min(p.outWidth,(p.inWidth+y-P)/f);for(let U=0;U<p.inChannels;++U)for(let q=0;q<p.outChannels;++q){let z=0;for(let K=0;K<p.batchSize;++K)for(let J=O;J<$;++J){let Q=R+J*h-b;for(let te=T;te<F;++te){let re=P+te*f-y;A?z+=I.get(K,Q,re,U)*N.get(K,J,te,q):z+=I.get(K,U,Q,re)*N.get(K,q,J,te)}}x.set(z,R,P,U,q)}}}return 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c=v.computeStrides(r.shape),u=v.computeStrides(a.shape),d=E.computeConv3DInfo(r.shape,l,o,1,i),p=d.strideDepth,h=d.strideHeight,f=d.strideWidth,m=d.filterDepth,g=d.filterHeight,A=d.filterWidth,x=new nn(d.filterShape,"float32"),y=x.values,[b,w,k,I]=x.strides,N=n.data.get(a.dataId).values,[R,O,$,P]=u,T=n.data.get(r.dataId).values,[F,U,q,z]=c,K=d.padInfo.front,J=d.padInfo.left,Q=d.padInfo.top;for(let te=0;te<m;++te){let re=Math.max(0,Math.ceil((K-te)/p)),G=Math.min(d.outDepth,(d.inDepth+K-te)/p),se=te*b;for(let oe=0;oe<g;++oe){let pe=Math.max(0,Math.ceil((Q-oe)/h)),ye=Math.min(d.outHeight,(d.inHeight+Q-oe)/h),we=oe*w+se;for(let Ne=0;Ne<A;++Ne){let Me=Math.max(0,Math.ceil((J-Ne)/f)),Ue=Math.min(d.outWidth,(d.inWidth+J-Ne)/f),qe=Ne*k+we;for(let Ke=0;Ke<d.inChannels;++Ke){let pt=Ke*I+qe;for(let ht=0;ht<d.outChannels;++ht){let at=0;for(let St=0;St<d.batchSize;++St){let gt=St*F,Et=St*R;for(let Pt=re;Pt<G;++Pt){let Sn=(te+Pt*p-K)*U+gt,lr=Pt*O+Et;for(let Mn=pe;Mn<ye;++Mn){let 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Ne=b[ye];ye=pe+G*w[2]+J*w[1]+T*w[0];let Me=b[ye];ye=pe+se*w[2]+J*w[1]+T*w[0];let Ue=b[ye],qe=we+(Ne-we)*oe,Ke=Me+(Ue-Me)*oe;ye=pe+te*k[2]+q*k[1]+I*k[0],A.values[ye]=qe+(Ke-qe)*Q}}}else for(let K=0;K<g;++K){let J=g>1?O*(p-1)+K*U:.5*(O+P)*(p-1);if(J<0||J>p-1){for(let re=0;re<h;re++){let G=re+K*k[2]+q*k[1]+I*k[0];A.values[G]=c}continue}let Q=Math.round(J),te=Math.round(z);for(let re=0;re<h;re++){let G=re+Q*w[2]+te*w[1]+T*w[0],se=re+K*k[2]+q*k[1]+I*k[0];A.values[se]=b[G]}}}}return n.makeTensorInfo(A.shape,A.dtype,A.values)}var Lq={kernelName:yi,backendName:"cpu",kernelFunc:zq};function Bq(e){let{inputs:t,backend:n,attrs:s}=e,{x:r}=t,{axis:a,exclusive:o,reverse:i}=s;Re(r,"cumsum");let l=E.getAxesPermutation([a],r.shape.length),c=r;l!=null&&(c=Ms({inputs:{x:r},backend:n,attrs:{perm:l}}));let u=E.getInnerMostAxes(1,r.shape.length)[0];if(u!==c.shape.length-1)throw new Error(`backend.cumsum in CPU expects an inner-most axis=${c.shape.length-1} but got axis=${u}`);let d=Wn(c.dtype,"int32"),p=v.makeZerosTypedArray(v.sizeFromShape(c.shape),d),h=n.data.get(c.dataId).values,f=c.shape[c.shape.length-1],m=i?(A,x)=>A+f-x-1:(A,x)=>A+x;for(let A=0;A<h.length;A+=f)for(let x=0;x<f;x++){let y=m(A,x);if(x===0)p[y]=o?0:h[y];else{let b=m(A,x-1);p[y]=o?h[b]+p[b]:h[y]+p[b]}}let g=n.makeTensorInfo(c.shape,d,p);if(l!=null){let A=E.getUndoAxesPermutation(l),x=Ms({inputs:{x:g},backend:n,attrs:{perm:A}});return n.disposeIntermediateTensorInfo(g),n.disposeIntermediateTensorInfo(c),x}return g}var Wq={kernelName:Ai,backendName:"cpu",kernelFunc:Bq};function Vq(e){let{inputs:t,backend:n,attrs:s}=e,{x:r,weights:a}=t,{size:o,binaryOutput:i}=s;if(r.shape.length===1){let l=n.data.get(r.dataId).values,c=n.data.get(a.dataId).values,u=Gy(l,c,a.dtype,a.shape,o);return n.makeTensorInfo([o],a.dtype,u)}else if(r.shape.length===2){let l=n.bufferSync(r),c=n.bufferSync(a),u=mS(l,c,o,i);return n.makeTensorInfo(u.shape,a.dtype,u.values)}throw new Error(`Error in denseBincount: input must be 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s=1,r=1;e.texImage2D(e.TEXTURE_2D,0,t.internalFormatFloat,s,r,0,t.textureFormatFloat,t.textureTypeFloat,null);let a=e.createFramebuffer();e.bindFramebuffer(e.FRAMEBUFFER,a),e.framebufferTexture2D(e.FRAMEBUFFER,e.COLOR_ATTACHMENT0,e.TEXTURE_2D,n,0);let o=e.checkFramebufferStatus(e.FRAMEBUFFER)===e.FRAMEBUFFER_COMPLETE;return e.bindTexture(e.TEXTURE_2D,null),e.bindFramebuffer(e.FRAMEBUFFER,null),e.deleteTexture(n),e.deleteFramebuffer(a),o}function OY(e,t){let n=rx(e,t),s=e.createTexture();e.bindTexture(e.TEXTURE_2D,s);let r=1,a=1;e.texImage2D(e.TEXTURE_2D,0,n.internalFormatHalfFloat,r,a,0,n.textureFormatFloat,n.textureTypeHalfFloat,null);let o=e.createFramebuffer();e.bindFramebuffer(e.FRAMEBUFFER,o),e.framebufferTexture2D(e.FRAMEBUFFER,e.COLOR_ATTACHMENT0,e.TEXTURE_2D,s,0);let i=e.checkFramebufferStatus(e.FRAMEBUFFER)===e.FRAMEBUFFER_COMPLETE;return e.bindTexture(e.TEXTURE_2D,null),e.bindFramebuffer(e.FRAMEBUFFER,null),e.deleteTexture(s),e.deleteFramebuffer(o),i}function BI(e){return e!==2?!1:Gr(e).fenceSync!=null}function lc(e,t){Array.isArray(e)||(e=[e]),e.forEach(n=>{n!=null&&v.assert(n.dtype!=="complex64",()=>`${t} does not support complex64 tensors in the WebGL backend.`)})}var _e=Y();_e.registerFlag("HAS_WEBGL",()=>_e.getNumber("WEBGL_VERSION")>0);_e.registerFlag("WEBGL_VERSION",()=>ix(2)?2:ix(1)?1:0);_e.registerFlag("WEBGL_CHECK_NUMERICAL_PROBLEMS",()=>!1);_e.registerFlag("WEBGL_BUFFER_SUPPORTED",()=>_e.get("WEBGL_VERSION")===2);_e.registerFlag("WEBGL_CPU_FORWARD",()=>!0);_e.registerFlag("WEBGL_FORCE_F16_TEXTURES",()=>!1);_e.registerFlag("WEBGL_PACK",()=>_e.getBool("HAS_WEBGL"));_e.registerFlag("WEBGL_PACK_NORMALIZATION",()=>_e.getBool("WEBGL_PACK"));_e.registerFlag("WEBGL_PACK_CLIP",()=>_e.getBool("WEBGL_PACK"));_e.registerFlag("WEBGL_PACK_DEPTHWISECONV",()=>_e.getBool("WEBGL_PACK"));_e.registerFlag("WEBGL_PACK_BINARY_OPERATIONS",()=>_e.getBool("WEBGL_PACK"));_e.registerFlag("WEBGL_PACK_UNARY_OPERATIONS",()=>_e.getBool("WEBGL_PACK"));_e.registerFlag("WEBGL_PACK_ARRAY_OPERATIONS",()=>_e.getBool("WEBGL_PACK"));_e.registerFlag("WEBGL_PACK_IMAGE_OPERATIONS",()=>_e.getBool("WEBGL_PACK"));_e.registerFlag("WEBGL_PACK_REDUCE",()=>_e.getBool("WEBGL_PACK"));_e.registerFlag("WEBGL_LAZILY_UNPACK",()=>_e.getBool("WEBGL_PACK"));_e.registerFlag("WEBGL_CONV_IM2COL",()=>_e.getBool("WEBGL_PACK"));_e.registerFlag("WEBGL_MAX_TEXTURE_SIZE",()=>FI(_e.getNumber("WEBGL_VERSION")));_e.registerFlag("WEBGL_MAX_TEXTURES_IN_SHADER",()=>OI(_e.getNumber("WEBGL_VERSION")));_e.registerFlag("WEBGL_DISJOINT_QUERY_TIMER_EXTENSION_VERSION",()=>{let e=_e.getNumber("WEBGL_VERSION");return e===0?0:MI(e)});_e.registerFlag("WEBGL_DISJOINT_QUERY_TIMER_EXTENSION_RELIABLE",()=>_e.getNumber("WEBGL_DISJOINT_QUERY_TIMER_EXTENSION_VERSION")>0&&!Fu.isMobile());_e.registerFlag("WEBGL_RENDER_FLOAT32_CAPABLE",()=>zI(_e.getNumber("WEBGL_VERSION")));_e.registerFlag("WEBGL_RENDER_FLOAT32_ENABLED",()=>_e.getBool("WEBGL_FORCE_F16_TEXTURES")?!1:_e.getBool("WEBGL_RENDER_FLOAT32_CAPABLE"));_e.registerFlag("WEBGL_DOWNLOAD_FLOAT_ENABLED",()=>LI(_e.getNumber("WEBGL_VERSION")));_e.registerFlag("WEBGL_FENCE_API_ENABLED",()=>BI(_e.getNumber("WEBGL_VERSION")));_e.registerFlag("WEBGL_SIZE_UPLOAD_UNIFORM",()=>_e.getBool("WEBGL_RENDER_FLOAT32_ENABLED")?4:0);_e.registerFlag("WEBGL_DELETE_TEXTURE_THRESHOLD",()=>-1,e=>{if(e<0&&e!==-1)throw new Error(`WEBGL_DELETE_TEXTURE_THRESHOLD must be -1 (indicating never delete) or at least 0, but got ${e}.`)});_e.registerFlag("WEBGL_FLUSH_THRESHOLD",()=>Fu.isMobile()?1:-1,e=>{if(e<0&&e!==-1)throw new Error(`WEBGL_FLUSH_THRESHOLD must be -1 (indicating never manual flush) or at least 0, but got ${e}.`)});_e.registerFlag("CPU_HANDOFF_SIZE_THRESHOLD",()=>128);_e.registerFlag("WEBGL_USE_SHAPES_UNIFORMS",()=>!1);_e.registerFlag("TOPK_LAST_DIM_CPU_HANDOFF_SIZE_THRESHOLD",()=>1e5);_e.registerFlag("TOPK_K_CPU_HANDOFF_THRESHOLD",()=>128);function jn(){let e,t,n,s,r,a,o,i,l,c;return Y().getNumber("WEBGL_VERSION")===2?(e="#version 300 es",t="in",n="out",s="in",r="texture",a="outputColor",o="out vec4 outputColor;",i=`
bool isnan_custom(float val) {
return (val > 0.0 || val < 0.0) ? false : val != 0.0;
}
bvec4 isnan_custom(vec4 val) {
return bvec4(isnan_custom(val.x),
isnan_custom(val.y), isnan_custom(val.z), isnan_custom(val.w));
}
#define isnan(value) isnan_custom(value)
`,l="",c=`
#define round(value) newRound(value)
int newRound(float value) {
return int(floor(value + 0.5));
}
ivec4 newRound(vec4 value) {
return ivec4(floor(value + vec4(0.5)));
}
`):(e="",t="attribute",n="varying",s="varying",r="texture2D",a="gl_FragColor",o="",i=`
#define isnan(value) isnan_custom(value)
bool isnan_custom(float val) {
return (val > 0. || val < 1. || val == 0.) ? false : true;
}
bvec4 isnan_custom(vec4 val) {
return bvec4(isnan(val.x), isnan(val.y), isnan(val.z), isnan(val.w));
}
`,l=`
uniform float INFINITY;
bool isinf(float val) {
return abs(val) == INFINITY;
}
bvec4 isinf(vec4 val) {
return equal(abs(val), vec4(INFINITY));
}
`,c=`
int round(float value) {
return int(floor(value + 0.5));
}
ivec4 round(vec4 value) {
return ivec4(floor(value + vec4(0.5)));
}
`),{version:e,attribute:t,varyingVs:n,varyingFs:s,texture2D:r,output:a,defineOutput:o,defineSpecialNaN:i,defineSpecialInf:l,defineRound:c}}function $l(e,t,n="index"){let s=v.computeStrides(t);return s.map((r,a)=>{let o=`int ${e[a]} = ${n} / ${r}`,i=a===s.length-1?`int ${e[a+1]} = ${n} - ${e[a]} * ${r}`:`index -= ${e[a]} * ${r}`;return`${o}; ${i};`}).join("")}function Wm(e,t,n="index"){let s=v.computeStrides(t);return s.map((r,a)=>{let o=`int ${e[a]} = ${n} / outShapeStrides[${a}]`,i=a===s.length-1?`int ${e[a+1]} = ${n} - ${e[a]} * outShapeStrides[${a}]`:`index -= ${e[a]} * outShapeStrides[${a}]`;return`${o}; ${i};`}).join("")}function MY(e,t){let n=e.length,s=e.map(a=>`${t}[${a}]`),r=new Array(n-1);r[n-2]=s[n-1];for(let a=n-3;a>=0;--a)r[a]=`(${r[a+1]} * ${s[a+1]})`;return r}function zY(e,t,n="index"){let s=e.map((a,o)=>o),r=MY(s,t);return r.map((a,o)=>{let i=`int ${e[o]} = ${n} / ${r[o]}`,l=o===r.length-1?`int ${e[o+1]} = ${n} - ${e[o]} * ${r[o]}`:`index -= ${e[o]} * ${r[o]}`;return`${i}; ${l};`}).join("")}function ux(e){let t=v.computeStrides(e).map(n=>n.toString());return`
int getFlatIndex(ivec3 coords) {
return coords.x * ${t[0]} + coords.y * ${t[1]} + coords.z;
}
`}function cx(){return`
int getFlatIndex(ivec3 coords) {
return coords.x * outShapeStrides[0] + coords.y * outShapeStrides[1] + coords.z;
}
`}var WI=`
const float FLOAT_MAX = 1.70141184e38;
const float FLOAT_MIN = 1.17549435e-38;
lowp vec4 encode_float(highp float v) {
if (isnan(v)) {
return vec4(255, 255, 255, 255);
}
highp float av = abs(v);
if(av < FLOAT_MIN) {
return vec4(0.0, 0.0, 0.0, 0.0);
} else if(v > FLOAT_MAX) {
return vec4(0.0, 0.0, 128.0, 127.0) / 255.0;
} else if(v < -FLOAT_MAX) {
return vec4(0.0, 0.0, 128.0, 255.0) / 255.0;
}
highp vec4 c = vec4(0,0,0,0);
highp float e = floor(log2(av));
highp float m = exp2(fract(log2(av))) - 1.0;
c[2] = floor(128.0 * m);
m -= c[2] / 128.0;
c[1] = floor(32768.0 * m);
m -= c[1] / 32768.0;
c[0] = floor(8388608.0 * m);
highp float ebias = e + 127.0;
c[3] = floor(ebias / 2.0);
ebias -= c[3] * 2.0;
c[2] += floor(ebias) * 128.0;
c[3] += 128.0 * step(0.0, -v);
return c / 255.0;
}
`,{getBroadcastDims:VI}=E;function LY(e,t,n){let s=[];if(e.forEach(h=>{let f=v.sizeFromShape(h.shapeInfo.logicalShape);if(h.shapeInfo.isUniform?s.push(`uniform float ${h.name}${f>1?`[${f}]`:""};`):(s.push(`uniform sampler2D ${h.name};`),s.push(`uniform int offset${h.name};`)),n.enableShapeUniforms){let{uniformShape:m}=dx(n.packedInputs,h.shapeInfo.logicalShape,h.shapeInfo.texShape);switch(m.length){case 1:s.push(`uniform int ${h.name}Shape;`);break;case 2:s.push(`uniform ivec2 ${h.name}Shape;`);break;case 3:s.push(`uniform ivec3 ${h.name}Shape;`);break;case 4:s.push(`uniform ivec4 ${h.name}Shape;`);break;default:break}s.push(`uniform ivec2 ${h.name}TexShape;`)}}),n.enableShapeUniforms){switch(t.logicalShape.length){case 1:s.push("uniform int outShape;");break;case 2:s.push("uniform ivec2 outShape;"),s.push("uniform int outShapeStrides;");break;case 3:s.push("uniform ivec3 outShape;"),s.push("uniform ivec2 outShapeStrides;");break;case 4:s.push("uniform ivec4 outShape;"),s.push("uniform ivec3 outShapeStrides;");break;default:break}s.push("uniform ivec2 outTexShape;")}n.customUniforms&&n.customUniforms.forEach(h=>{s.push(`uniform ${h.type} ${h.name}${h.arrayIndex?`[${h.arrayIndex}]`:""};`)});let r=s.join(`
`),a=e.map(h=>BY(h,t,n.packedInputs,n.enableShapeUniforms)).join(`
`),o=t.texShape,i=jn(),l=UY(i),c,u,d=jY(i);return t.isPacked?(c=WY(t.logicalShape,o,n.enableShapeUniforms),u=HY(i)):(c=VY(t.logicalShape,o,n.enableShapeUniforms),u=GY(i)),n.packedInputs&&(d+=ZY),[d,l,u,r,c,a,n.userCode].join(`
`)}function uc(e,t=!1){let n=e.shapeInfo.logicalShape;switch(n.length){case 0:return lJ(e,t);case 1:return cJ(e,t);case 2:return pJ(e,t);case 3:return fJ(e,t);case 4:return gJ(e,t);case 5:return AJ(e);case 6:return yJ(e);default:throw new Error(`${n.length}-D input sampling is not yet supported`)}}function UI(e,t){switch(e.shapeInfo.logicalShape.length){case 0:return iJ(e);case 1:return uJ(e,t);case 2:return dJ(e,t);case 3:return hJ(e,t);default:return mJ(e,t)}}function BY(e,t,n=!1,s){let r="";n?r+=UI(e,s):r+=uc(e,s);let a=e.shapeInfo.logicalShape,o=t.logicalShape;return a.length<=o.length&&(n?r+=xJ(e,t):r+=bJ(e,t)),r}function WY(e,t,n){switch(e.length){case 0:return GI();case 1:return YY(e,t,n);case 2:return aJ(e,t,n);case 3:return QY(e,t,n);default:return tJ(e,t,n)}}function VY(e,t,n){switch(e.length){case 0:return GI();case 1:return JY(e,t,n);case 2:return oJ(e,t,n);case 3:return eJ(e,t,n);case 4:return nJ(e,t,n);case 5:return sJ(e,t);case 6:return rJ(e,t);default:throw new Error(`${e.length}-D output sampling is not yet supported`)}}function UY(e){return`
float sampleTexture(sampler2D textureSampler, vec2 uv) {
return ${e.texture2D}(textureSampler, uv).r;
}
`}function GY(e){return`
void setOutput(float val) {
${e.output} = vec4(val, 0, 0, 0);
}
`}function HY(e){return`
void setOutput(vec4 val) {
${e.output} = val;
}
`}function jY(e){return`${e.version}
precision highp float;
precision highp int;
precision highp sampler2D;
${e.varyingFs} vec2 resultUV;
${e.defineOutput}
const vec2 halfCR = vec2(0.5, 0.5);
struct ivec5
{
int x;
int y;
int z;
int w;
int u;
};
struct ivec6
{
int x;
int y;
int z;
int w;
int u;
int v;
};
uniform float NAN;
${e.defineSpecialNaN}
${e.defineSpecialInf}
${e.defineRound}
int imod(int x, int y) {
return x - y * (x / y);
}
int idiv(int a, int b, float sign) {
int res = a / b;
int mod = imod(a, b);
if (sign < 0. && mod != 0) {
res -= 1;
}
return res;
}
//Based on the work of Dave Hoskins
//https://www.shadertoy.com/view/4djSRW
#define HASHSCALE1 443.8975
float random(float seed){
vec2 p = resultUV * seed;
vec3 p3 = fract(vec3(p.xyx) * HASHSCALE1);
p3 += dot(p3, p3.yzx + 19.19);
return fract((p3.x + p3.y) * p3.z);
}
${qY}
${XY}
${KY}
`}var qY=`
vec2 uvFromFlat(int texNumR, int texNumC, int index) {
int texR = index / texNumC;
int texC = index - texR * texNumC;
return (vec2(texC, texR) + halfCR) / vec2(texNumC, texNumR);
}
vec2 packedUVfrom1D(int texNumR, int texNumC, int index) {
int texelIndex = index / 2;
int texR = texelIndex / texNumC;
int texC = texelIndex - texR * texNumC;
return (vec2(texC, texR) + halfCR) / vec2(texNumC, texNumR);
}
`,XY=`
vec2 packedUVfrom2D(int texelsInLogicalRow, int texNumR,
int texNumC, int row, int col) {
int texelIndex = (row / 2) * texelsInLogicalRow + (col / 2);
int texR = texelIndex / texNumC;
int texC = texelIndex - texR * texNumC;
return (vec2(texC, texR) + halfCR) / vec2(texNumC, texNumR);
}
`,KY=`
vec2 packedUVfrom3D(int texNumR, int texNumC,
int texelsInBatch, int texelsInLogicalRow, int b,
int row, int col) {
int index = b * texelsInBatch + (row / 2) * texelsInLogicalRow + (col / 2);
int texR = index / texNumC;
int texC = index - texR * texNumC;
return (vec2(texC, texR) + halfCR) / vec2(texNumC, texNumR);
}
`,ZY=`
float getChannel(vec4 frag, vec2 innerDims) {
vec2 modCoord = mod(innerDims, 2.);
return modCoord.x == 0. ?
(modCoord.y == 0. ? frag.r : frag.g) :
(modCoord.y == 0. ? frag.b : frag.a);
}
float getChannel(vec4 frag, int dim) {
float modCoord = mod(float(dim), 2.);
return modCoord == 0. ? frag.r : frag.g;
}
`;function GI(){return`
int getOutputCoords() {
return 0;
}
`}function YY(e,t,n){let s=[Math.ceil(t[0]/2),Math.ceil(t[1]/2)];return s[0]===1?n?`
int getOutputCoords() {
return 2 * int(resultUV.x * ceil(float(outTexShape[1]) / 2.0));
}
`:`
int getOutputCoords() {
return 2 * int(resultUV.x * ${s[1]}.0);
}
`:s[1]===1?n?`
int getOutputCoords() {
return 2 * int(resultUV.y * ceil(float(outTexShape[0]) / 2.0));
}
`:`
int getOutputCoords() {
return 2 * int(resultUV.y * ${s[0]}.0);
}
`:n?`
int getOutputCoords() {
ivec2 packedTexShape = ivec2(ceil(float(outTexShape[0]) / 2.0), ceil(float(outTexShape[1]) / 2.0));
ivec2 resTexRC = ivec2(resultUV.yx *
vec2(packedTexShape[0], packedTexShape[1]));
return 2 * (resTexRC.x * packedTexShape[1] + resTexRC.y);
}
`:`
int getOutputCoords() {
ivec2 resTexRC = ivec2(resultUV.yx *
vec2(${s[0]}, ${s[1]}));
return 2 * (resTexRC.x * ${s[1]} + resTexRC.y);
}
`}function JY(e,t,n){return t[0]===1?n?`
int getOutputCoords() {
return int(resultUV.x * float(outTexShape[1]));
}
`:`
int getOutputCoords() {
return int(resultUV.x * ${t[1]}.0);
}
`:t[1]===1?n?`
int getOutputCoords() {
return int(resultUV.y * float(outTexShape[0]));
}
`:`
int getOutputCoords() {
return int(resultUV.y * ${t[0]}.0);
}
`:n?`
int getOutputCoords() {
ivec2 resTexRC = ivec2(resultUV.yx *
vec2(outTexShape[0], outTexShape[1]));
return resTexRC.x * outTexShape[1] + resTexRC.y;
}
`:`
int getOutputCoords() {
ivec2 resTexRC = ivec2(resultUV.yx *
vec2(${t[0]}, ${t[1]}));
return resTexRC.x * ${t[1]} + resTexRC.y;
}
`}function QY(e,t,n){if(n)return`
ivec3 getOutputCoords() {
ivec2 packedTexShape = ivec2(ceil(float(outTexShape[0]) / 2.0), ceil(float(outTexShape[1]) / 2.0));
int texelsInLogicalRow = int(ceil(float(outShape[2]) / 2.0));
int texelsInBatch = texelsInLogicalRow * int(ceil(float(outShape[1]) / 2.0));
ivec2 resTexRC = ivec2(resultUV.yx *
vec2(packedTexShape[0], packedTexShape[1]));
int index = resTexRC.x * packedTexShape[1] + resTexRC.y;
int b = index / texelsInBatch;
index -= b * texelsInBatch;
int r = 2 * (index / texelsInLogicalRow);
int c = imod(index, texelsInLogicalRow) * 2;
return ivec3(b, r, c);
}
`;let s=[Math.ceil(t[0]/2),Math.ceil(t[1]/2)],r=Math.ceil(e[2]/2),a=r*Math.ceil(e[1]/2);return`
ivec3 getOutputCoords() {
ivec2 resTexRC = ivec2(resultUV.yx *
vec2(${s[0]}, ${s[1]}));
int index = resTexRC.x * ${s[1]} + resTexRC.y;
int b = index / ${a};
index -= b * ${a};
int r = 2 * (index / ${r});
int c = imod(index, ${r}) * 2;
return ivec3(b, r, c);
}
`}function eJ(e,t,n){if(n)return`
ivec3 getOutputCoords() {
ivec2 resTexRC = ivec2(resultUV.yx *
vec2(outTexShape[0], outTexShape[1]));
int index = resTexRC.x * outTexShape[1] + resTexRC.y;
${Wm(["r","c","d"],e)}
return ivec3(r, c, d);
}
`;let s=$l(["r","c","d"],e);return`
ivec3 getOutputCoords() {
ivec2 resTexRC = ivec2(resultUV.yx *
vec2(${t[0]}, ${t[1]}));
int index = resTexRC.x * ${t[1]} + resTexRC.y;
${s}
return ivec3(r, c, d);
}
`}function tJ(e,t,n){if(n)return`
ivec4 getOutputCoords() {
ivec2 packedTexShape = ivec2(ceil(float(outTexShape[0]) / 2.0), ceil(float(outTexShape[1]) / 2.0));
ivec2 resTexRC = ivec2(resultUV.yx *
vec2(packedTexShape[0], packedTexShape[1]));
int index = resTexRC.x * packedTexShape[1] + resTexRC.y;
int texelsInLogicalRow = int(ceil(float(outShape[3]) / 2.0));
int texelsInBatch = texelsInLogicalRow * int(ceil(float(outShape[2]) / 2.0));
int texelsInBatchN = texelsInBatch * outShape[1];
int b2 = index / texelsInBatchN;
index -= b2 * texelsInBatchN;
int b = index / texelsInBatch;
index -= b * texelsInBatch;
int r = 2 * (index / texelsInLogicalRow);
int c = imod(index, texelsInLogicalRow) * 2;
return ivec4(b2, b, r, c);
}
`;let s=[Math.ceil(t[0]/2),Math.ceil(t[1]/2)],r=Math.ceil(e[e.length-1]/2),a=r*Math.ceil(e[e.length-2]/2),o=a,i="",l="b, r, c";for(let c=2;c<e.length-1;c++)o*=e[e.length-c-1],i=`
int b${c} = index / ${o};
index -= b${c} * ${o};
`+i,l=`b${c}, `+l;return`
ivec${e.length} getOutputCoords() {
ivec2 resTexRC = ivec2(resultUV.yx *
vec2(${s[0]}, ${s[1]}));
int index = resTexRC.x * ${s[1]} + resTexRC.y;
${i}
int b = index / ${a};
index -= b * ${a};
int r = 2 * (index / ${r});
int c = imod(index, ${r}) * 2;
return ivec${e.length}(${l});
}
`}function nJ(e,t,n){if(n)return`
ivec4 getOutputCoords() {
ivec2 resTexRC = ivec2(resultUV.yx *
vec2(outTexShape[0], outTexShape[1]));
int index = resTexRC.x * outTexShape[1] + resTexRC.y;
${Wm(["r","c","d","d2"],e)}
return ivec4(r, c, d, d2);
}
`;let s=$l(["r","c","d","d2"],e);return`
ivec4 getOutputCoords() {
ivec2 resTexRC = ivec2(resultUV.yx *
vec2(${t[0]}, ${t[1]}));
int index = resTexRC.x * ${t[1]} + resTexRC.y;
${s}
return ivec4(r, c, d, d2);
}
`}function sJ(e,t){let n=$l(["r","c","d","d2","d3"],e);return`
ivec5 getOutputCoords() {
ivec2 resTexRC = ivec2(resultUV.yx * vec2(${t[0]},
${t[1]}));
int index = resTexRC.x * ${t[1]} + resTexRC.y;
${n}
ivec5 outShape = ivec5(r, c, d, d2, d3);
return outShape;
}
`}function rJ(e,t){let n=$l(["r","c","d","d2","d3","d4"],e);return`
ivec6 getOutputCoords() {
ivec2 resTexRC = ivec2(resultUV.yx *
vec2(${t[0]}, ${t[1]}));
int index = resTexRC.x * ${t[1]} + resTexRC.y;
${n}
ivec6 result = ivec6(r, c, d, d2, d3, d4);
return result;
}
`}function aJ(e,t,n){let s=[Math.ceil(t[0]/2),Math.ceil(t[1]/2)];if(v.arraysEqual(e,t))return n?`
ivec2 getOutputCoords() {
ivec2 packedTexShape = ivec2(ceil(float(outTexShape[0]) / 2.0), ceil(float(outTexShape[1]) / 2.0));
return 2 * ivec2(resultUV.yx * vec2(packedTexShape[0], packedTexShape[1]));
}
`:`
ivec2 getOutputCoords() {
return 2 * ivec2(resultUV.yx * vec2(${s[0]}, ${s[1]}));
}
`;let r=Math.ceil(e[1]/2);return n?`
ivec2 getOutputCoords() {
ivec2 packedTexShape = ivec2(ceil(float(outTexShape[0]) / 2.0), ceil(float(outTexShape[1]) / 2.0));
int texelsInLogicalRow = int(ceil(float(outShape[1]) / 2.0));
ivec2 resTexRC = ivec2(resultUV.yx *
vec2(packedTexShape[0], packedTexShape[1]));
int index = resTexRC.x * packedTexShape[1] + resTexRC.y;
int r = 2 * (index / texelsInLogicalRow);
int c = imod(index, texelsInLogicalRow) * 2;
return ivec2(r, c);
}
`:`
ivec2 getOutputCoords() {
ivec2 resTexRC = ivec2(resultUV.yx *
vec2(${s[0]}, ${s[1]}));
int index = resTexRC.x * ${s[1]} + resTexRC.y;
int r = 2 * (index / ${r});
int c = imod(index, ${r}) * 2;
return ivec2(r, c);
}
`}function oJ(e,t,n){return v.arraysEqual(e,t)?n?`
ivec2 getOutputCoords() {
return ivec2(resultUV.yx * vec2(outTexShape[0], outTexShape[1]));
}
`:`
ivec2 getOutputCoords() {
return ivec2(resultUV.yx * vec2(${t[0]}, ${t[1]}));
}
`:e[1]===1?n?`
ivec2 getOutputCoords() {
ivec2 resTexRC = ivec2(resultUV.yx *
vec2(outTexShape[0], outTexShape[1]));
int index = resTexRC.x * outTexShape[1] + resTexRC.y;
return ivec2(index, 0);
}
`:`
ivec2 getOutputCoords() {
ivec2 resTexRC = ivec2(resultUV.yx *
vec2(${t[0]}, ${t[1]}));
int index = resTexRC.x * ${t[1]} + resTexRC.y;
return ivec2(index, 0);
}
`:e[0]===1?n?`
ivec2 getOutputCoords() {
ivec2 resTexRC = ivec2(resultUV.yx *
vec2(outTexShape[0], outTexShape[1]));
int index = resTexRC.x * outTexShape[1] + resTexRC.y;
return ivec2(0, index);
}
`:`
ivec2 getOutputCoords() {
ivec2 resTexRC = ivec2(resultUV.yx *
vec2(${t[0]}, ${t[1]}));
int index = resTexRC.x * ${t[1]} + resTexRC.y;
return ivec2(0, index);
}
`:n?`
ivec2 getOutputCoords() {
ivec2 resTexRC = ivec2(resultUV.yx *
vec2(outTexShape[0], outTexShape[1]));
int index = resTexRC.x * outTexShape[1] + resTexRC.y;
int r = index / outShape[1];
int c = index - r * outShape[1];
return ivec2(r, c);
}
`:`
ivec2 getOutputCoords() {
ivec2 resTexRC = ivec2(resultUV.yx *
vec2(${t[0]}, ${t[1]}));
int index = resTexRC.x * ${t[1]} + resTexRC.y;
int r = index / ${e[1]};
int c = index - r * ${e[1]};
return ivec2(r, c);
}
`}function _l(e){return`offset${e}`}function iJ(e){let t=e.name,n="get"+t.charAt(0).toUpperCase()+t.slice(1),s=jn();return`
vec4 ${n}() {
return ${s.texture2D}(${t}, halfCR);
}
`}function lJ(e,t){let n=e.name,s="get"+n.charAt(0).toUpperCase()+n.slice(1);if(e.shapeInfo.isUniform)return`float ${s}() {return ${n};}`;let[r,a]=e.shapeInfo.texShape;if(r===1&&a===1)return`
float ${s}() {
return sampleTexture(${n}, halfCR);
}
`;let o=_l(n);if(t)return`
float ${s}() {
vec2 uv = uvFromFlat(${n}TexShape[0], ${n}TexShape[1], ${o});
return sampleTexture(${n}, uv);
}
`;let[i,l]=e.shapeInfo.texShape;return`
float ${s}() {
vec2 uv = uvFromFlat(${i}, ${l}, ${o});
return sampleTexture(${n}, uv);
}
`}function uJ(e,t){let n=e.name,s="get"+n.charAt(0).toUpperCase()+n.slice(1),r=e.shapeInfo.texShape,a=jn();if(t)return`
vec4 ${s}(int index) {
ivec2 packedTexShape = ivec2(ceil(float(${n}TexShape[0]) / 2.0), ceil(float(${n}TexShape[1]) / 2.0));
vec2 uv = packedUVfrom1D(
packedTexShape[0], packedTexShape[1], index);
return ${a.texture2D}(${n}, uv);
}
`;let o=[Math.ceil(r[0]/2),Math.ceil(r[1]/2)];return`
vec4 ${s}(int index) {
vec2 uv = packedUVfrom1D(
${o[0]}, ${o[1]}, index);
return ${a.texture2D}(${n}, uv);
}
`}function cJ(e,t){let n=e.name,s="get"+n.charAt(0).toUpperCase()+n.slice(1);if(e.shapeInfo.isUniform)return`
float ${s}(int index) {
${cc(e)}
}
`;let r=e.shapeInfo.texShape,a=r[0],o=r[1];if(o===1&&a===1)return`
float ${s}(int index) {
return sampleTexture(${n}, halfCR);
}
`;let i=_l(n);return o===1?t?`
float ${s}(int index) {
vec2 uv = vec2(0.5, (float(index + ${i}) + 0.5) / float(${n}TexShape[0]));
return sampleTexture(${n}, uv);
}
`:`
float ${s}(int index) {
vec2 uv = vec2(0.5, (float(index + ${i}) + 0.5) / ${a}.0);
return sampleTexture(${n}, uv);
}
`:a===1?t?`
float ${s}(int index) {
vec2 uv = vec2((float(index + ${i}) + 0.5) / float(${n}TexShape[1]), 0.5);
return sampleTexture(${n}, uv);
}
`:`
float ${s}(int index) {
vec2 uv = vec2((float(index + ${i}) + 0.5) / ${o}.0, 0.5);
return sampleTexture(${n}, uv);
}
`:t?`
float ${s}(int index) {
vec2 uv = uvFromFlat(${n}TexShape[0], ${n}TexShape[1], index + ${i});
return sampleTexture(${n}, uv);
}
`:`
float ${s}(int index) {
vec2 uv = uvFromFlat(${a}, ${o}, index + ${i});
return sampleTexture(${n}, uv);
}
`}function dJ(e,t){let n=e.shapeInfo.logicalShape,s=e.name,r="get"+s.charAt(0).toUpperCase()+s.slice(1),a=e.shapeInfo.texShape,o=a[0],i=a[1],l=jn();if(a!=null&&v.arraysEqual(n,a))return t?`
vec4 ${r}(int row, int col) {
vec2 uv = (vec2(col, row) + halfCR) / vec2(${s}TexShape[1], ${s}TexShape[0]);
return ${l.texture2D}(${s}, uv);
}
`:`
vec4 ${r}(int row, int col) {
vec2 uv = (vec2(col, row) + halfCR) / vec2(${i}.0, ${o}.0);
return ${l.texture2D}(${s}, uv);
}
`;if(t)return`
vec4 ${r}(int row, int col) {
ivec2 packedTexShape = ivec2(ceil(float(${s}TexShape[0]) / 2.0), ceil(float(${s}TexShape[1]) / 2.0));
int valuesPerRow = int(ceil(float(${s}Shape[1]) / 2.0));
vec2 uv = packedUVfrom2D(valuesPerRow, packedTexShape[0], packedTexShape[1], row, col);
return ${l.texture2D}(${s}, uv);
}
`;let c=[Math.ceil(a[0]/2),Math.ceil(a[1]/2)],u=Math.ceil(n[1]/2);return`
vec4 ${r}(int row, int col) {
vec2 uv = packedUVfrom2D(${u}, ${c[0]}, ${c[1]}, row, col);
return ${l.texture2D}(${s}, uv);
}
`}function pJ(e,t){let n=e.shapeInfo.logicalShape,s=e.name,r="get"+s.charAt(0).toUpperCase()+s.slice(1),a=e.shapeInfo.texShape;if(a!=null&&v.arraysEqual(n,a)){if(t)return`
float ${r}(int row, int col) {
vec2 uv = (vec2(col, row) + halfCR) / vec2(${s}TexShape[1], ${s}TexShape[0]);
return sampleTexture(${s}, uv);
}
`;let p=a[0],h=a[1];return`
float ${r}(int row, int col) {
vec2 uv = (vec2(col, row) + halfCR) / vec2(${h}.0, ${p}.0);
return sampleTexture(${s}, uv);
}
`}let{newShape:o,keptDims:i}=v.squeezeShape(n),l=o;if(l.length<n.length){let p=dc(e,l),h=["row","col"];return`
${uc(p,t)}
float ${r}(int row, int col) {
return ${r}(${pc(h,i)});
}
`}if(e.shapeInfo.isUniform)return`
float ${r}(int row, int col) {
int index = round(dot(vec2(row, col), vec2(${n[1]}, 1)));
${cc(e)}
}
`;let c=a[0],u=a[1],d=_l(s);return u===1?t?`
float ${r}(int row, int col) {
float index = dot(vec3(row, col, ${d}), vec3(${s}Shape[1], 1, 1));
vec2 uv = vec2(0.5, (index + 0.5) / float(${s}TexShape[0]));
return sampleTexture(${s}, uv);
}
`:`
float ${r}(int row, int col) {
float index = dot(vec3(row, col, ${d}), vec3(${n[1]}, 1, 1));
vec2 uv = vec2(0.5, (index + 0.5) / ${c}.0);
return sampleTexture(${s}, uv);
}
`:c===1?t?`
float ${r}(int row, int col) {
float index = dot(vec3(row, col, ${d}), vec3(${s}Shape[1], 1, 1));
vec2 uv = vec2((index + 0.5) / float(${s}TexShape[1]), 0.5);
return sampleTexture(${s}, uv);
}
`:`
float ${r}(int row, int col) {
float index = dot(vec3(row, col, ${d}), vec3(${n[1]}, 1, 1));
vec2 uv = vec2((index + 0.5) / ${u}.0, 0.5);
return sampleTexture(${s}, uv);
}
`:t?`
float ${r}(int row, int col) {
// Explicitly use integer operations as dot() only works on floats.
int index = row * ${s}Shape[1] + col + ${d};
vec2 uv = uvFromFlat(${s}TexShape[0], ${s}TexShape[1], index);
return sampleTexture(${s}, uv);
}
`:`
float ${r}(int row, int col) {
// Explicitly use integer operations as dot() only works on floats.
int index = row * ${n[1]} + col + ${d};
vec2 uv = uvFromFlat(${c}, ${u}, index);
return sampleTexture(${s}, uv);
}
`}function hJ(e,t){let n=e.shapeInfo.logicalShape,s=e.name,r="get"+s.charAt(0).toUpperCase()+s.slice(1),a=e.shapeInfo.texShape,o=[Math.ceil(a[0]/2),Math.ceil(a[1]/2)];if(n[0]===1){let p=n.slice(1),h=[1,2],f=dc(e,p),m=["b","row","col"];return`
${UI(f,t)}
vec4 ${r}(int b, int row, int col) {
return ${r}(${pc(m,h)});
}
`}let i=jn();if(t)return`
vec4 ${r}(int b, int row, int col) {
ivec2 packedTexShape = ivec2(ceil(float(${s}TexShape[0]) / 2.0), ceil(float(${s}TexShape[1]) / 2.0));
int valuesPerRow = int(ceil(float(${s}Shape[2]) / 2.0));
int texelsInBatch = valuesPerRow * int(ceil(float(${s}Shape[1]) / 2.0));
vec2 uv = packedUVfrom3D(
packedTexShape[0], packedTexShape[1], texelsInBatch, valuesPerRow, b, row, col);
return ${i.texture2D}(${s}, uv);
}
`;let l=o[0],c=o[1],u=Math.ceil(n[2]/2),d=u*Math.ceil(n[1]/2);return`
vec4 ${r}(int b, int row, int col) {
vec2 uv = packedUVfrom3D(
${l}, ${c}, ${d}, ${u}, b, row, col);
return ${i.texture2D}(${s}, uv);
}
`}function fJ(e,t){let n=e.shapeInfo.logicalShape,s=e.name,r="get"+s.charAt(0).toUpperCase()+s.slice(1),a=n[1]*n[2],o=n[2],{newShape:i,keptDims:l}=v.squeezeShape(n),c=i;if(c.length<n.length){let m=dc(e,c),g=["row","col","depth"];return`
${uc(m,t)}
float ${r}(int row, int col, int depth) {
return ${r}(${pc(g,l)});
}
`}if(e.shapeInfo.isUniform)return`
float ${r}(int row, int col, int depth) {
int index = round(dot(vec3(row, col, depth),
vec3(${a}, ${o}, 1)));
${cc(e)}
}
`;let u=e.shapeInfo.texShape,d=u[0],p=u[1],h=e.shapeInfo.flatOffset;if(p===a&&h==null)return t?`
float ${r}(int row, int col, int depth) {
int stride1 = ${s}Shape[2];
float texR = float(row);
float texC = dot(vec2(col, depth), vec2(stride1, 1));
vec2 uv = (vec2(texC, texR) + halfCR) /
vec2(${s}TexShape[1], ${s}TexShape[0]);
return sampleTexture(${s}, uv);
}
`:`
float ${r}(int row, int col, int depth) {
float texR = float(row);
float texC = dot(vec2(col, depth), vec2(${o}, 1));
vec2 uv = (vec2(texC, texR) + halfCR) /
vec2(${p}.0, ${d}.0);
return sampleTexture(${s}, uv);
}
`;if(p===o&&h==null)return t?`
float ${r}(int row, int col, int depth) {
float texR = dot(vec2(row, col), vec2(${s}Shape[1], 1));
float texC = float(depth);
vec2 uv = (vec2(texC, texR) + halfCR) / vec2(${s}TexShape[1], ${s}TexShape[0]);
return sampleTexture(${s}, uv);
}
`:`
float ${r}(int row, int col, int depth) {
float texR = dot(vec2(row, col), vec2(${n[1]}, 1));
float texC = float(depth);
vec2 uv = (vec2(texC, texR) + halfCR) / vec2(${p}.0, ${d}.0);
return sampleTexture(${s}, uv);
}
`;let f=_l(s);return t?`
float ${r}(int row, int col, int depth) {
// Explicitly use integer operations as dot() only works on floats.
int stride0 = ${s}Shape[1] * ${s}Shape[2];
int stride1 = ${s}Shape[2];
int index = row * ${a} + col * ${o} + depth + ${f};
vec2 uv = uvFromFlat(${s}TexShape[0], ${s}TexShape[1], index);
return sampleTexture(${s}, uv);
}
`:`
float ${r}(int row, int col, int depth) {
// Explicitly use integer operations as dot() only works on floats.
int index = row * ${a} + col * ${o} + depth + ${f};
vec2 uv = uvFromFlat(${d}, ${p}, index);
return sampleTexture(${s}, uv);
}
`}function mJ(e,t){let n=e.name,s="get"+n.charAt(0).toUpperCase()+n.slice(1),r=jn();if(t)return`
vec4 ${s}(int b2, int b, int row, int col) {
int valuesPerRow = int(ceil(float(${n}Shape[3]) / 2.0));
int texelsInBatch = valuesPerRow * int(ceil(float(${n}Shape[2]) / 2.0));
int index = b * texelsInBatch + (row / 2) * valuesPerRow + (col / 2);
texelsInBatch *= ${n}Shape[1];
index = b2 * texelsInBatch + index;
ivec2 packedTexShape = ivec2(ceil(float(${n}TexShape[0]) / 2.0), ceil(float(${n}TexShape[1]) / 2.0));
int texR = index / packedTexShape[1];
int texC = index - texR * packedTexShape[1];
vec2 uv = (vec2(texC, texR) + halfCR) / vec2(packedTexShape[1], packedTexShape[0]); return ${r.texture2D}(${n}, uv);
}
`;let a=e.shapeInfo.logicalShape,o=a.length,i=e.shapeInfo.texShape,l=[Math.ceil(i[0]/2),Math.ceil(i[1]/2)],c=l[0],u=l[1],d=Math.ceil(a[o-1]/2),p=d*Math.ceil(a[o-2]/2),h="int b, int row, int col",f=`b * ${p} + (row / 2) * ${d} + (col / 2)`;for(let m=2;m<o-1;m++)h=`int b${m}, `+h,p*=a[o-m-1],f=`b${m} * ${p} + `+f;return`
vec4 ${s}(${h}) {
int index = ${f};
int texR = index / ${u};
int texC = index - texR * ${u};
vec2 uv = (vec2(texC, texR) + halfCR) / vec2(${u}, ${c});
return ${r.texture2D}(${n}, uv);
}
`}function gJ(e,t){let n=e.shapeInfo.logicalShape,s=e.name,r="get"+s.charAt(0).toUpperCase()+s.slice(1),a=n[3],o=n[2]*a,i=n[1]*o,{newShape:l,keptDims:c}=v.squeezeShape(n);if(l.length<n.length){let x=dc(e,l),y=["row","col","depth","depth2"];return`
${uc(x,t)}
float ${r}(int row, int col, int depth, int depth2) {
return ${r}(${pc(y,c)});
}
`}if(e.shapeInfo.isUniform)return`
float ${r}(int row, int col, int depth, int depth2) {
int index = round(dot(vec4(row, col, depth, depth2),
vec4(${i}, ${o}, ${a}, 1)));
${cc(e)}
}
`;let u=e.shapeInfo.flatOffset,d=e.shapeInfo.texShape,p=d[0],h=d[1],f=`int stride2 = ${s}Shape[3];`,m=`int stride1 = ${s}Shape[2] * stride2;`,g=`int stride0 = ${s}Shape[1] * stride1;`;if(h===i&&u==null)return t?`
float ${r}(int row, int col, int depth, int depth2) {
${f}
${m}
float texR = float(row);
float texC =
dot(vec3(col, depth, depth2),
vec3(stride1, stride2, 1));
vec2 uv = (vec2(texC, texR) + halfCR) /
vec2(${s}TexShape[1], ${s}TexShape[0]);
return sampleTexture(${s}, uv);
}
`:`
float ${r}(int row, int col, int depth, int depth2) {
float texR = float(row);
float texC =
dot(vec3(col, depth, depth2),
vec3(${o}, ${a}, 1));
vec2 uv = (vec2(texC, texR) + halfCR) /
vec2(${h}.0, ${p}.0);
return sampleTexture(${s}, uv);
}
`;if(h===a&&u==null)return t?`
float ${r}(int row, int col, int depth, int depth2) {
float texR = dot(vec3(row, col, depth),
vec3(${s}Shape[1] * ${s}Shape[2], ${s}Shape[2], 1));
float texC = float(depth2);
vec2 uv = (vec2(texC, texR) + halfCR) /
vec2(${s}TexShape[1], ${s}TexShape[0]);
return sampleTexture(${s}, uv);
}
`:`
float ${r}(int row, int col, int depth, int depth2) {
float texR = dot(vec3(row, col, depth),
vec3(${n[1]*n[2]}, ${n[2]}, 1));
float texC = float(depth2);
vec2 uv = (vec2(texC, texR) + halfCR) /
vec2(${h}.0, ${p}.0);
return sampleTexture(${s}, uv);
}
`;let A=_l(s);return t?`
float ${r}(int row, int col, int depth, int depth2) {
// Explicitly use integer operations as dot() only works on floats.
${f}
${m}
${g}
int index = row * stride0 + col * stride1 +
depth * stride2 + depth2;
vec2 uv = uvFromFlat(${s}TexShape[0], ${s}TexShape[1], index + ${A});
return sampleTexture(${s}, uv);
}
`:`
float ${r}(int row, int col, int depth, int depth2) {
// Explicitly use integer operations as dot() only works on floats.
int index = row * ${i} + col * ${o} +
depth * ${a} + depth2;
vec2 uv = uvFromFlat(${p}, ${h}, index + ${A});
return sampleTexture(${s}, uv);
}
`}function AJ(e){let t=e.shapeInfo.logicalShape,n=e.name,s="get"+n.charAt(0).toUpperCase()+n.slice(1),r=t[4],a=t[3]*r,o=t[2]*a,i=t[1]*o,{newShape:l,keptDims:c}=v.squeezeShape(t);if(l.length<t.length){let m=dc(e,l),g=["row","col","depth","depth2","depth3"];return`
${uc(m)}
float ${s}(int row, int col, int depth, int depth2, int depth3) {
return ${s}(${pc(g,c)});
}
`}if(e.shapeInfo.isUniform)return`
float ${s}(int row, int col, int depth, int depth2, int depth3) {
float index = dot(
vec4(row, col, depth, depth2),
vec4(${i}, ${o}, ${a}, ${r})) +
depth3;
${cc(e)}
}
`;let u=e.shapeInfo.flatOffset,d=e.shapeInfo.texShape,p=d[0],h=d[1];if(h===i&&u==null)return`
float ${s}(int row, int col, int depth, int depth2, int depth3) {
int texR = row;
float texC = dot(vec4(col, depth, depth2, depth3),
vec4(${o}, ${a}, ${r}, 1));
vec2 uv = (vec2(texC, texR) + halfCR) /
vec2(${h}.0, ${p}.0);
return sampleTexture(${n}, uv);
}
`;if(h===r&&u==null)return`
float ${s}(int row, int col, int depth, int depth2, int depth3) {
float texR = dot(
vec4(row, col, depth, depth2),
vec4(${t[1]*t[2]*t[3]},
${t[2]*t[3]}, ${t[3]}, 1));
int texC = depth3;
vec2 uv = (vec2(texC, texR) + halfCR) /
vec2(${h}.0, ${p}.0);
return sampleTexture(${n}, uv);
}
`;let f=_l(n);return`
float ${s}(int row, int col, int depth, int depth2, int depth3) {
// Explicitly use integer operations as dot() only works on floats.
int index = row * ${i} + col * ${o} + depth * ${a} +
depth2 * ${r} + depth3 + ${f};
vec2 uv = uvFromFlat(${p}, ${h}, index);
return sampleTexture(${n}, uv);
}
`}function yJ(e){let t=e.shapeInfo.logicalShape,n=e.name,s="get"+n.charAt(0).toUpperCase()+n.slice(1),{newShape:r,keptDims:a}=v.squeezeShape(t);if(r.length<t.length){let g=dc(e,r),A=["row","col","depth","depth2","depth3","depth4"];return`
${uc(g)}
float ${s}(int row, int col, int depth,
int depth2, int depth3, int depth4) {
return ${s}(${pc(A,a)});
}
`}let o=t[5],i=t[4]*o,l=t[3]*i,c=t[2]*l,u=t[1]*c;if(e.shapeInfo.isUniform)return`
float ${s}(int row, int col, int depth,
int depth2, int depth3, int depth4) {
int index = round(dot(
vec4(row, col, depth, depth2),
vec4(${u}, ${c}, ${l}, ${i})) +
dot(
vec2(depth3, depth4),
vec2(${o}, 1)));
${cc(e)}
}
`;let d=e.shapeInfo.flatOffset,p=e.shapeInfo.texShape,h=p[0],f=p[1];if(f===u&&d==null)return`
float ${s}(int row, int col, int depth,
int depth2, int depth3, int depth4) {
int texR = row;
float texC = dot(vec4(col, depth, depth2, depth3),
vec4(${c}, ${l}, ${i}, ${o})) +
float(depth4);
vec2 uv = (vec2(texC, texR) + halfCR) /
vec2(${f}.0, ${h}.0);
return sampleTexture(${n}, uv);
}
`;if(f===o&&d==null)return`
float ${s}(int row, int col, int depth,
int depth2, int depth3, int depth4) {
float texR = dot(vec4(row, col, depth, depth2),
vec4(${t[1]*t[2]*t[3]*t[4]},
${t[2]*t[3]*t[4]},
${t[3]*t[4]},
${t[4]})) + float(depth3);
int texC = depth4;
vec2 uv = (vec2(texC, texR) + halfCR) /
vec2(${f}.0, ${h}.0);
return sampleTexture(${n}, uv);
}
`;let m=_l(n);return`
float ${s}(int row, int col, int depth,
int depth2, int depth3, int depth4) {
// Explicitly use integer operations as dot() only works on floats.
int index = row * ${u} + col * ${c} + depth * ${l} +
depth2 * ${i} + depth3 * ${o} + depth4 + ${m};
vec2 uv = uvFromFlat(${h}, ${f}, index);
return sampleTexture(${n}, uv);
}
`}function cc(e){let t=e.name,n=v.sizeFromShape(e.shapeInfo.logicalShape);return n<2?`return ${t};`:`
for (int i = 0; i < ${n}; i++) {
if (i == index) {
return ${t}[i];
}
}
`}function xJ(e,t){let n=e.name,s=n.charAt(0).toUpperCase()+n.slice(1),r="get"+s+"AtOutCoords",a=e.shapeInfo.logicalShape.length,o=t.logicalShape.length,i=VI(e.shapeInfo.logicalShape,t.logicalShape),l=bt(o),c=o-a,u,d=["x","y","z","w","u","v"];a===0?u="":o<2&&i.length>=1?u="coords = 0;":u=i.map(x=>`coords.${d[x+c]} = 0;`).join(`
`);let p="";o<2&&a>0?p="coords":p=e.shapeInfo.logicalShape.map((x,y)=>`coords.${d[y+c]}`).join(", ");let h="return outputValue;",m=v.sizeFromShape(e.shapeInfo.logicalShape)===1,A=v.sizeFromShape(t.logicalShape)===1;if(a===1&&!m&&!A)h=`
return vec4(outputValue.xy, outputValue.xy);
`;else if(m&&!A)o===1?h=`
return vec4(outputValue.x, outputValue.x, 0., 0.);
`:h=`
return vec4(outputValue.x);
`;else if(i.length){let x=a-2,y=a-1;i.indexOf(x)>-1&&i.indexOf(y)>-1?h="return vec4(outputValue.x);":i.indexOf(x)>-1?h="return vec4(outputValue.x, outputValue.y, outputValue.x, outputValue.y);":i.indexOf(y)>-1&&(h="return vec4(outputValue.xx, outputValue.zz);")}return`
vec4 ${r}() {
${l} coords = getOutputCoords();
${u}
vec4 outputValue = get${s}(${p});
${h}
}
`}function bJ(e,t){let n=e.name,s=n.charAt(0).toUpperCase()+n.slice(1),r="get"+s+"AtOutCoords",a=t.texShape,o=e.shapeInfo.texShape,i=e.shapeInfo.logicalShape.length,l=t.logicalShape.length;if(!e.shapeInfo.isUniform&&i===l&&e.shapeInfo.flatOffset==null&&v.arraysEqual(o,a))return`
float ${r}() {
return sampleTexture(${n}, resultUV);
}
`;let c=bt(l),u=VI(e.shapeInfo.logicalShape,t.logicalShape),d=l-i,p,h=["x","y","z","w","u","v"];i===0?p="":l<2&&u.length>=1?p="coords = 0;":p=u.map(m=>`coords.${h[m+d]} = 0;`).join(`
`);let f="";return l<2&&i>0?f="coords":f=e.shapeInfo.logicalShape.map((m,g)=>`coords.${h[g+d]}`).join(", "),`
float ${r}() {
${c} coords = getOutputCoords();
${p}
return get${s}(${f});
}
`}function bt(e){if(e<=1)return"int";if(e===2)return"ivec2";if(e===3)return"ivec3";if(e===4)return"ivec4";if(e===5)return"ivec5";if(e===6)return"ivec6";throw Error(`GPU for rank ${e} is not yet supported`)}function dx(e,t,n){let{newShape:s,keptDims:r}=v.squeezeShape(t),a=t.length,o=e&&a===3&&t[0]===1,i=o?t.slice(1):s,l=!e&&a>1&&!v.arraysEqual(t,n)&&s.length<a||o;return{useSqueezeShape:l,uniformShape:l?i:t,keptDims:r}}function dc(e,t){let n=JSON.parse(JSON.stringify(e));return n.shapeInfo.logicalShape=t,n}function pc(e,t){return t.map(n=>e[n]).join(", ")}function vJ(e,t,n,s){let r=n.map((b,w)=>{let k={logicalShape:b.shape,texShape:b.isUniform?null:b.texData.texShape,isUniform:b.isUniform,isPacked:b.isUniform?!1:b.texData.isPacked,flatOffset:null};return b.texData!=null&&b.texData.slice!=null&&b.texData.slice.flatOffset>0&&(k.flatOffset=b.texData.slice.flatOffset),{name:t.variableNames[w],shapeInfo:k}}),a=r.map(b=>b.shapeInfo),o={logicalShape:s.shape,texShape:s.texData.texShape,isUniform:!1,isPacked:s.texData.isPacked,flatOffset:null},i=LY(r,o,t),l=bI(e.gl,i),c=e.createProgram(l),u=null,d=e.getUniformLocation(c,"NAN",!1);Y().getNumber("WEBGL_VERSION")===1&&(u=e.getUniformLocation(c,"INFINITY",!1));let p=!1,h={},f={},m={};for(let b=0;b<t.variableNames.length;b++){let w=t.variableNames[b];h[w]=e.getUniformLocation(c,w,p),h[`offset${w}`]=e.getUniformLocation(c,`offset${w}`,p),t.enableShapeUniforms&&(f[`${w}Shape`]=e.getUniformLocation(c,`${w}Shape`,p),m[`${w}TexShape`]=e.getUniformLocation(c,`${w}TexShape`,p))}let g,A,x;t.enableShapeUniforms&&(g=e.getUniformLocation(c,"outShape",p),x=e.getUniformLocation(c,"outShapeStrides",p),A=e.getUniformLocation(c,"outTexShape",p));let y=[];return t.customUniforms&&t.customUniforms.forEach((b,w)=>{y[w]=e.getUniformLocation(c,b.name,p)}),{program:t,fragmentShader:l,source:i,webGLProgram:c,uniformLocations:h,customUniformLocations:y,inShapeInfos:a,outShapeInfo:o,infLoc:u,nanLoc:d,inShapesLocations:f,inTexShapesLocations:m,outShapeLocation:g,outShapeStridesLocation:x,outTexShapeLocation:A}}function HI(e,t){if(e.length!==t.length)throw Error(`Binary was compiled with ${e.length} inputs, but was executed with ${t.length} inputs`);e.forEach((n,s)=>{let r=n.logicalShape,a=t[s],o=a.shape;if(!v.arraysEqual(r,o))throw Error(`Binary was compiled with different shapes than the current args. Shapes ${r} and ${o} must match`);if(n.isUniform&&a.isUniform)return;let i=n.texShape,l=a.isUniform?null:a.texData.texShape;if(!v.arraysEqual(i,l))throw Error(`Binary was compiled with different texture shapes than the current args. Shape ${i} and ${l} must match`)})}function wJ(e,t,n,s,r){t.program.enableShapeUniforms||(HI(t.inShapeInfos,n),HI([t.outShapeInfo],[s]));let a=s.texData.texture,o=s.texData.texShape;s.texData.isPacked?e.setOutputPackedMatrixTexture(a,o[0],o[1]):e.setOutputMatrixTexture(a,o[0],o[1]),e.setProgram(t.webGLProgram),Y().getNumber("WEBGL_VERSION")===1&&t.infLoc!==null&&e.gl.uniform1f(t.infLoc,1/0),t.nanLoc!==null&&e.gl.uniform1f(t.nanLoc,NaN),n.forEach((l,c)=>{let u=t.program.variableNames[c],d=t.uniformLocations[u],p=t.uniformLocations[`offset${u}`],h=t.inShapesLocations[`${u}Shape`],f=t.inTexShapesLocations[`${u}TexShape`];if(h){let{uniformShape:m}=dx(t.program.packedInputs,l.shape,l.texData.texShape);switch(m.length){case 1:e.gl.uniform1iv(h,new Int32Array(m));break;case 2:e.gl.uniform2iv(h,new Int32Array(m));break;case 3:e.gl.uniform3iv(h,new Int32Array(m));break;case 4:e.gl.uniform4iv(h,new Int32Array(m));break;default:break}}if(f&&e.gl.uniform2i(f,l.texData.texShape[0],l.texData.texShape[1]),d!=null){if(l.isUniform){if(v.sizeFromShape(l.shape)<2)e.gl.uniform1f(d,l.uniformValues[0]);else{let m=l.uniformValues;m instanceof Float32Array||(m=new Float32Array(m)),e.gl.uniform1fv(d,m)}return}l.texData.slice!=null&&p!=null&&e.gl.uniform1i(p,l.texData.slice.flatOffset),e.setInputMatrixTexture(l.texData.texture,d,c)}});let i=t.outShapeLocation;if(i)switch(s.shape.length){case 1:e.gl.uniform1iv(i,new Int32Array(s.shape));break;case 2:e.gl.uniform2iv(i,new Int32Array(s.shape));break;case 3:e.gl.uniform3iv(i,new Int32Array(s.shape));break;case 4:e.gl.uniform4iv(i,new Int32Array(s.shape));break;default:break}if(t.outShapeStridesLocation){let l=v.computeStrides(s.shape);switch(s.shape.length){case 2:e.gl.uniform1iv(t.outShapeStridesLocation,new Int32Array(l));break;case 3:e.gl.uniform2iv(t.outShapeStridesLocation,new Int32Array(l));break;case 4:e.gl.uniform3iv(t.outShapeStridesLocation,new Int32Array(l));break;default:break}}t.outTexShapeLocation&&e.gl.uniform2i(t.outTexShapeLocation,s.texData.texShape[0],s.texData.texShape[1]),t.program.customUniforms&&r&&t.program.customUniforms.forEach((l,c)=>{let u=t.customUniformLocations[c],d=r[c];if(l.type==="float")e.gl.uniform1fv(u,d);else if(l.type==="vec2")e.gl.uniform2fv(u,d);else if(l.type==="vec3")e.gl.uniform3fv(u,d);else if(l.type==="vec4")e.gl.uniform4fv(u,d);else if(l.type==="int")e.gl.uniform1iv(u,d);else if(l.type==="ivec2")e.gl.uniform2iv(u,d);else if(l.type==="ivec3")e.gl.uniform3iv(u,d);else if(l.type==="ivec4")e.gl.uniform4iv(u,d);else throw Error(`uniform type ${l.type} is not supported yet.`)}),e.executeProgram()}function kJ(e,t,n){let s="";t.concat(n).forEach(o=>{let i=o.texData!=null&&o.texData.slice!=null&&o.texData.slice.flatOffset>0;if(e.enableShapeUniforms&&!o.isUniform){let l=o.texData.texShape,{useSqueezeShape:c,uniformShape:u,keptDims:d}=dx(e.packedInputs,o.shape,l),p="",h="",f="";if(u.length===1&&e.packedInputs){let w=[Math.ceil(l[0]/2),Math.ceil(l[1]/2)];p=`${w[0]>1}_${w[1]>1}`}else if(u.length===2&&!e.packedInputs)h=`${u[0]>1}_${u[1]>1}`;else if(u.length>2&&!e.packedInputs){let w=v.computeStrides(u);f=`${w[0]===l[1]}_${w[w.length-1]===l[1]}`}let m=o.shape.length,g=u.length===2&&v.arraysEqual(o.shape,l),A=v.sizeFromShape(o.shape)===1,x=E.getBroadcastDims(o.shape,n.shape),y=!e.packedInputs&&m===n.shape.length&&v.arraysEqual(l,n.texData.texShape),b=e.packedInputs||u.length>2?"":`${l[0]>1}_${l[1]>1}`;s+=`${m}_${y}_${c?d:""}_${u.length}_${A}_${x}_${g}_${p}_${h}_${f}_${b}_${i}`}else{let l=o.isUniform?"uniform":o.texData.texShape;s+=`${o.shape}_${l}_${i}`}});let r=e.userCode,a=e.constructor.name;return a+="_"+s+"_"+r+`${Y().getNumber("WEBGL_VERSION")}`,a}function Bs(e){return Y().getBool("WEBGL_USE_SHAPES_UNIFORMS")&&e<=4}var SJ=class{constructor(e){this.variableNames=["A"],this.packedInputs=!1,this.packedOutput=!0,this.outPackingScheme=pp.DENSE,this.customUniforms=[{name:"texShape",type:"ivec2"}];let t=jn();this.outputShape=e,this.enableShapeUniforms=Bs(this.outputShape.length),this.userCode=`
ivec3 outCoordsFromFlatIndex(int index) {
${this.enableShapeUniforms?Wm(["r","c","d"],e):$l(["r","c","d"],e)}
return ivec3(r, c, d);
}
void main() {
ivec2 resTexRC = ivec2(resultUV.yx * vec2(texShape[0], texShape[1]));
int index = 4 * (resTexRC.x * texShape[1] + resTexRC.y);
vec4 result = vec4(0.);
for (int i=0; i<4; i++) {
int flatIndex = index + i;
ivec3 rc = outCoordsFromFlatIndex(flatIndex);
result[i] = getA(rc.x, rc.y, rc.z);
}
${t.output} = result;
}
`}},IJ=class{constructor(e){this.variableNames=["A"],this.packedInputs=!0,this.packedOutput=!0,this.outPackingScheme=pp.DENSE,this.customUniforms=[{name:"texShape",type:"ivec2"}];let t=jn();this.outputShape=e,this.enableShapeUniforms=Bs(this.outputShape.length),this.userCode=`
ivec3 outCoordsFromFlatIndex(int index) {
${this.enableShapeUniforms?Wm(["r","c","d"],e):$l(["r","c","d"],e)}
return ivec3(r, c, d);
}
void main() {
ivec2 resTexRC = ivec2(resultUV.yx * vec2(texShape[0], texShape[1]));
int index = 4 * (resTexRC.x * texShape[1] + resTexRC.y);
vec4 result = vec4(0.);
for (int i=0; i<4; i++) {
int flatIndex = index + i;
ivec3 rc = outCoordsFromFlatIndex(flatIndex);
result[i] = getChannel(getA(rc.x, rc.y, rc.z), vec2(rc.y, rc.z));
}
${t.output} = result;
}
`}},CJ=class{constructor(e){this.variableNames=["A"],this.outTexUsage=zs.DOWNLOAD;let t=jn();this.outputShape=e,this.userCode=`
${WI}
void main() {
float x = getAAtOutCoords();
${t.output} = encode_float(x);
}
`}},TJ=class{constructor(e){this.variableNames=["A"],this.packedInputs=!0,this.packedOutput=!1,this.outTexUsage=zs.DOWNLOAD;let t=jn();this.outputShape=e,this.userCode=`
${WI}
void main() {
ivec3 coords = getOutputCoords();
float x = getChannel(getAAtOutCoords(), vec2(coords.y, coords.z));
${t.output} = encode_float(x);
}
`}},NJ=class{constructor(e,t=!1){this.variableNames=["A"],this.customUniforms=[{name:"texShape",type:"ivec2"}];let n=jn();this.outputShape=e,this.enableShapeUniforms=Bs(this.outputShape.length);let s="result";t&&(s="floor(result * 255. + 0.5)"),this.userCode=`
${this.enableShapeUniforms?cx():ux(e)}
void main() {
ivec3 coords = getOutputCoords();
int flatIndex = getFlatIndex(coords);
int offset = imod(flatIndex, 4);
flatIndex = idiv(flatIndex, 4, 1.);
int r = flatIndex / texShape[1];
int c = imod(flatIndex, texShape[1]);
vec2 uv = (vec2(c, r) + halfCR) / vec2(texShape[1], texShape[0]);
vec4 values = ${n.texture2D}(A, uv);
float result;
if(offset == 0) {
result = values[0];
} else if(offset == 1) {
result = values[1];
} else if(offset == 2) {
result = values[2];
} else {
result = values[3];
}
${n.output} = vec4(${s}, 0., 0., 0.);
}
`}},EJ=class{constructor(e,t=!1){this.variableNames=["A"],this.packedInputs=!1,this.packedOutput=!0,this.customUniforms=[{name:"texShape",type:"ivec2"}];let n=jn();this.outputShape=e,this.enableShapeUniforms=Bs(this.outputShape.length);let s="",r="result";t&&(r="floor(result * 255. + 0.5)");for(let a=0;a<=1;a++)for(let o=0;o<=1;o++){let i=a*2+o;s+=`
localCoords = coords;
if(localCoords[2] + ${o} < ${this.enableShapeUniforms?"outShape[2]":`${e[2]}`}) {
localCoords[2] += ${o};
if (localCoords[1] + ${a} < ${this.enableShapeUniforms?"outShape[1]":`${e[1]}`}) {
localCoords[1] += ${a};
flatIndex = getFlatIndex(localCoords);
offset = imod(flatIndex, 4);
flatIndex = idiv(flatIndex, 4, 1.);
int r = flatIndex / texShape[1];
int c = imod(flatIndex, texShape[1]);
vec2 uv = (vec2(c, r) + halfCR) / vec2(texShape[1], texShape[0]);
values = ${n.texture2D}(A, uv);
if (offset == 0) {
result[${i}] = values[0];
} else if (offset == 1) {
result[${i}] = values[1];
} else if (offset == 2) {
result[${i}] = values[2];
} else {
result[${i}] = values[3];
}
}
}
`}this.userCode=`
${this.enableShapeUniforms?cx():ux(e)}
void main() {
ivec3 coords = getOutputCoords();
vec4 result = vec4(0.);
int flatIndex, r, c, offset;
ivec3 localCoords;
vec2 uv;
vec4 values;
${s}
${n.output} = ${r};
}
`}},jI={};Oe(jI,{bindVertexProgramAttributeStreams:()=>t4,createBufferFromOutputTexture:()=>r4,createFloat16MatrixTexture:()=>YI,createFloat16PackedMatrixTexture:()=>e4,createFloat32MatrixTexture:()=>ZI,createIndexBuffer:()=>KI,createPackedMatrixTexture:()=>QI,createUnsignedBytesMatrixTexture:()=>JI,createVertexBuffer:()=>XI,createVertexShader:()=>qI,downloadByteEncodedFloatMatrixFromOutputTexture:()=>o4,downloadFloat32MatrixFromBuffer:()=>a4,downloadMatrixFromPackedOutputTexture:()=>l4,downloadPackedMatrixFromBuffer:()=>i4,getInternalFormatForFloat16MatrixTexture:()=>hx,getInternalFormatForFloat16PackedMatrixTexture:()=>gx,getInternalFormatForFloat32MatrixTexture:()=>px,getInternalFormatForPackedMatrixTexture:()=>mx,getInternalFormatForUnsignedBytesMatrixTexture:()=>fx,uploadDenseMatrixToTexture:()=>n4,uploadPixelDataToTexture:()=>s4});function qI(e){let t=jn(),n=`${t.version}
precision highp float;
${t.attribute} vec3 clipSpacePos;
${t.attribute} vec2 uv;
${t.varyingVs} vec2 resultUV;
void main() {
gl_Position = vec4(clipSpacePos, 1);
resultUV = uv;
}`;return xI(e,n)}function XI(e){let t=new Float32Array([-1,1,0,0,1,-1,-1,0,0,0,1,1,0,1,1,1,-1,0,1,0]);return kI(e,t)}function KI(e){let t=new Uint16Array([0,1,2,2,1,3]);return SI(e,t)}function Ap(e,t,n,s,r,a){CI(t,n);let o=II(e),i=e.TEXTURE_2D;return Te(e,()=>e.bindTexture(i,o)),Te(e,()=>e.texParameteri(i,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE)),Te(e,()=>e.texParameteri(i,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE)),Te(e,()=>e.texParameteri(i,e.TEXTURE_MIN_FILTER,e.NEAREST)),Te(e,()=>e.texParameteri(i,e.TEXTURE_MAG_FILTER,e.NEAREST)),Te(e,()=>e.texImage2D(i,0,s,t,n,0,r,a,null)),Te(e,()=>e.bindTexture(e.TEXTURE_2D,null)),o}function px(e){return e.internalFormatFloat}function ZI(e,t,n,s){let[r,a]=hp(t,n);return Ap(e,r,a,px(s),s.textureFormatFloat,e.FLOAT)}function hx(e){return e.internalFormatHalfFloat}function YI(e,t,n,s){let[r,a]=hp(t,n);return Ap(e,r,a,hx(s),s.textureFormatFloat,s.textureTypeHalfFloat)}function fx(e){return e.downloadTextureFormat}function JI(e,t,n,s){let[r,a]=hp(t,n);return Ap(e,r,a,fx(s),e.RGBA,e.UNSIGNED_BYTE)}function mx(e){return e.internalFormatPackedFloat}function QI(e,t,n,s){let[r,a]=ic(t,n);return Ap(e,r,a,mx(s),e.RGBA,e.FLOAT)}function gx(e){return e.internalFormatPackedHalfFloat}function e4(e,t,n,s){let[r,a]=ic(t,n);return Ap(e,r,a,gx(s),e.RGBA,s.textureTypeHalfFloat)}function t4(e,t,n){let s=0,r=3*4,a=3*4+2*4;return Te(e,()=>e.bindBuffer(e.ARRAY_BUFFER,n)),ax(e,t,"clipSpacePos",n,3,a,s)&&ax(e,t,"uv",n,2,a,r)}function n4(e,t,n,s,r,a){Te(e,()=>e.bindTexture(e.TEXTURE_2D,t));let o,i,l;r instanceof Uint8Array?(o=new Uint8Array(n*s*4),i=e.UNSIGNED_BYTE,l=e.RGBA):(o=new Float32Array(n*s*4),i=e.FLOAT,l=a.internalFormatPackedFloat),o.set(r),Te(e,()=>e.texImage2D(e.TEXTURE_2D,0,l,n,s,0,e.RGBA,i,o)),Te(e,()=>e.bindTexture(e.TEXTURE_2D,null))}function s4(e,t,n){Te(e,()=>e.bindTexture(e.TEXTURE_2D,t)),n.data instanceof Uint8Array?Te(e,()=>e.texImage2D(e.TEXTURE_2D,0,e.RGBA,n.width,n.height,0,e.RGBA,e.UNSIGNED_BYTE,n.data)):Te(e,()=>e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,n)),Te(e,()=>e.bindTexture(e.TEXTURE_2D,null))}function r4(e,t,n,s){let r=e.createBuffer();Te(e,()=>e.bindBuffer(e.PIXEL_PACK_BUFFER,r));let i=4*4*t*n;return Te(e,()=>e.bufferData(e.PIXEL_PACK_BUFFER,i,e.STREAM_READ)),Te(e,()=>e.readPixels(0,0,n,t,e.RGBA,e.FLOAT,0)),Te(e,()=>e.bindBuffer(e.PIXEL_PACK_BUFFER,null)),r}function a4(e,t,n){let s=e,r=new Float32Array(n);return s.bindBuffer(s.PIXEL_PACK_BUFFER,t),s.getBufferSubData(s.PIXEL_PACK_BUFFER,0,r),s.bindBuffer(s.PIXEL_PACK_BUFFER,null),r}function o4(e,t,n,s){let[r,a]=hp(t,n),o=4,i=new Uint8Array(SY(t*n,o));return Te(e,()=>e.readPixels(0,0,r,a,s.downloadTextureFormat,e.UNSIGNED_BYTE,i)),new Float32Array(i.buffer)}function i4(e,t,n,s,r,a,o,i){let l=e,c=new Float32Array(IY(a,o));return l.bindBuffer(l.PIXEL_PACK_BUFFER,t),l.getBufferSubData(l.PIXEL_PACK_BUFFER,0,c),l.bindBuffer(l.PIXEL_PACK_BUFFER,null),c}function l4(e,t,n){let s=new Float32Array(t*n*4);return Te(e,()=>e.readPixels(0,0,n,t,e.RGBA,e.FLOAT,s)),s}var Vm=class{constructor(e){this.outputTexture=null,this.program=null,this.disposed=!1,this.vertexAttrsAreBound=!1,this.itemsToPoll=[];let t=Y().getNumber("WEBGL_VERSION");e!=null?(this.gl=e,Dm(t,e)):this.gl=Gr(t);let n="WEBGL_color_buffer_float",s="EXT_color_buffer_half_float";if(Y().getNumber("WEBGL_VERSION")===1){let r="OES_texture_float",a="OES_texture_half_float";if(this.textureFloatExtension=fp(this.gl,r),Ls(this.gl,a))this.textureHalfFloatExtension=fp(this.gl,a);else if(Y().get("WEBGL_FORCE_F16_TEXTURES"))throw new Error("GL context does not support half float textures, yet the environment flag WEBGL_FORCE_F16_TEXTURES is set to true.");if(this.colorBufferFloatExtension=this.gl.getExtension(n),Ls(this.gl,s))this.colorBufferHalfFloatExtension=fp(this.gl,s);else if(Y().get("WEBGL_FORCE_F16_TEXTURES"))throw new Error("GL context does not support color renderable half floats, yet the environment flag WEBGL_FORCE_F16_TEXTURES is set to true.")}else if(n="EXT_color_buffer_float",Ls(this.gl,n))this.colorBufferFloatExtension=this.gl.getExtension(n);else if(Ls(this.gl,s))this.colorBufferHalfFloatExtension=this.gl.getExtension(s);else throw new Error("GL context does not support color renderable floats");this.vertexBuffer=XI(this.gl),this.indexBuffer=KI(this.gl),this.framebuffer=TI(this.gl),this.textureConfig=rx(this.gl,this.textureHalfFloatExtension)}get debug(){return Y().getBool("DEBUG")}dispose(){if(this.disposed)return;this.program!=null&&console.warn("Disposing a GPGPUContext that still has a bound WebGLProgram. 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gQ=class{constructor(e){this.variableNames=["A"],this.packedInputs=!1,this.packedOutput=!0,this.outputShape=e;let t=e.length;if(t===0)this.userCode=`
void main() {
setOutput(vec4(getA(), 0., 0., 0.));
}
`;else{let n=qn("rc",t),s=bt(t),r=yQ(t,e,n),a=xQ(t,e[e.length-1],e[e.length-2],n),o=bQ(e,n);this.userCode=`
void main() {
${s} rc = getOutputCoords();
if(${r}) {
setOutput(vec4(0));
} else {
${a}
setOutput(vec4(${o}));
}
}
`}}};function AQ(e,t){let n=[];for(let s=0;s<=1;s++)for(let r=0;r<=1;r++){let a=`${s===0?"r":"rp1"}, ${r===0?"c":"cp1"}`;for(let o=2;o<e;o++)a=`${t[t.length-1-o]},`+a;n.push(a)}return n}function yQ(e,t,n){if(e===1)return`rc > ${t[0]}`;let s="";for(let r=e-2;r<e;r++)s+=`${n[r]} >= ${t[r]}`,r<e-1&&(s+="||");return s}function xQ(e,t,n,s){if(e===1)return"";let r=s.slice(-2);return`
int r = ${r[0]};
int c = ${r[1]};
int rp1 = r + 1;
int cp1 = c + 1;
bool cEdge = cp1 >= ${t};
bool rEdge = rp1 >= ${n};
`}function bQ(e,t){let n=e.length,s=AQ(n,t);return n===1?`getA(rc),
rc + 1 >= ${e[0]} ? 0. : getA(rc + 1),
0, 0`:`getA(${s[0]}),
cEdge ? 0. : getA(${s[1]}),
rEdge ? 0. : getA(${s[2]}),
rEdge || cEdge ? 0. : getA(${s[3]})`}var h4=class{constructor(e,t){this.variableNames=["A"],this.packedInputs=!0,this.packedOutput=!0,this.customUniforms=[{name:"inputShape",type:"ivec3"}],this.outputShape=e,this.enableShapeUniforms=Bs(this.outputShape.length);let n="";for(let s=0;s<4;s++){let r="thisRC = rc;";s%2==1&&(r+="thisRC.z += 1;"),s>1&&(r+="thisRC.y += 1;"),n+=`
${r}
${s>0?"if(thisRC.y < rows && thisRC.z < cols){":""}
int flatIndex = getFlatIndex(thisRC);
ivec3 inputRC = inputCoordsFromReshapedOutCoords(flatIndex);
vec2 inputRCInnerDims = vec2(float(inputRC.y),float(inputRC.z));
result[${s}] =
getChannel(getA(inputRC.x, inputRC.y, inputRC.z), inputRCInnerDims);
${s>0?"}":""}
`}this.userCode=`
${vQ(t,this.enableShapeUniforms)}
${this.enableShapeUniforms?cx():ux(e)}
void main() {
ivec3 rc = getOutputCoords();
vec4 result = vec4(0.);
ivec3 thisRC;
int rows = ${this.enableShapeUniforms?"outShape[1]":e[1]};
int cols = ${this.enableShapeUniforms?"outShape[2]":e[2]};
${n}
setOutput(result);
}
`}};function vQ(e,t){return`
ivec3 inputCoordsFromReshapedOutCoords(int index) {
${t?zY(["r","c","d"],"inputShape"):$l(["r","c","d"],e)}
return ivec3(r, c, d);
}
`}var wQ=class{constructor(e){this.gpgpu=e,this.numUsedTextures=0,this.numFreeTextures=0,this._numBytesAllocated=0,this._numBytesFree=0,this.freeTextures={},this.logEnabled=!1,this.usedTextures={}}acquireTexture(e,t,n){let s=m4(t,n),r=g4(e,s,n);r in this.freeTextures||(this.freeTextures[r]=[]),r in this.usedTextures||(this.usedTextures[r]=[]);let a=f4(e,s,this.gpgpu.gl,this.gpgpu.textureConfig,n);if(this.freeTextures[r].length>0){this.numFreeTextures--,this.numUsedTextures++,this._numBytesFree-=a,this.log();let i=this.freeTextures[r].shift();return this.usedTextures[r].push(i),i}let o;return s===Tn.PACKED_2X2_FLOAT32?o=this.gpgpu.createPackedMatrixTexture(e[0],e[1]):s===Tn.PACKED_2X2_FLOAT16?o=this.gpgpu.createFloat16PackedMatrixTexture(e[0],e[1]):s===Tn.UNPACKED_FLOAT32?o=this.gpgpu.createFloat32MatrixTexture(e[0],e[1]):s===Tn.UNPACKED_FLOAT16?o=this.gpgpu.createFloat16MatrixTexture(e[0],e[1]):s===Tn.PACKED_4X1_UNSIGNED_BYTE&&(o=this.gpgpu.createUnsignedBytesMatrixTexture(e[0],e[1])),this.usedTextures[r].push(o),this.numUsedTextures++,this._numBytesAllocated+=a,this.log(),o}releaseTexture(e,t,n,s){if(this.freeTextures==null)return;let r=m4(n,s),a=g4(t,r,s);a in this.freeTextures||(this.freeTextures[a]=[]);let o=f4(t,r,this.gpgpu.gl,this.gpgpu.textureConfig,s),i=Y().get("WEBGL_DELETE_TEXTURE_THRESHOLD");i!==-1&&this._numBytesAllocated>i?(this.gpgpu.deleteMatrixTexture(e),this._numBytesAllocated-=o):(this.freeTextures[a].push(e),this.numFreeTextures++,this._numBytesFree+=o),this.numUsedTextures--;let l=this.usedTextures[a],c=l.indexOf(e);if(c<0)throw new Error("Cannot release a texture that was never provided by this texture manager");l.splice(c,1),this.log()}log(){if(!this.logEnabled)return;let e=this.numFreeTextures+this.numUsedTextures;console.log("Free/Used",`${this.numFreeTextures} / ${this.numUsedTextures}`,`(${e})`);let t=this._numBytesFree/this._numBytesAllocated;console.log(`Bytes allocated: ${this._numBytesAllocated}`),console.log(`Bytes unused: ${this._numBytesFree} (${Math.round(100*t)}%)`)}get numBytesAllocated(){return this._numBytesAllocated}get numBytesFree(){return this._numBytesFree}getNumUsedTextures(){return this.numUsedTextures}getNumFreeTextures(){return this.numFreeTextures}dispose(){if(this.freeTextures!=null){for(let e in this.freeTextures)this.freeTextures[e].forEach(t=>{this.gpgpu.deleteMatrixTexture(t)});for(let e in this.usedTextures)this.usedTextures[e].forEach(t=>{this.gpgpu.deleteMatrixTexture(t)});this.freeTextures=null,this.usedTextures=null,this.numUsedTextures=0,this.numFreeTextures=0,this._numBytesAllocated=0,this._numBytesFree=0}}};function kQ(e,t){let n=e;if(t===n.R32F)return 4;if(t===n.R16F)return 2;if(t===n.RGBA32F)return 16;if(t===e.RGBA)return 16;if(t===n.RGBA16F)return 8;throw new Error(`Unknown internal format ${t}`)}function f4(e,t,n,s,r){let a=SQ(t,s),o;if(r){let[l,c]=ic(e[0],e[1]);o=l*c}else{let[l,c]=hp(e[0],e[1]);o=l*c}let i=kQ(n,a);return o*i}function SQ(e,t){switch(e){case Tn.PACKED_2X2_FLOAT32:return mx(t);case Tn.PACKED_2X2_FLOAT16:return gx(t);case Tn.UNPACKED_FLOAT32:return px(t);case Tn.UNPACKED_FLOAT16:return hx(t);case Tn.PACKED_4X1_UNSIGNED_BYTE:return fx(t);default:throw new Error(`Unknown physical texture type ${e}`)}}function IQ(e){return Y().getBool("WEBGL_RENDER_FLOAT32_ENABLED")?e?Tn.PACKED_2X2_FLOAT32:Tn.UNPACKED_FLOAT32:e?Tn.PACKED_2X2_FLOAT16:Tn.UNPACKED_FLOAT16}function m4(e,t){if(e===zs.UPLOAD)return Tn.PACKED_2X2_FLOAT32;if(e===zs.RENDER||e==null)return IQ(t);if(e===zs.DOWNLOAD||e===zs.PIXELS)return Tn.PACKED_4X1_UNSIGNED_BYTE;throw new Error(`Unknown logical texture type ${e}`)}function g4(e,t,n){return`${e[0]}_${e[1]}_${t}_${n}`}var jo=class{constructor(e,t){this.variableNames=["A"],this.outputShape=e,this.enableShapeUniforms=Bs(this.outputShape.length),this.userCode=`
float unaryOperation(float x) {
${t}
}
void main() {
float x = getAAtOutCoords();
float y = unaryOperation(x);
setOutput(y);
}
`}},kr="if (isnan(x)) return x;",CQ="return x;",A4="return abs(x);",TQ="return (x >= 0.0) ? x : (exp(x) - 1.0);",NQ=kr+`
return (x < 0.0) ? 0.0 : x;
`,EQ=kr+`
return (x < 0.0) ? 0.0 : min(6.0, x);
`,Um="return x;",RQ="return 1.0 / (1.0 + exp(-1.0 * x));",$Q="return x;",_Q=`
vec4 result;
result.r = (x.r >= 0.0) ? x.r : (exp(x.r) - 1.0);
result.g = (x.g >= 0.0) ? x.g : (exp(x.g) - 1.0);
result.b = (x.b >= 0.0) ? x.b : (exp(x.b) - 1.0);
result.a = (x.a >= 0.0) ? x.a : (exp(x.a) - 1.0);
return result;
`,DQ=`
vec4 result = x * vec4(greaterThanEqual(x, vec4(0.0)));
bvec4 isNaN = isnan(x);
result.r = isNaN.r ? x.r : result.r;
result.g = isNaN.g ? x.g : result.g;
result.b = isNaN.b ? x.b : result.b;
result.a = isNaN.a ? x.a : result.a;
return result;
`,PQ=`
vec4 result = min(x, vec4(6.)) * vec4(greaterThanEqual(x, vec4(0.0)));
bvec4 isNaN = isnan(x);
result.r = isNaN.r ? x.r : result.r;
result.g = isNaN.g ? x.g : result.g;
result.b = isNaN.b ? x.b : result.b;
result.a = isNaN.a ? x.a : result.a;
return result;
`,FQ="return 1.0 / (1.0 + exp(-1.0 * x));",hc=class{constructor(e,t){this.variableNames=["A"],this.packedInputs=!0,this.packedOutput=!0,this.outputShape=e,this.enableShapeUniforms=Bs(this.outputShape.length),this.userCode=`
vec4 unaryOperation(vec4 x) {
${t}
}
void main() {
vec4 x = getAAtOutCoords();
vec4 y = unaryOperation(x);
setOutput(y);
}
`}},OQ=class{constructor(e){this.variableNames=["A"],this.packedInputs=!0,this.packedOutput=!1,this.outputShape=e;let t=e.length,n=qn("rc",t),s=bt(t),r=mQ(t,n),a=n.slice(-2),o=t<=1?"rc":`vec2(${a.join(",")})`;this.userCode=`
void main() {
${s} rc = getOutputCoords();
vec4 packedInput = getA(${r});
setOutput(getChannel(packedInput, ${o}));
}
`}},MQ=Qs.whereImpl,zQ=1e-7,LQ=1e-4,Gm={};function BQ(e){return e in Gm||(Gm[e]={}),Gm[e]}var WQ=Y().getNumber("CPU_HANDOFF_SIZE_THRESHOLD"),VQ=600;function UQ(){return Y().global.screen==null?1024:Y().global.screen.height*Y().global.screen.width*window.devicePixelRatio*VQ/1024/1024}var y4=class extends ru{constructor(e){super();if(this.pendingRead=new WeakMap,this.pendingDisposal=new WeakSet,this.dataRefCount=new WeakMap,this.numBytesInGPU=0,this.uploadWaitMs=0,this.downloadWaitMs=0,this.lastGlFlushTime=0,this.warnedAboutMemory=!1,this.pendingDeletes=0,this.disposed=!1,!Y().getBool("HAS_WEBGL"))throw new Error("WebGL is not supported on this device");if(e==null){let t=Gr(Y().getNumber("WEBGL_VERSION"));this.binaryCache=BQ(Y().getNumber("WEBGL_VERSION")),this.gpgpu=new Vm(t),this.canvas=t.canvas,this.gpgpuCreatedLocally=!0}else this.gpgpu=e,this.binaryCache={},this.gpgpuCreatedLocally=!1,this.canvas=e.gl.canvas;this.textureManager=new wQ(this.gpgpu),this.numMBBeforeWarning=UQ(),this.texData=new td(this,as())}nextDataId(){return y4.nextDataId++}numDataIds(){return this.texData.numDataIds()-this.pendingDeletes}write(e,t,n){if((Y().getBool("WEBGL_CHECK_NUMERICAL_PROBLEMS")||Y().getBool("DEBUG"))&&this.checkNumericalProblems(e),n==="complex64"&&e!=null)throw new Error("Cannot write to a complex64 dtype. Please use tf.complex(real, imag).");let s={id:this.nextDataId()};return this.texData.set(s,{shape:t,dtype:n,values:e,usage:zs.UPLOAD,refCount:1}),s}refCount(e){return this.texData.has(e)?this.texData.get(e).refCount:0}incRef(e){let t=this.texData.get(e);t.refCount++}decRef(e){if(this.texData.has(e)){let t=this.texData.get(e);t.refCount--}}move(e,t,n,s,r){if(Y().getBool("DEBUG")&&this.checkNumericalProblems(t),s==="complex64")throw new Error("Cannot write to a complex64 dtype. Please use tf.complex(real, imag).");this.texData.set(e,{shape:n,dtype:s,values:t,usage:zs.UPLOAD,refCount:r})}disposeIntermediateTensorInfo(e){this.disposeData(e.dataId)}readSync(e){let t=this.texData.get(e),{values:n,dtype:s,complexTensorInfos:r,slice:a,shape:o,isPacked:i}=t;if(a!=null){let d;i?d=new hc(o,Um):d=new jo(o,Um);let p=this.runWebGLProgram(d,[{dataId:e,shape:o,dtype:s}],s),h=this.readSync(p.dataId);return this.disposeIntermediateTensorInfo(p),h}if(n!=null)return this.convertAndCacheOnCPU(e);if(s==="string")return n;let l=this.activeTimers!=null,c;l&&(c=v.now());let u;if(s==="complex64"){let d=this.readSync(r.real.dataId),p=this.readSync(r.imag.dataId);u=E.mergeRealAndImagArrays(d,p)}else u=this.getValuesFromTexture(e);return l&&(this.downloadWaitMs+=v.now()-c),this.convertAndCacheOnCPU(e,u)}async read(e){if(this.pendingRead.has(e)){let h=this.pendingRead.get(e);return new Promise(f=>h.push(f))}let t=this.texData.get(e),{values:n,shape:s,slice:r,dtype:a,complexTensorInfos:o,isPacked:i}=t;if(r!=null){let h;i?h=new hc(s,Um):h=new jo(s,Um);let f=this.runWebGLProgram(h,[{dataId:e,shape:s,dtype:a}],a),m=this.read(f.dataId);return this.disposeIntermediateTensorInfo(f),m}if(n!=null)return this.convertAndCacheOnCPU(e);if(Y().getBool("DEBUG")&&!Y().getBool("WEBGL_DOWNLOAD_FLOAT_ENABLED")&&Y().getNumber("WEBGL_VERSION")===2)throw new Error("tensor.data() with WEBGL_DOWNLOAD_FLOAT_ENABLED=false and WEBGL_VERSION=2 not yet supported.");let l=null,c;if(a!=="complex64"&&Y().get("WEBGL_BUFFER_SUPPORTED")){c=this.decode(e);let h=this.texData.get(c.dataId);l=this.gpgpu.createBufferFromTexture(h.texture,...Pm(s))}this.pendingRead.set(e,[]),a!=="complex64"&&await this.gpgpu.createAndWaitForFence();let u;if(a==="complex64"){let h=await Promise.all([this.read(o.real.dataId),this.read(o.imag.dataId)]),f=h[0],m=h[1];u=E.mergeRealAndImagArrays(f,m)}else if(l==null)u=this.getValuesFromTexture(e);else{let h=v.sizeFromShape(s);u=this.gpgpu.downloadFloat32MatrixFromBuffer(l,h)}if(c!=null&&this.disposeIntermediateTensorInfo(c),l!=null){let h=this.gpgpu.gl;Te(h,()=>h.deleteBuffer(l))}let d=this.convertAndCacheOnCPU(e,u),p=this.pendingRead.get(e);return this.pendingRead.delete(e),p.forEach(h=>h(d)),this.pendingDisposal.has(e)&&(this.pendingDisposal.delete(e),this.disposeData(e)&&as().removeDataId(e,this),this.pendingDeletes--),d}bufferSync(e){let t=this.readSync(e.dataId),n=t;if(e.dtype==="string")try{n=t.map(s=>v.decodeString(s))}catch(s){throw new Error("Failed to decode encoded string bytes into utf-8")}return ze(e.shape,e.dtype,n)}checkNumericalProblems(e){if(e!=null)for(let t=0;t<e.length;t++){let n=e[t];if(!AI(n))throw Y().getBool("WEBGL_RENDER_FLOAT32_CAPABLE")?Error(`The value ${n} cannot be represented with your current settings. Consider enabling float32 rendering: 'tf.env().set('WEBGL_RENDER_FLOAT32_ENABLED', true);'`):Error(`The value ${n} cannot be represented on this device.`)}}getValuesFromTexture(e){let{shape:t,dtype:n,isPacked:s}=this.texData.get(e),r=v.sizeFromShape(t);if(Y().getBool("WEBGL_DOWNLOAD_FLOAT_ENABLED")){let d=this.decode(e),p=this.texData.get(d.dataId),h=this.gpgpu.downloadMatrixFromPackedTexture(p.texture,...Pm(t)).subarray(0,r);return this.disposeIntermediateTensorInfo(d),h}let a=Y().getBool("WEBGL_PACK")&&s===!0,o=a?Mm(t):t,i=a?new TJ(o):new CJ(o),l=this.runWebGLProgram(i,[{shape:o,dtype:n,dataId:e}],"float32"),c=this.texData.get(l.dataId),u=this.gpgpu.downloadByteEncodedFloatMatrixFromOutputTexture(c.texture,c.texShape[0],c.texShape[1]).subarray(0,r);return this.disposeIntermediateTensorInfo(l),u}timerAvailable(){return Y().getNumber("WEBGL_DISJOINT_QUERY_TIMER_EXTENSION_RELIABLE")>0}async time(e){let t=this.activeTimers,n=[],s=!1;this.programTimersStack==null?(this.programTimersStack=n,s=!0):this.activeTimers.push(n),this.activeTimers=n,e();let r=v.flatten(this.activeTimers.map(i=>i.query)).filter(i=>i!=null),a=v.flatten(this.activeTimers.map(i=>i.name)).filter(i=>i!=null);this.activeTimers=t,s&&(this.programTimersStack=null);let o={uploadWaitMs:this.uploadWaitMs,downloadWaitMs:this.downloadWaitMs,kernelMs:null,wallMs:null};if(Y().getNumber("WEBGL_DISJOINT_QUERY_TIMER_EXTENSION_RELIABLE")>0){let i=await Promise.all(r);o.kernelMs=v.sum(i),o.getExtraProfileInfo=()=>i.map((l,c)=>({name:a[c],ms:l})).map(l=>`${l.name}: ${l.ms}`).join(", ")}else o.kernelMs={error:"WebGL query timers are not supported in this environment."};return this.uploadWaitMs=0,this.downloadWaitMs=0,o}memory(){return{unreliable:!1,numBytesInGPU:this.numBytesInGPU,numBytesInGPUAllocated:this.textureManager.numBytesAllocated,numBytesInGPUFree:this.textureManager.numBytesFree}}startTimer(){return Y().getNumber("WEBGL_DISJOINT_QUERY_TIMER_EXTENSION_RELIABLE")>0?this.gpgpu.beginQuery():{startMs:v.now(),endMs:null}}endTimer(e){return Y().getNumber("WEBGL_DISJOINT_QUERY_TIMER_EXTENSION_RELIABLE")>0?(this.gpgpu.endQuery(),e):(e.endMs=v.now(),e)}async getQueryTime(e){if(Y().getNumber("WEBGL_DISJOINT_QUERY_TIMER_EXTENSION_RELIABLE")>0)return this.gpgpu.waitForQueryAndGetTime(e);let t=e;return t.endMs-t.startMs}disposeData(e,t=!1){if(this.pendingDisposal.has(e))return!1;if(!this.texData.has(e))return!0;if(t?this.texData.get(e).refCount=0:this.texData.get(e).refCount--,!t&&this.texData.get(e).refCount>0)return!1;if(this.pendingRead.has(e))return this.pendingDisposal.add(e),this.pendingDeletes++,!1;this.releaseGPUData(e);let{complexTensorInfos:n}=this.texData.get(e);return n!=null&&(this.disposeData(n.real.dataId,t),this.disposeData(n.imag.dataId,t)),this.texData.delete(e),!0}releaseGPUData(e){let{texture:t,dtype:n,texShape:s,usage:r,isPacked:a,slice:o}=this.texData.get(e),i=o&&o.origDataId||e,l=this.dataRefCount.get(i);l>1?this.dataRefCount.set(i,l-1):(this.dataRefCount.delete(i),t!=null&&(this.numBytesInGPU-=this.computeBytes(s,n),this.textureManager.releaseTexture(t,s,r,a)));let c=this.texData.get(e);c.texture=null,c.texShape=null,c.isPacked=!1,c.slice=null}getTexture(e){return this.uploadToGPU(e),this.texData.get(e).texture}getDataInfo(e){return this.texData.get(e)}shouldExecuteOnCPU(e,t=WQ){return Y().getBool("WEBGL_CPU_FORWARD")&&e.every(n=>this.texData.get(n.dataId).texture==null&&v.sizeFromShape(n.shape)<t)}getGPGPUContext(){return this.gpgpu}where(e){E.warn("tf.where() in webgl locks the UI thread. Call tf.whereAsync() instead");let t=e.dataSync();return MQ(e.shape,t)}packedUnaryOp(e,t,n){let s=new hc(e.shape,t),r=this.compileAndRun(s,[e],n);return as().makeTensorFromDataId(r.dataId,r.shape,r.dtype)}abs(e){if(this.shouldExecuteOnCPU([e])&&e.dtype!=="complex64"){let s=c4(this.texData.get(e.dataId).values);return this.makeOutput(e.shape,e.dtype,s)}if(Y().getBool("WEBGL_PACK_UNARY_OPERATIONS"))return this.packedUnaryOp(e,A4,e.dtype);let t=new jo(e.shape,A4),n=this.compileAndRun(t,[e]);return as().makeTensorFromDataId(n.dataId,n.shape,n.dtype)}makeTensorInfo(e,t,n){let s;if(t==="string"&&n!=null&&n.length>0&&v.isString(n[0])){let r=n.map(a=>v.encodeString(a));s=this.write(r,e,t)}else s=this.write(n,e,t);return this.texData.get(s).usage=null,{dataId:s,shape:e,dtype:t}}makeOutput(e,t,n){let{dataId:s}=this.makeTensorInfo(e,t,n);return as().makeTensorFromDataId(s,e,t,this)}unpackTensor(e){let t=new OQ(e.shape);return this.runWebGLProgram(t,[e],e.dtype)}packTensor(e){let t=new gQ(e.shape),n=!0;return this.runWebGLProgram(t,[e],e.dtype,null,n)}packedReshape(e,t){let n=[El(e.shape),...Rl(e.shape)],s={dtype:e.dtype,shape:n,dataId:e.dataId},r=[El(t),...Rl(t)],a=new h4(r,n),o=!0,i=[n],l=this.runWebGLProgram(a,[s],e.dtype,i,o);return{dataId:l.dataId,shape:t,dtype:l.dtype}}decode(e){let t=this.texData.get(e),{isPacked:n,shape:s,dtype:r}=t,a=Mm(s),o,i=Pm(a);n?o=new IJ(a):o=new SJ(a);let l=!0,c=[i],u=this.runWebGLProgram(o,[{shape:a,dtype:r,dataId:e}],r,c,l);return{dtype:r,shape:s,dataId:u.dataId}}runWebGLProgram(e,t,n,s,r=!1){let a=this.makeTensorInfo(e.outputShape,n),o=this.texData.get(a.dataId);if(e.packedOutput&&(o.isPacked=!0),e.outPackingScheme===pp.DENSE){let m=Pm(e.outputShape);o.texShape=m.map(g=>g*2)}if(e.outTexUsage!=null&&(o.usage=e.outTexUsage),v.sizeFromShape(a.shape)===0)return o.values=v.getTypedArrayFromDType(a.dtype,0),a;let i=[],l=t.map(m=>{if(m.dtype==="complex64")throw new Error("GPGPUProgram does not support complex64 input. For complex64 dtypes, please separate the program into real and imaginary parts.");let g=this.texData.get(m.dataId);if(g.texture==null){if(!e.packedInputs&&v.sizeFromShape(m.shape)<=Y().getNumber("WEBGL_SIZE_UPLOAD_UNIFORM"))return{shape:m.shape,texData:null,isUniform:!0,uniformValues:g.values};e.packedInputs&&(g.isPacked=!0,g.shape=m.shape)}else if(!!g.isPacked!=!!e.packedInputs)m=g.isPacked?this.unpackTensor(m):this.packTensor(m),i.push(m),g=this.texData.get(m.dataId);else if(g.isPacked&&!gp(g.shape,m.shape)){let A=m,x=m.shape;m.shape=g.shape,m=this.packedReshape(m,x),i.push(m),g=this.texData.get(m.dataId),A.shape=x}return this.uploadToGPU(m.dataId),{shape:m.shape,texData:g,isUniform:!1}});this.uploadToGPU(a.dataId);let c={shape:a.shape,texData:o,isUniform:!1},u=kJ(e,l,c),d=this.getAndSaveBinary(u,()=>vJ(this.gpgpu,e,l,c)),p=this.activeTimers!=null,h;p&&(h=this.startTimer()),wJ(this.gpgpu,d,l,c,s),i.forEach(m=>this.disposeIntermediateTensorInfo(m)),p&&(h=this.endTimer(h),this.activeTimers.push({name:e.constructor.name,query:this.getQueryTime(h)}));let f=Y().get("WEBGL_FLUSH_THRESHOLD");if(f>0){let m=v.now();m-this.lastGlFlushTime>f&&(this.gpgpu.gl.flush(),this.lastGlFlushTime=m)}if(!Y().getBool("WEBGL_LAZILY_UNPACK")&&o.isPacked&&r===!1){let m=this.unpackTensor(a);return this.disposeIntermediateTensorInfo(a),m}return a}compileAndRun(e,t,n,s,r=!1){return n=n||t[0].dtype,this.runWebGLProgram(e,t,n,s,r)}getAndSaveBinary(e,t){return e in this.binaryCache||(this.binaryCache[e]=t()),this.binaryCache[e]}getTextureManager(){return this.textureManager}dispose(){this.disposed||(Y().getBool("IS_TEST")||Object.keys(this.binaryCache).forEach(t=>{this.gpgpu.deleteProgram(this.binaryCache[t].webGLProgram),delete this.binaryCache[t]}),this.textureManager.dispose(),this.canvas!=null&&typeof HTMLCanvasElement!="undefined"&&this.canvas instanceof HTMLCanvasElement?this.canvas.remove():this.canvas=null,this.gpgpuCreatedLocally&&(this.gpgpu.program=null,this.gpgpu.dispose()),this.disposed=!0)}floatPrecision(){return this.floatPrecisionValue==null&&(this.floatPrecisionValue=X(()=>{if(!Y().get("WEBGL_RENDER_FLOAT32_ENABLED")){let e=Y().getBool("DEBUG");Y().set("DEBUG",!1);let t=this.abs(Ie(1e-8)).dataSync()[0];if(Y().set("DEBUG",e),t>0)return 32}return 16})),this.floatPrecisionValue}epsilon(){return this.floatPrecision()===32?zQ:LQ}uploadToGPU(e){let t=this.texData.get(e),{shape:n,dtype:s,values:r,texture:a,usage:o,isPacked:i}=t;if(a!=null)return;let l=this.activeTimers!=null,c;l&&(c=v.now());let u=t.texShape;if(u==null&&(u=PI(n,i),t.texShape=u),r!=null){let d=Mm(n),p,h=u[1],f=u[0],m=r instanceof Uint8Array||r instanceof Uint8ClampedArray;i?([h,f]=ic(u[0],u[1]),p=new EJ(d,m)):p=new NJ(d,m);let g=this.makeTensorInfo([f,h],s);m?this.texData.get(g.dataId).usage=zs.PIXELS:this.texData.get(g.dataId).usage=zs.UPLOAD,this.gpgpu.uploadDenseMatrixToTexture(this.getTexture(g.dataId),h,f,r);let A=[[f,h]],x=!0,y=this.runWebGLProgram(p,[g],s,A,x),b=this.texData.get(y.dataId);t.texture=b.texture,t.texShape=b.texShape,t.isPacked=b.isPacked,t.usage=b.usage,this.disposeIntermediateTensorInfo(g),this.texData.delete(y.dataId),t.values=null,l&&(this.uploadWaitMs+=v.now()-c)}else{let d=this.acquireTexture(u,o,s,i);t.texture=d}}convertAndCacheOnCPU(e,t){let n=this.texData.get(e),{dtype:s}=n;return this.releaseGPUData(e),t!=null&&(n.values=GQ(t,s)),n.values}acquireTexture(e,t,n,s){if(this.numBytesInGPU+=this.computeBytes(e,n),!this.warnedAboutMemory&&this.numBytesInGPU>this.numMBBeforeWarning*1024*1024){let r=(this.numBytesInGPU/1024/1024).toFixed(2);this.warnedAboutMemory=!0,console.warn(`High memory usage in GPU: ${r} MB, most likely due to a memory leak`)}return this.textureManager.acquireTexture(e,t,s)}computeBytes(e,t){return e[0]*e[1]*v.bytesPerElement(t)}},yp=y4;yp.nextDataId=0;function GQ(e,t){if(t==="float32"||t==="complex64")return e;if(t==="int32"||t==="bool"){let n=t==="int32"?new Int32Array(e.length):new Uint8Array(e.length);for(let s=0;s<n.length;++s)n[s]=Math.round(e[s]);return n}else throw new Error(`Unknown dtype ${t}`)}var HQ="0.0.0";function x4(){Y().set("WEBGL_FORCE_F16_TEXTURES",!0)}Fu.isBrowser()&&ul("webgl",()=>new yp,2);var jQ={forceHalfFloat:x4},b4=`
if (isnan(a)) return a;
if (isnan(b)) return b;
`,fc=class{constructor(e,t,n){this.variableNames=["A","B"],this.outputShape=E.assertAndGetBroadcastShape(t,n),this.enableShapeUniforms=Bs(this.outputShape.length),this.userCode=`
float binaryOperation(float a, float b) {
${e}
}
void main() {
float a = getAAtOutCoords();
float b = getBAtOutCoords();
setOutput(binaryOperation(a, b));
}
`}},Hm=`
result.r = isNaN.r > 0. ? NAN : result.r;
result.g = isNaN.g > 0. ? NAN : result.g;
result.b = isNaN.b > 0. ? NAN : result.b;
result.a = isNaN.a > 0. ? NAN : result.a;
`,xp=class{constructor(e,t,n,s=!1){this.variableNames=["A","B"],this.supportsBroadcasting=!0,this.packedInputs=!0,this.packedOutput=!0,this.outputShape=E.assertAndGetBroadcastShape(t,n);let r=this.outputShape.length;this.enableShapeUniforms=Bs(r);let a="";if(s)if(r===0||v.sizeFromShape(this.outputShape)===1)a=`
result.y = 0.;
result.z = 0.;
result.w = 0.;
`;else if(a=`
${bt(r)} coords = getOutputCoords();
`,r===1)this.enableShapeUniforms?a+=`
result.y = (coords + 1) >= outShape ? 0. : result.y;
result.z = 0.;
result.w = 0.;
`:a+=`
result.y = (coords + 1) >= ${this.outputShape[0]} ? 0. : result.y;
result.z = 0.;
result.w = 0.;
`;else{let i=qn("coords",r);this.enableShapeUniforms?a+=`
bool nextRowOutOfBounds =
(${i[r-2]} + 1) >= outShape[${r} - 2];
bool nextColOutOfBounds =
(${i[r-1]} + 1) >= outShape[${r} - 1];
result.y = nextColOutOfBounds ? 0. : result.y;
result.z = nextRowOutOfBounds ? 0. : result.z;
result.w = nextColOutOfBounds || nextRowOutOfBounds ? 0. : result.w;
`:a+=`
bool nextRowOutOfBounds =
(${i[r-2]} + 1) >= ${this.outputShape[r-2]};
bool nextColOutOfBounds =
(${i[r-1]} + 1) >= ${this.outputShape[r-1]};
result.y = nextColOutOfBounds ? 0. : result.y;
result.z = nextRowOutOfBounds ? 0. : result.z;
result.w = nextColOutOfBounds || nextRowOutOfBounds ? 0. : result.w;
`}this.userCode=`
vec4 binaryOperation(vec4 a, vec4 b) {
${e}
}
void main() {
vec4 a = getAAtOutCoords();
vec4 b = getBAtOutCoords();
vec4 result = binaryOperation(a, b);
${a}
setOutput(result);
}
`}};function ws(e){let{inputs:t,backend:n}=e,{x:s}=t;return n.incRef(s.dataId),{dataId:s.dataId,shape:s.shape,dtype:s.dtype}}var qQ={kernelName:Xa,backendName:"webgl",kernelFunc:ws};function qo(e){let{inputs:t,backend:n}=e,{real:s,imag:r}=t,a=n.makeTensorInfo(s.shape,"complex64"),o=n.texData.get(a.dataId),i=ws({inputs:{x:s},backend:n}),l=ws({inputs:{x:r},backend:n});return o.complexTensorInfos={real:i,imag:l},a}var XQ={kernelName:ad,backendName:"webgl",kernelFunc:qo},v4="return (a < 0.) ? b * a : a;",w4=`
vec4 aLessThanZero = vec4(lessThan(a, vec4(0.)));
return (aLessThanZero * (b * a)) + ((vec4(1.0) - aLessThanZero) * a);
`;function KQ(e){let{inputs:t,backend:n,attrs:s}=e,{x:r}=t,{alpha:a}=s,o=n.makeTensorInfo([],"float32",v.createScalarValue(a,"float32")),i=Y().getBool("WEBGL_PACK_BINARY_OPERATIONS")?new xp(w4,r.shape,o.shape):new fc(v4,r.shape,o.shape),l=n.runWebGLProgram(i,[r,o],"float32");return n.disposeIntermediateTensorInfo(o),l}var ZQ={kernelName:Ti,backendName:"webgl",kernelFunc:KQ},k4="return (a < 0.) ? b * a : a;",S4=`
vec4 aLessThanZero = vec4(lessThan(a, vec4(0.)));
return (aLessThanZero * (b * a)) + ((vec4(1.0) - aLessThanZero) * a);
`;function YQ(e){let{inputs:t,backend:n}=e,{x:s,alpha:r}=t,a=Y().getBool("WEBGL_PACK_BINARY_OPERATIONS")?new xp(S4,s.shape,r.shape):new fc(k4,s.shape,r.shape);return n.runWebGLProgram(a,[s,r],"float32")}var JQ={kernelName:oo,backendName:"webgl",kernelFunc:YQ},I4="if (isnan(x)) return x;",QQ=`
if (isnan(a)) return a;
if (isnan(b)) return b;
`,eee=`
result.r = isNaN.r > 0. ? NAN : result.r;
result.g = isNaN.g > 0. ? NAN : result.g;
result.b = isNaN.b > 0. ? NAN : result.b;
result.a = isNaN.a > 0. ? NAN : result.a;
`;function rt({opSnippet:e,packedOpSnippet:t,cpuKernelImpl:n,dtype:s}){return({inputs:r,backend:a})=>{let{x:o}=r,i=a,l=s||o.dtype;if(i.shouldExecuteOnCPU([o])&&n!=null){let d=i.texData.get(o.dataId),p=n(d.values,l);return i.makeTensorInfo(o.shape,l,p)}let c=Y().getBool("WEBGL_PACK_UNARY_OPERATIONS")&&t!=null,u;return c?u=new hc(o.shape,t):u=new jo(o.shape,e),i.runWebGLProgram(u,[o],l)}}function Nn({opSnippet:e,packedOpSnippet:t,checkOutOfBounds:n=!1,supportsComplex:s=!1,cpuKernelImpl:r,dtype:a}){return({inputs:o,backend:i})=>{let{a:l,b:c}=o,u=i;if(s&&l.dtype==="complex64"){let f=u.texData.get(l.dataId),m=u.texData.get(c.dataId),[g,A]=[[f.complexTensorInfos.real,m.complexTensorInfos.real],[f.complexTensorInfos.imag,m.complexTensorInfos.imag]].map(y=>{let[b,w]=y,k={dataId:b.dataId,dtype:b.dtype,shape:l.shape},I={dataId:w.dataId,dtype:w.dtype,shape:c.shape},N=new fc(e,l.shape,c.shape);return u.runWebGLProgram(N,[k,I],Wn(b.dtype,w.dtype))}),x=qo({inputs:{real:g,imag:A},backend:u});return u.disposeIntermediateTensorInfo(g),u.disposeIntermediateTensorInfo(A),x}let d=a||Wn(l.dtype,c.dtype);if((l.dtype==="string"||c.dtype==="string"||u.shouldExecuteOnCPU([l,c]))&&r!=null){let f=u.texData.get(l.dataId).values,m=u.texData.get(c.dataId).values,g=l.dtype==="string"?E.fromUint8ToStringArray(f):f,A=l.dtype==="string"?E.fromUint8ToStringArray(m):m,[x,y]=r(l.shape,c.shape,g,A,d),b=u.makeTensorInfo(y,d),w=u.texData.get(b.dataId);return w.values=x,b}let p=Y().getBool("WEBGL_PACK_BINARY_OPERATIONS")&&t!=null,h;return p?h=new xp(t,l.shape,c.shape,n):h=new fc(e,l.shape,c.shape),u.runWebGLProgram(h,[l,c],d)}}function jm(e,t=!1){if(e==="linear")return t?$Q:CQ;if(e==="relu")return t?DQ:NQ;if(e==="elu")return t?_Q:TQ;if(e==="relu6")return t?PQ:EQ;if(e==="prelu")return t?S4:k4;if(e==="leakyrelu")return t?w4:v4;if(e==="sigmoid")return t?FQ:RQ;throw new Error(`Activation ${e} has not been implemented for the WebGL backend.`)}var C4=class{constructor(e,t,n,s=!1,r=!1,a=!1,o=null,i=!1,l=!1){this.variableNames=["matrixA","matrixB"],this.packedInputs=!0,this.packedOutput=!0,this.outputShape=n,this.enableShapeUniforms=Bs(this.outputShape.length);let c=s?e[1]:e[2],u=Math.ceil(c/2),d=s?"i * 2, rc.y":"rc.y, i * 2",p=r?"rc.z, i * 2":"i * 2, rc.z",h=s?["a.xxyy","a.zzww"]:["a.xxzz","a.yyww"],f=r?["b.xzxz","b.ywyw"]:["b.xyxy","b.zwzw"],m="",g="";o&&(i?m=`vec4 activation(vec4 a) {
vec4 b = getPreluActivationWeightsAtOutCoords();
${o}
}`:l?m=`vec4 activation(vec4 a) {
vec4 b = getLeakyreluAlphaAtOutCoords();
${o}
}`:m=`vec4 activation(vec4 x) {
${o}
}`,g="result = activation(result);");let A=a?"result += getBiasAtOutCoords();":"";a&&this.variableNames.push("bias"),i&&this.variableNames.push("preluActivationWeights"),l&&this.variableNames.push("leakyreluAlpha");let x="rc.x",y="rc.x";e[0]<t[0]?x=`int(min(float(rc.x), ${e[0]-1}.))`:t[0]<e[0]&&(y=`int(min(float(rc.x), ${t[0]-1}.))`),this.userCode=`
${m}
// Don't use uniform for sharedDimensionPacked for performance.
const float sharedDimension = ${u}.0;
vec4 dot2x2ARowBCol(ivec3 rc) {
vec4 result = vec4(0);
for (int i = 0; i < ${u}; i++) {
int batchA = ${x};
int batchB = ${y};
vec4 a = getMatrixA(batchA, ${d});
vec4 b = getMatrixB(batchB, ${p});
// These swizzled products need to be separately added.
// See: https://github.com/tensorflow/tfjs/issues/1735
result += (${h[0]} * ${f[0]});
result += (${h[1]} * ${f[1]});
}
return result;
}
void main() {
ivec3 rc = getOutputCoords();
vec4 result = dot2x2ARowBCol(rc);
${A}
${g}
setOutput(result);
}
`}},T4={REAL:"return areal * breal - aimag * bimag;",IMAG:"return areal * bimag + aimag * breal;"},N4=class{constructor(e,t,n){this.variableNames=["AReal","AImag","BReal","BImag"],this.outputShape=E.assertAndGetBroadcastShape(t,n),this.userCode=`
float binaryOpComplex(
float areal, float aimag, float breal, float bimag) {
${e}
}
void main() {
float areal = getARealAtOutCoords();
float aimag = getAImagAtOutCoords();
float breal = getBRealAtOutCoords();
float bimag = getBImagAtOutCoords();
setOutput(binaryOpComplex(areal, aimag, breal, bimag));
}
`}},E4="return a * b;";function yx(e){let{inputs:t,backend:n}=e,{a:s,b:r}=t,a=E.upcastType(s.dtype,r.dtype);if(s.dtype==="complex64"){let i=n.texData.get(s.dataId),l=n.texData.get(r.dataId),c=new N4(T4.REAL,s.shape,r.shape),u=new N4(T4.IMAG,s.shape,r.shape),d=[{dataId:i.complexTensorInfos.real.dataId,dtype:i.complexTensorInfos.real.dtype,shape:s.shape},{dataId:i.complexTensorInfos.imag.dataId,dtype:i.complexTensorInfos.imag.dtype,shape:s.shape},{dataId:l.complexTensorInfos.real.dataId,dtype:l.complexTensorInfos.real.dtype,shape:r.shape},{dataId:l.complexTensorInfos.imag.dataId,dtype:l.complexTensorInfos.imag.dtype,shape:r.shape}],p=n.runWebGLProgram(c,d,"float32"),h=n.runWebGLProgram(u,d,"float32"),f=qo({inputs:{real:p,imag:h},backend:n});return n.disposeIntermediateTensorInfo(p),n.disposeIntermediateTensorInfo(h),f}if(n.shouldExecuteOnCPU([s,r])){let i=n.texData.get(s.dataId),l=n.texData.get(r.dataId),[c,u]=ZJ(s.shape,r.shape,i.values,l.values,a),d=n.makeTensorInfo(u,a),p=n.texData.get(d.dataId);return p.values=c,d}let o;return Y().getBool("WEBGL_PACK_BINARY_OPERATIONS")?o=new xp(E4,s.shape,r.shape):o=new fc(E4,s.shape,r.shape),n.runWebGLProgram(o,[s,r],a)}var tee={kernelName:so,backendName:"webgl",kernelFunc:yx};function nee(e,t,n){let s=[El(e.shape),...Rl(e.shape)],r={dtype:e.dtype,shape:s,dataId:e.dataId},a=[El(t),...Rl(t)],o=new h4(a,s),i=!0,l=[s],c=n.runWebGLProgram(o,[r],e.dtype,l,i);return{dataId:c.dataId,shape:t,dtype:c.dtype}}function ve(e){let{inputs:t,backend:n,attrs:s}=e,{x:r}=t,{shape:a}=s,o=n,i=v.sizeFromShape(r.shape),l=v.inferFromImplicitShape(a,i),c=v.sizeFromShape(l);v.assert(i===c,()=>`The new shape (${l}) has ${c} elements and the old shape (${r.shape}) has ${i} elements. The new shape and old shape must have the same number of elements.`);let u=o.texData.get(r.dataId);return u.isPacked&&!gp(r.shape,l)&&!(u.texture!==null&&gp(u.shape,l))?nee(r,l,o):(o.incRef(r.dataId),{dataId:r.dataId,shape:l,dtype:r.dtype})}var see={kernelName:Li,backendName:"webgl",kernelFunc:ve},R4=class{constructor(e,t){this.variableNames=["x"];let{windowSize:n,batchSize:s,inSize:r,outSize:a}=e;this.outputShape=[s,a];let o=Math.floor(n/4)*4,i=n%4,l="sumValue += dot(values, ones);";if(t!=null){let u=1/t;l=`sumValue += dot(values * ${v.isInt(u)?u.toPrecision(2):u}, ones);`}let c="";r%n>0&&(c=`
if (inIdx < 0 || inIdx >= ${r}) {
return 0.0;
}
`),this.userCode=`
const vec4 ones = vec4(1.0, 1.0, 1.0, 1.0);
float getValue(int batch, int inIdx) {
${c}
return getX(batch, inIdx);
}
void main() {
ivec2 coords = getOutputCoords();
int batch = coords[0];
int outIdx = coords[1];
int inOffset = outIdx * ${n};
float sumValue = 0.0;
for (int i = 0; i < ${o}; i += 4) {
int inIdx = inOffset + i;
vec4 values = vec4(
getValue(batch, inIdx),
getValue(batch, inIdx + 1),
getValue(batch, inIdx + 2),
getValue(batch, inIdx + 3)
);
${l}
}
int inIdx = inOffset + ${o};
if (${i===1}) {
vec4 values = vec4(getValue(batch, inIdx), 0.0, 0.0, 0.0);
${l}
} else if (${i===2}) {
vec4 values = vec4(
getValue(batch, inIdx),
getValue(batch, inIdx + 1), 0.0, 0.0);
${l}
} else if (${i===3}) {
vec4 values = vec4(
getValue(batch, inIdx),
getValue(batch, inIdx + 1),
getValue(batch, inIdx + 2), 0.0);
${l}
}
setOutput(sumValue);
}
`}},ree=class{constructor(e,t){this.variableNames=["x"];let{windowSize:n,batchSize:s,inSize:r,outSize:a}=e;this.outputShape=[s,a];let o="0.0",i="";t==="prod"?o="1.0":t==="min"?(o="1.0 / 1e-20",i="min"):t==="max"&&(o="-1.0 / 1e-20",i="max");let l=`${t}(${t}(${t}(minMaxValue[0], minMaxValue[1]), minMaxValue[2]), minMaxValue[3])`;t==="sum"?l="sumValue":t==="prod"?l="prodValue":t==="all"?l="allValue":t==="any"&&(l="anyValue");let c=Math.floor(n/4)*4,u=n%4,d=`
if (${t==="sum"}) {
sumValue += dot(values, ones);
} else if (${t==="prod"}) {
vec2 tmp = vec2(values[0], values[1]) * vec2(values[2], values[3]);
prodValue *= tmp[0] * tmp[1];
} else {
minMaxValue = ${i}(values, minMaxValue);
if (${t==="min"} || ${t==="max"}) {
minMaxValue = ${i}(values, minMaxValue);
bvec4 isNaN = isnan(values);
if (isNaN.r || isNaN.g || isNaN.b || isNaN.a) {
minMaxValue = vec4(NAN);
}
}
}
`,p="vec4";t==="all"?(o="1.0",d=`
bool reducedAllValue = all(values);
float floatedReducedAllValue = float(reducedAllValue);
allValue = float(allValue >= 1.0 && floatedReducedAllValue >= 1.0);
`,p="bvec4"):t==="any"&&(o="0.0",d=`
bool reducedAnyValue = any(values);
float floatedReducedAnyValue = float(reducedAnyValue);
anyValue = float(anyValue >= 1.0 || floatedReducedAnyValue >= 1.0);
`,p="bvec4");let h="";r%n>0&&(h=`
if (inIdx < 0 || inIdx >= ${r}) {
return initializationValue;
}
`),this.userCode=`
const float initializationValue = ${o};
const vec4 ones = vec4(1.0, 1.0, 1.0, 1.0);
float getValue(int batch, int inIdx) {
${h}
return getX(batch, inIdx);
}
void main() {
ivec2 coords = getOutputCoords();
int batch = coords[0];
int outIdx = coords[1];
int inOffset = outIdx * ${n};
vec4 minMaxValue = vec4(${o});
float prodValue = 1.0;
float sumValue = 0.0;
float allValue = 1.0;
float anyValue = 0.0;
for (int i = 0; i < ${c}; i += 4) {
int inIdx = inOffset + i;
${p} values = ${p}(
getValue(batch, inIdx),
getValue(batch, inIdx + 1),
getValue(batch, inIdx + 2),
getValue(batch, inIdx + 3)
);
${d}
}
int inIdx = inOffset + ${c};
if (${u===1}) {
${p} values = ${p}(
getValue(batch, inIdx),
initializationValue,
initializationValue,
initializationValue
);
${d}
} else if (${u===2}) {
${p} values = ${p}(
getValue(batch, inIdx),
getValue(batch, inIdx + 1),
initializationValue,
initializationValue
);
${d}
} else if (${u===3}) {
${p} values = ${p}(
getValue(batch, inIdx),
getValue(batch, inIdx + 1),
getValue(batch, inIdx + 2),
initializationValue
);
${d}
}
setOutput(${l});
}
`}};function aee(e){let t=[];for(;t.length===0||t[t.length-1].outSize!==1;){let n=t.length?t[t.length-1].outSize:e[1],s=E.computeOptimalWindowSize(n);t.push({inSize:n,windowSize:s,outSize:Math.ceil(n/s)})}return t}function Dl(e,t,n,s){let r=aee(e.shape),a=e;for(let o=0;o<r.length;o++){let{inSize:i,windowSize:l,outSize:c}=r[o],u,d;n==="mean"?u=o===0?new R4({windowSize:l,inSize:i,batchSize:e.shape[0],outSize:c},i):new R4({windowSize:l,inSize:i,batchSize:e.shape[0],outSize:c}):u=new ree({windowSize:l,inSize:i,batchSize:e.shape[0],outSize:c},n),d=a,a=s.runWebGLProgram(u,[a],t),d.dataId!==e.dataId&&s.disposeIntermediateTensorInfo(d)}return a}var oee=class{constructor(e,t){this.variableNames=["A"];let n=new Array(e.length);for(let a=0;a<n.length;a++)n[a]=e[t[a]];this.outputShape=n,this.rank=n.length;let s=bt(this.rank),r=iee(t);this.userCode=`
void main() {
${s} resRC = getOutputCoords();
setOutput(getA(${r}));
}
`}};function iee(e){let t=e.length;if(t>6)throw Error(`Transpose for rank ${t} is not yet supported`);let n=["resRC.x","resRC.y","resRC.z","resRC.w","resRC.u","resRC.v"],s=new Array(t);for(let r=0;r<e.length;r++)s[e[r]]=n[r];return s.join()}var lee=class{constructor(e,t){this.variableNames=["A"],this.packedInputs=!0,this.packedOutput=!0;let n=new Array(e.length);for(let c=0;c<n.length;c++)n[c]=e[t[c]];if(this.outputShape=n,this.rank=n.length,this.rank>6)throw Error(`Packed transpose for rank ${this.rank} is not yet supported.`);let s=bt(this.rank),r=p4("rc",this.rank),a=new Array(this.rank);for(let c=0;c<t.length;c++)a[t[c]]=r[c];let o=`vec2(${a.slice(-2).join()})`,i=`++${r[this.rank-1]} < ${n[this.rank-1]}`,l=`getChannel(getA(${a.join()}), ${o})`;this.userCode=`
void main() {
${s} rc = getOutputCoords();
vec4 result = vec4(0.);
result[0] = ${l};
if(${i}) {
result[1] = ${l};
}
--${r[this.rank-1]};
if(++${r[this.rank-2]} < ${n[this.rank-2]}) {
result[2] = ${l};
if(${i}) {
result[3] = ${l};
}
}
setOutput(result);
}
`}};function qm(e,t,n){let s=Y().getBool("WEBGL_PACK_ARRAY_OPERATIONS")?new lee(e.shape,t):new oee(e.shape,t);return n.runWebGLProgram(s,[e],e.dtype)}function uee(e,t,n,s){let r=t,a=e.shape.length,o=v.parseAxisParam(r,e.shape),i=o,l=E.getAxesPermutation(i,a),c=l!=null,u=e;c&&(u=qm(e,l,s),i=E.getInnerMostAxes(i.length,a)),E.assertAxesAreInnerMostDims("sum",i,a);let[d,p]=E.computeOutAndReduceShapes(u.shape,i),h=d;n&&(h=E.expandShapeToKeepDim(d,o));let f=v.sizeFromShape(p),g=v.sizeFromShape(e.shape)/f,A=ve({inputs:{x:u},attrs:{shape:[g,f]},backend:s}),x=Td(e.dtype),y=Dl(A,x,"sum",s),b=ve({inputs:{x:y},attrs:{shape:h},backend:s});return s.disposeIntermediateTensorInfo(A),s.disposeIntermediateTensorInfo(y),c&&s.disposeIntermediateTensorInfo(u),b}function Xm(e){let{inputs:t,backend:n,attrs:s}=e,{x:r}=t,{axis:a,keepDims:o}=s;return uee(r,a,o,n)}var cee={kernelName:mo,backendName:"webgl",kernelFunc:Xm};function Xn(e){let{inputs:t,backend:n,attrs:s}=e,{x:r}=t,{perm:a}=s,o=n,i=r.shape.length,l=new Array(i);for(let u=0;u<l.length;u++)l[u]=r.shape[a[u]];let c;if(o.shouldExecuteOnCPU([r])){let d=o.texData.get(r.dataId).values,p=Ax(d,r.shape,r.dtype,a,l);c=o.makeTensorInfo(l,r.dtype);let h=o.texData.get(c.dataId);h.values=p}else c=qm(r,a,o);return c}var dee={kernelName:bo,backendName:"webgl",kernelFunc:Xn},$4=1e3;function Km({a:e,b:t,transposeA:n,transposeB:s,backend:r,bias:a=null,preluActivationWeights:o=null,leakyreluAlpha:i=0,activation:l=null}){let c=e.shape.length,u=t.shape.length,d=n?e.shape[c-2]:e.shape[c-1],p=s?t.shape[u-1]:t.shape[u-2],h=n?e.shape[c-1]:e.shape[c-2],f=s?t.shape[u-2]:t.shape[u-1],m=e.shape.slice(0,-2),g=t.shape.slice(0,-2),A=v.sizeFromShape(m),x=v.sizeFromShape(g),b=ol.assertAndGetBroadcastShape(e.shape.slice(0,-2),t.shape.slice(0,-2)).concat([h,f]);v.assert(d===p,()=>`Error in matMul: inner shapes (${d}) and (${p}) of Tensors with shapes ${e.shape} and ${t.shape} and transposeA=${n} and transposeB=${s} must match.`);let w=n?[A,d,h]:[A,h,d],k=s?[x,f,p]:[x,p,f],I=ve({inputs:{x:e},backend:r,attrs:{shape:w}}),N=ve({inputs:{x:t},backend:r,attrs:{shape:k}}),R=[I,N],O=Math.max(A,x),$=n?I.shape[1]:I.shape[2],P=a!=null,T=o!=null,F=l==="leakyrelu",U=l!=null?jm(l,!0):null,q=P||T||F||U!=null,z;if((h===1||f===1)&&$>$4&&q===!1){let J=I,Q=N;n&&(J=Xn({inputs:{x:I},backend:r,attrs:{perm:[0,2,1]}}),R.push(J)),s&&(Q=Xn({inputs:{x:N},backend:r,attrs:{perm:[0,2,1]}}),R.push(Q));let te=f!==1,re=f===1,G=J;te&&(G=ve({inputs:{x:J},backend:r,attrs:{shape:[O,$,1]}}),R.push(G));let se=f===1?2:1,oe=Q;re&&(oe=ve({inputs:{x:Q},backend:r,attrs:{shape:[O,1,$]}}),R.push(oe));let pe=yx({inputs:{a:G,b:oe},backend:r});z=Xm({inputs:{x:pe},backend:r,attrs:{axis:se,keepDims:!0}}),R.push(pe)}else{let J=Wn(e.dtype,t.dtype),Q=new C4(w,k,[O,h,f],n,s,P,U,T,F),te=[I,N];if(a!=null&&te.push(a),T&&te.push(o),F){let re=r.makeTensorInfo([],"float32",v.createScalarValue(i,"float32"));te.push(re),R.push(re)}z=r.runWebGLProgram(Q,te,J)}let K=ve({inputs:{x:z},backend:r,attrs:{shape:b}});R.push(z);for(let J of R)r.disposeIntermediateTensorInfo(J);return K}function pee(e){let{inputs:t,backend:n,attrs:s}=e,{a:r,b:a,bias:o,preluActivationWeights:i}=t,{transposeA:l,transposeB:c,activation:u,leakyreluAlpha:d}=s;return Km({a:r,b:a,transposeA:l,transposeB:c,backend:n,bias:o,preluActivationWeights:i,leakyreluAlpha:d,activation:u})}var hee={kernelName:wo,backendName:"webgl",kernelFunc:pee},_4="return abs(x);";function fee(e){let{inputs:t,backend:n}=e,{x:s}=t;if(n.shouldExecuteOnCPU([s])&&s.dtype!=="complex64"){let a=n.texData.get(s.dataId),o=c4(a.values);return n.makeTensorInfo(s.shape,s.dtype,o)}let r;return Y().getBool("WEBGL_PACK_UNARY_OPERATIONS")?r=new hc(s.shape,_4):r=new jo(s.shape,_4),n.runWebGLProgram(r,[s],s.dtype)}var mee={kernelName:fi,backendName:"webgl",kernelFunc:fee},gee=kr+`
if (abs(x) > 1.) {
return NAN;
}
return acos(x);
`,Aee=rt({opSnippet:gee}),yee={kernelName:iu,backendName:"webgl",kernelFunc:Aee},xee=kr+`
if (x < 1.0) return NAN;
return log(x + sqrt(x * x - 1.0));`,bee=rt({opSnippet:xee}),vee={kernelName:lu,backendName:"webgl",kernelFunc:bee},D4="return a + b;",wee=Nn({opSnippet:D4,packedOpSnippet:D4,supportsComplex:!0,cpuKernelImpl:$J}),kee={kernelName:Kr,backendName:"webgl",kernelFunc:wee},See=class{constructor(e,t){this.outputShape=[],this.outputShape=e,this.variableNames=t.map((r,a)=>`T${a}`);let n=[];this.variableNames.forEach(r=>{n.push(`float v${r} = get${r}AtOutCoords();`)});let s=this.variableNames.map(r=>`v${r}`).join(" + ");this.userCode=`
void main() {
${n.join(`
`)}
float result = ${s};
setOutput(result);
}
`}},Iee=class{constructor(e,t){this.outputShape=[],this.packedInputs=!0,this.packedOutput=!0,this.outputShape=e,this.variableNames=t.map((r,a)=>`T${a}`);let n=[];this.variableNames.forEach(r=>{n.push(`vec4 v${r} = get${r}AtOutCoords();`)});let s=this.variableNames.map(r=>`v${r}`).join(" + ");this.userCode=`
void main() {
${n.join(`
`)}
vec4 result = ${s};
setOutput(result);
}
`}};function Zm(e){let{inputs:t,backend:n}=e,s=t;if(s.length===1)return ws({inputs:{x:s[0]},backend:n});if(s.length>Y().get("WEBGL_MAX_TEXTURES_IN_SHADER")){let l=Math.floor(s.length/2),c=Zm({inputs:s.slice(0,l),backend:n}),u=Zm({inputs:s.slice(l),backend:n});return Zm({inputs:[c,u],backend:n})}let r=s.map(l=>l.dtype).reduce((l,c)=>Wn(l,c)),a=s.map(l=>l.shape),i=Y().getBool("WEBGL_PACK")?new Iee(s[0].shape,a):new See(s[0].shape,a);return n.runWebGLProgram(i,s,r)}var Cee={kernelName:Ra,backendName:"webgl",kernelFunc:Zm};function Tee(e){let{inputs:t,backend:n,attrs:s}=e,{x:r}=t,{axis:a,keepDims:o}=s,i=r.shape.length,l=v.parseAxisParam(a,r.shape),c=l,u=E.getAxesPermutation(c,i),d=r;u!=null&&(d=Xn({inputs:{x:r},backend:n,attrs:{perm:u}}),c=E.getInnerMostAxes(c.length,i)),E.assertAxesAreInnerMostDims("all",c,i);let[p,h]=E.computeOutAndReduceShapes(d.shape,c),f=v.sizeFromShape(h),m=ve({inputs:{x:d},backend:n,attrs:{shape:[-1,f]}}),g=Dl(m,m.dtype,"all",n),A;if(o){let x=E.expandShapeToKeepDim(p,l);A=ve({inputs:{x:g},backend:n,attrs:{shape:x}})}else A=ve({inputs:{x:g},backend:n,attrs:{shape:p}});return n.disposeIntermediateTensorInfo(m),n.disposeIntermediateTensorInfo(g),u!=null&&n.disposeIntermediateTensorInfo(d),A}var Nee={kernelName:uu,backendName:"webgl",kernelFunc:Tee};function Eee(e){let{inputs:t,backend:n,attrs:s}=e,{x:r}=t,{axis:a,keepDims:o}=s,i=r.shape.length,l=v.parseAxisParam(a,r.shape),c=l,u=E.getAxesPermutation(c,i),d=r;u!=null&&(d=Xn({inputs:{x:r},backend:n,attrs:{perm:u}}),c=E.getInnerMostAxes(c.length,i)),E.assertAxesAreInnerMostDims("any",c,i);let[p,h]=E.computeOutAndReduceShapes(d.shape,c),f=v.sizeFromShape(h),m=ve({inputs:{x:d},backend:n,attrs:{shape:[-1,f]}}),g=Dl(m,m.dtype,"any",n),A;if(o){let x=E.expandShapeToKeepDim(p,l);A=ve({inputs:{x:g},backend:n,attrs:{shape:x}})}else A=ve({inputs:{x:g},backend:n,attrs:{shape:p}});return n.disposeIntermediateTensorInfo(m),n.disposeIntermediateTensorInfo(g),u!=null&&n.disposeIntermediateTensorInfo(d),A}var Ree={kernelName:cu,backendName:"webgl",kernelFunc:Eee},$ee=class{constructor(e,t,n){this.variableNames=["A"];let{windowSize:s,batchSize:r,outSize:a}=e;n||this.variableNames.push("bestIndicesA"),this.outputShape=[r,a];let o=t==="max"?">":"<",i=n?"inOffset + i;":"round(getBestIndicesA(batch, inOffset + i));";this.userCode=`
void main() {
ivec2 coords = getOutputCoords();
int batch = coords[0];
int outIdx = coords[1];
int inOffset = outIdx * ${s};
int bestIndex = inOffset;
float bestValue = getA(batch, bestIndex);
for (int i = 0; i < ${s}; i++) {
int inIdx = ${i};
float candidate = getA(batch, inIdx);
if (candidate ${o} bestValue) {
bestValue = candidate;
bestIndex = inIdx;
}
}
setOutput(float(bestIndex));
}
`}},_ee=class{constructor(e,t,n,s){this.variableNames=["A"],this.packedInputs=!0,this.packedOutput=!0,v.assert(e.length>2,()=>`Packed arg${n.charAt(0).toUpperCase()+n.slice(1)} supports only inputs with rank above 2.`);let r=e[e.length-1],a=Math.ceil(r/t);this.outputShape=e.slice(0,-1),a>1&&this.outputShape.push(a),s||this.variableNames.push("bestIndicesA");let o=this.outputShape,i=o.length,l=bt(i),c=qn("coords",i),u,d;if(a===1){d=i+1;let I=bt(d);u=`
${I} sourceLocR = ${I}(${c.join()}, 0);
++${c[i-1]};
${I} sourceLocG = ${I}(${c.join()}, 0);
++${c[i-2]};
${I} sourceLocA = ${I}(${c.join()}, 0);
--${c[i-1]};
${I} sourceLocB = ${I}(${c.join()}, 0);
--${c[i-2]};`}else d=i,u=`
${l} sourceLocR = coords;
++${c[i-1]};
${l} sourceLocG = coords;
++${c[i-2]};
${l} sourceLocA = coords;
--${c[i-1]};
${l} sourceLocB = coords;
--${c[i-2]};`;let p=["x","y","z","w","u","v"].slice(0,d),h="."+p[d-1],f=p.map(I=>"int "+I),m=qn("sourceLocR",d-1).concat("inIdx.r"),g=qn("sourceLocG",d-1).concat("inIdx.g"),A=qn("sourceLocB",d-1).concat("inIdx.b"),x=qn("sourceLocA",d-1).concat("inIdx.a"),y=n==="max"?"greaterThan":"lessThan",b=s?"":`
inIdx = round(vec4(getBestIndicesAChannel(${m.join()}),
getBestIndicesAChannel(${g.join()}),
getBestIndicesAChannel(${A.join()}),
getBestIndicesAChannel(${x.join()})));`,w=`vec4(
getAChannel(${m.join()}),
hasNextCol ? getAChannel(${g.join()}) : 0.,
hasNextRow ? getAChannel(${A.join()}) : 0.,
hasNextRow && hasNextCol ? getAChannel(${x.join()}) : 0.)`,k=s?"":`
float getBestIndicesAChannel(${f.join()}) {
return getChannel(getBestIndicesA(${p.join()}),
vec2(${p.slice(-2).join()}));
}`;this.userCode=`
float getAChannel(${f.join()}) {
return getChannel(getA(${p.join()}),
vec2(${p.slice(-2).join()}));
}
${k}
void main() {
${l} coords = getOutputCoords();
bool hasNextCol = ${c[i-1]} < ${o[i-1]-1};
bool hasNextRow = ${c[i-2]} < ${o[i-2]-1};
${u}
ivec4 srcIdx = ivec4(sourceLocR${h}, sourceLocG${h},
sourceLocB${h}, sourceLocA${h}) * ${t};
ivec4 inIdx = srcIdx;
vec4 bestIndex = vec4(inIdx);
vec4 bestValue = ${w};
for (int i = 0; i < ${t}; i++) {
inIdx = srcIdx;
${b}
vec4 candidate = ${w};
bvec4 nan = isnan(candidate);
bvec4 replace = bvec4(
vec4(${y}(candidate, bestValue)) * (vec4(1.0) - vec4(nan)));
bestValue = vec4(replace.x ? candidate.x : bestValue.x,
replace.y ? candidate.y : bestValue.y,
replace.z ? candidate.z : bestValue.z,
replace.w ? candidate.w : bestValue.w);
bestIndex = mix(bestIndex, vec4(inIdx), vec4(replace));
srcIdx++;
}
setOutput(bestIndex);
}
`}};function P4(e,t,n,s=null){let r=t.shape[0],a=t.shape[1];s!=null&&(r=s.shape[0],a=s.shape[1]);let o=E.computeOptimalWindowSize(a),i={windowSize:o,inSize:a,batchSize:r,outSize:Math.ceil(a/o)},l=new $ee(i,n,s==null),c=[t];s!=null&&c.push(s);let u=e.runWebGLProgram(l,c,"int32");if(u.shape[1]===1)return u;let d=P4(e,t,n,u);return e.disposeIntermediateTensorInfo(u),d}function F4(e,t,n,s=null){let r=s!=null?s.shape:t.shape,a=r[r.length-1],o=E.computeOptimalWindowSize(a),i=new _ee(r,o,n,s==null),l=s==null?[t]:[t,s],c=e.runWebGLProgram(i,l,"int32");if(c.shape.length===t.shape.length){let u=F4(e,t,n,c);return e.disposeIntermediateTensorInfo(c),u}return c}function O4(e,t,n,s){let r=[n];if(E.assertAxesAreInnerMostDims("arg"+s.charAt(0).toUpperCase()+s.slice(1),r,t.shape.length),!Y().getBool("WEBGL_PACK_REDUCE")||t.shape.length<=2){let a=[],o=e.texData.get(t.dataId),i=o!==null&&o.isPacked,l=t;i&&(l=e.unpackTensor(t),a.push(l));let[c,u]=E.computeOutAndReduceShapes(l.shape,r),d=v.sizeFromShape(u),p=ve({inputs:{x:l},backend:e,attrs:{shape:[-1,d]}});a.push(p);let h=P4(e,p,s);a.push(h);let f=ve({inputs:{x:h},backend:e,attrs:{shape:c}});return a.forEach(m=>e.disposeIntermediateTensorInfo(m)),f}return F4(e,t,s)}function Dee(e){let{inputs:t,backend:n,attrs:s}=e,{x:r}=t,{axis:a}=s,o=v.parseAxisParam(a,r.shape),i=E.getAxesPermutation(o,r.shape.length),l=r,c=[];i!=null&&(l=Xn({inputs:{x:r},backend:n,attrs:{perm:i}}),c.push(l),o=E.getInnerMostAxes(o.length,l.shape.length)),E.assertAxesAreInnerMostDims("argMax",[o[0]],l.shape.length);let u=O4(n,l,o[0],"max");return c.forEach(d=>n.disposeIntermediateTensorInfo(d)),u}var Pee={kernelName:$a,backendName:"webgl",kernelFunc:Dee};function Fee(e){let{inputs:t,backend:n,attrs:s}=e,{x:r}=t,{axis:a}=s,o=v.parseAxisParam(a,r.shape),i=E.getAxesPermutation(o,r.shape.length),l=r,c=[];i!=null&&(l=Xn({inputs:{x:r},backend:n,attrs:{perm:i}}),c.push(l),o=E.getInnerMostAxes(o.length,l.shape.length)),E.assertAxesAreInnerMostDims("argMin",[o[0]],l.shape.length);let u=O4(n,l,o[0],"min");return c.forEach(d=>n.disposeIntermediateTensorInfo(d)),u}var Oee={kernelName:du,backendName:"webgl",kernelFunc:Fee},Mee=kr+`
if (abs(x) > 1.) {
return NAN;
}
return asin(x);
`,zee=rt({opSnippet:Mee}),Lee={kernelName:pu,backendName:"webgl",kernelFunc:zee},Bee=kr+"return log(x + sqrt(x * x + 1.0));",Wee=rt({opSnippet:Bee}),Vee={kernelName:hu,backendName:"webgl",kernelFunc:Wee},Uee=kr+`
return atan(x);
`,Gee=rt({opSnippet:Uee}),Hee={kernelName:fu,backendName:"webgl",kernelFunc:Gee},jee=QQ+`
return atan(a, b);
`,qee=`
vec4 result = atan(a, b);
vec4 isNaN = min(vec4(isnan(a)) + vec4(isnan(b)), vec4(1.0));
`+eee+`
return result;
`,Xee=Nn({opSnippet:jee,packedOpSnippet:qee}),Kee={kernelName:gu,backendName:"webgl",kernelFunc:Xee},Zee=kr+`
if ((x < -1.0) || (x > 1.0)) return NAN;
return (log(1.0 + x) - log(1.0 - x)) / 2.0;`,Yee=rt({opSnippet:Zee}),Jee={kernelName:mu,backendName:"webgl",kernelFunc:Yee},bp=class{constructor(e,t,n,s=!1,r=!1){if(this.variableNames=["x"],t==="avg"&&n)throw new Error("Cannot compute positions for average pool.");let a=e.filterWidth,o=e.strideHeight,i=e.strideWidth,l=e.dilationHeight,c=e.dilationWidth,u=e.effectiveFilterHeight,d=e.effectiveFilterWidth,p=e.padInfo.top,h=e.padInfo.left;this.outputShape=e.outShape;let f=t==="avg",m=`((batch * ${e.inHeight} + xR) * ${e.inWidth} + xC) * ${e.inChannels} + d`,g=`(xR * ${e.inWidth} + xC) * ${e.inChannels} + d`,A="0.0";if(f||(A="-1.0 / 1e-20"),n){let I=">=";this.userCode=`
const ivec2 strides = ivec2(${o}, ${i});
const ivec2 pads = ivec2(${p}, ${h});
void main() {
ivec4 coords = getOutputCoords();
int batch = coords[0];
int d = coords[3];
ivec2 xRCCorner = coords.yz * strides - pads;
int xRCorner = xRCCorner.x;
int xCCorner = xRCCorner.y;
// max/min x(?, ?, d) to get y(yR, yC, d).
// ? = to be determined
float minMaxValue = 0.0;
float minMaxValueFound = 0.0;
int minMaxPosition = 0;
float avgValue = 0.0;
for (int wR = 0; wR < ${u};
wR += ${l}) {
int xR = xRCorner + wR;
if (xR < 0 || xR >= ${e.inHeight}) {
continue;
}
for (int wC = 0; wC < ${d};
wC += ${c}) {
int xC = xCCorner + wC;
if (xC < 0 || xC >= ${e.inWidth}) {
continue;
}
float value = getX(batch, xR, xC, d);
// If a min / max value has already been found, use it. If not,
// use the current value.
float currMinMaxValue = mix(
value, minMaxValue, minMaxValueFound);
if (value ${I} currMinMaxValue) {
minMaxValue = value;
minMaxValueFound = 1.0;
minMaxPosition = ${s?r?m:g:`wR * ${d} + wC`};
}
}
}
setOutput(float(minMaxPosition));
}
`;return}let x="max",y=`${t}(${t}(${t}(minMaxValue[0], minMaxValue[1]), minMaxValue[2]), minMaxValue[3])`;t==="avg"&&(y="avgValue / count");let b=Math.floor(a/4)*4,w=a%4,k=`
if (${f}) {
avgValue += dot(values, ones);
} else {
minMaxValue = ${x}(values, minMaxValue);
}
`;this.userCode=`
const ivec2 strides = ivec2(${o}, ${i});
const ivec2 pads = ivec2(${p}, ${h});
const float initializationValue = ${A};
const vec4 ones = vec4(1.0, 1.0, 1.0, 1.0);
float count = 0.0;
float getValue(int batch, int xR, int xC, int d) {
if (xC < 0 || xC >= ${e.inWidth}) {
return initializationValue;
}
count += 1.0;
return getX(batch, xR, xC, d);
}
void main() {
ivec4 coords = getOutputCoords();
int batch = coords[0];
int d = coords[3];
ivec2 xRCCorner = coords.yz * strides - pads;
int xRCorner = xRCCorner.x;
int xCCorner = xRCCorner.y;
// max/min x(?, ?, d) to get y(yR, yC, d).
// ? = to be determined
vec4 minMaxValue = vec4(${A});
float avgValue = 0.0;
count = 0.0;
for (int wR = 0; wR < ${u};
wR += ${l}) {
int xR = xRCorner + wR;
if (xR < 0 || xR >= ${e.inHeight}) {
continue;
}
for (int wC = 0; wC < ${b}; wC += 4) {
int xC = xCCorner + wC * ${c};
vec4 values = vec4(
getValue(batch, xR, xC, d),
getValue(batch, xR, xC + ${c}, d),
getValue(batch, xR, xC + 2 * ${c}, d),
getValue(batch, xR, xC + 3 * ${c}, d)
);
${k}
}
int xC = xCCorner + ${b};
if (${w===1}) {
vec4 values = vec4(
getValue(batch, xR, xC, d),
initializationValue,
initializationValue,
initializationValue
);
${k}
} else if (${w===2}) {
vec4 values = vec4(
getValue(batch, xR, xC, d),
getValue(batch, xR, xC + ${c}, d),
initializationValue,
initializationValue
);
${k}
} else if (${w===3}) {
vec4 values = vec4(
getValue(batch, xR, xC, d),
getValue(batch, xR, xC + ${c}, d),
getValue(batch, xR, xC + 2 * ${c}, d),
initializationValue
);
${k}
}
}
setOutput(${y});
}
`}},xx=class{constructor(e,t,n,s=!1,r=!1){if(this.variableNames=["x"],t==="avg"&&n)throw new Error("Cannot compute positions for average pool.");let a=e.filterWidth,o=e.strideDepth,i=e.strideHeight,l=e.strideWidth,c=e.dilationDepth,u=e.dilationHeight,d=e.dilationWidth,p=e.effectiveFilterDepth,h=e.effectiveFilterHeight,f=e.effectiveFilterWidth,m=e.padInfo.front,g=e.padInfo.top,A=e.padInfo.left;this.outputShape=e.outShape;let x=t==="avg",y="0.0";if(x||(y="-1.0 / 1e-20"),n){let R=">=";this.userCode=`
const ivec3 strides =
ivec3(${o}, ${i}, ${l});
const ivec3 pads = ivec3(${m}, ${g}, ${A});
void main() {
ivec5 coords = getOutputCoords();
int batch = coords.x;
int ch = coords.u;
ivec3 xCorner = ivec3(coords.y, coords.z, coords.w) * strides - pads;
int xDCorner = xCorner.x;
int xRCorner = xCorner.y;
int xCCorner = xCorner.z;
// max/min x(?, ?, ?, ch) to get y(yD, yR, yC, ch).
// ? = to be determined
float minMaxValue = 0.0;
float minMaxValueFound = 0.0;
int minMaxPosition = 0;
for (int wD = 0; wD < ${p};
wD += ${c}) {
int xD = xDCorner + wD;
if (xD < 0 || xD >= ${e.inDepth}) {
continue;
}
for (int wR = 0; wR < ${h};
wR += ${u}) {
int xR = xRCorner + wR;
if (xR < 0 || xR >= ${e.inHeight}) {
continue;
}
for (int wC = 0; wC < ${f};
wC += ${d}) {
int xC = xCCorner + wC;
if (xC < 0 || xC >= ${e.inWidth}) {
continue;
}
float value = getX(batch, xD, xR, xC, ch);
// If a min / max value has already been found, use it. If not,
// use the current value.
float currMinMaxValue = mix(
value, minMaxValue, minMaxValueFound);
if (value ${R} currMinMaxValue) {
minMaxValue = value;
minMaxValueFound = 1.0;
minMaxPosition = ${s?r?`(((batch * ${e.inDepth} + xD) * ${e.inHeight} + xR) * ${e.inWidth} + xC) * ${e.inChannels} + ch`:`((xD * ${e.inHeight} + xR) * ${e.inWidth} + xC) * ${e.inChannels} + ch`:`wD * ${h} * ${f} +
wR * ${f} + wC`};
}
}
}
}
setOutput(float(minMaxPosition));
}
`;return}let b="max",w=`${t}(${t}(${t}(minMaxValue[0], minMaxValue[1]), minMaxValue[2]), minMaxValue[3])`;t==="avg"&&(w="avgValue / count");let k=Math.floor(a/4)*4,I=a%4,N=`
if (${x}) {
avgValue += dot(values, ones);
} else {
minMaxValue = ${b}(values, minMaxValue);
}
`;this.userCode=`
const ivec3 strides =
ivec3(${o}, ${i}, ${l});
const ivec3 pads = ivec3(${m}, ${g}, ${A});
const float initializationValue = ${y};
const vec4 ones = vec4(1.0, 1.0, 1.0, 1.0);
float count = 0.0;
float getValue(int batch, int xD, int xR, int xC, int ch) {
if (xC < 0 || xC >= ${e.inWidth}) {
return initializationValue;
}
count += 1.0;
return getX(batch, xD, xR, xC, ch);
}
void main() {
ivec5 coords = getOutputCoords();
int batch = coords.x;
int ch = coords.u;
ivec3 xCorner = ivec3(coords.y, coords.z, coords.w) * strides - pads;
int xDCorner = xCorner.x;
int xRCorner = xCorner.y;
int xCCorner = xCorner.z;
// max/min x(?, ?, ?, d) to get y(yD, yR, yC, ch).
// ? = to be determined
vec4 minMaxValue = vec4(${y});
float avgValue = 0.0;
count = 0.0;
for (int wD = 0; wD < ${p};
wD += ${c}) {
int xD = xDCorner + wD;
if (xD < 0 || xD >= ${e.inDepth}) {
continue;
}
for (int wR = 0; wR < ${h};
wR += ${u}) {
int xR = xRCorner + wR;
if (xR < 0 || xR >= ${e.inHeight}) {
continue;
}
for (int wC = 0; wC < ${k}; wC += 4) {
int xC = xCCorner + wC * ${d};
vec4 values = vec4(
getValue(batch, xD, xR, xC, ch),
getValue(batch, xD, xR, xC + ${d}, ch),
getValue(batch, xD, xR, xC + 2 * ${d}, ch),
getValue(batch, xD, xR, xC + 3 * ${d}, ch)
);
${N}
}
int xC = xCCorner + ${k};
if (${I===1}) {
vec4 values = vec4(
getValue(batch, xD, xR, xC, ch),
initializationValue,
initializationValue,
initializationValue
);
${N}
} else if (${I===2}) {
vec4 values = vec4(
getValue(batch, xD, xR, xC, ch),
getValue(batch, xD, xR, xC + ${d}, ch),
initializationValue,
initializationValue
);
${N}
} else if (${I===3}) {
vec4 values = vec4(
getValue(batch, xD, xR, xC, ch),
getValue(batch, xD, xR, xC + ${d}, ch),
getValue(batch, xD, xR, xC + 2 * ${d}, ch),
initializationValue
);
${N}
}
}
setOutput(${w});
}
}
`}};function Qee(e){let{inputs:t,backend:n,attrs:s}=e,{x:r}=t;lc(r,"avgPool");let{filterSize:a,strides:o,pad:i,dimRoundingMode:l}=s,c=1;v.assert(E.eitherStridesOrDilationsAreOne(o,c),()=>`Error in avgPool: Either strides or dilations must be 1. Got strides ${o} and dilations '${c}'`);let u=E.computePool2DInfo(r.shape,a,o,c,i,l);if(u.filterWidth===1&&u.filterHeight===1&&v.arraysEqual(u.inShape,u.outShape))return ws({inputs:{x:r},backend:n});let d=new bp(u,"avg",!1);return n.runWebGLProgram(d,[r],"float32")}var ete={kernelName:_a,backendName:"webgl",kernelFunc:Qee};function tte(e){let{inputs:t,backend:n,attrs:s}=e,{x:r}=t,{filterSize:a,strides:o,pad:i,dimRoundingMode:l,dataFormat:c}=s,u=[1,1,1],d=E.computePool3DInfo(r.shape,a,o,u,i,l,c),p=new xx(d,"avg",!1);return n.runWebGLProgram(p,[r],"float32")}var nte={kernelName:rd,backendName:"webgl",kernelFunc:tte},ste=class{constructor(e){this.variableNames=["dy"],this.outputShape=e.inShape;let t=e.filterHeight,n=e.filterWidth,s=e.strideHeight,r=e.strideWidth,a=e.dilationHeight,o=e.dilationWidth,i=e.effectiveFilterHeight,l=e.effectiveFilterWidth,c=i-1-e.padInfo.top,u=l-1-e.padInfo.left,d=1/(t*n);this.userCode=`
const ivec2 pads = ivec2(${c}, ${u});
const float avgMultiplier = float(${d});
void main() {
ivec4 coords = getOutputCoords();
int b = coords[0];
int d = coords[3];
ivec2 dyRCCorner = coords.yz - pads;
int dyRCorner = dyRCCorner.x;
int dyCCorner = dyRCCorner.y;
// Convolve dy(?, ?, d) with pos mask(:, :, d) to get dx(xR, xC, d).
// ? = to be determined. : = across all values in that axis.
float dotProd = 0.0;
for (int wR = 0; wR < ${i};
wR += ${a}) {
float dyR = float(dyRCorner + wR) / ${s}.0;
if (dyR < 0.0 || dyR >= ${e.outHeight}.0 || fract(dyR) > 0.0) {
continue;
}
int idyR = int(dyR);
for (int wC = 0; wC < ${l};
wC+= ${o}) {
float dyC = float(dyCCorner + wC) / ${r}.0;
if (dyC < 0.0 || dyC >= ${e.outWidth}.0 ||
fract(dyC) > 0.0) {
continue;
}
int idyC = int(dyC);
float dyValue = getDy(b, idyR, idyC, d);
dotProd += dyValue * avgMultiplier;
}
}
setOutput(dotProd);
}
`}},rte=class{constructor(e){this.variableNames=["dy"],this.outputShape=e.inShape;let t=e.filterDepth,n=e.filterHeight,s=e.filterWidth,r=e.strideDepth,a=e.strideHeight,o=e.strideWidth,i=e.dilationDepth,l=e.dilationHeight,c=e.dilationWidth,u=e.effectiveFilterDepth,d=e.effectiveFilterHeight,p=e.effectiveFilterWidth,h=u-1-e.padInfo.front,f=d-1-e.padInfo.top,m=p-1-e.padInfo.left,g=1/(t*n*s);this.userCode=`
const ivec3 pads = ivec3(${h}, ${f}, ${m});
const float avgMultiplier = float(${g});
void main() {
ivec5 coords = getOutputCoords();
int batch = coords.x;
int ch = coords.u;
ivec3 dyCorner = ivec3(coords.y, coords.z, coords.w) - pads;
int dyDCorner = dyCorner.x;
int dyRCorner = dyCorner.y;
int dyCCorner = dyCorner.z;
// Convolve dy(?, ?, ?, d) with pos mask(:, :, :, ch) to get
// dx(xD, xR, xC, ch).
// ? = to be determined. : = across all values in that axis.
float dotProd = 0.0;
for (int wD = 0; wD < ${u};
wD += ${i}) {
float dyD = float(dyDCorner + wD) / ${r}.0;
if (dyD < 0.0 || dyD >= ${e.outDepth}.0 || fract(dyD) > 0.0) {
continue;
}
int idyD = int(dyD);
for (int wR = 0; wR < ${d};
wR += ${l}) {
float dyR = float(dyRCorner + wR) / ${a}.0;
if (dyR < 0.0 || dyR >= ${e.outHeight}.0 ||
fract(dyR) > 0.0) {
continue;
}
int idyR = int(dyR);
for (int wC = 0; wC < ${p};
wC += ${c}) {
float dyC = float(dyCCorner + wC) / ${o}.0;
if (dyC < 0.0 || dyC >= ${e.outWidth}.0 ||
fract(dyC) > 0.0) {
continue;
}
int idyC = int(dyC);
float dyValue = getDy(batch, idyD, idyR, idyC, ch);
dotProd += dyValue * avgMultiplier;
}
}
}
setOutput(dotProd);
}
`}};function ate(e){let{inputs:t,backend:n,attrs:s}=e,{dy:r,input:a}=t,o=a,{filterSize:i,strides:l,pad:c,dimRoundingMode:u}=s,d=[1,1,1],p=E.computePool3DInfo(o.shape,i,l,d,c,u),h=new rte(p);return n.runWebGLProgram(h,[r],o.dtype)}var ote={kernelName:kh,backendName:"webgl",kernelFunc:ate};function ite(e){let{inputs:t,backend:n,attrs:s}=e,{dy:r,input:a}=t,o=a;lc([r,a],"avgPoolGrad");let{filterSize:i,strides:l,pad:c}=s,u=E.computePool2DInfo(o.shape,i,l,1,c),d=new ste(u);return n.runWebGLProgram(d,[r],o.dtype)}var lte={kernelName:wh,backendName:"webgl",kernelFunc:ite};function ute(e){let{inputs:t,backend:n,attrs:s}=e,{a:r,b:a}=t,{transposeA:o,transposeB:i}=s;return Km({a:r,b:a,transposeA:o,transposeB:i,backend:n})}var cte={kernelName:Da,backendName:"webgl",kernelFunc:ute},dte=class{constructor(e,t,n,s,r,a){this.outputShape=[],this.variableNames=["x","mean","variance"],E.assertAndGetBroadcastShape(e,t),E.assertAndGetBroadcastShape(e,n);let o="0.0";s!=null&&(E.assertAndGetBroadcastShape(e,s),this.variableNames.push("offset"),o="getOffsetAtOutCoords()");let i="1.0";r!=null&&(E.assertAndGetBroadcastShape(e,r),this.variableNames.push("scale"),i="getScaleAtOutCoords()"),this.outputShape=e,this.userCode=`
void main() {
float x = getXAtOutCoords();
float mean = getMeanAtOutCoords();
float variance = getVarianceAtOutCoords();
float offset = ${o};
float scale = ${i};
float inv = scale * inversesqrt(variance + float(${a}));
setOutput(dot(vec3(x, -mean, offset), vec3(inv, inv, 1)));
}
`}},pte=class{constructor(e,t,n,s,r,a){this.packedInputs=!0,this.packedOutput=!0,this.variableNames=["x","mean","variance"],E.assertAndGetBroadcastShape(e,t),E.assertAndGetBroadcastShape(e,n);let o="vec4(0.0)";s!=null&&(E.assertAndGetBroadcastShape(e,s),this.variableNames.push("offset"),o="getOffsetAtOutCoords()");let i="vec4(1.0)";r!=null&&(E.assertAndGetBroadcastShape(e,r),this.variableNames.push("scale"),i="getScaleAtOutCoords()"),this.outputShape=e,this.userCode=`
void main() {
vec4 offset = ${o};
vec4 scale = ${i};
vec4 x = getXAtOutCoords();
vec4 mean = getMeanAtOutCoords();
vec4 variance = getVarianceAtOutCoords();
vec4 inv = scale * inversesqrt(variance + vec4(${a}));
setOutput((x - mean) * inv + offset);
}
`}},hte=({inputs:e,backend:t,attrs:n})=>{let{x:s,mean:r,variance:a,offset:o,scale:i}=e;v.assert(r.shape.length===a.shape.length,()=>"Batch normalization gradient requires mean and variance to have equal ranks."),v.assert(o==null||r.shape.length===o.shape.length,()=>"Batch normalization gradient requires mean and offset to have equal ranks."),v.assert(i==null||r.shape.length===i.shape.length,()=>"Batch normalization gradient requires mean and scale to have equal ranks.");let{varianceEpsilon:l}=n;l==null&&(l=.001);let c=[s,r,a],u=null;o!=null&&(u=o.shape,c.push(o));let d=null;i!=null&&(d=i.shape,c.push(i));let p=Y().getBool("WEBGL_PACK_NORMALIZATION")?new pte(s.shape,r.shape,a.shape,u,d,l):new dte(s.shape,r.shape,a.shape,u,d,l);return t.runWebGLProgram(p,c,c[0].dtype)},fte={kernelName:ja,backendName:"webgl",kernelFunc:hte},mte=class{constructor(e){this.variableNames=["source"],this.outputShape=e,this.rank=e.length;let t=bt(this.rank);this.customUniforms=[{name:"start",arrayIndex:this.rank,type:"int"}];let n=gte(this.rank),s,r=e.map((a,o)=>`sourceLoc.${bx[o]} = start[${o}] + coords.${bx[o]};`);s=`
${t} sourceLoc;
${t} coords = getOutputCoords();
${r.join(`
`)}
`,this.userCode=`
void main() {
${s}
setOutput(getSource(${n}));
}
`}},bx=["x","y","z","w","u","v"];function gte(e){if(e===1)return"sourceLoc";if(e<=6)return bx.slice(0,e).map(t=>"sourceLoc."+t).join(",");throw Error(`Slicing for rank ${e} is not yet supported`)}var Ate=class{constructor(e){this.variableNames=["source"],this.packedInputs=!0,this.packedOutput=!0,this.outputShape=e,this.rank=e.length,this.customUniforms=[{name:"start",arrayIndex:this.rank,type:"int"}];let t=bt(this.rank),n=qn("coords",this.rank),s=qn("sourceLoc",this.rank),r=this.rank===1?"sourceLoc":`vec2(${s.slice(-2).join()})`,a=`getChannel(getSource(${s.join()}), ${r})`,o=`
result.x = ${a};
if (++${n[this.rank-1]} < ${e[this.rank-1]}) {
++${s[this.rank-1]};
result.y = ${a};
--${s[this.rank-1]};
}
`,i=this.rank===1?"":`
--${n[this.rank-1]};
if (++${n[this.rank-2]} < ${e[this.rank-2]}) {
++${s[this.rank-2]};
result.z = ${a};
if (++${n[this.rank-1]} < ${e[this.rank-1]}) {
++${s[this.rank-1]};
result.w = ${a};
}
}
`,l=this.rank<=4?`sourceLoc = coords +
${t}(${e.map((c,u)=>`start[${u}]`).join()});`:e.map((c,u)=>`${s[u]} = ${n[u]} + start[${u}];`).join(`
`);this.userCode=`
void main() {
${t} coords = getOutputCoords();
${t} sourceLoc;
${l}
vec4 result = vec4(0.);
${o}
${i}
setOutput(result);
}
`}};function yte(e,t,n,s){let r=s.texData.get(e.dataId),a=s.makeTensorInfo(n,e.dtype),o=s.texData.get(a.dataId);Object.assign(o,r),o.refCount=1,o.shape=n,o.dtype=e.dtype;let i=Ot.computeFlatOffset(t,v.computeStrides(e.shape));r.slice&&(i+=r.slice.flatOffset),o.slice={flatOffset:i,origDataId:r.slice&&r.slice.origDataId||e.dataId};let l=s.dataRefCount.get(o.slice.origDataId)||1;return s.dataRefCount.set(o.slice.origDataId,l+1),a}function mc(e){let{inputs:t,backend:n,attrs:s}=e,{x:r}=t,{begin:a,size:o}=s,[i,l]=Ot.parseSliceParams(r,a,o);if(Ot.assertParamsValid(r,i,l),v.sizeFromShape(l)===0)return n.makeTensorInfo(l,r.dtype,[]);if(n.shouldExecuteOnCPU([r])||r.dtype==="string"){let d=n.texData.get(r.dataId),p=sQ(d.values,i,l,r.shape,r.dtype);return n.makeTensorInfo(l,r.dtype,p)}let{isPacked:c}=n.texData.get(r.dataId),u=Ot.isSliceContinous(r.shape,i,l);if(c||!u){let d=Y().getBool("WEBGL_PACK_ARRAY_OPERATIONS")?new Ate(l):new mte(l),p=[i];return n.runWebGLProgram(d,[r],r.dtype,p)}return n.uploadToGPU(r.dataId),yte(r,i,l,n)}var xte={kernelName:Gi,backendName:"webgl",kernelFunc:mc},bte=e=>{let{inputs:t,backend:n,attrs:s}=e,{x:r}=t,{blockShape:a,crops:o}=s;v.assert(r.shape.length<=4,()=>"batchToSpaceND for rank > 4 with a WebGL backend not implemented yet");let i=a.reduce((x,y)=>x*y),l=E.getReshaped(r.shape,a,i),c=E.getPermuted(l.length,a.length),u=E.getReshapedPermuted(r.shape,a,i),d=E.getSliceBeginCoords(o,a.length),p=E.getSliceSize(u,o,a.length),h=[],f=ve({inputs:{x:r},backend:n,attrs:{shape:l}}),m=Xn({inputs:{x:f},backend:n,attrs:{perm:c}}),g=ve({inputs:{x:m},backend:n,attrs:{shape:u}}),A=mc({inputs:{x:g},backend:n,attrs:{begin:d,size:p}});return h.push(f),h.push(m),h.push(g),h.forEach(x=>n.disposeIntermediateTensorInfo(x)),A},vte={kernelName:mi,backendName:"webgl",kernelFunc:bte};function wte(e){let{inputs:t,backend:n,attrs:s}=e,{x:r,weights:a}=t,{size:o}=s,i=n.readSync(r.dataId),l=n.readSync(a.dataId),c=u4(i,l,a.dtype,a.shape,o);return n.makeTensorInfo([o],a.dtype,c)}var kte={kernelName:Sh,backendName:"webgl",kernelFunc:wte};function Ste(e){let{inputs:t,backend:n}=e,{s0:s,s1:r}=t,a=n.readSync(s.dataId),o=n.readSync(r.dataId),i=E.assertAndGetBroadcastShape(Array.from(a),Array.from(o));return n.makeTensorInfo([i.length],"int32",Int32Array.from(i))}var Ite={kernelName:Ih,backendName:"webgl",kernelFunc:Ste},Cte="return float(a != b);",M4=Nn({opSnippet:Cte,cpuKernelImpl:JJ,dtype:"bool"}),Tte={kernelName:_i,backendName:"webgl",kernelFunc:M4};function vp(e){let{inputs:t,backend:n}=e,{input:s}=t,r=n.texData.get(s.dataId);return ws({inputs:{x:r.complexTensorInfos.real},backend:n})}var Nte={kernelName:fd,backendName:"webgl",kernelFunc:vp},Ete="return float(int(x));";function Rte(e,t){let n=new jo(e.shape,Ete),s=t.runWebGLProgram(n,[e],"int32");return{dataId:s.dataId,shape:s.shape,dtype:s.dtype}}function vx(e){let{inputs:t,backend:n,attrs:s}=e,{x:r}=t,{dtype:a}=s;if(a==="complex64"){if(r.dtype==="complex64")return ws({inputs:{x:r},backend:n});let o=jt(r.shape),i=vx({inputs:{x:r},backend:n,attrs:{dtype:"float32"}}),l=qo({inputs:{real:i,imag:o},backend:n});return o.dispose(),n.disposeIntermediateTensorInfo(i),l}if(r.dtype==="complex64"){let o=vp({inputs:{input:r},backend:n}),i=vx({inputs:{x:o},backend:n,attrs:{dtype:a}});return n.disposeIntermediateTensorInfo(o),i}if(!v.hasEncodingLoss(r.dtype,a)){let o=ws({inputs:{x:r},backend:n});return{dataId:o.dataId,shape:o.shape,dtype:a}}if(a==="int32")return Rte(r,n);if(a==="bool"){let o=n.makeTensorInfo([],"bool",v.getTypedArrayFromDType("bool",1)),l=M4({inputs:{a:r,b:o},backend:n});return n.disposeIntermediateTensorInfo(o),l}throw new Error(`Error in Cast: failed to cast ${r.dtype} to ${a}`)}var $te={kernelName:Pa,backendName:"webgl",kernelFunc:vx},z4="return ceil(x);",_te=rt({opSnippet:z4,packedOpSnippet:z4,cpuKernelImpl:DJ}),Dte={kernelName:Fa,backendName:"webgl",kernelFunc:_te},Pte=class{constructor(e){this.variableNames=["A"],this.customUniforms=[{name:"minVal",type:"float"},{name:"maxVal",type:"float"}],this.outputShape=e,this.userCode=`
void main() {
float value = getAAtOutCoords();
if (isnan(value)) {
setOutput(value);
return;
}
setOutput(clamp(value, minVal, maxVal));
}
`}},Fte=class{constructor(e){this.variableNames=["A"],this.packedInputs=!0,this.packedOutput=!0,this.customUniforms=[{name:"minVal",type:"float"},{name:"maxVal",type:"float"}],this.outputShape=e,this.userCode=`
void main() {
vec4 value = getAAtOutCoords();
if (any(isnan(value))) {
setOutput(value);
return;
}
setOutput(clamp(value, vec4(minVal), vec4(maxVal)));
}
`}};function Ote(e){let{inputs:t,backend:n,attrs:s}=e,{x:r}=t,{clipValueMin:a,clipValueMax:o}=s,i;Y().getBool("WEBGL_PACK_CLIP")?i=new Fte(r.shape):i=new Pte(r.shape);let l=[[a],[o]];return n.runWebGLProgram(i,[r],r.dtype,l)}var Mte={kernelName:Zr,backendName:"webgl",kernelFunc:Ote},zte=class{constructor(e){this.variableNames=["real","imag"],this.outputShape=e,this.userCode=`
void main() {
float re = abs(getRealAtOutCoords());
float im = abs(getImagAtOutCoords());
float mx = max(re, im);
// sadly the length function in glsl is not underflow-safe
// (at least not on Intel GPUs). So the safe solution is
// to ensure underflow-safety in all cases.
setOutput(
mx == 0.0 ? 0.0 : mx * length(vec2(1, min(re, im)/mx))
);
}
`}};function L4(e,t){return{dataId:t.dataId,dtype:t.dtype,shape:e.shape}}function Lte(e){let{inputs:t,backend:n}=e,{x:s}=t,r=n.texData.get(s.dataId),a=new zte(s.shape),o=[L4(s,r.complexTensorInfos.real),L4(s,r.complexTensorInfos.imag)];return n.runWebGLProgram(a,o,o[0].dtype)}var Bte={kernelName:od,backendName:"webgl",kernelFunc:Lte},Wte=class{constructor(e){this.outputShape=[],this.outputShape=E.computeOutShape(e,1),this.variableNames=e.map((a,o)=>`T${o}`);let t=new Array(e.length-1);t[0]=e[0][1];for(let a=1;a<t.length;a++)t[a]=t[a-1]+e[a][1];let n=[`if (yC < ${t[0]}) setOutput(getT0(yR, yC));`];for(let a=1;a<t.length;a++){let o=t[a-1];n.push(`else if (yC < ${t[a]}) setOutput(getT${a}(yR, yC-${o}));`)}let s=t.length,r=t[t.length-1];n.push(`else setOutput(getT${s}(yR, yC-${r}));`),this.userCode=`
void main() {
ivec2 coords = getOutputCoords();
int yR = coords.x;
int yC = coords.y;
${n.join(`
`)}
}
`}},Vte=class{constructor(e,t){this.packedInputs=!0,this.packedOutput=!0,this.outputShape=[],this.outputShape=E.computeOutShape(e,t);let n=this.outputShape,s=n.length,r=bt(s),a=qn("coords",s),o=["x","y","z","w","u","v"].slice(0,s);this.variableNames=e.map((f,m)=>`T${m}`);let i=new Array(e.length-1);i[0]=e[0][t];for(let f=1;f<i.length;f++)i[f]=i[f-1]+e[f][t];let l=o[t],c=o.slice(-2),u=o.join(),d=`if (${l} < ${i[0]}) {
return getChannel(
getT0(${u}), vec2(${c.join()}));
}`;for(let f=1;f<i.length;f++){let m=i[f-1];d+=`
if (${l} < ${i[f]} && ${l} >= ${i[f-1]}) {
return getChannel(
getT${f}(${Ym(o,l,m)}),
vec2(${Ym(c,l,m)}));
}`}let p=i.length,h=i[i.length-1];d+=`
return getChannel(
getT${p}(${Ym(o,l,h)}),
vec2(${Ym(c,l,h)}));`,this.userCode=`
float getValue(${o.map(f=>"int "+f)}) {
${d}
}
void main() {
${r} coords = getOutputCoords();
vec4 result = vec4(getValue(${a}), 0., 0., 0.);
${a[s-1]} = ${a[s-1]} + 1;
if (${a[s-1]} < ${n[s-1]}) {
result.g = getValue(${a});
}
${a[s-2]} = ${a[s-2]} + 1;
if (${a[s-2]} < ${n[s-2]}) {
result.a = getValue(${a});
}
${a[s-1]} = ${a[s-1]} - 1;
if (${a[s-2]} < ${n[s-2]} &&
${a[s-1]} < ${n[s-1]}) {
result.b = getValue(${a});
}
setOutput(result);
}
`}};function Ym(e,t,n){let s=e.indexOf(t);return e.map((a,o)=>o===s?`${a} - ${n}`:a).join()}function Jm(e){let{inputs:t,backend:n}=e,{input:s}=t,r=n.texData.get(s.dataId);return ws({inputs:{x:r.complexTensorInfos.imag},backend:n})}var Ute={kernelName:cd,backendName:"webgl",kernelFunc:Jm};function gc(e,t,n){let s=e[0].dtype;if(s==="complex64"){let u=e.map(m=>vp({inputs:{input:m},backend:n})),d=e.map(m=>Jm({inputs:{input:m},backend:n})),p=gc(u,t,n),h=gc(d,t,n),f=qo({inputs:{real:p,imag:h},backend:n});return u.forEach(m=>n.disposeIntermediateTensorInfo(m)),d.forEach(m=>n.disposeIntermediateTensorInfo(m)),n.disposeIntermediateTensorInfo(p),n.disposeIntermediateTensorInfo(h),f}let r=n.shouldExecuteOnCPU(e);if(s==="string"&&(r=!0),r){let u=e.map(A=>{let x=v.sizeFromShape(A.shape.slice(t));return ve({inputs:{x:A},backend:n,attrs:{shape:[-1,x]}})}),d=u.map(A=>({vals:n.readSync(A.dataId),shape:A.shape})),p=E.computeOutShape(u.map(A=>A.shape),1),h=u[0].shape[0]===1,f=PJ(d,p,s,h),m=E.computeOutShape(e.map(A=>A.shape),t),g=n.makeTensorInfo(m,s,f);return u.forEach(A=>n.disposeIntermediateTensorInfo(A)),g}if(e.length>Y().getNumber("WEBGL_MAX_TEXTURES_IN_SHADER")){let u=Math.floor(e.length/2),d=gc(e.slice(0,u),t,n),p=gc(e.slice(u),t,n),h=gc([d,p],t,n);return n.disposeIntermediateTensorInfo(d),n.disposeIntermediateTensorInfo(p),h}if(Y().getBool("WEBGL_PACK_ARRAY_OPERATIONS")&&e[0].shape.length>1){let u=new Vte(e.map(d=>d.shape),t);return n.runWebGLProgram(u,e,s)}let{tensors2D:a,outShape:o}=Gte(e,t,n),i=new Wte(a.map(u=>u.shape)),l=n.runWebGLProgram(i,a,s);a.forEach(u=>n.disposeIntermediateTensorInfo(u));let c=ve({inputs:{x:l},attrs:{shape:o},backend:n});return n.disposeIntermediateTensorInfo(l),c}function Gte(e,t,n){let s=E.computeOutShape(e.map(a=>a.shape),t);return{tensors2D:e.map(a=>ve({inputs:{x:a},attrs:{shape:[-1,v.sizeFromShape(a.shape.slice(t))]},backend:n})),outShape:s}}function B4(e){let{inputs:t,backend:n,attrs:s}=e,{axis:r}=s,a=v.parseAxisParam(r,t[0].shape)[0],o=E.computeOutShape(t.map(c=>c.shape),a);if(v.sizeFromShape(o)===0)return n.makeTensorInfo(o,t[0].dtype,[]);let i=t.filter(c=>v.sizeFromShape(c.shape)>0);if(i.length===1)return ws({inputs:{x:i[0]},backend:n});let l=i.map(c=>c.shape);return E.assertParamsConsistent(l,a),gc(i,a,n)}var Hte={kernelName:gi,backendName:"webgl",kernelFunc:B4},W4=class{constructor(e,t=!1,n=null,s=!1,r=!1){this.variableNames=["x","W"],this.outputShape=e.outShape;let a=e.padInfo.top,o=e.padInfo.left,i=e.strideHeight,l=e.strideWidth,c=e.dilationHeight,u=e.dilationWidth,d=e.filterHeight,p=e.filterWidth,h=Math.floor(e.inChannels/4)*4,f=e.inChannels%4,m=e.dataFormat==="channelsLast",g=m?1:2,A=m?2:3,x=m?3:1,y="",b="";n&&(s?y=`float activation(float a) {
float b = getPreluActivationWeightsAtOutCoords();
${n}
}`:r?y=`float activation(float a) {
float b = getLeakyreluAlphaAtOutCoords();
${n}
}`:y=`
float activation(float x) {
${n}
}
`,b="result = activation(result);");let w=t?"result += getBiasAtOutCoords();":"";t&&this.variableNames.push("bias"),s&&this.variableNames.push("preluActivationWeights"),r&&this.variableNames.push("leakyreluAlpha"),this.userCode=`
${y}
const ivec2 strides = ivec2(${i}, ${l});
const ivec2 pads = ivec2(${a}, ${o});
void main() {
ivec4 coords = getOutputCoords();
int batch = coords[0];
int d2 = coords[${x}];
ivec2 xRCCorner =
ivec2(coords[${g}], coords[${A}]) * strides - pads;
int xRCorner = xRCCorner.x;
int xCCorner = xRCCorner.y;
// Convolve x(?, ?, d1) with w(:, :, d1, d2) to get y(yR, yC, d2).
// ? = to be determined. : = across all values in that axis.
float dotProd = 0.0;
for (int wR = 0; wR < ${d}; wR++) {
int xR = xRCorner + wR * ${c};
if (xR < 0 || xR >= ${e.inHeight}) {
continue;
}
for (int wC = 0; wC < ${p}; wC++) {
int xC = xCCorner + wC * ${u};
if (xC < 0 || xC >= ${e.inWidth}) {
continue;
}
for (int d1 = 0; d1 < ${h}; d1 += 4) {
vec4 wValues = vec4(
getW(wR, wC, d1, d2),
getW(wR, wC, d1 + 1, d2),
getW(wR, wC, d1 + 2, d2),
getW(wR, wC, d1 + 3, d2)
);
if (${m}) {
vec4 xValues = vec4(
getX(batch, xR, xC, d1),
getX(batch, xR, xC, d1 + 1),
getX(batch, xR, xC, d1 + 2),
getX(batch, xR, xC, d1 + 3)
);
dotProd += dot(xValues, wValues);
} else {
vec4 xValues = vec4(
getX(batch, d1, xR, xC),
getX(batch, d1 + 1, xR, xC),
getX(batch, d1 + 2, xR, xC),
getX(batch, d1 + 3, xR, xC)
);
dotProd += dot(xValues, wValues);
}
}
if (${f===1}) {
if (${m}) {
dotProd +=
getX(batch, xR, xC, ${h}) *
getW(wR, wC, ${h}, d2);
} else {
dotProd +=
getX(batch, ${h}, xR, xC) *
getW(wR, wC, ${h}, d2);
}
} else if (${f===2}) {
vec2 wValues = vec2(
getW(wR, wC, ${h}, d2),
getW(wR, wC, ${h} + 1, d2)
);
if (${m}) {
vec2 xValues = vec2(
getX(batch, xR, xC, ${h}),
getX(batch, xR, xC, ${h} + 1)
);
dotProd += dot(xValues, wValues);
} else {
vec2 xValues = vec2(
getX(batch, ${h}, xR, xC),
getX(batch, ${h} + 1, xR, xC)
);
dotProd += dot(xValues, wValues);
}
} else if (${f===3}) {
vec3 wValues = vec3(
getW(wR, wC, ${h}, d2),
getW(wR, wC, ${h} + 1, d2),
getW(wR, wC, ${h} + 2, d2)
);
if (${m}) {
vec3 xValues = vec3(
getX(batch, xR, xC, ${h}),
getX(batch, xR, xC, ${h} + 1),
getX(batch, xR, xC, ${h} + 2)
);
dotProd += dot(xValues, wValues);
} else {
vec3 xValues = vec3(
getX(batch, ${h}, xR, xC),
getX(batch, ${h} + 1, xR, xC),
getX(batch, ${h} + 2, xR, xC)
);
dotProd += dot(xValues, wValues);
}
}
}
}
float result = dotProd;
${w}
${b}
setOutput(result);
}
`}},jte=class{constructor(e){this.variableNames=["x","W"],this.outputShape=e.outShape;let t=e.padInfo.front,n=e.padInfo.top,s=e.padInfo.left,r=e.strideDepth,a=e.strideHeight,o=e.strideWidth,i=e.dilationDepth,l=e.dilationHeight,c=e.dilationWidth,u=e.filterDepth,d=e.filterHeight,p=e.filterWidth,h=Math.floor(e.inChannels/4)*4,f=e.inChannels%4;this.userCode=`
const ivec3 strides = ivec3(${r}, ${a}, ${o});
const ivec3 pads = ivec3(${t}, ${n}, ${s});
void main() {
ivec5 coords = getOutputCoords();
int batch = coords.x;
int d2 = coords.u;
ivec3 xFRCCorner = ivec3(coords.y, coords.z, coords.w) * strides - pads;
int xFCorner = xFRCCorner.x;
int xRCorner = xFRCCorner.y;
int xCCorner = xFRCCorner.z;
// Convolve x(?, ?, ?, d1) with w(:, :, :, d1, d2) to get
// y(yF, yR, yC, d2). ? = to be determined. : = across all
// values in that axis.
float dotProd = 0.0;
for (int wF = 0; wF < ${u}; wF++) {
int xF = xFCorner + wF * ${i};
if (xF < 0 || xF >= ${e.inDepth}) {
continue;
}
for (int wR = 0; wR < ${d}; wR++) {
int xR = xRCorner + wR * ${l};
if (xR < 0 || xR >= ${e.inHeight}) {
continue;
}
for (int wC = 0; wC < ${p}; wC++) {
int xC = xCCorner + wC * ${c};
if (xC < 0 || xC >= ${e.inWidth}) {
continue;
}
for (int d1 = 0; d1 < ${h}; d1 += 4) {
vec4 xValues = vec4(
getX(batch, xF, xR, xC, d1),
getX(batch, xF, xR, xC, d1 + 1),
getX(batch, xF, xR, xC, d1 + 2),
getX(batch, xF, xR, xC, d1 + 3)
);
vec4 wValues = vec4(
getW(wF, wR, wC, d1, d2),
getW(wF, wR, wC, d1 + 1, d2),
getW(wF, wR, wC, d1 + 2, d2),
getW(wF, wR, wC, d1 + 3, d2)
);
dotProd += dot(xValues, wValues);
}
if (${f===1}) {
dotProd +=
getX(batch, xF, xR, xC, ${h}) *
getW(wF, wR, wC, ${h}, d2);
} else if (${f===2}) {
vec2 xValues = vec2(
getX(batch, xF, xR, xC, ${h}),
getX(batch, xF, xR, xC, ${h} + 1)
);
vec2 wValues = vec2(
getW(wF, wR, wC, ${h}, d2),
getW(wF, wR, wC, ${h} + 1, d2)
);
dotProd += dot(xValues, wValues);
} else if (${f===3}) {
vec3 xValues = vec3(
getX(batch, xF, xR, xC, ${h}),
getX(batch, xF, xR, xC, ${h} + 1),
getX(batch, xF, xR, xC, ${h} + 2)
);
vec3 wValues = vec3(
getW(wF, wR, wC, ${h}, d2),
getW(wF, wR, wC, ${h} + 1, d2),
getW(wF, wR, wC, ${h} + 2, d2)
);
dotProd += dot(xValues, wValues);
}
}
}
}
setOutput(dotProd);
}
`}},qte=class{constructor(e,t){this.variableNames=["A"],this.packedInputs=!0,this.packedOutput=!0,this.customUniforms=[{name:"inputShape",type:"ivec3"},{name:"pad",type:"ivec2"},{name:"stride",type:"ivec2"},{name:"dilation",type:"ivec2"},{name:"inChannels",type:"int"},{name:"itemsPerBlockRow",type:"int"},{name:"outWidth",type:"int"}],this.outputShape=e,this.enableShapeUniforms=Bs(this.outputShape.length);let{dataFormat:n}=t,s=jn(),r=n==="channelsLast",a=r?0:1,o=r?1:2,i=this.enableShapeUniforms?"if(blockIndex < outShape[1] && pos < outShape[0]) {":`if(blockIndex < ${e[1]} && pos < ${e[0]}) {`,l="";for(let c=0;c<=1;c++)for(let u=0;u<=1;u++)l+=`
blockIndex = rc.y + ${u};
pos = rc.x + ${c};
${i}
offsetY = int(blockIndex / outWidth) * stride[0] - pad[0];
d0 = offsetY + dilation[0] * (pos / itemsPerBlockRow);
if(d0 < inputShape[${a}] && d0 >= 0) {
// Use custom imod instead mod. On Intel GPU, mod may generate
// unexpected value.
// https://github.com/tensorflow/tfjs/issues/5447
offsetX = imod(blockIndex, outWidth) * stride[1] - pad[1];
d1 = offsetX + dilation[1] * (imod(pos, itemsPerBlockRow) /
inChannels);
if(d1 < inputShape[${o}] && d1 >= 0) {
ch = imod(pos, inChannels);
if (${r}) {
innerDims = vec2(d1, ch);
result[${c*2+u}] = getChannel(
getA(d0, int(innerDims.x),
int(innerDims.y)), innerDims);
} else {
innerDims = vec2(d0, d1);
result[${c*2+u}] = getChannel(
getA(ch, int(innerDims.x),
int(innerDims.y)), innerDims);
}
}
}
}
`;this.userCode=`
void main() {
ivec2 rc = getOutputCoords();
vec4 result = vec4(0);
int blockIndex, pos, offsetY, d0, offsetX, d1, ch;
vec2 innerDims;
${l}
${s.output} = result;
}
`}};function V4({x:e,filter:t,convInfo:n,backend:s,bias:r=null,preluActivationWeights:a=null,leakyreluAlpha:o=0,activation:i=null}){let l=e.shape,c=s.texData.get(e.dataId),u=n.inChannels,d=l[0]*l[1]*l[2],p=n.outChannels,h=n.dataFormat==="channelsLast",f=!1,m=!1,g,A=[];if(!((d===1||p===1)&&u>$4)&&c.isPacked&&h&&c.texture!=null&&l[2]%2!=0&&v.arraysEqual(c.shape.slice(-3),l.slice(-3))){let b=l[0]*l[1]*(l[2]+1),w={dataId:e.dataId,shape:[1,b,n.inChannels],dtype:e.dtype},k=c.shape;c.shape=c.shape.slice(),c.shape[c.shape.length-2]++,v.assert(gp(c.shape,w.shape),()=>`packed reshape ${c.shape} to ${w.shape} isn't free`);let I=ve({inputs:{x:t},backend:s,attrs:{shape:[1,n.inChannels,n.outChannels]}});A.push(I);let N=Km({a:w,b:I,backend:s,transposeA:f,transposeB:m,bias:r,activation:i,preluActivationWeights:a,leakyreluAlpha:o}),R=s.texData.get(N.dataId);v.assert(R.isPacked,()=>"batchMatMul result is expected to be packed"),c.shape=k,R.shape=n.outShape,g=ws({inputs:{x:N},backend:s}),g.shape=n.outShape,A.push(N)}else{let b=h?l[0]*l[1]*l[2]:l[0]*l[2]*l[3],w=ve({inputs:{x:e},backend:s,attrs:{shape:[1,b,n.inChannels]}}),k=ve({inputs:{x:t},backend:s,attrs:{shape:[1,n.inChannels,n.outChannels]}}),I=Km({a:w,b:k,transposeA:f,transposeB:m,backend:s,bias:r,activation:i,preluActivationWeights:a,leakyreluAlpha:o});g=ve({inputs:{x:I},backend:s,attrs:{shape:n.outShape}}),A.push(w),A.push(k),A.push(I)}for(let b of A)s.disposeIntermediateTensorInfo(b);return g}function U4({x:e,filter:t,convInfo:n,backend:s,bias:r=null,preluActivationWeights:a=null,leakyreluAlpha:o=0,activation:i=null}){let{filterWidth:l,filterHeight:c,inChannels:u,outWidth:d,outHeight:p,dataFormat:h}=n,f=h==="channelsLast",m=l*c*u,g=p*d,A=[m,g],x=!0,y=!1,b=[],w=ve({inputs:{x:e},backend:s,attrs:{shape:e.shape.slice(1)}}),k=ve({inputs:{x:t},backend:s,attrs:{shape:[1,m,v.sizeFromShape(t.shape)/m]}});b.push(w),b.push(k);let I=new qte(A,n),N=[w.shape,[n.padInfo.top,n.padInfo.left],[n.strideHeight,n.strideWidth],[n.dilationHeight,n.dilationWidth],[n.inChannels],[n.filterWidth*n.inChannels],[n.outWidth]],R=s.runWebGLProgram(I,[w],"float32",N),O=ve({inputs:{x:R},backend:s,attrs:{shape:[1,A[0],A[1]]}});b.push(R),b.push(O);let $=r!=null,P=a!=null,T=i==="leakyrelu",F=i?jm(i,!0):null,U=new C4(O.shape,k.shape,[1,g,n.outChannels],x,y,$,F,P,T),q=[O,k];if(r&&q.push(r),P&&q.push(a),T){let Q=s.makeTensorInfo([],"float32",v.createScalarValue(o,"float32"));q.push(Q),b.push(Q)}let z=s.runWebGLProgram(U,q,"float32"),K=f?[1,p,d,n.outChannels]:[1,n.outChannels,p,d],J=ve({inputs:{x:z},backend:s,attrs:{shape:K}});b.push(z);for(let Q of b)s.disposeIntermediateTensorInfo(Q);return J}function Xte(e){let{inputs:t,backend:n,attrs:s}=e,{x:r,filter:a}=t,{strides:o,pad:i,dataFormat:l,dilations:c,dimRoundingMode:u}=s,d=E.convertConv2DDataFormat(l),p=E.computeConv2DInfo(r.shape,a.shape,o,c,i,u,!1,d),h;if(p.filterHeight===1&&p.filterWidth===1&&p.dilationHeight===1&&p.dilationWidth===1&&p.strideHeight===1&&p.strideWidth===1&&(p.padInfo.type==="SAME"||p.padInfo.type==="VALID"))h=V4({x:r,filter:a,convInfo:p,backend:n});else if(Y().getBool("WEBGL_CONV_IM2COL")&&r.shape[0]===1)h=U4({x:r,filter:a,convInfo:p,backend:n});else{let m=new W4(p);h=n.runWebGLProgram(m,[r,a],"float32")}let f=ve({inputs:{x:h},backend:n,attrs:{shape:p.outShape}});return n.disposeIntermediateTensorInfo(h),f}var Kte={kernelName:Oa,backendName:"webgl",kernelFunc:Xte},Zte=class{constructor(e){this.variableNames=["x","dy"],this.outputShape=e.filterShape;let t=e.strideHeight,n=e.strideWidth,s=e.padInfo.top,r=e.padInfo.left,a=e.dataFormat==="channelsLast";this.userCode=`
void main() {
ivec4 coords = getOutputCoords();
int wR = coords.x;
int wC = coords.y;
int d1 = coords.z;
int d2 = coords.w;
// Convolve x(?, ?, d1) with dy(:, :, d2) to get dw(wR, wC, d1, d2).
// ? = to be determined. : = across all values in that axis.
float dotProd = 0.0;
for (int b = 0; b < ${e.batchSize}; b++) {
for (int yR = 0; yR < ${e.outHeight}; yR++) {
int xR = wR + yR * ${t} - ${s};
if (xR < 0 || xR >= ${e.inHeight}) {
continue;
}
for (int yC = 0; yC < ${e.outWidth}; yC++) {
int xC = wC + yC * ${n} - ${r};
if (xC < 0 || xC >= ${e.inWidth}) {
continue;
}
if (${a}) {
float dyValue = getDy(b, yR, yC, d2);
float xValue = getX(b, xR, xC, d1);
dotProd += (xValue * dyValue);
} else {
float dyValue = getDy(b, d2, yR, yC);
float xValue = getX(b, d1, xR, xC);
dotProd += (xValue * dyValue);
}
}
}
}
setOutput(dotProd);
}
`}},Yte=class{constructor(e){this.variableNames=["dy","W"],this.outputShape=e.inShape;let t=e.filterHeight,n=e.filterWidth,s=e.strideHeight,r=e.strideWidth,a=e.dataFormat==="channelsLast",o=t-1-e.padInfo.top,i=n-1-e.padInfo.left,l=a?1:2,c=a?2:3,u=a?3:1;this.userCode=`
const ivec2 pads = ivec2(${o}, ${i});
void main() {
ivec4 coords = getOutputCoords();
int batch = coords[0];
int d1 = coords[${u}];
ivec2 dyCorner = ivec2(coords[${l}], coords[${c}]) - pads;
int dyRCorner = dyCorner.x;
int dyCCorner = dyCorner.y;
// Convolve dy(?, ?, d2) with w(:, :, d1, d2) to compute dx(xR, xC, d1).
// ? = to be determined. : = across all values in that axis.
float dotProd = 0.0;
for (int wR = 0; wR < ${t}; wR++) {
float dyR = float(dyRCorner + wR) / ${s}.0;
if (dyR < 0.0 || dyR >= ${e.outHeight}.0 || fract(dyR) > 0.0) {
continue;
}
int idyR = int(dyR);
int wRPerm = ${t} - 1 - wR;
for (int wC = 0; wC < ${n}; wC++) {
float dyC = float(dyCCorner + wC) / ${r}.0;
if (dyC < 0.0 || dyC >= ${e.outWidth}.0 ||
fract(dyC) > 0.0) {
continue;
}
int idyC = int(dyC);
int wCPerm = ${n} - 1 - wC;
for (int d2 = 0; d2 < ${e.outChannels}; d2++) {
if (${a}) {
float xValue = getDy(batch, idyR, idyC, d2);
float wValue = getW(wRPerm, wCPerm, d1, d2);
dotProd += xValue * wValue;
} else {
float xValue = getDy(batch, d2, idyR, idyC);
float wValue = getW(wRPerm, wCPerm, d1, d2);
dotProd += xValue * wValue;
}
}
}
}
setOutput(dotProd);
}
`}},Jte=class{constructor(e){this.variableNames=["x","dy"],this.outputShape=e.filterShape;let t=e.strideDepth,n=e.strideHeight,s=e.strideWidth,r=e.padInfo.front,a=e.padInfo.top,o=e.padInfo.left;this.userCode=`
void main() {
ivec5 coords = getOutputCoords();
int wF = coords.x;
int wR = coords.y;
int wC = coords.z;
int d1 = coords.w;
int d2 = coords.u;
float dotProd = 0.0;
for (int b = 0; b < ${e.batchSize}; b++) {
for (int yF = 0; yF < ${e.outDepth}; yF++) {
int xF = wF + yF * ${t} - ${r};
if (xF < 0 || xF >= ${e.inDepth}) {
continue;
}
for (int yR = 0; yR < ${e.outHeight}; yR++) {
int xR = wR + yR * ${n} - ${a};
if (xR < 0 || xR >= ${e.inHeight}) {
continue;
}
for (int yC = 0; yC < ${e.outWidth}; yC++) {
int xC = wC + yC * ${s} - ${o};
if (xC < 0 || xC >= ${e.inWidth}) {
continue;
}
float dyValue = getDy(b, yF, yR, yC, d2);
float xValue = getX(b, xF, xR, xC, d1);
dotProd += (xValue * dyValue);
}
}
}
}
setOutput(dotProd);
}
`}},Qte=class{constructor(e){this.variableNames=["dy","W"],this.outputShape=e.inShape;let t=e.filterDepth,n=e.filterHeight,s=e.filterWidth,r=e.strideDepth,a=e.strideHeight,o=e.strideWidth,i=t-1-e.padInfo.front,l=n-1-e.padInfo.top,c=s-1-e.padInfo.left;this.userCode=`
const ivec3 pads = ivec3(${i}, ${l}, ${c});
void main() {
ivec5 coords = getOutputCoords();
int batch = coords.x;
int d1 = coords.u;
ivec3 dyCorner = ivec3(coords.y, coords.z, coords.w) - pads;
int dyFCorner = dyCorner.x;
int dyRCorner = dyCorner.y;
int dyCCorner = dyCorner.z;
float dotProd = 0.0;
for (int wF = 0; wF < ${t}; wF++) {
float dyF = float(dyFCorner + wF) / ${r}.0;
if (dyF < 0.0 || dyF >= ${e.outDepth}.0 || fract(dyF) > 0.0) {
continue;
}
int idyF = int(dyF);
int wFPerm = ${t} - 1 - wF;
for (int wR = 0; wR < ${n}; wR++) {
float dyR = float(dyRCorner + wR) / ${a}.0;
if (dyR < 0.0 || dyR >= ${e.outHeight}.0 ||
fract(dyR) > 0.0) {
continue;
}
int idyR = int(dyR);
int wRPerm = ${n} - 1 - wR;
for (int wC = 0; wC < ${s}; wC++) {
float dyC = float(dyCCorner + wC) / ${o}.0;
if (dyC < 0.0 || dyC >= ${e.outWidth}.0 ||
fract(dyC) > 0.0) {
continue;
}
int idyC = int(dyC);
int wCPerm = ${s} - 1 - wC;
for (int d2 = 0; d2 < ${e.outChannels}; d2++) {
float xValue = getDy(batch, idyF, idyR, idyC, d2);
float wValue = getW(wFPerm, wRPerm, wCPerm, d1, d2);
dotProd += xValue * wValue;
}
}
}
}
setOutput(dotProd);
}
`}};function ene(e){let{inputs:t,backend:n,attrs:s}=e,{x:r,dy:a}=t,{strides:o,pad:i,dataFormat:l,dimRoundingMode:c,filterShape:u}=s,d=E.convertConv2DDataFormat(l),p=E.computeConv2DInfo(r.shape,u,o,1,i,c,!1,d),h=new Zte(p);return n.runWebGLProgram(h,[r,a],"float32")}var tne={kernelName:Ch,backendName:"webgl",kernelFunc:ene};function nne(e){let{inputs:t,backend:n,attrs:s}=e,{dy:r,filter:a}=t,{inputShape:o,strides:i,pad:l,dataFormat:c,dimRoundingMode:u}=s,d=E.convertConv2DDataFormat(c),p=E.computeConv2DInfo(o,a.shape,i,1,l,u,!1,d),h=new Yte(p);return n.runWebGLProgram(h,[r,a],"float32")}var sne={kernelName:Ma,backendName:"webgl",kernelFunc:nne};function rne(e){let{inputs:t,backend:n,attrs:s}=e,{x:r,filter:a}=t,{strides:o,pad:i,dilations:l}=s,c=E.computeConv3DInfo(r.shape,a.shape,o,l,i),u=new jte(c);return n.runWebGLProgram(u,[r,a],"float32")}var ane={kernelName:id,backendName:"webgl",kernelFunc:rne};function one(e){let{inputs:t,backend:n,attrs:s}=e,{x:r,dy:a}=t,{strides:o,pad:i,filterShape:l}=s,c=E.computeConv3DInfo(r.shape,l,o,1,i),u=new Jte(c);return n.runWebGLProgram(u,[r,a],"float32")}var ine={kernelName:Th,backendName:"webgl",kernelFunc:one};function lne(e){let{inputs:t,backend:n,attrs:s}=e,{dy:r,filter:a}=t,{pad:o,strides:i,inputShape:l}=s,c=E.computeConv3DInfo(l,a.shape,i,1,o),u=new Qte(c);return n.runWebGLProgram(u,[r,a],"float32")}var une={kernelName:Nh,backendName:"webgl",kernelFunc:lne},cne=I4+`
return cos(x);
`,dne=rt({opSnippet:cne}),pne={kernelName:za,backendName:"webgl",kernelFunc:dne},hne=`
float e2x = exp(-x);
return (e2x + 1.0 / e2x) / 2.0;
`,fne=rt({opSnippet:hne}),mne={kernelName:La,backendName:"webgl",kernelFunc:fne},gne=class{constructor(e,t,n,s,r){this.variableNames=["Image","Boxes","BoxInd"],this.outputShape=[];let[a,o,i,l]=e,[c]=t,[u,d]=n;this.outputShape=[c,u,d,l];let p=s==="bilinear"?1:0,[h,f]=[`${o-1}.0`,`${i-1}.0`],[m,g,A]=u>1?[`${(o-1)/(u-1)}`,"(y2-y1) * height_ratio",`y1*${h} + float(y)*(height_scale)`]:["0.0","0.0",`0.5 * (y1+y2) * ${h}`],[x,y,b]=d>1?[`${(i-1)/(d-1)}`,"(x2-x1) * width_ratio",`x1*${f} + float(x)*(width_scale)`]:["0.0","0.0",`0.5 * (x1+x2) * ${f}`];this.userCode=`
const float height_ratio = float(${m});
const float width_ratio = float(${x});
void main() {
ivec4 coords = getOutputCoords();
int b = coords[0];
int y = coords[1];
int x = coords[2];
int d = coords[3];
// get box vals
float y1 = getBoxes(b,0);
float x1 = getBoxes(b,1);
float y2 = getBoxes(b,2);
float x2 = getBoxes(b,3);
// get image in batch index
int bInd = round(getBoxInd(b));
if(bInd < 0 || bInd >= ${a}) {
return;
}
float height_scale = ${g};
float width_scale = ${y};
float in_y = ${A};
if( in_y < 0.0 || in_y > ${h} ) {
setOutput(float(${r}));
return;
}
float in_x = ${b};
if( in_x < 0.0 || in_x > ${f} ) {
setOutput(float(${r}));
return;
}
vec2 sourceFracIndexCR = vec2(in_x,in_y);
if(${p} == 1) {
// Compute the four integer indices.
ivec2 sourceFloorCR = ivec2(sourceFracIndexCR);
ivec2 sourceCeilCR = ivec2(ceil(sourceFracIndexCR));
float topLeft = getImage(b, sourceFloorCR.y, sourceFloorCR.x, d);
float bottomLeft = getImage(b, sourceCeilCR.y, sourceFloorCR.x, d);
float topRight = getImage(b, sourceFloorCR.y, sourceCeilCR.x, d);
float bottomRight = getImage(b, sourceCeilCR.y, sourceCeilCR.x, d);
vec2 fracCR = sourceFracIndexCR - vec2(sourceFloorCR);
float top = topLeft + (topRight - topLeft) * fracCR.x;
float bottom = bottomLeft + (bottomRight - bottomLeft) * fracCR.x;
float newValue = top + (bottom - top) * fracCR.y;
setOutput(newValue);
} else {
// Compute the coordinators of nearest neighbor point.
ivec2 sourceNearestCR = ivec2(floor(
sourceFracIndexCR + vec2(0.5,0.5)));
float newValue = getImage(b, sourceNearestCR.y, sourceNearestCR.x, d);
setOutput(newValue);
}
}
`}},Ane=e=>{let{inputs:t,backend:n,attrs:s}=e,{image:r,boxes:a,boxInd:o}=t,{cropSize:i,method:l,extrapolationValue:c}=s,u=new gne(r.shape,a.shape,i,l,c);return n.runWebGLProgram(u,[r,a,o],"float32")},yne={kernelName:yi,backendName:"webgl",kernelFunc:Ane},G4=class{constructor(e,t,n){this.variableNames=["x"],this.customUniforms=[{name:"index",type:"float"}],this.outputShape=e;let s=e.length,r=t?"0.0":`getX(${H4(s,"coords")})`,a=e[e.length-1],o="",i="";t?(o=n?`end != ${a-1}`:"end != 0",i=n?"end + 1":"end - 1"):(o=n?`end + pow2 < ${a}`:"end >= pow2",i=n?"end + pow2":"end - pow2"),this.userCode=`
void main() {
${bt(s)} coords = getOutputCoords();
int end = ${j4(s,"coords")};
float val = ${r};
int pow2 = int(pow(2.0, index));
if (${o}) {
int idx = ${i};
${j4(s,"coords")} = idx;
val += getX(${H4(s,"coords")});
}
setOutput(val);
}
`}};function H4(e,t){if(e===1)return`${t}`;if(e===2)return`${t}.x, ${t}.y`;if(e===3)return`${t}.x, ${t}.y, ${t}.z`;if(e===4)return`${t}.x, ${t}.y, ${t}.z, ${t}.w`;throw Error(`Cumulative sum for rank ${e} is not yet supported`)}function j4(e,t){if(e===1)return`${t}`;if(e===2)return`${t}.y`;if(e===3)return`${t}.z`;if(e===4)return`${t}.w`;throw Error(`Cumulative sum for rank ${e} is not yet supported`)}function xne(e){let{inputs:t,backend:n,attrs:s}=e,{x:r}=t,{axis:a,exclusive:o,reverse:i}=s,l=r.shape.length,c=E.getAxesPermutation([a],l),u=r;c!=null&&(u=Xn({inputs:{x:r},backend:n,attrs:{perm:c}}));let d=E.getInnerMostAxes(1,l)[0];if(d!==l-1)throw new Error(`WebGL cumsum shader expects an inner-most axis=${r.shape.length-1} but got axis=${a}`);let p=u.shape[d],h=ws({inputs:{x:u},backend:n});for(let f=0;f<=Math.ceil(Math.log2(p))-1;f++){let m=new G4(u.shape,!1,i),g=[[f]],A=h;h=n.runWebGLProgram(m,[h],h.dtype,g),n.disposeIntermediateTensorInfo(A)}if(o){let f=new G4(u.shape,o,i),m=h;h=n.runWebGLProgram(f,[h],h.dtype),n.disposeIntermediateTensorInfo(m)}if(c!=null){let f=E.getUndoAxesPermutation(c),m=Xn({inputs:{x:h},backend:n,attrs:{perm:f}});return n.disposeIntermediateTensorInfo(h),n.disposeIntermediateTensorInfo(u),m}return h}var bne={kernelName:Ai,backendName:"webgl",kernelFunc:xne};function vne(e){let{inputs:t,backend:n,attrs:s}=e,{x:r,weights:a}=t,{size:o,binaryOutput:i}=s;if(r.shape.length===1){let l=n.readSync(r.dataId),c=n.readSync(a.dataId),u=u4(l,c,a.dtype,a.shape,o);return n.makeTensorInfo([o],a.dtype,u)}else if(r.shape.length===2){let l=n.bufferSync(r),c=n.bufferSync(a),u=_J(l,c,o,i);return n.makeTensorInfo(u.shape,a.dtype,u.values)}throw new Error(`Error in denseBincount: input must be at most rank 2, but got rank${r.shape.length}.`)}var wne={kernelName:Eh,backendName:"webgl",kernelFunc:vne},kne=class{constructor(e,t,n){this.variableNames=["x"],this.outputShape=[],this.outputShape=e,this.blockSize=t,this.dataFormat=n,this.userCode=`
void main() {
ivec4 coords = getOutputCoords();
int b = coords[0];
int h = ${this.getHeightCoordString()};
int w = ${this.getWidthCoordString()};
int d = ${this.getDepthCoordString()};
int in_h = h / ${t};
int offset_h = imod(h, ${t});
int in_w = w / ${t};
int offset_w = imod(w, ${t});
int offset_d = (offset_h * ${t} + offset_w) *
${this.getOutputDepthSize()};
int in_d = d + offset_d;
float result = ${this.getInputSamplingString()};
setOutput(result);
}
`}getHeightCoordString(){return this.dataFormat==="NHWC"?"coords[1]":"coords[2]"}getWidthCoordString(){return this.dataFormat==="NHWC"?"coords[2]":"coords[3]"}getDepthCoordString(){return this.dataFormat==="NHWC"?"coords[3]":"coords[1]"}getOutputDepthSize(){return this.dataFormat==="NHWC"?this.outputShape[3]:this.outputShape[1]}getInputSamplingString(){return this.dataFormat==="NHWC"?"getX(b, in_h, in_w, in_d)":"getX(b, in_d, in_h, in_w)"}};function Sne(e){let{inputs:t,backend:n,attrs:s}=e,{x:r}=t,{blockSize:a,dataFormat:o}=s,i=r.shape[0],l=o==="NHWC"?r.shape[1]:r.shape[2],c=o==="NHWC"?r.shape[2]:r.shape[3],u=o==="NHWC"?r.shape[3]:r.shape[1],d=l*a,p=c*a,h=u/(a*a),f=o==="NHWC"?[i,d,p,h]:[i,h,d,p],m=new kne(f,a,o);return n.runWebGLProgram(m,[r],r.dtype)}var Ine={kernelName:xi,backendName:"webgl",kernelFunc:Sne},q4=class{constructor(e,t=!1,n=null,s=!1,r=!1){this.variableNames=["x","W"],this.customUniforms=[{name:"pads",type:"ivec2"},{name:"strides",type:"ivec2"},{name:"dilations",type:"ivec2"},{name:"inDims",type:"ivec2"}],this.outputShape=e.outShape,this.enableShapeUniforms=Bs(this.outputShape.length);let a=e.filterHeight,o=e.filterWidth,i=e.outChannels/e.inChannels,l="",c="";n&&(s?l=`float activation(float a) {
float b = getPreluActivationWeightsAtOutCoords();
${n}
}`:r?l=`float activation(float a) {
float b = getLeakyreluAlphaAtOutCoords();
${n}
}`:l=`
float activation(float x) {
${n}
}
`,c="result = activation(result);");let u=t?"result += getBiasAtOutCoords();":"";t&&this.variableNames.push("bias"),s&&this.variableNames.push("preluActivationWeights"),r&&this.variableNames.push("leakyreluAlpha"),this.userCode=`
${l}
void main() {
ivec4 coords = getOutputCoords();
int batch = coords.x;
ivec2 xRCCorner = coords.yz * strides - pads;
int d2 = coords.w;
int d1 = d2 / ${i};
int q = d2 - d1 * ${i};
int xRCorner = xRCCorner.x;
int xCCorner = xRCCorner.y;
// Convolve x(?, ?, d1) with w(:, :, d1, q) to get y(yR, yC, d2).
// ? = to be determined. : = across all values in that axis.
float dotProd = 0.0;
// TO DO(dsmilkov): Flatten the two for loops and vec4 the operations.
for (int wR = 0; wR < ${a}; wR++) {
int xR = xRCorner + wR * dilations[0];
if (xR < 0 || xR >= inDims[0]) {
continue;
}
for (int wC = 0; wC < ${o}; wC++) {
int xC = xCCorner + wC * dilations[1];
if (xC < 0 || xC >= inDims[1]) {
continue;
}
float xVal = getX(batch, xR, xC, d1);
float wVal = getW(wR, wC, d1, q);
dotProd += xVal * wVal;
}
}
float result = dotProd;
${u}
${c}
setOutput(result);
}
`}},X4=class{constructor(e,t=!1,n=null,s=!1,r=!1){this.variableNames=["x","W"],this.packedInputs=!0,this.packedOutput=!0,this.customUniforms=[{name:"pads",type:"ivec2"},{name:"strides",type:"ivec2"},{name:"dilations",type:"ivec2"},{name:"inDims",type:"ivec2"}],this.outputShape=e.outShape,this.enableShapeUniforms=Bs(this.outputShape.length);let a=e.outChannels/e.inChannels,o=e.padInfo.left,i=e.strideWidth,l=e.dilationWidth,c=e.filterHeight,u=e.filterWidth,d=u,p=`
int xR; int xC; int xCOffset;
vec4 wTexel; vec4 previous; vec4 final;`;for(let g=0;g<u;g++)p+=`
vec4 xTexelC${g*2};
int xTexelC${g*2}Ready;
vec4 xTexelC${g*2+1};
int xTexelC${g*2+1}Ready;
vec4 xC${g};`;p+=`
for (int r = 0; r < ${c}; r++) {
`;for(let g=0;g<u;g++)p+=`
xTexelC${g*2} = vec4(0.0);
xTexelC${g*2}Ready = 0;
xTexelC${g*2+1} = vec4(0.0);
xTexelC${g*2+1}Ready = 0;
xC${g} = vec4(0.0);`;p+=`
xR = xRCorner + r * dilations[0];
if (xR >=0 && xR < inDims[0]) {
`;for(let g=0;g<(d+1)/2;g++){let A=g*2;if(p+=`
xC = xCCorner + ${A*l};
`,i===1){if(A<u&&(o%2==1?(p+=`
xCOffset = xC + 1;
if (xCOffset >= 0 && xCOffset < inDims[1] && xTexelC${A}Ready == 0) {
xTexelC${A} = getX(batch, xR, xCOffset, d1);
// Need to manually clear unused channels in case
// we're reading from recycled texture.
if (xCOffset + 1 >= inDims[1]) {
xTexelC${A}.zw = vec2(0.0);
}
xTexelC${A}Ready = 1;
}
`,l===1&&A>0?p+=`
xC${A} = vec4(xTexelC${A-2}.zw, xTexelC${A}.xy);
`:p+=`
xCOffset = xC + 1 - 2;
if (xCOffset >= 0 && xCOffset < inDims[1]) {
previous = getX(batch, xR, xCOffset, d1);
// Need to manually clear unused channels in case
// we're reading from recycled texture.
if (xCOffset + 1 >= inDims[1]) {
previous.zw = vec2(0.0);
}
xC${A} = vec4(previous.zw, xTexelC${A}.xy);
} else {
xC${A} = vec4(0.0, 0.0, xTexelC${A}.xy);
}
`):p+=`
if (xC >= 0 && xC < inDims[1] && xTexelC${A}Ready == 0) {
xTexelC${A} = getX(batch, xR, xC, d1);
if (xC + 1 >= inDims[1]) {
xTexelC${A}.zw = vec2(0.0);
}
xTexelC${A}Ready = 1;
}
xC${A} = xTexelC${A};
`,A+1<u)){let x=o%2==0?v.nearestLargerEven(l):l;l%2==0&&o%2==1||l%2!=0&&o%2!=1?(p+=`
xCOffset = xC + imod(pads[1], 2) + ${x};
if (xCOffset >= 0 && xCOffset < inDims[1] && xTexelC${A+1}Ready == 0) {
xTexelC${A+1} = getX(batch, xR, xCOffset, d1);
// Need to manually clear unused channels in case
// we're reading from recycled texture.
if (xCOffset + 1 >= inDims[1]) {
xTexelC${A+1}.zw = vec2(0.0);
}
xTexelC${A+1}Ready = 1;
}
`,l>1&&(p+=`
xCOffset -= 2;
if (xCOffset >= 0 && xCOffset < inDims[1] && xTexelC${A}Ready == 0) {
xTexelC${A} = getX(batch, xR, xCOffset, d1);
xTexelC${A}Ready = 1;
}
`),p+=`
xC${A+1} = vec4(xTexelC${A}.zw, xTexelC${A+1}.xy);
`):x===1?p+=`
xC${A+1} = xTexelC${A};
`:p+=`
xCOffset = xC + ${x};
if (xCOffset >= 0 && xCOffset < inDims[1] && xTexelC${A+1}Ready == 0) {
xTexelC${A+1} = getX(batch, xR, xCOffset, d1);
if (xCOffset + 1 >= inDims[1]) {
xTexelC${A+1}.zw = vec2(0.0);
}
xTexelC${A+1}Ready = 1;
}
xC${A+1} = xTexelC${A+1};
`}}else A<u&&(o%2==1?(p+=`
xCOffset = xC + 1 - strides[1];
if(xCOffset >= 0 && xCOffset < inDims[1] && xTexelC${A}Ready == 0) {
xTexelC${A} = getX(batch, xR, xCOffset, d1);
// Need to manually clear unused channels in case
// we're reading from recycled texture.
if (xCOffset + 1 >= inDims[1]) {
xTexelC${A}.zw = vec2(0.0);
}
xTexelC${A}Ready = 1;
}
if(xC + 1 >= 0 && xC + 1 < inDims[1] && xTexelC${A+1}Ready == 0) {
xTexelC${A+1} = getX(batch, xR, xC + 1, d1);
// Need to manually clear unused channels in case
// we're reading from recycled texture.
if (xC + 2 >= inDims[1]) {
xTexelC${A+1}.zw = vec2(0.0);
}
xTexelC${A+1}Ready = 1;
}
xC${A} = vec4(xTexelC${A}.zw, xTexelC${A+1}.zw);
`,A+1<u&&(p+=`
final = vec4(0.0);
xCOffset = xC + 1 + strides[1];
if(xCOffset >= 0 && xCOffset < inDims[1]) {
final = getX(batch, xR, xCOffset, d1);
}
xC${A+1} = vec4(xTexelC${A+1}.xy, final.xy);
`)):(p+=`
if(xC >= 0 && xC < inDims[1] && xTexelC${A}Ready == 0) {
xTexelC${A} = getX(batch, xR, xC, d1);
if (xC + 1 >= inDims[1]) {
xTexelC${A}.zw = vec2(0.0);
}
xTexelC${A}Ready = 1;
}
xCOffset = xC + strides[1];
if(xCOffset >= 0 && xCOffset < inDims[1] && xTexelC${A+1}Ready == 0) {
xTexelC${A+1} = getX(batch, xR, xCOffset, d1);
if (xCOffset + 1 >= inDims[1]) {
xTexelC${A+1}.zw = vec2(0.);
}
xTexelC${A+1}Ready = 1;
}
xC${A} = vec4(
xTexelC${A}.xy, xTexelC${A+1}.xy);
`,A+1<u&&(p+=`
xC${A+1} = vec4(xTexelC${A}.zw, xTexelC${A+1}.zw);
`)));A<u&&(p+=`
wTexel = getW(r, ${A}, d1, q);
dotProd += xC${A} * vec4(wTexel.xz, wTexel.xz);
`,A+1<u&&(p+=`
wTexel = getW(r, ${A+1}, d1, q);
dotProd += xC${A+1} * vec4(wTexel.xz, wTexel.xz);
`))}p+=`
}
`,p+=`
}
`;let h="",f="";n&&(s?h=`vec4 activation(vec4 a) {
vec4 b = getPreluActivationWeightsAtOutCoords();
${n}
}`:r?h=`vec4 activation(vec4 a) {
vec4 b = getLeakyreluAlphaAtOutCoords();
${n}
}`:h=`vec4 activation(vec4 x) {
${n}
}`,f="result = activation(result);");let m=t?"result += getBiasAtOutCoords();":"";t&&this.variableNames.push("bias"),s&&this.variableNames.push("preluActivationWeights"),r&&this.variableNames.push("leakyreluAlpha"),this.userCode=`
${h}
void main() {
ivec4 coords = getOutputCoords();
int batch = coords.x;
ivec2 xRCCorner = coords.yz * strides - pads;
int d2 = coords.w;
int d1 = d2 / ${a};
int q = d2 - d1 * ${a};
int xRCorner = xRCCorner.x;
int xCCorner = xRCCorner.y;
//intialize dotProd with a small epsilon seems to reduce GPU accuracy loss.
vec4 dotProd = vec4(0.000000000000001);
${p}
vec4 result = dotProd - vec4(0.000000000000001);
${m}
${f}
setOutput(result);
}
`}};function Cne(e){let{inputs:t,backend:n,attrs:s}=e,{x:r,filter:a}=t,{strides:o,pad:i,dilations:l,dimRoundingMode:c}=s,u=l;u==null&&(u=[1,1]),v.assert(E.eitherStridesOrDilationsAreOne(o,u),()=>`Error in depthwiseConv2d: Either strides or dilations must be 1. Got strides ${o} and dilations '${u}'`);let d=E.computeConv2DInfo(r.shape,a.shape,o,u,i,c,!0),p;Y().getBool("WEBGL_PACK_DEPTHWISECONV")&&d.strideWidth<=2&&d.outChannels/d.inChannels==1?p=new X4(d):p=new q4(d);let h=[[d.padInfo.top,d.padInfo.left],[d.strideHeight,d.strideWidth],[d.dilationHeight,d.dilationWidth],[d.inHeight,d.inWidth]];return n.runWebGLProgram(p,[r,a],"float32",h)}var Tne={kernelName:Ba,backendName:"webgl",kernelFunc:Cne},Nne=class{constructor(e){this.variableNames=["x","dy"],this.outputShape=e.filterShape;let t=e.strideHeight,n=e.strideWidth,s=e.padInfo.top,r=e.padInfo.left,a=e.outChannels/e.inChannels;this.userCode=`
void main() {
ivec4 coords = getOutputCoords();
int wR = coords.x;
int wC = coords.y;
int d1 = coords.z;
int dm = coords.w;
int d2 = d1 * ${a} + dm;
float dotProd = 0.0;
// TO DO: Vec4 over the batch size
for (int b = 0; b < ${e.batchSize}; b++) {
for (int yR = 0; yR < ${e.outHeight}; yR++) {
int xR = wR + yR * ${t} - ${s};
if (xR < 0 || xR >= ${e.inHeight}) {
continue;
}
for (int yC = 0; yC < ${e.outWidth}; yC++) {
int xC = wC + yC * ${n} - ${r};
if (xC < 0 || xC >= ${e.inWidth}) {
continue;
}
float dyValue = getDy(b, yR, yC, d2);
float xValue = getX(b, xR, xC, d1);
dotProd += (xValue * dyValue);
}
}
}
setOutput(dotProd);
}
`}},Ene=class{constructor(e){this.variableNames=["dy","W"],this.outputShape=e.inShape;let t=e.filterHeight,n=e.filterWidth,s=e.strideHeight,r=e.strideWidth,a=t-1-e.padInfo.top,o=n-1-e.padInfo.left,i=e.outChannels/e.inChannels;this.userCode=`
const ivec2 pads = ivec2(${a}, ${o});
void main() {
ivec4 coords = getOutputCoords();
int batch = coords[0];
int d1 = coords[3];
ivec2 dyCorner = coords.yz - pads;
int dyRCorner = dyCorner.x;
int dyCCorner = dyCorner.y;
float dotProd = 0.0;
for (int wR = 0; wR < ${t}; wR++) {
float dyR = float(dyRCorner + wR) / ${s}.0;
if (dyR < 0.0 || dyR >= ${e.outHeight}.0 || fract(dyR) > 0.0) {
continue;
}
int idyR = int(dyR);
int wRPerm = ${t} - 1 - wR;
for (int wC = 0; wC < ${n}; wC++) {
float dyC = float(dyCCorner + wC) / ${r}.0;
if (dyC < 0.0 || dyC >= ${e.outWidth}.0 ||
fract(dyC) > 0.0) {
continue;
}
int idyC = int(dyC);
int wCPerm = ${n} - 1 - wC;
// TO DO: Vec4 over the channelMul
for (int dm = 0; dm < ${i}; dm++) {
int d2 = d1 * ${i} + dm;
float xValue = getDy(batch, idyR, idyC, d2);
float wValue = getW(wRPerm, wCPerm, d1, dm);
dotProd += xValue * wValue;
}
}
}
setOutput(dotProd);
}
`}};function Rne(e){let{inputs:t,backend:n,attrs:s}=e,{x:r,dy:a}=t,{strides:o,dilations:i,pad:l,dimRoundingMode:c,filterShape:u}=s,d=E.computeConv2DInfo(r.shape,u,o,i,l,c,!0),p=new Nne(d);return n.runWebGLProgram(p,[r,a],"float32")}var $ne={kernelName:Rh,backendName:"webgl",kernelFunc:Rne};function _ne(e){let{inputs:t,backend:n,attrs:s}=e,{dy:r,filter:a}=t,{strides:o,dilations:i,pad:l,dimRoundingMode:c,inputShape:u}=s,d=E.computeConv2DInfo(u,a.shape,o,i,l,c,!0),p=new Ene(d);return n.runWebGLProgram(p,[r,a],"float32")}var Dne={kernelName:$h,backendName:"webgl",kernelFunc:_ne},Pne=class{constructor(e){this.variableNames=["X"],this.outputShape=[e,e],this.userCode=`
void main() {
ivec2 coords = getOutputCoords();
float val = coords[0] == coords[1] ? getX(coords[0]) : 0.0;
setOutput(val);
}
`}};function Fne(e){let{inputs:t,backend:n}=e,{x:s}=t,r=[...s.shape,...s.shape],a=v.sizeFromShape(s.shape),o=ve({inputs:{x:s},backend:n,attrs:{shape:[a]}}),i=new Pne(a),l=n.runWebGLProgram(i,[o],o.dtype),c=ve({inputs:{x:l},backend:n,attrs:{shape:r}});return n.disposeIntermediateTensorInfo(o),n.disposeIntermediateTensorInfo(l),c}var One={kernelName:_h,backendName:"webgl",kernelFunc:Fne},Mne=class{constructor(e){this.variableNames=["x","W"],this.outputShape=e.outShape;let{inHeight:t,inWidth:n,padInfo:s,strideHeight:r,strideWidth:a,filterHeight:o,filterWidth:i,dilationHeight:l,dilationWidth:c}=e,{top:u,left:d}=s;this.userCode=`
const ivec2 strides = ivec2(${r}, ${a});
const ivec2 pads = ivec2(${u}, ${d});
const float neg_infinity = -3.4e38;
void main() {
ivec4 coords = getOutputCoords();
int batch = coords.x;
int d1 = coords.w;
ivec2 outTopLeftCorner =
coords.yz * strides - pads;
int hBeg = outTopLeftCorner.x;
int wBeg = outTopLeftCorner.y;
float curVal = neg_infinity;
for (int h = 0; h < ${o}; h++) {
int hIn = hBeg + h * ${l};
if (hIn >= 0 && hIn < ${t}) {
for (int w = 0; w < ${i}; w++) {
int wIn = wBeg + w * ${c};
if (wIn >= 0 && wIn < ${n}) {
float xVal = getX(batch, hIn, wIn, d1);
float wVal = getW(h, w, d1);
float val = xVal + wVal;
if (val > curVal) {
curVal = val;
}
}
}
}
}
float result = curVal;
setOutput(result);
}
`}};function zne(e){let{inputs:t,backend:n,attrs:s}=e,{x:r,filter:a}=t,{strides:o,pad:i,dilations:l}=s,c=E.computeDilation2DInfo(r.shape,a.shape,o,i,"NHWC",l),u,d=new Mne(c);u=n.runWebGLProgram(d,[r,a],"float32");let p=ve({inputs:{x:u},backend:n,attrs:{shape:c.outShape}});return n.disposeIntermediateTensorInfo(u),p}var Lne={kernelName:ld,backendName:"webgl",kernelFunc:zne};function Bne(e){let{inputs:t,backend:n,attrs:s}=e,{equation:r}=s,a=t,{allDims:o,summedDims:i,idDims:l}=E.decodeEinsumEquation(r,a.length);E.checkEinsumDimSizes(o.length,l,a);let{path:c,steps:u}=E.getEinsumComputePath(i,l),d=u.length,p=null,h=o.length,f=[];for(let m=0;m<d;++m){for(let g of u[m]){let{permutationIndices:A,expandDims:x}=E.getEinsumPermutation(h,l[g]),y;E.isIdentityPermutation(A)?y=a[g]:(y=Xn({inputs:{x:a[g]},backend:n,attrs:{perm:A}}),f.push(y));let b=y.shape.slice();for(let w=0;w<x.length;++w)b.splice(x[w],0,1);v.arraysEqual(y.shape,b)||(y=ve({inputs:{x:y},backend:n,attrs:{shape:b}}),f.push(y)),p===null?p=y:(p=yx({inputs:{a:y,b:p},backend:n}),f.push(p))}m<d-1&&(c[m]>=0&&(p=Xm({inputs:{x:p},backend:n,attrs:{axis:c[m]-(o.length-h),keepDims:!1}}),f.push(p)),h--)}for(let m of f)m!==p&&n.disposeIntermediateTensorInfo(m);return p}var Wne={kernelName:ud,backendName:"webgl",kernelFunc:Bne},Vne="return (x >= 0.0) ? x : (exp(x) - 1.0);",Une=`
vec4 result;
result.r = (x.r >= 0.0) ? x.r : (exp(x.r) - 1.0);
result.g = (x.g >= 0.0) ? x.g : (exp(x.g) - 1.0);
result.b = (x.b >= 0.0) ? x.b : (exp(x.b) - 1.0);
result.a = (x.a >= 0.0) ? x.a : (exp(x.a) - 1.0);
return result;
`,Gne=rt({opSnippet:Vne,packedOpSnippet:Une}),Hne={kernelName:Va,backendName:"webgl",kernelFunc:Gne},jne="return (b >= 1.0) ? a : a * (b + 1.0);",qne=`
vec4 bGTEZero = vec4(greaterThanEqual(b, vec4(0.)));
return (bGTEZero * a) + ((vec4(1.0) - bGTEZero) * (a * (b + vec4(1.0))));
`,Xne=e=>{let{inputs:t,backend:n}=e,{dy:s,y:r}=t,a=Y().getBool("WEBGL_PACK_BINARY_OPERATIONS")?new xp(qne,s.shape,r.shape):new fc(jne,s.shape,r.shape);return n.runWebGLProgram(a,[s,r],s.dtype)},Kne={kernelName:Fh,backendName:"webgl",kernelFunc:Xne},Zne=`
return vec4(equal(a, b));
`,Yne="return float(a == b);",Jne=Nn({opSnippet:Yne,packedOpSnippet:Zne,dtype:"bool",cpuKernelImpl:FJ}),Qne={kernelName:bi,backendName:"webgl",kernelFunc:Jne},ese=`
// Error function is calculated approximately with elementary function.
// See "Handbook of Mathematical Functions with Formulas,
// Graphs, and Mathematical Tables", Abramowitz and Stegun.
float p = ${E.ERF_P};
float a1 = ${E.ERF_A1};
float a2 = ${E.ERF_A2};
float a3 = ${E.ERF_A3};
float a4 = ${E.ERF_A4};
float a5 = ${E.ERF_A5};
float sign = sign(x);
x = abs(x);
float t = 1.0 / (1.0 + p * x);
return sign * (1.0 - (((((a5*t + a4)*t) + a3)*t + a2)*t + a1)*t*exp(-x*x));
`,tse=rt({opSnippet:ese}),nse={kernelName:Au,backendName:"webgl",kernelFunc:tse},K4="return exp(x);",Z4=rt({opSnippet:K4,packedOpSnippet:K4,cpuKernelImpl:OJ,dtype:"float32"}),sse={kernelName:Ua,backendName:"webgl",kernelFunc:Z4};function wx(e){let{inputs:t,attrs:n,backend:s}=e,{dim:r}=n,{input:a}=t,o=a.shape.length,i=a.shape.slice(),l=r;return r<0&&(v.assert(-(o+1)<=r,()=>`Axis must be in the interval [${-(o+1)}, ${o}]`),l=o+r+1),i.splice(l,0,1),ve({inputs:{x:a},backend:s,attrs:{shape:i}})}var rse={kernelName:vi,backendName:"webgl",kernelFunc:wx},Y4="return exp(x) - 1.0;",ase=rt({opSnippet:Y4,packedOpSnippet:Y4,cpuKernelImpl:MJ}),ose={kernelName:wi,backendName:"webgl",kernelFunc:ase},J4=class{constructor(e,t,n){this.variableNames=["real","imag"];let s=t[1];this.outputShape=t;let r=n?`2.0 * ${Math.PI}`:`-2.0 * ${Math.PI}`,a=n?`${s}.0`:"1.0",o;if(e==="real")o="return real * expR - imag * expI;";else if(e==="imag")o="return real * expI + imag * expR;";else throw new Error(`FFT component must be either "real" or "imag", got ${e}.`);this.userCode=`
const float exponentMultiplier = ${r};
float unaryOpComplex(float real, float expR, float imag, float expI) {
${o}
}
float mulMatDFT(int batch, int index) {
float indexRatio = float(index) / float(${s});
float exponentMultiplierTimesIndexRatio =
exponentMultiplier * indexRatio;
float result = 0.0;
for (int i = 0; i < ${s}; i++) {
// x = (-2|2 * PI / N) * index * i;
float x = exponentMultiplierTimesIndexRatio * float(i);
float expR = cos(x);
float expI = sin(x);
float real = getReal(batch, i);
float imag = getImag(batch, i);
result +=
unaryOpComplex(real, expR, imag, expI) / ${a};
}
return result;
}
void main() {
ivec2 coords = getOutputCoords();
setOutput(mulMatDFT(coords[0], coords[1]));
}
`}};function Q4(e,t,n){let s=n.texData.get(e.dataId),r=v.sizeFromShape(e.shape),a=e.shape[e.shape.length-1],o=r/a,i=ve({inputs:{x:e},backend:n,attrs:{shape:[o,a]}}),l=i.shape,c=new J4("real",l,t),u=new J4("imag",l,t),d=[{dataId:s.complexTensorInfos.real.dataId,dtype:s.complexTensorInfos.real.dtype,shape:l},{dataId:s.complexTensorInfos.imag.dataId,dtype:s.complexTensorInfos.imag.dtype,shape:l}],p=n.runWebGLProgram(c,d,"float32"),h=n.runWebGLProgram(u,d,"float32"),f=qo({inputs:{real:p,imag:h},backend:n});n.disposeIntermediateTensorInfo(p),n.disposeIntermediateTensorInfo(h);let m=ve({inputs:{x:f},backend:n,attrs:{shape:e.shape}});return n.disposeIntermediateTensorInfo(i),n.disposeIntermediateTensorInfo(f),m}function ise(e){let{inputs:t,backend:n}=e,{input:s}=t;return Q4(s,!1,n)}var lse={kernelName:Oh,backendName:"webgl",kernelFunc:ise},use=class{constructor(e,t){this.outputShape=[],this.customUniforms=[{name:"value",type:"float"}],this.variableNames=["x"],this.outputShape=e,this.userCode=`
void main() {
// Input can be obtained from uniform value.
setOutput(value);
}
`}};function wp(e){let{backend:t,attrs:n}=e,{shape:s,value:r}=n,{dtype:a}=n;if(a=a||v.inferDtype(r),a==="string"){let o=v.getArrayFromDType(a,v.sizeFromShape(s));return o.fill(r),t.makeTensorInfo(s,a,o)}else{let o=new use(s,r),i=[[r]];return t.runWebGLProgram(o,[],a,i)}}var cse={kernelName:yu,backendName:"webgl",kernelFunc:wp},dse=class{constructor(e){this.variableNames=["Image"],this.outputShape=[];let t=e[2];this.outputShape=e,this.userCode=`
void main() {
ivec4 coords = getOutputCoords();
int x = coords[2];
int coordX = ${t} - x - 1;
float outputValue;
if(coordX >= 0 && coordX < ${t}) {
outputValue = getImage(coords[0], coords[1], coordX, coords[3]);
} else {
outputValue = getImage(coords[0], coords[1], coords[2], coords[3]);
}
setOutput(outputValue);
}
`}},pse={kernelName:ki,backendName:"webgl",kernelFunc:({inputs:e,backend:t})=>{let{image:n}=e,s=t,r=new dse(n.shape);return s.runWebGLProgram(r,[n],n.dtype)}},eC="return floor(x);",hse=rt({opSnippet:eC,packedOpSnippet:eC,cpuKernelImpl:zJ}),fse={kernelName:Ga,backendName:"webgl",kernelFunc:hse},mse=`
float s = sign(a) * sign(b);
int ia = round(a);
int ib = round(b);
if (ib != 0) {
// Windows (D3D) wants guaranteed non-zero int division at compile-time.
return float(idiv(ia, ib, s));
} else {
return NAN;
}
`,gse=`
ivec4 ia = round(a);
ivec4 ib = round(b);
bvec4 cond = notEqual(ib, ivec4(0));
ivec4 result = ivec4(0);
vec4 s = sign(a) * sign(b);
// Windows (D3D) wants guaranteed non-zero int division at compile-time.
if (cond[0]) {
result[0] = idiv(ia[0], ib[0], s[0]);
}
if (cond[1]) {
result[1] = idiv(ia[1], ib[1], s[1]);
}
if (cond[2]) {
result[2] = idiv(ia[2], ib[2], s[2]);
}
if (cond[3]) {
result[3] = idiv(ia[3], ib[3], s[3]);
}
return vec4(result);
`,Ase=Nn({opSnippet:mse,packedOpSnippet:gse,dtype:"int32"}),yse={kernelName:Ha,backendName:"webgl",kernelFunc:Ase},xse=class{constructor(e){this.variableNames=["A"];let t=jn(),[n,s]=e;this.outputShape=e,this.userCode=`
void main() {
ivec3 coords = getOutputCoords();
int texR = coords[0];
int texC = coords[1];
int depth = coords[2];
vec2 uv = (vec2(texC, texR) + halfCR) / vec2(${s}.0, ${n}.0);
vec4 values = ${t.texture2D}(A, uv);
float value;
if (depth == 0) {
value = values.r;
} else if (depth == 1) {
value = values.g;
} else if (depth == 2) {
value = values.b;
} else if (depth == 3) {
value = values.a;
}
setOutput(floor(value * 255.0 + 0.5));
}
`}},bse=class{constructor(e){this.variableNames=["A"],this.packedInputs=!1,this.packedOutput=!0;let t=jn(),[n,s]=e;this.outputShape=e,this.userCode=`
void main() {
ivec3 coords = getOutputCoords();
int texR = coords[0];
int texC = coords[1];
int depth = coords[2];
vec4 result = vec4(0.);
for(int row=0; row<=1; row++) {
for(int col=0; col<=1; col++) {
texC = coords[1] + row;
depth = coords[2] + col;
vec2 uv = (vec2(texC, texR) + halfCR) /
vec2(${s}.0, ${n}.0);
vec4 values = ${t.texture2D}(A, uv);
float value;
if (depth == 0) {
value = values.r;
} else if (depth == 1) {
value = values.g;
} else if (depth == 2) {
value = values.b;
} else if (depth == 3) {
value = values.a;
}
result[row * 2 + col] = floor(value * 255.0 + 0.5);
}
}
${t.output} = result;
}
`}},vse={kernelName:yd,backendName:"webgl",kernelFunc:wse},Ac;function wse(e){let{inputs:t,backend:n,attrs:s}=e,{pixels:r}=t,{numChannels:a}=s,o=typeof HTMLVideoElement!="undefined"&&r instanceof HTMLVideoElement,i=typeof HTMLImageElement!="undefined"&&r instanceof HTMLImageElement,[l,c]=o?[r.videoWidth,r.videoHeight]:[r.width,r.height],u=[c,l],d=[c,l,a];(i||o)&&(Ac==null&&(Ac=document.createElement("canvas").getContext("2d")),Ac.canvas.width=l,Ac.canvas.height=c,Ac.drawImage(r,0,0,l,c),r=Ac.canvas);let p=n.makeTensorInfo(u,"int32");n.texData.get(p.dataId).usage=zs.PIXELS,n.gpgpu.uploadPixelDataToTexture(n.getTexture(p.dataId),r);let h=Y().getBool("WEBGL_PACK")?new bse(d):new xse(d),f=n.runWebGLProgram(h,[p],"int32");return n.disposeData(p.dataId),f}function kse(e){let{inputs:t,backend:n,attrs:s}=e,{x:r,filter:a,bias:o,preluActivationWeights:i}=t,{strides:l,pad:c,dataFormat:u,dilations:d,dimRoundingMode:p,activation:h,leakyreluAlpha:f}=s,m=E.convertConv2DDataFormat(u),g=E.computeConv2DInfo(r.shape,a.shape,l,d,c,p,!1,m),A,x=[];if(g.filterHeight===1&&g.filterWidth===1&&g.dilationHeight===1&&g.dilationWidth===1&&g.strideHeight===1&&g.strideWidth===1&&(g.padInfo.type==="SAME"||g.padInfo.type==="VALID"))A=V4({x:r,filter:a,convInfo:g,backend:n,bias:o,activation:h,preluActivationWeights:i,leakyreluAlpha:f});else if(Y().getBool("WEBGL_CONV_IM2COL")&&r.shape[0]===1)A=U4({x:r,filter:a,convInfo:g,backend:n,bias:o,activation:h,preluActivationWeights:i,leakyreluAlpha:f});else{let b=o!=null,w=i!=null,k=h==="leakyrelu",I=h?jm(h,!1):null,N=new W4(g,b,I,w,k),R=[r,a];if(o&&R.push(o),i&&R.push(i),k){let O=n.makeTensorInfo([],"float32",v.createScalarValue(f,"float32"));R.push(O),x.push(O)}A=n.runWebGLProgram(N,R,"float32")}let y=ve({inputs:{x:A},backend:n,attrs:{shape:g.outShape}});return x.push(A),x.forEach(b=>n.disposeIntermediateTensorInfo(b)),y}var Sse={kernelName:ko,backendName:"webgl",kernelFunc:kse};function Ise(e){let{inputs:t,backend:n,attrs:s}=e,{x:r,filter:a,bias:o,preluActivationWeights:i}=t,{strides:l,pad:c,dilations:u,dimRoundingMode:d,activation:p,leakyreluAlpha:h}=s,f=[],m=u;m==null&&(m=[1,1]),v.assert(E.eitherStridesOrDilationsAreOne(l,m),()=>`Error in depthwiseConv2d: Either strides or dilations must be 1. Got strides ${l} and dilations '${m}'`);let g=E.computeConv2DInfo(r.shape,a.shape,l,m,c,d,!0),A=Y().getBool("WEBGL_PACK_DEPTHWISECONV")&&g.strideWidth<=2&&g.outChannels/g.inChannels==1,x=p?jm(p,A):null,y=[r,a],b=o!=null,w=i!=null,k=p==="leakyrelu";if(b&&y.push(o),w&&y.push(i),k){let O=n.makeTensorInfo([],"float32",v.createScalarValue(h,"float32"));y.push(O),f.push(O)}let I;A?I=new X4(g,b,x,w,k):I=new q4(g,b,x,w,k);let N=[[g.padInfo.top,g.padInfo.left],[g.strideHeight,g.strideWidth],[g.dilationHeight,g.dilationWidth],[g.inHeight,g.inWidth]],R=n.runWebGLProgram(I,y,"float32",N);return f.forEach(O=>n.disposeIntermediateTensorInfo(O)),R}var Cse={kernelName:So,backendName:"webgl",kernelFunc:Ise},Tse=class{constructor(e,t,n){this.sliceDim=e,this.strides=t,this.variableNames=["x","indices"],this.outputShape=n;let s=bt(t.length),r=bt(n.length),a=this.sliceDim>1?"strides[j]":"strides";this.userCode=`
${s} strides = ${s}(${this.strides});
void main() {
${r} coords = getOutputCoords();
int flattenIndex = 0;
for (int j = 0; j < ${this.sliceDim}; j++) {
int index = round(getIndices(coords[0], j));
flattenIndex += index * ${a};
}
setOutput(getX(flattenIndex, coords[1]));
}
`}};function Nse(e){let{inputs:t,backend:n}=e,{params:s,indices:r}=t,a=r.shape,o=a[a.length-1],i=v.sizeFromShape(s.shape),[l,c,u,d]=E.prepareAndValidate(s,r),p=ve({inputs:{x:r},backend:n,attrs:{shape:[c,o]}}),h=ve({inputs:{x:s},backend:n,attrs:{shape:[v.sizeFromShape(s.shape)/u,u]}});if(n.shouldExecuteOnCPU([s,r])||s.dtype==="string"){let A=n.readSync(r.dataId),x=n.bufferSync(s),y=LJ(A,x,s.dtype,c,o,u,d,s.shape,i);return n.makeTensorInfo(l,s.dtype,y.values)}let f=new Tse(o,d,[c,u]),m=n.runWebGLProgram(f,[h,p],h.dtype),g=ve({inputs:{x:m},backend:n,attrs:{shape:l}});return n.disposeIntermediateTensorInfo(p),n.disposeIntermediateTensorInfo(h),n.disposeIntermediateTensorInfo(m),g}var Ese={kernelName:Ii,backendName:"webgl",kernelFunc:Nse},Rse=class{constructor(e,t){this.variableNames=["A","indices"],this.outputShape=t,this.rank=t.length;let n=bt(this.rank),s=$se(e,2);this.userCode=`
void main() {
${n} resRC = getOutputCoords();
setOutput(getA(${s}));
}
`}};function $se(e,t){let n=["resRC.x","resRC.y","resRC.z","resRC.w"],s=[];for(let r=0;r<e.length;r++)r===2?s.push("int(getIndices(resRC.x, resRC.z))"):s.push(`${n[r]}`);return s.join()}function tC(e){let{inputs:t,backend:n,attrs:s}=e,{x:r,indices:a}=t,{axis:o,batchDims:i}=s,l=v.parseAxisParam(o,r.shape)[0],c=n.readSync(a.dataId),u=r.shape[l];for(let b=0;b<c.length;++b){let w=c[b];v.assert(w<=u-1&&w>=0,()=>`GatherV2: the index value ${w} is not in [0, ${u-1}]`)}let d=E.segment_util.collectGatherOpShapeInfo(r,a,l,i),p=v.sizeFromShape(a.shape),h=[],f=ve({inputs:{x:r},backend:n,attrs:{shape:[d.batchSize,d.outerSize,d.dimSize,d.sliceSize]}}),m=ve({inputs:{x:a},backend:n,attrs:{shape:[d.batchSize,p/d.batchSize]}});h.push(f),h.push(m);let g=[d.batchSize,d.outerSize,p/d.batchSize,d.sliceSize];if(n.shouldExecuteOnCPU([r,a])||r.dtype==="string"){let b=n.bufferSync(m),w=n.bufferSync(f),k=BJ(w,b,g);return h.forEach(I=>n.disposeIntermediateTensorInfo(I)),n.makeTensorInfo(d.outputShape,k.dtype,k.values)}let A=new Rse(f.shape,g),x=n.runWebGLProgram(A,[f,m],f.dtype);h.push(x);let y=ve({inputs:{x},backend:n,attrs:{shape:d.outputShape}});return h.forEach(b=>n.disposeIntermediateTensorInfo(b)),y}var _se={kernelName:Si,backendName:"webgl",kernelFunc:tC},Dse="return float(a > b);",Pse=`
return vec4(greaterThan(a, b));
`,Fse=Nn({opSnippet:Dse,packedOpSnippet:Pse,cpuKernelImpl:WJ,dtype:"bool"}),Ose={kernelName:Ci,backendName:"webgl",kernelFunc:Fse},Mse="return float(a >= b);",zse=`
return vec4(greaterThanEqual(a, b));
`,Lse=Nn({opSnippet:Mse,packedOpSnippet:zse,dtype:"bool",cpuKernelImpl:VJ}),Bse={kernelName:qa,backendName:"webgl",kernelFunc:Lse};function Wse(e){let{inputs:t,backend:n}=e,{input:s}=t;return Q4(s,!0,n)}var Vse={kernelName:Mh,backendName:"webgl",kernelFunc:Wse},Use="return float(!isnan(x) && !isinf(x));",Gse=rt({opSnippet:Use,dtype:"bool"}),Hse={kernelName:xu,backendName:"webgl",kernelFunc:Gse},jse="return float(isinf(x));",qse=rt({opSnippet:jse,dtype:"bool"}),Xse={kernelName:bu,backendName:"webgl",kernelFunc:qse},Kse="return float(isnan(x));",Zse=rt({opSnippet:Kse,dtype:"bool"}),Yse={kernelName:vu,backendName:"webgl",kernelFunc:Zse},Jse="return float(a < b);",Qse=`
return vec4(lessThan(a, b));
`,ere=Nn({opSnippet:Jse,packedOpSnippet:Qse,cpuKernelImpl:UJ,dtype:"bool"}),tre={kernelName:Ni,backendName:"webgl",kernelFunc:ere},nre="return float(a <= b);",sre=`
return vec4(lessThanEqual(a, b));
`,rre=Nn({opSnippet:nre,packedOpSnippet:sre,cpuKernelImpl:GJ,dtype:"bool"}),are={kernelName:Ei,backendName:"webgl",kernelFunc:rre};function ore(e){let{backend:t,attrs:n}=e,{start:s,stop:r,num:a}=n,o=HJ(s,r,a);return t.makeTensorInfo([o.length],"float32",o)}var ire={kernelName:zh,backendName:"webgl",kernelFunc:ore},lre=`if (x < 0.0) return NAN;
return log(x);`,ure=`
vec4 result = log(x);
vec4 isNaN = vec4(lessThan(x, vec4(0.0)));
result.r = isNaN.r == 1.0 ? NAN : result.r;
result.g = isNaN.g == 1.0 ? NAN : result.g;
result.b = isNaN.b == 1.0 ? NAN : result.b;
result.a = isNaN.a == 1.0 ? NAN : result.a;
return result;
`,cre=rt({opSnippet:lre,packedOpSnippet:ure,cpuKernelImpl:jJ}),dre={kernelName:Ka,backendName:"webgl",kernelFunc:cre},pre="return log(1.0 + x);",hre=rt({opSnippet:pre}),fre={kernelName:wu,backendName:"webgl",kernelFunc:hre},mre="return float(a >= 1.0 && b >= 1.0);",gre=`
return vec4(
vec4(greaterThanEqual(a, vec4(1.0))) *
vec4(greaterThanEqual(b, vec4(1.0))));
`,Are=Nn({opSnippet:mre,packedOpSnippet:gre,dtype:"bool"}),yre={kernelName:Ri,backendName:"webgl",kernelFunc:Are},xre="return float(!(x >= 1.0));",bre=rt({opSnippet:xre}),vre={kernelName:ku,backendName:"webgl",kernelFunc:bre},wre="return float(a >= 1.0 || b >= 1.0);",kre=`
return min(
vec4(greaterThanEqual(a, vec4(1.0))) +
vec4(greaterThanEqual(b, vec4(1.0))),
vec4(1.0));
`,Sre=Nn({opSnippet:wre,packedOpSnippet:kre,dtype:"bool"}),Ire={kernelName:dd,backendName:"webgl",kernelFunc:Sre},Cre=class{constructor(e,t,n,s,r){this.variableNames=["x"],this.outputShape=[];let a=t,o=e[3]-1;this.outputShape=e;let i,l=`float(${n}) + float(${s}) * sum`;r===.5?i=`inversesqrt(${l})`:r===1?i=`1.0/(${l})`:i=`exp(log(${l}) * float(-${r}));`,this.userCode=`
void main() {
ivec4 coords = getOutputCoords();
int b = coords[0];
int r = coords[1];
int c = coords[2];
int d = coords[3];
float x = getX(b, r, c, d);
float sum = 0.0;
for (int j = -${a}; j <= ${a}; j++) {
int idx = d + j;
if (idx >= 0 && idx <= ${o}) {
float z = getX(b, r, c, idx);
sum += z * z;
}
}
float val = x * ${i};
setOutput(val);
}
`}},Tre=class{constructor(e,t,n,s,r){this.variableNames=["x"],this.outputShape=[],this.packedInputs=!0,this.packedOutput=!0;let a=t,o=e[3]-1;this.outputShape=e;let i,l=`float(${n}) + float(${s}) * sum`;r===.5?i=`inversesqrt(${l})`:r===1?i=`1.0/(${l})`:i=`exp(log(${l}) * float(-${r}));`,this.userCode=`
void main() {
ivec4 coords = getOutputCoords();
int b = coords.x;
int r = coords.y;
int c = coords.z;
int d = coords.w;
bool hasNextCol = d < ${this.outputShape[3]};
bool hasNextRow = c < ${this.outputShape[2]};
vec4 sum = vec4(0.);
vec4 xFragAtOutputCoords = getX(b, r, c, d);
vec4 xAtOutputCoords = vec4(
getChannel(xFragAtOutputCoords, vec2(c, d)),
hasNextCol ?
getChannel(xFragAtOutputCoords, vec2(c, d + 1)) : 0.0,
hasNextRow ?
getChannel(xFragAtOutputCoords , vec2(c + 1, d)) : 0.0,
(hasNextRow && hasNextCol) ?
getChannel(xFragAtOutputCoords, vec2(c + 1, d + 1)) : 0.0
);
int firstChannel = d - ${a};
vec2 cache = vec2(0.);
if(firstChannel >= 0){
vec4 firstChannelFrag = getX(b, r, c, firstChannel);
cache.x = getChannel(firstChannelFrag, vec2(c, firstChannel));
if(hasNextRow){
cache.y = getChannel(firstChannelFrag, vec2(c + 1, firstChannel));
}
}
ivec2 depth = ivec2(d, d + 1);
for (int j = - ${a}; j <= ${a}; j++) {
ivec2 idx = depth + j;
bvec2 aboveLowerBound = greaterThanEqual(idx, ivec2(0));
bvec2 belowUpperBound = lessThanEqual(idx, ivec2(${o}));
bool depthInRange = aboveLowerBound.x && belowUpperBound.x;
bool depthPlusOneInRange = aboveLowerBound.y && belowUpperBound.y;
if(depthInRange || depthPlusOneInRange){
vec4 z = vec4(0.);
vec4 xFragAtCurrentDepth;
z.xz = cache.xy;
if(depthPlusOneInRange && hasNextCol){
xFragAtCurrentDepth = idx.y != d ?
getX(b, r, c, idx.y) : xFragAtOutputCoords;
z.y = getChannel(xFragAtCurrentDepth, vec2(c, idx.y));
if(hasNextRow){
z.w = getChannel(xFragAtCurrentDepth, vec2(c + 1, idx.y));
}
}
cache.xy = z.yw;
sum += z * z;
}
}
vec4 result = xAtOutputCoords * ${i};
setOutput(result);
}
`}},Nre=e=>{let{inputs:t,backend:n,attrs:s}=e,{x:r}=t,{depthRadius:a,bias:o,alpha:i,beta:l}=s,c=Y().getBool("WEBGL_PACK_NORMALIZATION")?new Tre(r.shape,a,o,i,l):new Cre(r.shape,a,o,i,l);return n.runWebGLProgram(c,[r],r.dtype)},Ere={kernelName:pd,backendName:"webgl",kernelFunc:Nre},Rre=class{constructor(e,t,n,s,r){this.variableNames=["inputImage","outputImage","dy"],this.outputShape=[],this.outputShape=e,this.depth=e[3],this.depthRadius=t,this.bias=n,this.alpha=s,this.beta=r,this.userCode=`
void main() {
ivec4 coords = getOutputCoords();
int b = coords[0];
int r = coords[1];
int c = coords[2];
float result = 0.0;
for (int d = 0; d < ${this.depth}; ++d) {
int depthBegin = int(max(0.0, float(d - ${t})));
int depthEnd = int(min(float(${this.depth}),
float(d + ${t} + 1)));
const int MIN_DEPTH_BEGIN = 0;
const int MAX_DEPTH_END = ${this.depth};
float norm = 0.0;
for (int k = MIN_DEPTH_BEGIN; k < MAX_DEPTH_END; ++k) {
if (k < depthBegin){
continue;
}
else if (k >= depthBegin && k < depthEnd) {
norm += getInputImage(b, r, c, k) * getInputImage(b, r, c, k);
}
else {
break;
}
}
norm = float(${s}) * norm + float(${n});
for(int k = MIN_DEPTH_BEGIN; k < MAX_DEPTH_END; ++k){
if (k < depthBegin){
continue;
}
else if (k >= depthBegin && k < depthEnd){
float dyi = -2.0 * float(${s})
* float(${r})
* getInputImage(b ,r ,c, k) * getOutputImage(b, r, c, d)
/ norm;
if (k == d) {
dyi += pow(norm, -1.0 * ${r});
}
if (k == coords[3]) {
dyi *= getDy(b, r, c, d);
result += dyi;
}
}
else {
break;
}
}
}
setOutput(result);
}
`}},$re=e=>{let{inputs:t,backend:n,attrs:s}=e,{x:r,y:a,dy:o}=t,{depthRadius:i,bias:l,alpha:c,beta:u}=s,d=new Rre(r.shape,i,l,c,u);return n.runWebGLProgram(d,[r,a,o],r.dtype)},_re={kernelName:Lh,backendName:"webgl",kernelFunc:$re};function Dre(e,t,n,s){let r=v.sizeFromShape(t),o=v.sizeFromShape(e.shape)/r,i=ve({inputs:{x:e},attrs:{shape:[o,r]},backend:s}),l=Dl(i,e.dtype,"max",s),c=ve({inputs:{x:l},attrs:{shape:n},backend:s});return s.disposeIntermediateTensorInfo(i),s.disposeIntermediateTensorInfo(l),c}function nC(e){let{inputs:t,backend:n,attrs:s}=e,{x:r}=t,{reductionIndices:a,keepDims:o}=s,i=r.shape.length,l=v.parseAxisParam(a,r.shape),c=l,u=E.getAxesPermutation(c,i),d=u!=null,p=n.shouldExecuteOnCPU([r]),h=r;if(d){if(p){let y=n.texData.get(h.dataId).values,b=new Array(i);for(let I=0;I<b.length;I++)b[I]=r.shape[u[I]];let w=Ax(y,r.shape,r.dtype,u,b);h=n.makeTensorInfo(b,r.dtype);let k=n.texData.get(h.dataId);k.values=w}else h=qm(r,u,n);c=E.getInnerMostAxes(c.length,i)}E.assertAxesAreInnerMostDims("max",c,i);let[f,m]=E.computeOutAndReduceShapes(h.shape,c),g=f;o&&(g=E.expandShapeToKeepDim(f,l));let A;if(p){let y=n.texData.get(h.dataId).values,b=qJ(y,v.sizeFromShape(m),g,r.dtype);A=n.makeTensorInfo(g,r.dtype);let w=n.texData.get(A.dataId);w.values=b}else A=Dre(h,m,g,n);return d&&n.disposeIntermediateTensorInfo(h),A}var Pre={kernelName:Za,backendName:"webgl",kernelFunc:nC},Fre=b4+`
return max(a, b);
`,Ore=`
vec4 result = vec4(max(a, b));
vec4 isNaN = min(vec4(isnan(a)) + vec4(isnan(b)), vec4(1.0));
`+Hm+`
return result;
`,Mre=Nn({opSnippet:Fre,packedOpSnippet:Ore,cpuKernelImpl:XJ}),zre={kernelName:Ya,backendName:"webgl",kernelFunc:Mre};function Lre(e){let{inputs:t,backend:n,attrs:s}=e,{x:r}=t;lc(r,"maxPool");let{filterSize:a,strides:o,pad:i,dimRoundingMode:l}=s,c=1;v.assert(E.eitherStridesOrDilationsAreOne(o,c),()=>`Error in maxPool: Either strides or dilations must be 1. Got strides ${o} and dilations '${c}'`);let u=E.computePool2DInfo(r.shape,a,o,c,i,l);if(u.filterWidth===1&&u.filterHeight===1&&v.arraysEqual(u.inShape,u.outShape))return ws({inputs:{x:r},backend:n});let d=new bp(u,"max",!1);return n.runWebGLProgram(d,[r],r.dtype)}var Bre={kernelName:Ja,backendName:"webgl",kernelFunc:Lre};function Wre(e){let{inputs:t,backend:n,attrs:s}=e,{x:r}=t,{filterSize:a,strides:o,pad:i,dataFormat:l,dimRoundingMode:c}=s,u=[1,1,1],d=E.computePool3DInfo(r.shape,a,o,u,i,c,l),p=new xx(d,"max",!1);return n.runWebGLProgram(p,[r],r.dtype)}var Vre={kernelName:hd,backendName:"webgl",kernelFunc:Wre},Ure=class{constructor(e){this.variableNames=["dy","maxPos"],this.outputShape=e.inShape;let t=e.strideHeight,n=e.strideWidth,s=e.dilationHeight,r=e.effectiveFilterHeight,a=e.effectiveFilterWidth,o=r-1-e.padInfo.top,i=a-1-e.padInfo.left,l=r*a-1;this.userCode=`
const ivec2 pads = ivec2(${o}, ${i});
void main() {
ivec4 coords = getOutputCoords();
int b = coords[0];
int d = coords[3];
ivec2 dyRCCorner = coords.yz - pads;
int dyRCorner = dyRCCorner.x;
int dyCCorner = dyRCCorner.y;
// Convolve dy(?, ?, d) with pos mask(:, :, d) to get dx(xR, xC, d).
// ? = to be determined. : = across all values in that axis.
float dotProd = 0.0;
for (int wR = 0; wR < ${r};
wR += ${s}) {
float dyR = float(dyRCorner + wR) / ${t}.0;
if (dyR < 0.0 || dyR >= ${e.outHeight}.0 || fract(dyR) > 0.0) {
continue;
}
int idyR = int(dyR);
for (int wC = 0; wC < ${a}; wC++) {
float dyC = float(dyCCorner + wC) / ${n}.0;
if (dyC < 0.0 || dyC >= ${e.outWidth}.0 ||
fract(dyC) > 0.0) {
continue;
}
int idyC = int(dyC);
float dyValue = getDy(b, idyR, idyC, d);
int maxPosValue = ${l} - int(getMaxPos(b, idyR, idyC, d));
// Get the current value, check it against the value from the
// position matrix.
int curPosValue = wR * ${a} + wC;
float mask = float(maxPosValue == curPosValue ? 1.0 : 0.0);
dotProd += dyValue * mask;
}
}
setOutput(dotProd);
}
`}},Gre=class{constructor(e){this.variableNames=["dy","maxPos"],this.outputShape=e.inShape;let t=e.strideDepth,n=e.strideHeight,s=e.strideWidth,r=e.dilationDepth,a=e.dilationHeight,o=e.dilationWidth,i=e.effectiveFilterDepth,l=e.effectiveFilterHeight,c=e.effectiveFilterWidth,u=i-1-e.padInfo.front,d=l-1-e.padInfo.top,p=c-1-e.padInfo.left,h=i*l*c-1;this.userCode=`
const ivec3 pads = ivec3(${u}, ${d}, ${p});
void main() {
ivec5 coords = getOutputCoords();
int batch = coords.x;
int ch = coords.u;
ivec3 dyCorner = ivec3(coords.y, coords.z, coords.w) - pads;
int dyDCorner = dyCorner.x;
int dyRCorner = dyCorner.y;
int dyCCorner = dyCorner.z;
// Convolve dy(?, ?, ?, ch) with pos mask(:, :, :, d) to get
// dx(xD, xR, xC, ch).
// ? = to be determined. : = across all values in that axis.
float dotProd = 0.0;
for (int wD = 0; wD < ${i};
wD += ${r}) {
float dyD = float(dyDCorner + wD) / ${t}.0;
if (dyD < 0.0 || dyD >= ${e.outDepth}.0 || fract(dyD) > 0.0) {
continue;
}
int idyD = int(dyD);
for (int wR = 0; wR < ${l};
wR += ${a}) {
float dyR = float(dyRCorner + wR) / ${n}.0;
if (dyR < 0.0 || dyR >= ${e.outHeight}.0 ||
fract(dyR) > 0.0) {
continue;
}
int idyR = int(dyR);
for (int wC = 0; wC < ${c};
wC += ${o}) {
float dyC = float(dyCCorner + wC) / ${s}.0;
if (dyC < 0.0 || dyC >= ${e.outWidth}.0 ||
fract(dyC) > 0.0) {
continue;
}
int idyC = int(dyC);
float dyValue = getDy(batch, idyD, idyR, idyC, ch);
int maxPosValue = ${h} -
int(getMaxPos(batch, idyD, idyR, idyC, ch));
// Get the current value, check it against the value from the
// position matrix.
int curPosValue =
wD * ${l} * ${c} +
wR * ${c} + wC;
float mask = float(maxPosValue == curPosValue ? 1.0 : 0.0);
dotProd += dyValue * mask;
}
}
}
setOutput(dotProd);
}
`}};function Hre(e){let{inputs:t,backend:n,attrs:s}=e,{dy:r,input:a}=t,o=a,{filterSize:i,strides:l,pad:c,dimRoundingMode:u}=s,d=[1,1,1],p=E.computePool3DInfo(o.shape,i,l,d,c,u),h=new xx(p,"max",!0),f=n.runWebGLProgram(h,[o],o.dtype),m=new Gre(p),g=n.runWebGLProgram(m,[r,f],o.dtype);return n.disposeIntermediateTensorInfo(f),g}var jre={kernelName:Wh,backendName:"webgl",kernelFunc:Hre};function qre(e){let{inputs:t,backend:n,attrs:s}=e,{dy:r,input:a,output:o}=t,i=a;lc([a,o],"maxPoolGrad");let{filterSize:l,strides:c,pad:u,dimRoundingMode:d}=s,p=E.computePool2DInfo(i.shape,l,c,1,u,d),h=!0,f=new bp(p,"max",h),m=n.runWebGLProgram(f,[i],i.dtype),g=new Ure(p),A=n.runWebGLProgram(g,[r,m],i.dtype);return n.disposeIntermediateTensorInfo(m),A}var Xre={kernelName:Bh,backendName:"webgl",kernelFunc:qre};function Kre(e,t,n,s){let r=new bp(n,"max",!1),a=s.runWebGLProgram(r,[e],"float32");r=new bp(n,"max",!0,!0,t);let o=s.runWebGLProgram(r,[e],"float32");return[a,o]}var Zre={kernelName:Vh,backendName:"webgl",kernelFunc:({inputs:e,attrs:t,backend:n})=>{let{x:s}=e,{filterSize:r,strides:a,pad:o,includeBatchInIndex:i}=t,l=n;v.assert(s.shape.length===4,()=>`Error in maxPool: input must be rank 4 but got rank ${s.shape.length}.`);let c=[1,1];v.assert(E.eitherStridesOrDilationsAreOne(a,c),()=>`Error in maxPool: Either strides or dilations must be 1. Got strides ${a} and dilations '${c}'`);let u=E.computePool2DInfo(s.shape,r,a,c,o),[d,p]=Kre(s,i,u,l);return[d,p]}};function Yre(e,t,n,s){let r=v.sizeFromShape(t),o=v.sizeFromShape(e.shape)/r,i=ve({inputs:{x:e},attrs:{shape:[o,r]},backend:s}),l=Dl(i,"float32","mean",s),c=ve({inputs:{x:l},attrs:{shape:n},backend:s});return s.disposeIntermediateTensorInfo(i),s.disposeIntermediateTensorInfo(l),c}var Jre={kernelName:Qa,backendName:"webgl",kernelFunc:({inputs:e,attrs:t,backend:n})=>{let{x:s}=e,{keepDims:r,axis:a}=t,o=n,i=s.shape.length,l=v.parseAxisParam(a,s.shape),c=l,u=E.getAxesPermutation(c,i),d=u!=null,p=o.shouldExecuteOnCPU([s]),h=[],f=s;if(d){if(p){let b=o.texData.get(f.dataId).values,w=new Array(i);for(let N=0;N<w.length;N++)w[N]=s.shape[u[N]];let k=Ax(b,s.shape,s.dtype,u,w);f=o.makeTensorInfo(w,s.dtype);let I=o.texData.get(f.dataId);I.values=k}else f=qm(s,u,o);h.push(f),c=E.getInnerMostAxes(c.length,i)}E.assertAxesAreInnerMostDims("sum",c,i);let[m,g]=E.computeOutAndReduceShapes(f.shape,c),A=m;r&&(A=E.expandShapeToKeepDim(m,l));let x=Yre(f,g,A,o);for(let y of h)o.disposeIntermediateTensorInfo(y);return x}};function Qre(e){let{inputs:t,backend:n,attrs:s}=e,{x:r}=t,{axis:a,keepDims:o}=s,i=r.shape.length,l=v.parseAxisParam(a,r.shape),c=l,u=E.getAxesPermutation(c,i),d=r;u!=null&&(d=Xn({inputs:{x:r},backend:n,attrs:{perm:u}}),c=E.getInnerMostAxes(c.length,r.shape.length)),E.assertAxesAreInnerMostDims("min",c,i);let[p,h]=E.computeOutAndReduceShapes(d.shape,c),f=v.sizeFromShape(h),m=ve({inputs:{x:d},backend:n,attrs:{shape:[-1,f]}}),g=Dl(m,m.dtype,"min",n),A;if(o){let x=E.expandShapeToKeepDim(p,l);A=ve({inputs:{x:g},backend:n,attrs:{shape:x}})}else A=ve({inputs:{x:g},backend:n,attrs:{shape:p}});return n.disposeIntermediateTensorInfo(m),n.disposeIntermediateTensorInfo(g),u!=null&&n.disposeIntermediateTensorInfo(d),A}var eae={kernelName:eo,backendName:"webgl",kernelFunc:Qre},tae=b4+`
return min(a, b);
`,nae=`
vec4 result = vec4(min(a, b));
vec4 isNaN = min(vec4(isnan(a)) + vec4(isnan(b)), vec4(1.0));
`+Hm+`
return result;
`,sae=Nn({opSnippet:tae,packedOpSnippet:nae,cpuKernelImpl:KJ}),rae={kernelName:to,backendName:"webgl",kernelFunc:sae},aae=class{constructor(e,t,n){this.variableNames=["x"],this.outputShape=t.map((c,u)=>c[0]+e[u]+c[1]);let s=e.length,r=bt(s),a=t.map(c=>c[0]).join(","),o=t.map((c,u)=>c[0]+e[u]).join(","),i=["coords[0]","coords[1]","coords[2]","coords[3]"].slice(0,s),l=n==="reflect"?0:1;if(s===1){this.userCode=`
int start = ${a};
int end = ${o};
void main() {
int outC = getOutputCoords();
if (outC < start) {
outC = start * 2 - outC - ${l};
} else if(outC >= end) {
outC = (end - 1) * 2 - outC + ${l};
}
setOutput(getX(outC - start));
}
`;return}this.userCode=`
${r} start = ${r}(${a});
${r} end = ${r}(${o});
void main() {
${r} outC = getOutputCoords();
for (int i = 0; i < ${s}; i++) {
if (outC[i] < start[i]) {
outC[i] = start[i] * 2 - outC[i] - ${l};
} else if(outC[i] >= end[i]) {
outC[i] = (end[i] - 1) * 2 - outC[i] + ${l};
}
}
${r} coords = outC - start;
setOutput(getX(${i}));
}
`}},oae=class{constructor(e,t,n){this.variableNames=["x"],this.packedInputs=!0,this.packedOutput=!0,this.outputShape=t.map((h,f)=>h[0]+e[f]+h[1]);let s=e.length,r=bt(s),a=t.map(h=>h[0]).join(","),o=t.map((h,f)=>h[0]+e[f]).join(","),i=qn("rc",s),l=qn("source",s),c=`${i[s-1]} < ${this.outputShape[s-1]}`,u=s===1?"source":`vec2(${l.slice(-2).join()})`,d=n==="reflect"?0:1,p="";if(s===1){let h=`
${r} source = rc;
if (source < start) {
source = start * 2 - source - ${d};
} else if (source >= end) {
source = (end - 1) * 2 - source + ${d};
}
source -= start;
`;p=`
${r} rc = outputLoc;
${h}
result[0] = getChannel(getX(${l.join()}), ${u});
${i[s-1]} += 1;
if(${c}) {
${h}
result[1] = getChannel(getX(${l.join()}), ${u});
}
`}else{let h=`
${r} source = rc;
${r} lt = ${r}(lessThan(source, start));
${r} gte = ${r}(greaterThanEqual(source, end));
${r} orig = 1 - (lt + gte);
source = orig * source +
lt * (start * 2 - source - ${d}) +
gte * ((end - 1) * 2 - source + ${d});
source -= start;
`;p=`
${r} rc = outputLoc;
${h}
result[0] = getChannel(getX(${l.join()}), ${u});
${i[s-1]} += 1;
if(${c}) {
${h}
result[1] = getChannel(getX(${l.join()}), ${u});
}
rc = outputLoc;
${i[s-2]} += 1;
if(${i[s-2]} < ${this.outputShape[s-2]}) {
${h}
result[2] = getChannel(getX(${l.join()}), ${u});
${i[s-1]} += 1;
if(${c}) {
${h}
result[3] = getChannel(getX(${l.join()}), ${u});
}
}
`}this.userCode=`
const ${r} start = ${r}(${a});
const ${r} end = ${r}(${o});
void main() {
${r} outputLoc = getOutputCoords();
vec4 result = vec4(0.);
${p}
setOutput(result);
}
`}},iae=({inputs:e,backend:t,attrs:n})=>{let{x:s}=e,{paddings:r,mode:a}=n,o=Y().getBool("WEBGL_PACK_ARRAY_OPERATIONS")?new oae(s.shape,r,a):new aae(s.shape,r,a);return t.runWebGLProgram(o,[s],s.dtype)},lae={kernelName:no,backendName:"webgl",kernelFunc:iae},uae=`if (b == 0.0) return NAN;
return mod(a, b);`,cae=`
vec4 result = mod(a, b);
vec4 isNaN = vec4(equal(b, vec4(0.0)));
`+Hm+`
return result;
`,dae=Nn({opSnippet:uae,packedOpSnippet:cae}),pae={kernelName:Su,backendName:"webgl",kernelFunc:dae},hae=class{constructor(e,t,n){this.variableNames=["probs"],this.customUniforms=[{name:"seed",type:"float"}],this.outputShape=[e,n],this.userCode=`
void main() {
ivec2 coords = getOutputCoords();
int batch = coords[0];
float r = random(seed);
float cdf = 0.0;
for (int i = 0; i < ${t-1}; i++) {
cdf += getProbs(batch, i);
if (r < cdf) {
setOutput(float(i));
return;
}
}
// If no other event happened, last event happened.
setOutput(float(${t-1}));
}
`}},fae=`
if (a == b) {
return 1.0;
};
return a / b;`,mae=`
// vec4 one = vec4(equal(a, b));
// return one + (vec4(1.0) - one) * a / b;
vec4 result = a / b;
if(a.x == b.x) {
result.x = 1.;
}
if(a.y == b.y) {
result.y = 1.;
}
if(a.z == b.z) {
result.z = 1.;
}
if(a.w == b.w) {
result.w = 1.;
}
return result;
`,sC=Nn({opSnippet:fae,packedOpSnippet:mae,checkOutOfBounds:!0}),gae={kernelName:Wa,backendName:"webgl",kernelFunc:sC},rC="return a - b;",aC=Nn({opSnippet:rC,packedOpSnippet:rC,supportsComplex:!0,cpuKernelImpl:dQ}),Aae={kernelName:yo,backendName:"webgl",kernelFunc:aC};function oC(e){let{inputs:t,backend:n,attrs:s}=e,{logits:r}=t,{dim:a}=s,o=v.parseAxisParam([a],r.shape),i=nC({inputs:{x:r},backend:n,attrs:{reductionIndices:o,keepDims:!1}}),l=E.expandShapeToKeepDim(i.shape,o),c=ve({inputs:{x:i},backend:n,attrs:{shape:l}}),u=aC({inputs:{a:r,b:c},backend:n}),d=Z4({inputs:{x:u},backend:n}),p=Xm({inputs:{x:d},backend:n,attrs:{axis:o,keepDims:!1}}),h=ve({inputs:{x:p},backend:n,attrs:{shape:l}}),f=sC({inputs:{a:d,b:h},backend:n});return n.disposeIntermediateTensorInfo(i),n.disposeIntermediateTensorInfo(c),n.disposeIntermediateTensorInfo(u),n.disposeIntermediateTensorInfo(d),n.disposeIntermediateTensorInfo(p),n.disposeIntermediateTensorInfo(h),f}var yae={kernelName:go,backendName:"webgl",kernelFunc:oC};function xae(e){let{inputs:t,backend:n,attrs:s}=e,{logits:r}=t,{numSamples:a,seed:o,normalized:i}=s,l=i?r:oC({inputs:{logits:r},backend:n,attrs:{dim:r.shape.length-1}}),c=l.shape[0],u=l.shape[1],d=new hae(c,u,a),p=[[o]],h=n.runWebGLProgram(d,[l],"int32",p);return i||n.disposeIntermediateTensorInfo(l),h}var bae={kernelName:Uh,backendName:"webgl",kernelFunc:xae},iC="return -x;";function vae(e){let{inputs:t,backend:n}=e,{x:s}=t;if(n.shouldExecuteOnCPU([s])){let a=n.texData.get(s.dataId),[o,i]=YJ(a.values,s.shape,s.dtype);return n.makeTensorInfo(i,s.dtype,o)}let r;return Y().getBool("WEBGL_PACK_UNARY_OPERATIONS")?r=new hc(s.shape,iC):r=new jo(s.shape,iC),n.runWebGLProgram(r,[s],s.dtype)}var wae={kernelName:$i,backendName:"webgl",kernelFunc:vae},kae=Qs.nonMaxSuppressionV3Impl;function Sae(e){E.warn("tf.nonMaxSuppression() in webgl locks the UI thread. Call tf.nonMaxSuppressionAsync() instead");let{inputs:t,backend:n,attrs:s}=e,{boxes:r,scores:a}=t,{maxOutputSize:o,iouThreshold:i,scoreThreshold:l}=s,c=n.readSync(r.dataId),u=n.readSync(a.dataId),{selectedIndices:d}=kae(c,u,o,i,l);return n.makeTensorInfo([d.length],"int32",new Int32Array(d))}var Iae={kernelName:Di,backendName:"webgl",kernelFunc:Sae},Cae=Qs.nonMaxSuppressionV4Impl;function Tae(e){E.warn("tf.nonMaxSuppression() in webgl locks the UI thread. Call tf.nonMaxSuppressionAsync() instead");let{inputs:t,backend:n,attrs:s}=e,{boxes:r,scores:a}=t,{maxOutputSize:o,iouThreshold:i,scoreThreshold:l,padToMaxOutputSize:c}=s,u=n.readSync(r.dataId),d=n.readSync(a.dataId),{selectedIndices:p,validOutputs:h}=Cae(u,d,o,i,l,c);return[n.makeTensorInfo([p.length],"int32",new Int32Array(p)),n.makeTensorInfo([],"int32",new Int32Array([h]))]}var Nae={kernelName:Iu,backendName:"webgl",kernelFunc:Tae},Eae=Qs.nonMaxSuppressionV5Impl;function Rae(e){E.warn("tf.nonMaxSuppression() in webgl locks the UI thread. Call tf.nonMaxSuppressionAsync() instead");let{inputs:t,backend:n,attrs:s}=e,{boxes:r,scores:a}=t,{maxOutputSize:o,iouThreshold:i,scoreThreshold:l,softNmsSigma:c}=s,u=n.readSync(r.dataId),d=n.readSync(a.dataId),p=o,h=i,f=l,m=c,{selectedIndices:g,selectedScores:A}=Eae(u,d,p,h,f,m);return[n.makeTensorInfo([g.length],"int32",new Int32Array(g)),n.makeTensorInfo([A.length],"float32",new Float32Array(A))]}var $ae={kernelName:Pi,backendName:"webgl",kernelFunc:Rae},_ae=class{constructor(e,t,n,s){this.variableNames=["indices"],this.outputShape=[e,t],this.userCode=`
void main() {
ivec2 coords = getOutputCoords();
int index = round(getIndices(coords.x));
setOutput(mix(float(${s}), float(${n}),
float(index == coords.y)));
}
`}},Dae=e=>{let{inputs:t,backend:n,attrs:s}=e,{indices:r}=t,{depth:a,onValue:o,offValue:i}=s,l=v.sizeFromShape(r.shape),c=new _ae(l,a,o,i),u=ve({inputs:{x:r},backend:n,attrs:{shape:[l]}}),d=n.runWebGLProgram(c,[u],r.dtype);n.disposeIntermediateTensorInfo(u);let p=[...r.shape,a],h=ve({inputs:{x:d},backend:n,attrs:{shape:p}});return n.disposeIntermediateTensorInfo(d),h},Pae={kernelName:Oi,backendName:"webgl",kernelFunc:Dae};function Qm(e){let{inputs:t,backend:n}=e,{x:s}=t;if(s.dtype==="complex64"){let r=vp({inputs:{input:s},backend:n}),a=Qm({inputs:{x:r},backend:n}),o=Jm({inputs:{input:s},backend:n}),i=Qm({inputs:{x:o},backend:n}),l=qo({inputs:{real:a,imag:i},backend:n});return n.disposeIntermediateTensorInfo(r),n.disposeIntermediateTensorInfo(a),n.disposeIntermediateTensorInfo(o),n.disposeIntermediateTensorInfo(i),l}else return wp({attrs:{shape:s.shape,dtype:s.dtype,value:s.dtype==="string"?"":0},backend:n})}var Fae={kernelName:Qi,backendName:"webgl",kernelFunc:Qm};function lC(e){let{inputs:t,backend:n}=e,{x:s}=t;if(s.dtype==="string")throw new Error("onesLike is not supported under string dtype");if(s.dtype==="complex64"){let r=vp({inputs:{input:s},backend:n}),a=lC({inputs:{x:r},backend:n}),o=Jm({inputs:{input:s},backend:n}),i=Qm({inputs:{x:o},backend:n}),l=qo({inputs:{real:a,imag:i},backend:n});return n.disposeIntermediateTensorInfo(r),n.disposeIntermediateTensorInfo(a),n.disposeIntermediateTensorInfo(o),n.disposeIntermediateTensorInfo(i),l}else return wp({attrs:{shape:s.shape,dtype:s.dtype,value:1},backend:n})}var Oae={kernelName:Fi,backendName:"webgl",kernelFunc:lC};function Mae(e){let{inputs:t,backend:n,attrs:s}=e,{axis:r}=s;if(t.length===1)return wx({inputs:{input:t[0]},backend:n,attrs:{dim:r}});let a=t[0].shape,o=t[0].dtype;t.forEach(u=>{v.assertShapesMatch(a,u.shape,"All tensors passed to stack must have matching shapes"),v.assert(o===u.dtype,()=>"All tensors passed to stack must have matching dtypes")});let i=[],l=t.map(u=>{let d=wx({inputs:{input:u},backend:n,attrs:{dim:r}});return i.push(d),d}),c=B4({inputs:l,backend:n,attrs:{axis:r}});return i.forEach(u=>n.disposeIntermediateTensorInfo(u)),c}var zae={kernelName:Mi,backendName:"webgl",kernelFunc:Mae},Lae=class{constructor(e,t,n){this.variableNames=["x"],this.customUniforms=[{name:"value",type:"float"}],this.outputShape=t.map((l,c)=>l[0]+e[c]+l[1]);let s=e.length,r=bt(s),a=t.map(l=>l[0]).join(","),o=t.map((l,c)=>l[0]+e[c]).join(","),i=["coords[0]","coords[1]","coords[2]","coords[3]"].slice(0,s);if(s===1){this.userCode=`
int start = ${a};
int end = ${o};
void main() {
int outC = getOutputCoords();
if (outC < start || outC >= end) {
setOutput(value);
} else {
setOutput(getX(outC - start));
}
}
`;return}this.userCode=`
${r} start = ${r}(${a});
${r} end = ${r}(${o});
void main() {
${r} outC = getOutputCoords();
if (any(lessThan(outC, start)) || any(greaterThanEqual(outC, end))) {
setOutput(value);
} else {
${r} coords = outC - start;
setOutput(getX(${i}));
}
}
`}},Bae=class{constructor(e,t,n){this.variableNames=["x"],this.packedInputs=!0,this.packedOutput=!0,this.customUniforms=[{name:"value",type:"float"}],this.outputShape=t.map((f,m)=>f[0]+e[m]+f[1]);let s=e.length,r=bt(s),a=t.map(f=>f[0]).join(","),o=t.map((f,m)=>f[0]+e[m]).join(","),i=qn("rc",s),l=qn("source",s),c=`${i[s-1]} < ${this.outputShape[s-1]}`,u=s===1?"source":`vec2(${l.slice(-2).join()})`,d=[`${r} rc = outputLoc;`,`${i[s-1]} += 1;
if(${c}) {
`,s===1?"":`}
rc = outputLoc;
${i[s-2]} += 1;
if(${i[s-2]} < ${this.outputShape[s-2]}) {`,s===1?"":` ${i[s-1]} += 1;
if(${c}) {`],p=s===1?"rc < start || rc >= end":"any(lessThan(rc, start)) || any(greaterThanEqual(rc, end))",h="";for(let f=0,m=s===1?2:4;f<m;f++)h+=`
${d[f]}
if (${p}) {
result[${f}] = float(value);
} else {
${r} source = rc - start;
result[${f}] = getChannel(getX(${l.join()}), ${u});
}
`;h+=s===1?"} ":"}}",this.userCode=`
const ${r} start = ${r}(${a});
const ${r} end = ${r}(${o});
void main() {
${r} outputLoc = getOutputCoords();
vec4 result = vec4(0.);
${h}
setOutput(result);
}
`}},uC=e=>{let{inputs:t,backend:n,attrs:s}=e,{x:r}=t,{paddings:a,constantValue:o}=s;if(v.sizeFromShape(r.shape)===0){let c=a.map((u,d)=>u[0]+r.shape[d]+u[1]);return wp({backend:n,attrs:{shape:c,value:o,dtype:r.dtype}})}let i=Y().getBool("WEBGL_PACK_ARRAY_OPERATIONS")?new Bae(r.shape,a,o):new Lae(r.shape,a,o),l=[[o]];return n.runWebGLProgram(i,[r],r.dtype,l)},Wae={kernelName:ro,backendName:"webgl",kernelFunc:uC},Vae=`
if(a < 0.0 && floor(b) < b){
return NAN;
}
if (b == 0.0) {
return 1.0;
}
return (round(mod(b, 2.0)) != 1) ?
pow(abs(a), b) : sign(a) * pow(abs(a), b);
`,Uae=`
// isModRound1 has 1 for components with round(mod(b, 2.0)) == 1, 0 otherwise.
vec4 isModRound1 = vec4(equal(round(mod(b, 2.0)), ivec4(1)));
vec4 multiplier = sign(a) * isModRound1 + (vec4(1.0) - isModRound1);
vec4 result = multiplier * pow(abs(a), b);
// Ensure that a^0 = 1, including 0^0 = 1 as this correspond to TF and JS
bvec4 isExpZero = equal(b, vec4(0.0));
result.r = isExpZero.r ? 1.0 : result.r;
result.g = isExpZero.g ? 1.0 : result.g;
result.b = isExpZero.b ? 1.0 : result.b;
result.a = isExpZero.a ? 1.0 : result.a;
vec4 isNaN = vec4(lessThan(a, vec4(0.0))) * vec4(lessThan(floor(b), b));
`+Hm+`
return result;
`,Gae=Nn({opSnippet:Vae,packedOpSnippet:Uae}),Hae={kernelName:ao,backendName:"webgl",kernelFunc:Gae};function jae(e){let{inputs:t,backend:n,attrs:s}=e,{x:r}=t,{axis:a,keepDims:o}=s,i=r.shape.length,l=[],c=v.parseAxisParam(a,r.shape),u=c,d=E.getAxesPermutation(u,i),p=r;d!=null&&(p=Xn({inputs:{x:r},backend:n,attrs:{perm:d}}),u=E.getInnerMostAxes(u.length,i),l.push(p)),E.assertAxesAreInnerMostDims("prod",u,i);let h;if(n.shouldExecuteOnCPU([p])){let f=n.texData.get(p.dataId).values,{outVals:m,outShape:g,outDtype:A}=QJ(p.shape,p.dtype,f,u);h=n.makeTensorInfo(g,A,m)}else{let[f,m]=E.computeOutAndReduceShapes(p.shape,u),g=v.sizeFromShape(m),A=ve({inputs:{x:p},backend:n,attrs:{shape:[-1,g]}}),x=Td(r.dtype),y=Dl(A,x,"prod",n);h=ve({inputs:{x:y},backend:n,attrs:{shape:f}}),l.push(A),l.push(y)}if(o){l.push(h);let f=E.expandShapeToKeepDim(h.shape,c);h=ve({inputs:{x:h},backend:n,attrs:{shape:f}})}return l.forEach(f=>n.disposeIntermediateTensorInfo(f)),h}var qae={kernelName:zi,backendName:"webgl",kernelFunc:jae},cC=e=>{let{backend:t,attrs:n}=e,{start:s,stop:r,step:a,dtype:o}=n,i=eQ(s,r,a,o);return t.makeTensorInfo([i.length],o,i)},Xae={kernelName:Cu,backendName:"webgl",kernelFunc:cC},Kae="return 1.0 / x;",Zae=rt({opSnippet:Kae}),Yae={kernelName:Tu,backendName:"webgl",kernelFunc:Zae},Jae=kr+`
return (x < 0.0) ? 0.0 : x;
`,Qae=`
vec4 result = x * vec4(greaterThanEqual(x, vec4(0.0)));
bvec4 isNaN = isnan(x);
result.r = isNaN.r ? x.r : result.r;
result.g = isNaN.g ? x.g : result.g;
result.b = isNaN.b ? x.b : result.b;
result.a = isNaN.a ? x.a : result.a;
return result;
`,eoe=rt({opSnippet:Jae,packedOpSnippet:Qae}),toe={kernelName:io,backendName:"webgl",kernelFunc:eoe},noe=kr+`
return (x < 0.0) ? 0.0 : min(6.0, x);
`,soe=`
vec4 result = min(x, vec4(6.)) * vec4(greaterThanEqual(x, vec4(0.0)));
bvec4 isNaN = isnan(x);
result.r = isNaN.r ? x.r : result.r;
result.g = isNaN.g ? x.g : result.g;
result.b = isNaN.b ? x.b : result.b;
result.a = isNaN.a ? x.a : result.a;
return result;
`,roe=rt({opSnippet:noe,packedOpSnippet:soe}),aoe={kernelName:uo,backendName:"webgl",kernelFunc:roe},ooe=class{constructor(e,t,n,s,r){this.variableNames=["A"],this.outputShape=[];let[a,o,i,l]=e;this.outputShape=[a,t,n,l];let c=[s&&t>1?o-1:o,s&&n>1?i-1:i],u=[s&&t>1?t-1:t,s&&n>1?n-1:n],d;r?d="(vec2(yRC) + vec2(0.5)) * effectiveInputOverOutputRatioRC - vec2(0.5)":d="vec2(yRC) * effectiveInputOverOutputRatioRC",this.userCode=`
const vec2 effectiveInputOverOutputRatioRC = vec2(
${c[0]/u[0]},
${c[1]/u[1]});
const vec2 inputShapeRC = vec2(${o}.0, ${i}.0);
void main() {
ivec4 coords = getOutputCoords();
int b = coords[0];
int d = coords[3];
ivec2 yRC = coords.yz;
// Fractional source index.
vec2 sourceFracIndexRC = ${d};
// Compute the four integer indices.
ivec2 sourceFloorRC = ivec2(max(sourceFracIndexRC, vec2(0.0)));
ivec2 sourceCeilRC = ivec2(
min(inputShapeRC - 1.0, ceil(sourceFracIndexRC)));
float topLeft = getA(b, sourceFloorRC.x, sourceFloorRC.y, d);
float bottomLeft = getA(b, sourceCeilRC.x, sourceFloorRC.y, d);
float topRight = getA(b, sourceFloorRC.x, sourceCeilRC.y, d);
float bottomRight = getA(b, sourceCeilRC.x, sourceCeilRC.y, d);
vec2 fracRC = sourceFracIndexRC - vec2(sourceFloorRC);
float top = topLeft + (topRight - topLeft) * fracRC.y;
float bottom = bottomLeft + (bottomRight - bottomLeft) * fracRC.y;
float newValue = top + (bottom - top) * fracRC.x;
setOutput(newValue);
}
`}},ioe=class{constructor(e,t,n,s,r){this.variableNames=["A"],this.packedInputs=!0,this.packedOutput=!0,this.outputShape=[];let[a,o,i,l]=e;this.outputShape=[a,t,n,l];let c=[s&&t>1?o-1:o,s&&n>1?i-1:i],u=[s&&t>1?t-1:t,s&&n>1?n-1:n],d;r?d="(vec3(yRC) + vec3(0.5)) * effectiveInputOverOutputRatioRC - vec3(0.5)":d="vec3(yRC) * effectiveInputOverOutputRatioRC",this.userCode=`
const vec3 effectiveInputOverOutputRatioRC = vec3(
${c[0]/u[0]},
${c[1]/u[1]},
${c[1]/u[1]});
const vec3 inputShapeRC = vec3(${o}.0, ${i}.0,
${i}.0);
float getAValue(int b, int r, int c, int d) {
return getChannel(getA(b, r, c, d), vec2(c, d));
}
void main() {
ivec4 coords = getOutputCoords();
int b = coords[0];
int d = coords[3];
// Calculate values for next column in yRC.z.
ivec3 yRC = coords.yzz + ivec3(0, 0, 1);
// Fractional source index.
vec3 sourceFracIndexRC = ${d};
// Compute the four integer indices.
ivec3 sourceFloorRC = ivec3(max(sourceFracIndexRC, vec3(0.0)));
ivec3 sourceCeilRC = ivec3(
min(inputShapeRC - 1.0, ceil(sourceFracIndexRC)));
// Should we calculate next column and row elements in 2x2 packed cell.
bool hasNextCol = d < ${l-1};
bool hasNextRow = coords.z < ${n-1};
// In parallel, construct four corners for all four components in
// packed 2x2 cell.
vec4 topLeft = vec4(
getAValue(b, sourceFloorRC.x, sourceFloorRC.y, d),
hasNextCol ? getAValue(b, sourceFloorRC.x, sourceFloorRC.y, d + 1)
: 0.0,
hasNextRow ? getAValue(b, sourceFloorRC.x, sourceFloorRC.z, d)
: 0.0,
(hasNextRow && hasNextCol) ?
getAValue(b, sourceFloorRC.x, sourceFloorRC.z, d + 1) : 0.0);
vec4 bottomLeft = vec4(
getAValue(b, sourceCeilRC.x, sourceFloorRC.y, d),
hasNextCol ? getAValue(b, sourceCeilRC.x, sourceFloorRC.y, d + 1)
: 0.0,
hasNextRow ? getAValue(b, sourceCeilRC.x, sourceFloorRC.z, d)
: 0.0,
(hasNextRow && hasNextCol) ?
getAValue(b, sourceCeilRC.x, sourceFloorRC.z, d + 1) : 0.0);
vec4 topRight = vec4(
getAValue(b, sourceFloorRC.x, sourceCeilRC.y, d),
hasNextCol ? getAValue(b, sourceFloorRC.x, sourceCeilRC.y, d + 1)
: 0.0,
hasNextRow ? getAValue(b, sourceFloorRC.x, sourceCeilRC.z, d)
: 0.0,
(hasNextRow && hasNextCol) ?
getAValue(b, sourceFloorRC.x, sourceCeilRC.z, d + 1) : 0.0);
vec4 bottomRight = vec4(
getAValue(b, sourceCeilRC.x, sourceCeilRC.y, d),
hasNextCol ? getAValue(b, sourceCeilRC.x, sourceCeilRC.y, d + 1)
: 0.0,
hasNextRow ? getAValue(b, sourceCeilRC.x, sourceCeilRC.z, d)
: 0.0,
(hasNextRow && hasNextCol) ?
getAValue(b, sourceCeilRC.x, sourceCeilRC.z, d + 1) : 0.0);
vec3 fracRC = sourceFracIndexRC - vec3(sourceFloorRC);
vec4 top = mix(topLeft, topRight, fracRC.yyzz);
vec4 bottom = mix(bottomLeft, bottomRight, fracRC.yyzz);
vec4 newValue = mix(top, bottom, fracRC.x);
setOutput(newValue);
}
`}};function loe(e){let{inputs:t,backend:n,attrs:s}=e,{images:r}=t,{alignCorners:a,halfPixelCenters:o,size:i}=s,[l,c]=i,u=Y().getBool("WEBGL_PACK_IMAGE_OPERATIONS")?new ioe(r.shape,l,c,a,o):new ooe(r.shape,l,c,a,o);return n.runWebGLProgram(u,[r],"float32")}var uoe={kernelName:lo,backendName:"webgl",kernelFunc:loe},coe=class{constructor(e,t,n){this.variableNames=["dy"],this.outputShape=[],this.outputShape=t;let[,s,r]=t,[,a,o]=e,i=[n&&a>1?s-1:s,n&&o>1?r-1:r],l=[n&&a>1?a-1:a,n&&o>1?o-1:o],c=i[0]/l[0],u=i[1]/l[1],d=1/c,p=1/u,h=Math.ceil(d)*2+2,f=Math.ceil(p)*2+2;this.userCode=`
void main() {
ivec4 coords = getOutputCoords();
int b = coords[0];
int d = coords[3];
int r = coords[1];
int c = coords[2];
float accumulator = 0.0;
const float heightScale = float(${c});
const float widthScale = float(${u});
const float invHeightScale = float(${d});
const float invWidthScale = float(${p});
const int winHeight = int(${h});
const int winWidth = int(${f});
// Compute bounds for where in dy we will look
float startRLerp = floor(float(r) * invHeightScale);
int startDyR = int(startRLerp - float(winHeight / 2));
float startCLerp = floor(float(c) * invWidthScale);
int startDyC = int(startCLerp - float(winWidth / 2));
// Loop over dy
for (int dyROffset = 0; dyROffset < winHeight; dyROffset++) {
int dyR = dyROffset + startDyR;
// Guard against the window exceeding the bounds of dy
if (dyR < 0 || dyR >= ${a}) {
continue;
}
for (int dyCOffset = 0; dyCOffset < winWidth; dyCOffset++) {
int dyC = dyCOffset + startDyC;
// Guard against the window exceeding the bounds of dy
if (dyC < 0 || dyC >= ${o}) {
continue;
}
float dxR = float(dyR) * heightScale;
int topDxRIndex = int(floor(dxR));
int bottomDxRIndex = int(min(ceil(dxR), ${s-1}.0));
float dxRLerp = dxR - float(topDxRIndex);
float inverseDxRLerp = 1.0 - dxRLerp;
float dxC = float(dyC) * widthScale;
int leftDxCIndex = int(floor(dxC));
int rightDxCIndex = int(min(ceil(dxC), ${r-1}.0));
float dxCLerp = dxC - float(leftDxCIndex);
float inverseDxCLerp = 1.0 - dxCLerp;
if (r == topDxRIndex && c == leftDxCIndex) {
// topLeft
accumulator +=
getDy(b, dyR, dyC, d) * inverseDxRLerp * inverseDxCLerp;
}
if (r == topDxRIndex && c == rightDxCIndex) {
// topRight
accumulator += getDy(b, dyR, dyC, d) * inverseDxRLerp * dxCLerp;
}
if (r == bottomDxRIndex && c == leftDxCIndex) {
// bottomLeft
accumulator += getDy(b, dyR, dyC, d) * dxRLerp * inverseDxCLerp;
}
if (r == bottomDxRIndex && c == rightDxCIndex) {
// bottomRight
accumulator += getDy(b, dyR, dyC, d) * dxRLerp * dxCLerp;
}
}
}
// End loop over dy
setOutput(accumulator);
}
`}};function doe(e){let{inputs:t,backend:n,attrs:s}=e,{images:r,dy:a}=t,{alignCorners:o}=s,i=new coe(a.shape,r.shape,o);return n.runWebGLProgram(i,[a],a.dtype)}var poe={kernelName:Hh,backendName:"webgl",kernelFunc:doe},hoe=class{constructor(e,t,n,s,r){this.variableNames=["A"],this.outputShape=[];let[a,o,i,l]=e;this.outputShape=[a,t,n,l];let c=[s&&t>1?o-1:o,s&&n>1?i-1:i],u=[s&&t>1?t-1:t,s&&n>1?n-1:n],d=s?"0.5":"0.0",p;r?p="max((vec2(yRC) + vec2(0.5)) * effectiveInputOverOutputRatioRC, vec2(0.0))":p="vec2(yRC) * effectiveInputOverOutputRatioRC",this.userCode=`
const vec2 effectiveInputOverOutputRatioRC = vec2(
${c[0]/u[0]},
${c[1]/u[1]});
const vec2 inputShapeRC = vec2(${o}.0, ${i}.0);
void main() {
ivec4 coords = getOutputCoords();
int b = coords[0];
int d = coords[3];
ivec2 yRC = coords.yz;
// Fractional source index.
vec2 sourceFracIndexRC = ${p};
// Compute the coordinators of nearest neighbor point.
ivec2 sourceNearestRC = ivec2(
min(inputShapeRC - 1.0, floor(sourceFracIndexRC + ${d})));
float newValue = getA(b, sourceNearestRC.x, sourceNearestRC.y, d);
setOutput(newValue);
}
`}},foe=class{constructor(e,t,n,s,r){this.variableNames=["A"],this.packedInputs=!0,this.packedOutput=!0,this.outputShape=[];let[a,o,i,l]=e;this.outputShape=[a,t,n,l];let c=[s&&t>1?o-1:o,s&&n>1?i-1:i],u=[s&&t>1?t-1:t,s&&n>1?n-1:n],d=s?"0.5":"0.0",p;r?p="max((vec3(yRC) + vec3(0.5)) * effectiveInputOverOutputRatioRC, vec3(0.0))":p="vec3(yRC) * effectiveInputOverOutputRatioRC",this.userCode=`
const vec3 effectiveInputOverOutputRatioRC = vec3(
${c[0]/u[0]},
${c[1]/u[1]},
${c[1]/u[1]});
const vec3 inputShapeRC = vec3(${o}.0, ${i}.0,
${i}.0);
float getAValue(int b, int r, int c, int d) {
return getChannel(getA(b, r, c, d), vec2(c, d));
}
void main() {
ivec4 coords = getOutputCoords();
int b = coords[0];
int d = coords[3];
// Calculate values for next column in yRC.z.
ivec3 yRC = coords.yzz + ivec3(0, 0, 1);
// Fractional source index.
vec3 sourceFracIndexRC = ${p};
// Compute the coordinators of nearest neighbor point.
ivec3 sourceNearestRC = ivec3(
min(inputShapeRC - 1.0, floor(sourceFracIndexRC + ${d})));
// Should we calculate next column and row elements in 2x2 packed cell.
bool hasNextCol = d < ${l-1};
bool hasNextRow = coords.z < ${n-1};
vec4 newValue = vec4(
getAValue(b, sourceNearestRC.x, sourceNearestRC.y, d),
hasNextCol ? getAValue(b, sourceNearestRC.x, sourceNearestRC.y, d + 1)
: 0.0,
hasNextRow ? getAValue(b, sourceNearestRC.x, sourceNearestRC.z, d)
: 0.0,
(hasNextRow && hasNextCol) ?
getAValue(b, sourceNearestRC.x, sourceNearestRC.z, d + 1) : 0.0);
setOutput(newValue);
}
`}};function moe(e){let{inputs:t,backend:n,attrs:s}=e,{images:r}=t,{alignCorners:a,halfPixelCenters:o,size:i}=s,[l,c]=i,u=Y().getBool("WEBGL_PACK_IMAGE_OPERATIONS")?new foe(r.shape,l,c,a,o):new hoe(r.shape,l,c,a,o);return n.runWebGLProgram(u,[r],r.dtype)}var goe={kernelName:Nu,backendName:"webgl",kernelFunc:moe},Aoe=class{constructor(e,t,n){this.variableNames=["dy"],this.outputShape=[],this.outputShape=t;let[,s,r]=t,[,a,o]=e,i=[n&&a>1?s-1:s,n&&o>1?r-1:r],l=[n&&a>1?a-1:a,n&&o>1?o-1:o],c=i[0]/l[0],u=i[1]/l[1],d=1/c,p=1/u,h=Math.ceil(d)*2+2,f=Math.ceil(p)*2+2;this.userCode=`
void main() {
ivec4 coords = getOutputCoords();
int b = coords[0];
int d = coords[3];
int r = coords[1];
int c = coords[2];
float accumulator = 0.0;
const float heightScale = float(${c});
const float widthScale = float(${u});
const float invHeightScale = float(${d});
const float invWidthScale = float(${p});
const int winHeight = int(${h});
const int winWidth = int(${f});
// Compute bounds for where in dy we will look
float startRLerp = floor(float(r) * invHeightScale);
int startDyR = int(floor(startRLerp - float(winHeight / 2)));
float startCLerp = floor(float(c) * invWidthScale);
int startDyC = int(floor(startCLerp - float(winWidth / 2)));
// Loop over dy
for (int dyROffset = 0; dyROffset < winHeight; dyROffset++) {
int dyR = dyROffset + startDyR;
// Guard against the window exceeding the bounds of dy
if (dyR < 0 || dyR >= ${a}) {
continue;
}
for (int dyCOffset = 0; dyCOffset < winWidth; dyCOffset++) {
int dyC = dyCOffset + startDyC;
// Guard against the window exceeding the bounds of dy
if (dyC < 0 || dyC >= ${o}) {
continue;
}
float sourceFracRow =
float(${i[0]}) *
(float(dyR) / float(${l[0]}));
float sourceFracCol =
float(${i[1]}) *
(float(dyC) / float(${l[1]}));
int sourceNearestRow = int(min(
float(int(${s}) - 1),
${n} ? float(round(sourceFracRow)) :
float(floor(sourceFracRow))));
int sourceNearestCol = int(min(
float(int(${r}) - 1),
${n} ? float(round(sourceFracCol)) :
float(floor(sourceFracCol))));
if (r == sourceNearestRow && c == sourceNearestCol) {
accumulator += getDy(b, dyR, dyC, d);
}
}
}
// End loop over dy
setOutput(accumulator);
}
`}};function yoe(e){let{inputs:t,backend:n,attrs:s}=e,{images:r,dy:a}=t,{alignCorners:o}=s,i=new Aoe(a.shape,r.shape,o);return n.runWebGLProgram(i,[a],a.dtype)}var xoe={kernelName:Gh,backendName:"webgl",kernelFunc:yoe},boe=class{constructor(e,t){this.variableNames=["x"];let n=e.length;if(n>4)throw new Error(`WebGL backend: Reverse of rank-${n} tensor is not yet supported`);if(this.outputShape=e,n===1){this.userCode=`
void main() {
int coord = getOutputCoords();
setOutput(getX(${e[0]} - coord - 1));
}
`;return}let s=o=>t.indexOf(o)!==-1&&e[o]!==1?`${e[o]} - coords[${o}] - 1`:`coords[${o}]`,r=e.map((o,i)=>s(i)).join(","),a=bt(n);this.userCode=`
void main() {
${a} coords = getOutputCoords();
setOutput(getX(${r}));
}
`}},voe=class{constructor(e,t){this.variableNames=["x"],this.packedInputs=!0,this.packedOutput=!0;let n=e.length;if(n>4)throw new Error(`WebGL backend: Reverse of rank-${n} tensor is not yet supported`);this.outputShape=e;let s=qn("rc",n),r=`${s[n-1]} + 1 < ${this.outputShape[n-1]}`,a=`${s[n-2]} + 1 < ${this.outputShape[n-2]}`,o=bt(n);n===1?this.userCode=`
void main(){
int rc = getOutputCoords();
vec4 result = vec4(0.);
result.r = getChannel(getX(${e[0]} - rc - 1),
${e[0]} - rc - 1);
if(${r}){
result.g = getChannel(getX(${e[0]} - (rc + 1) - 1),
${e[0]} - (rc + 1) - 1);
}
setOutput(result);
}
`:this.userCode=`
void main() {
${o} rc = getOutputCoords();
vec4 result = vec4(0.);
result.r = ${i(s.slice())};
if(${r}){
result.g = ${l(s.slice())};
}
if(${a}) {
result.b = ${c(s.slice())};
if(${r}) {
result.a = ${u(s.slice())};
}
}
setOutput(result);
}
`;function i(h){return d(h)}function l(h){return h[n-1]="("+h[n-1]+" + 1)",d(h)}function c(h){return h[n-2]="("+h[n-2]+" + 1)",d(h)}function u(h){return h[n-1]="("+h[n-1]+" + 1)",h[n-2]="("+h[n-2]+" + 1)",d(h)}function d(h){let f=e.map((A,x)=>p(x,h)),m=f.join(","),g=f.slice(-2).join(",");return`getChannel(getX(${m}), vec2(${g}))`}function p(h,f){return t.indexOf(h)!==-1&&e[h]!==1?`${e[h]} - ${f[h]} - 1`:`${f[h]}`}}};function woe(e){let{inputs:t,backend:n,attrs:s}=e,{x:r}=t,{dims:a}=s,o=r.shape.length,i=v.parseAxisParam(a,r.shape);if(o===0)return ws({inputs:{x:r},backend:n});let l=Y().getBool("WEBGL_PACK_ARRAY_OPERATIONS")?new voe(r.shape,i):new boe(r.shape,i);return n.runWebGLProgram(l,[r],r.dtype)}var koe={kernelName:Bi,backendName:"webgl",kernelFunc:woe},Soe=class{constructor(e,t){this.variableNames=["Image"],this.outputShape=[],this.customUniforms=[{name:"params",type:"vec4"}];let n=e[1],s=e[2];this.outputShape=e;let r="";typeof t=="number"?r=`float outputValue = ${t.toFixed(2)};`:r=`
vec3 fill = vec3(${t.join(",")});
float outputValue = fill[coords[3]];`,this.userCode=`
void main() {
ivec4 coords = getOutputCoords();
int x = coords[2];
int y = coords[1];
float coordXFloat = (float(x) - params[0]) * params[3] -
(float(y) - params[1]) * params[2];
float coordYFloat = (float(x) - params[0]) * params[2] +
(float(y) - params[1]) * params[3];
int coordX = int(round(coordXFloat + params[0]));
int coordY = int(round(coordYFloat + params[1]));
${r}
if(coordX >= 0 && coordX < ${s} && coordY >= 0 && coordY < ${n}) {
outputValue = getImage(coords[0], coordY, coordX, coords[3]);
}
setOutput(outputValue);
}
`}},Ioe={kernelName:el,backendName:"webgl",kernelFunc:({inputs:e,attrs:t,backend:n})=>{let{image:s}=e,{radians:r,fillValue:a,center:o}=t,i=n,l=new Soe(s.shape,a),[c,u]=E.getImageCenter(o,s.shape[1],s.shape[2]),d=[[c,u,Math.sin(r),Math.cos(r)]];return i.runWebGLProgram(l,[s],s.dtype,d)}},Coe=`
// OpenGL ES does not support round function.
// The algorithm is based on banker's rounding.
float base = floor(x);
if ((x - base) < 0.5) {
return floor(x);
} else if ((x - base) > 0.5) {
return ceil(x);
} else {
if (mod(base, 2.0) == 0.0) {
return base;
} else {
return base + 1.0;
}
}
`,Toe=rt({opSnippet:Coe}),Noe={kernelName:Wi,backendName:"webgl",kernelFunc:Toe},Eoe="return inversesqrt(x);",Roe=rt({opSnippet:Eoe,cpuKernelImpl:tQ}),$oe={kernelName:co,backendName:"webgl",kernelFunc:Roe},dC=class{constructor(e,t,n,s,r,a,o=!0){this.variableNames=["updates","indices","defaultValue"],this.outputShape=a;let i=bt(r.length),l=bt(a.length),c="";n===1?c="i":n===2&&(c="i, j");let u=`getIndices(${c})`,d="";s===1?d="i":s===2&&(d="i, coords[1]");let p=`getUpdates(${d})`,h=t>1?"strides[j]":"strides";this.userCode=`
${i} strides = ${i}(${r});
void main() {
${l} coords = getOutputCoords();
float sum = 0.0;
bool found = false;
for (int i = 0; i < ${e}; i++) {
int flattenedIndex = 0;
for (int j = 0; j < ${t}; j++) {
int index = round(${u});
flattenedIndex += index * ${h};
}
if (flattenedIndex == coords[0]) {
sum += ${p};
found = true;
}
}
setOutput(mix(getDefaultValue(), sum, float(found)));
}
`}};function _oe(e){let{inputs:t,backend:n,attrs:s}=e,{indices:r,updates:a}=t,{shape:o}=s,{sliceRank:i,numUpdates:l,sliceSize:c,strides:u,outputSize:d}=E.calculateShapes(a,r,o),p=[d/c,c];if(d===0)return n.makeTensorInfo(o,r.dtype);let h=ve({inputs:{x:r},backend:n,attrs:{shape:[l,i]}}),f=ve({inputs:{x:a},backend:n,attrs:{shape:[l,c]}}),m=n.makeTensorInfo([],"float32",new Float32Array([0])),g=new dC(l,i,h.shape.length,f.shape.length,u,p),A=n.runWebGLProgram(g,[f,h,m],f.dtype),x=ve({inputs:{x:A},backend:n,attrs:{shape:o}});return n.disposeIntermediateTensorInfo(h),n.disposeIntermediateTensorInfo(f),n.disposeIntermediateTensorInfo(A),n.disposeIntermediateTensorInfo(m),x}var Doe={kernelName:Vi,backendName:"webgl",kernelFunc:_oe},Poe=class{constructor(e,t,n){this.variableNames=["c","a","b"],this.outputShape=t;let s,r;if(n>4)throw Error(`Where for rank ${n} is not yet supported`);if(n===1)r="resRC",s="resRC";else{let o=["resRC.x","resRC.y","resRC.z","resRC.w"],i=[],l=[];for(let c=0;c<t.length;c++)l.push(`${o[c]}`),c<e&&i.push(`${o[c]}`);s=i.join(),r=l.join()}let a=bt(n);this.userCode=`
void main() {
${a} resRC = getOutputCoords();
float cVal = getC(${s});
if (cVal >= 1.0) {
setOutput(getA(${r}));
} else {
setOutput(getB(${r}));
}
}
`}};function Foe(e){let{inputs:t,backend:n}=e,{condition:s,t:r,e:a}=t,o=new Poe(s.shape.length,r.shape,r.shape.length);return n.runWebGLProgram(o,[s,r,a],Wn(r.dtype,a.dtype))}var Ooe={kernelName:Ui,backendName:"webgl",kernelFunc:Foe},Moe=`
// Stable and Attracting Fixed Point (0, 1) for Normalized Weights.
// see: https://arxiv.org/abs/1706.02515
float scaleAlpha = ${E.SELU_SCALEALPHA};
float scale = ${E.SELU_SCALE};
return (x >= 0.0) ? scale * x : scaleAlpha * (exp(x) - 1.0);
`,zoe=rt({opSnippet:Moe}),Loe={kernelName:Eu,backendName:"webgl",kernelFunc:zoe},pC="return 1.0 / (1.0 + exp(-1.0 * x));",Boe=rt({opSnippet:pC,packedOpSnippet:pC,cpuKernelImpl:nQ}),Woe={kernelName:ho,backendName:"webgl",kernelFunc:Boe},Voe=`
if (isnan(x)) { return 0.0; }
return sign(x);
`,Uoe=rt({opSnippet:Voe}),Goe={kernelName:Ru,backendName:"webgl",kernelFunc:Uoe},Hoe=I4+`
return sin(x);
`,joe=rt({opSnippet:Hoe}),qoe={kernelName:po,backendName:"webgl",kernelFunc:joe},Xoe=`
float e2x = exp(x);
return (e2x - 1.0 / e2x) / 2.0;
`,Koe=rt({opSnippet:Xoe}),Zoe={kernelName:Hi,backendName:"webgl",kernelFunc:Koe},Yoe=`
float epsilon = 1.1920928955078125e-7;
float threshold = log(epsilon) + 2.0;
bool too_large = x > -threshold;
bool too_small = x < threshold;
float result;
float exp_x = exp(x);
if (too_large){
result = x;
}
else if (too_small){
result = exp_x;
}
else{
result = log(exp_x + 1.0);
}
return result;
`,Joe=rt({opSnippet:Yoe}),Qoe={kernelName:$u,backendName:"webgl",kernelFunc:Joe},eie=e=>{let{inputs:t,backend:n,attrs:s}=e,{x:r}=t,{blockShape:a,paddings:o}=s;v.assert(r.shape.length<=4,()=>"spaceToBatchND for rank > 4 with a WebGL backend not implemented yet");let i=a.reduce((A,x)=>A*x),l=[[0,0]];l.push(...o);for(let A=1+a.length;A<r.shape.length;++A)l.push([0,0]);let c=[],u=uC({inputs:{x:r},backend:n,attrs:{paddings:l,constantValue:0}}),d=E.getReshaped(u.shape,a,i,!1),p=E.getPermuted(d.length,a.length,!1),h=E.getReshapedPermuted(u.shape,a,i,!1),f=ve({inputs:{x:u},backend:n,attrs:{shape:d}}),m=Xn({inputs:{x:f},backend:n,attrs:{perm:p}}),g=ve({inputs:{x:m},backend:n,attrs:{shape:h}});return c.push(u),c.push(f),c.push(m),c.forEach(A=>n.disposeIntermediateTensorInfo(A)),g},tie={kernelName:ji,backendName:"webgl",kernelFunc:eie};function nie(e){let{inputs:t,backend:n}=e,{indices:s,values:r,denseShape:a,defaultValue:o}=t;if(a.shape.length!==1)throw new Error(`Dense shape must be a vector, saw:
${a.shape}`);if(s.shape.length!==2)throw new Error(`Indices must be a matrix, saw:
${s.shape}`);if(r.shape.length!==1)throw new Error(`Values must be a vector, saw:
${r.shape}`);if(o.shape.length!==0)throw new Error(`Default value must be a scalar, saw:
${o.shape}`);let i=n.readSync(s.dataId),l=n.readSync(r.dataId),c=n.readSync(a.dataId),u=n.readSync(o.dataId)[0],[d,p,h,f,m]=rQ(i,s.shape,s.dtype,l,r.dtype,c,u);return[n.makeTensorInfo(p,s.dtype,d),n.makeTensorInfo([p[0]],r.dtype,h),n.makeTensorInfo([f.length],"bool",new Uint8Array(f.map(g=>Number(g)))),n.makeTensorInfo([m.length],s.dtype,new Int32Array(m))]}var sie={kernelName:jh,backendName:"webgl",kernelFunc:nie};function rie(e){let{inputs:t,backend:n}=e,{inputIndices:s,inputShape:r,newShape:a}=t;if(s.shape.length!==2)throw new Error(`Input indices should be a matrix but received shape ${s.shape}`);if(r.shape.length!==1)throw new Error(`Input shape should be a vector but received shape ${r.shape}`);if(a.shape.length!==1)throw new Error(`Target shape should be a vector but received shape ${a.shape}`);let o=Array.from(n.readSync(r.dataId)),i=n.readSync(s.dataId),l=Array.from(n.readSync(a.dataId)),[c,u,d]=aQ(i,s.shape,s.dtype,o,l);return[n.makeTensorInfo(u,s.dtype,c),n.makeTensorInfo([d.length],a.dtype,new Int32Array(d))]}var aie={kernelName:qh,backendName:"webgl",kernelFunc:rie};function oie(e){let{inputs:t,backend:n}=e,{data:s,indices:r,segmentIds:a}=t;if(s.shape.length<1)throw new Error("Data should be at least 1 dimensional but received scalar");if(r.shape.length!==1)throw new Error(`Indices should be a vector but received shape
${r.shape}`);if(a.shape.length!==1)throw new Error(`Segment ids should be a vector but received shape
${a.shape}`);let o=n.readSync(s.dataId),i=n.readSync(r.dataId),l=n.readSync(a.dataId),[c,u]=d4(o,s.shape,s.dtype,i,l,!0);return n.makeTensorInfo(u,s.dtype,c)}var iie={kernelName:Xh,backendName:"webgl",kernelFunc:oie};function lie(e){let{inputs:t,backend:n}=e,{data:s,indices:r,segmentIds:a}=t;if(s.shape.length<1)throw new Error("Data should be at least 1 dimensional but received scalar");if(r.shape.length!==1)throw new Error(`Indices should be a vector but received shape
${r.shape}`);if(a.shape.length!==1)throw new Error(`Segment ids should be a vector but received shape
${a.shape}`);let o=n.readSync(s.dataId),i=n.readSync(r.dataId),l=n.readSync(a.dataId),[c,u]=d4(o,s.shape,s.dtype,i,l);return n.makeTensorInfo(u,s.dtype,c)}var uie={kernelName:Kh,backendName:"webgl",kernelFunc:lie};function cie(e){let{inputs:t,backend:n,attrs:s}=e,{sparseIndices:r,sparseValues:a,defaultValue:o}=t,{outputShape:i}=s,{sliceRank:l,numUpdates:c,strides:u,outputSize:d}=E.calculateShapes(a,r,i),p=!1,h=new dC(c,l,r.shape.length,a.shape.length,u,[d,1],p),f=n.runWebGLProgram(h,[a,r,o],a.dtype),m=ve({inputs:{x:f},backend:n,attrs:{shape:i}});return n.disposeIntermediateTensorInfo(f),m}var die={kernelName:md,backendName:"webgl",kernelFunc:cie};function pie(e){let{inputs:t,backend:n,attrs:s}=e,{x:r}=t,{numOrSizeSplits:a,axis:o}=s,i=v.parseAxisParam(o,r.shape)[0],l=E.prepareSplitSize(r,a,i),c=r.shape.length,u=new Array(c).fill(0),d=r.shape.slice();return l.map(p=>{let h=[...d];h[i]=p;let f=mc({inputs:{x:r},backend:n,attrs:{begin:u,size:h}});return u[i]+=p,f})}var hie={kernelName:qi,backendName:"webgl",kernelFunc:pie},hC="return sqrt(x);",fie=rt({opSnippet:hC,packedOpSnippet:hC,cpuKernelImpl:oQ}),mie={kernelName:fo,backendName:"webgl",kernelFunc:fie},gie="return x * x;",Aie=rt({opSnippet:gie}),yie={kernelName:_u,backendName:"webgl",kernelFunc:Aie},fC="return (a - b) * (a - b);",xie=Nn({opSnippet:fC,packedOpSnippet:fC}),bie={kernelName:Ao,backendName:"webgl",kernelFunc:xie};function vie({inputs:e,attrs:t,backend:n}){let{x:s}=e,r=kr+`
return x > 0.0 ? 1.0 : float(${t.alpha});
`,a=new jo(s.shape,r);return n.runWebGLProgram(a,[s],s.dtype)}var wie={kernelName:vo,backendName:"webgl",kernelFunc:vie},kie=class{constructor(e,t,n){this.variableNames=["x"],this.outputShape=n;let s=n.length,r=bt(n.length),a=bt(n.length),o="";if(s===1)o="coords * strides + begin";else{let i=0;o=n.map((l,c)=>(i++,n.length===1?`coords * strides[${c}] + begin[${c}]`:`coords[${i-1}] * strides[${c}] + begin[${c}]`)).join(",")}this.userCode=`
${r} begin = ${r}(${e});
${r} strides = ${r}(${t});
void main() {
${a} coords = getOutputCoords();
setOutput(getX(${o}));
}
`}};function Sie(e){let{inputs:t,backend:n,attrs:s}=e,{x:r}=t,{begin:a,end:o,strides:i,beginMask:l,endMask:c,ellipsisMask:u,newAxisMask:d,shrinkAxisMask:p}=s,{finalShapeSparse:h,finalShape:f,isIdentity:m,sliceDim0:g,isSimpleSlice:A,begin:x,end:y,strides:b}=Ot.sliceInfo(r.shape,a,o,i,l,c,u,d,p),w;if(m)w=ve({inputs:{x:r},backend:n,attrs:{shape:f}});else if(g||A){v.assert(r.shape.length>=1,()=>`Input must have rank at least 1, got: ${r.shape.length}`);let I=Ot.computeOutShape(x,y,b),N=mc({inputs:{x:r},backend:n,attrs:{begin:x,size:I}});w=ve({inputs:{x:N},backend:n,attrs:{shape:f}}),n.disposeIntermediateTensorInfo(N)}else if(n.shouldExecuteOnCPU([r])){let N=n.readSync(r.dataId),R=ze(r.shape,r.dtype,N),O=iQ(h,R,b,x);w=n.makeTensorInfo(f,r.dtype,O.values)}else{let N=new kie(x,b,h);w=n.runWebGLProgram(N,[r],r.dtype)}let k=ve({inputs:{x:w},backend:n,attrs:{shape:f}});return n.disposeIntermediateTensorInfo(w),k}var Iie={kernelName:Xi,backendName:"webgl",kernelFunc:Sie};function Cie(e){let{inputs:t,backend:n,attrs:s}=e,{separator:r,nGramWidths:a,leftPad:o,rightPad:i,padWidth:l,preserveShortSequences:c}=s,{data:u,dataSplits:d}=t,p=n.readSync(u.dataId),h=n.readSync(d.dataId),[f,m]=lQ(p,h,r,a,o,i,l,c);return[n.makeTensorInfo([f.length],"string",f),n.makeTensorInfo(d.shape,"int32",m)]}var Tie={kernelName:gd,backendName:"webgl",kernelFunc:Cie};function Nie(e){let{inputs:t,backend:n,attrs:s}=e,{skipEmpty:r}=s,{input:a,delimiter:o}=t;if(a.dtype!=="string")throw new Error("Input must be of datatype string");if(a.shape.length!==1)throw new Error(`Input must be a vector, got shape: ${a.shape}`);if(o.shape.length!==0)throw new Error(`Delimiter must be a scalar, got shape: ${o.shape}`);let i=n.readSync(a.dataId),l=n.readSync(o.dataId)[0],[c,u,d]=uQ(i,l,r),p=u.length;return[n.makeTensorInfo([p,2],"int32",c),n.makeTensorInfo([p],"string",u),n.makeTensorInfo([2],"int32",new Int32Array(d))]}var Eie={kernelName:Zh,backendName:"webgl",kernelFunc:Nie};function Rie(e){let{inputs:t,backend:n,attrs:s}=e,{numBuckets:r}=s,{input:a}=t;if(a.dtype!=="string")throw new Error("Input must be of datatype string");if(r<=0)throw new Error("Number of buckets must be at least 1");let o=n.readSync(a.dataId),i=cQ(o,r);return n.makeTensorInfo(a.shape,"int32",i)}var $ie={kernelName:Yh,backendName:"webgl",kernelFunc:Rie},_ie="return tan(x);",Die=rt({opSnippet:_ie}),Pie={kernelName:Ki,backendName:"webgl",kernelFunc:Die},Fie=`
float e2x = exp(-2.0 * abs(x));
return sign(x) * (1.0 - e2x) / (1.0 + e2x);
`,Oie=rt({opSnippet:Fie}),Mie={kernelName:xo,backendName:"webgl",kernelFunc:Oie},zie=class{constructor(e,t){this.variableNames=["A"];let n=new Array(e.length);for(let a=0;a<n.length;a++)n[a]=e[a]*t[a];this.outputShape=n,this.rank=n.length;let s=bt(this.rank),r=Lie(e);this.userCode=`
void main() {
${s} resRC = getOutputCoords();
setOutput(getA(${r}));
}
`}};function Lie(e){let t=e.length;if(t>5)throw Error(`Tile for rank ${t} is not yet supported`);if(t===1)return`imod(resRC, ${e[0]})`;let n=["resRC.x","resRC.y","resRC.z","resRC.w","resRC.u"],s=[];for(let r=0;r<e.length;r++)s.push(`imod(${n[r]}, ${e[r]})`);return s.join()}function mC(e){let{inputs:t,backend:n,attrs:s}=e,{x:r}=t,{reps:a}=s;if(r.dtype==="string"||r.shape.length>5){let l=n.readSync(r.dataId),c=r.dtype==="string"?l.map(p=>v.decodeString(p)):l,u=ze(r.shape,r.dtype,c),d=pQ(u,a);return n.makeTensorInfo(d.shape,d.dtype,d.values)}let o=new zie(r.shape,a);return n.runWebGLProgram(o,[r],r.dtype)}var Bie={kernelName:Yr,backendName:"webgl",kernelFunc:mC},Wie=class{constructor(e){this.variableNames=["x","indices"],this.customUniforms=[{name:"n",type:"int"},{name:"firstPass",type:"int"},{name:"negativeInf",type:"float"},{name:"dir",type:"int"},{name:"inc",type:"int"}],this.outputShape=e,this.userCode=`
void main() {
ivec2 coords = getOutputCoords();
int batch = coords[0];
int elemIdx = coords[1];
// We compare elements pair-wise within a group of size 2 * inc.
// The comparing rule for each group alternates between ascending
// and descending. Within each group, we compare each pair at
// positions i and i+inc. To decide whether an element at position i
// is x0 or x1, we mod it by 2 * inc, if the result is smaller than
// inc, it is in the first half of the group, we denote it as x0,
// otherwise we denote it as x1.
// For example, as shown in the Bitonic top K paper referenced above,
// Figure5(a) shows that element[1] is in the
// second half of the group when group size is 2, but it is in the
// first half of the group when group size is 4.
bool isFirstInPair = imod(elemIdx, 2 * inc) < inc;
int i = isFirstInPair ? elemIdx : elemIdx - inc;
int i0 = firstPass == 1 ? i : int(getIndices(batch, i));
int i1 = firstPass == 1 ? i + inc : int(getIndices(batch, i + inc));
float x0 = i0 < n ? getX(batch, i0) : negativeInf;
float x1 = i1 < n ? getX(batch, i1) : negativeInf;
// Denotes which direction indices are in (ascending or descending).
bool reverse = imod(elemIdx, 2 * dir) >= dir;
bool isGreater = x0 > x1 || (x0 == x1 && i1 > i0);
if (reverse == isGreater) { // Elements in opposite order of direction
int iTemp = i0;
i0 = i1;
i1 = iTemp;
}
if (isFirstInPair) {
setOutput(float(i0));
} else {
setOutput(float(i1));
}
}
`}},Vie=class{constructor(e){this.variableNames=["x","indices"],this.customUniforms=[{name:"n",type:"int"},{name:"firstPass",type:"int"},{name:"k",type:"int"}],this.outputShape=e,this.userCode=`
void main() {
// Takes max of indices (0, k), (1, k + 1), (2, k + 2) ...
ivec2 coords = getOutputCoords();
int batch = coords[0];
int elemIdx = coords[1];
// The output size is half of the previous size.
// If the previous sequence is | | | | _ _ _ _ | | | | _ _ _ _ (k=4),
// we only need to output the indices at positions |, the indices at
// positions _ can be thrown away, see Figure5(b) After Phase 2
// (Merge phase) in the Bitonic Top K paper referenced above.
// For example, the paper shows we only need to output the orange bars.
// The output sequence should look like this | | | | | | | |.
// Because the sequence is halved, to map the output index back
// to the previous sequence to find the corresponding value,
// we need to double the index. When we double the index,
// we basically interpolate a position, so 2i looks like
// | _ | _ | _ | _ | _ | _ | _. We move the | to the first k position
// of each 2k positions by - elemIdx % k. E.g. for output at
// index 4,5,6,7, we want to get the corresponding element at
// original index 8,9,10,11, for output at index 8,9,10,11,
// we want to get the corresponding element at original index
// 16,17,18,19, so on and so forth.
int i = elemIdx < k ? elemIdx : (elemIdx * 2 - imod(elemIdx, k));
int i0 = firstPass == 1 ? i : int(getIndices(batch, i));
int i1 = firstPass == 1 ? i + k : int(getIndices(batch, i + k));
float x0 = getX(batch, i0);
float x1 = i1 < n ? getX(batch, i1) : x0;
setOutput(x0 >= x1 ? float(i0) : float(i1));
}
`}};function Pl(e,t){t!==null&&e.disposeIntermediateTensorInfo(t)}function gC(e){let t=1;for(;t<e;)t*=2;return t}function Uie(e){let{inputs:t,backend:n,attrs:s}=e,{x:r}=t,{k:a,sorted:o}=s,i=Y().getNumber("TOPK_LAST_DIM_CPU_HANDOFF_SIZE_THRESHOLD"),l=Y().getNumber("TOPK_K_CPU_HANDOFF_THRESHOLD"),c=r.shape,u=c[c.length-1];if(n.shouldExecuteOnCPU([r])||u<i||a>l){let O=n.readSync(r.dataId),[$,P]=hQ(O,c,r.dtype,a,o);return[n.makeTensorInfo($.shape,$.dtype,$.values),n.makeTensorInfo(P.shape,P.dtype,P.values)]}if(a===0)return c[c.length-1]=0,[n.makeTensorInfo(c,r.dtype,[]),n.makeTensorInfo(c,"int32",[])];if(u===1)return[r,wp({attrs:{shape:c,dtype:"int32",value:0},backend:n})];let d=n.texData.get(r.dataId),p=d!==null&&d.isPacked,h=p?n.unpackTensor(r):r,m=v.sizeFromShape(c)/u,g=ve({inputs:{x:h},attrs:{shape:[m,u]},backend:n});p&&Pl(n,h);let A=gC(a),x=gC(u),y=null,b=()=>y===null?[g,g]:[g,y],w=(O,$,P)=>{let T=b(),F=new Wie(P),q=[[u],[y===null?1:0],[Number.NEGATIVE_INFINITY],[O],[$]],z=y;y=n.runWebGLProgram(F,T,"int32",q),Pl(n,z)};for(let O=1;O<A;O*=2){let $=O*2;for(let P=O;P>=1;P/=2)w($,P,[m,x])}for(let O=x;O>A;O/=2){let $=b(),P=new Vie([m,O/2]),F=[[u],[y===null?1:0],[A]],U=y;y=n.runWebGLProgram(P,$,"int32",F),Pl(n,U);let q=A/2,z=q*2;for(let K=q;K>=1;K/=2)w(z,K,y.shape)}let k=y;y=mc({inputs:{x:y},backend:n,attrs:{begin:0,size:[m,a]}}),Pl(n,k);let I=tC({inputs:{x:g,indices:y},backend:n,attrs:{axis:1,batchDims:1}});Pl(n,g);let N=c.slice(0,-1);N.push(a),k=y,y=ve({inputs:{x:y},attrs:{shape:N},backend:n}),Pl(n,k);let R=I;return I=ve({inputs:{x:I},attrs:{shape:N},backend:n}),Pl(n,R),[I,y]}var Gie={kernelName:Zi,backendName:"webgl",kernelFunc:Uie},Hie=class{constructor(e,t,n,s,r,a){this.variableNames=["Image","Transforms"],this.outputShape=a;let o=n==="nearest"?1:2,i;switch(s){case"constant":i=1;break;case"reflect":i=2;break;case"wrap":i=3;break;case"nearest":i=4;break;default:i=1;break}this.userCode=`
float mapCoord(float outCoord, float len) {
float inCoord = outCoord;
if(${i} == 2) {
if (inCoord < 0.0) {
if (len <= 1.0) {
inCoord = 0.0;
} else {
float sz2 = 2.0 * len;
if (inCoord < sz2) {
inCoord = sz2 * float(int(float(-inCoord / sz2))) +
inCoord;
}
inCoord = inCoord < -len ? inCoord + sz2 : -inCoord - 1.0;
}
} else if (inCoord > len - 1.0) {
if (len <= 1.0) {
inCoord = 0.0;
} else {
float sz2 = 2.0 * len;
inCoord -= sz2 * float(int(float(inCoord / sz2)));
if (inCoord >= len) {
inCoord = sz2 - inCoord - 1.0;
}
}
}
return clamp(inCoord, 0.0, len - 1.0);
} else if (${i} == 3) {
if (inCoord < 0.0) {
if (len <= 1.0) {
inCoord = 0.0;
} else {
float sz = len - 1.0;
inCoord += len * (float(int(float(-inCoord / sz))) + 1.0);
}
} else if (inCoord > len - 1.0) {
if (len <= 1.0) {
inCoord = 0.0;
} else {
float sz = len - 1.0;
inCoord -= len * float(int(float(inCoord / sz)));
}
}
return clamp(inCoord, 0.0, len - 1.0);
} else if (${i} == 4) {
return clamp(outCoord, 0.0, len - 1.0);
} else {
return outCoord;
}
}
float readWithFillValue(int batch, int coordY, int coordX,
int channel) {
float outputValue;
if (0 <= coordY && coordY < ${e} && 0 <= coordX && coordX < ${t}) {
outputValue = getImage(batch, coordY, coordX, channel);
} else {
outputValue = float(${r});
}
return outputValue;
}
void main() {
ivec4 coords = getOutputCoords();
float outputValue;
int batch = coords[0];
int x = coords[2];
int y = coords[1];
int channel = coords[3];
float xf = float(x);
float yf = float(y);
float a1 = getTransforms(batch, 0);
float a2 = getTransforms(batch, 1);
float a3 = getTransforms(batch, 2);
float b1 = getTransforms(batch, 3);
float b2 = getTransforms(batch, 4);
float b3 = getTransforms(batch, 5);
float c1 = getTransforms(batch, 6);
float c2 = getTransforms(batch, 7);
float projection = c1 * xf + c2 * yf + 1.0;
if (projection == 0.0) {
outputValue = float(${r});
} else {
float inX = (a1 * xf + a2 * yf + a3) / projection;
float inY = (b1 * xf + b2 * yf + b3) / projection;
float mapX = mapCoord(inX, float(${t}));
float mapY = mapCoord(inY, float(${e}));
if (${o} == 1) {
int coordY = int(round(mapY));
int coordX = int(round(mapX));
outputValue = readWithFillValue(batch, coordY, coordX,
channel);
} else {
float yFloor = floor(mapY);
float xFloor = floor(mapX);
float yCeil = yFloor + 1.0;
float xCeil = xFloor + 1.0;
float valueYFloor = (xCeil - mapX) *
readWithFillValue(batch, int(yFloor), int(xFloor), channel) +
(mapX - xFloor) *
readWithFillValue(batch, int(yFloor), int(xCeil), channel);
float valueYCeil = (xCeil - mapX) *
readWithFillValue(batch, int(yCeil), int(xFloor), channel) +
(mapX - xFloor) *
readWithFillValue(batch, int(yCeil), int(xCeil), channel);
outputValue = (yCeil - mapY) * valueYFloor +
(mapY - yFloor) * valueYCeil;
}
}
setOutput(outputValue);
}
`}};function jie(e){let{inputs:t,backend:n,attrs:s}=e,{image:r,transforms:a}=t,{interpolation:o,fillMode:i,fillValue:l,outputShape:c}=s,[u,d,p,h]=r.shape,[f,m]=c!=null?c:[d,p],g=[u,f,m,h],A=new Hie(d,p,o,i,l,g);return n.runWebGLProgram(A,[r,a],"float32")}var qie={kernelName:Yi,backendName:"webgl",kernelFunc:jie};function Xie(e){let{inputs:t,attrs:n,backend:s}=e,{axis:r}=n,{x:a}=t;lc(a,"unique"),console.warn("WARNING: ","UI might be locked temporarily as data is being downloaded");let o=s.readSync(a.dataId),{outputValues:i,outputShape:l,indices:c}=fQ(o,r,a.shape,a.dtype);return[s.makeTensorInfo(l,a.dtype,i),s.makeTensorInfo([c.length],"int32",c)]}var Kie={kernelName:Jh,backendName:"webgl",kernelFunc:Xie};function Zie(e){let{inputs:t,backend:n,attrs:s}=e,{value:r}=t,{axis:a}=s;a<0&&(a+=r.shape.length);let o=r,i=o.shape.length,l=r.shape[a],c=new Array(i-1),u=0;for(let m=0;m<i;m++)m!==a&&(c[u++]=o.shape[m]);let d=[],p=new Array(i).fill(0),h=o.shape.slice();h[a]=1;let f=new Array(l);for(let m=0;m<f.length;m++){p[a]=m;let g=mc({inputs:{x:o},backend:n,attrs:{begin:p,size:h}}),A=ve({inputs:{x:g},backend:n,attrs:{shape:c}});f[m]=A,d.push(g)}return d.forEach(m=>n.disposeIntermediateTensorInfo(m)),f}var Yie={kernelName:Ji,backendName:"webgl",kernelFunc:Zie},Jie=class{constructor(e,t){this.variableNames=["x","segmentIds"];let n=e.windowSize,s=e.batchSize,r=e.inSize,a=e.numSegments,o=a*Math.ceil(r/n);this.outputShape=[s,o];let i="0.0",l="sumValue",c=Math.floor(n/4)*4,u=n%4,d=`
sumValue += dot(values, segFilter);
`,p="";r%n>0&&(p=`
if (inIdx < 0 || inIdx >= ${r}) {
return initializationValue;
}
`);let h="";r%n>0&&(h=`
if (inIdx < 0 || inIdx >= ${r}) {
return -1.0;
}
`),this.userCode=`
const float initializationValue = ${i};
float getValue(int batch, int inIdx) {
${p}
return getX(batch, inIdx);
}
float getSegmentIdAtIndex(int inIdx) {
${h}
return getSegmentIds(inIdx);
}
void main() {
ivec2 coords = getOutputCoords();
int batch = coords[0];
int outIdx = coords[1];
int inOffset = int(floor(float(outIdx) / float(
${a})) * float(${n}));
int currentSeg = int(mod(float(outIdx), float(${a})));
float sumValue = 0.0;
for (int i = 0; i < ${c}; i += 4) {
int inIdx = inOffset + i;
vec4 values = vec4(
getValue(batch, inIdx),
getValue(batch, inIdx + 1),
getValue(batch, inIdx + 2),
getValue(batch, inIdx + 3)
);
vec4 segFilter = vec4(
int(getSegmentIdAtIndex(inIdx)) == currentSeg ? 1 : 0,
int(getSegmentIdAtIndex(inIdx + 1)) == currentSeg ? 1 : 0,
int(getSegmentIdAtIndex(inIdx + 2)) == currentSeg ? 1 : 0,
int(getSegmentIdAtIndex(inIdx + 3)) == currentSeg ? 1 : 0
);
${d}
}
int inIdx = inOffset + ${c};
if (${u===1}) {
vec4 values = vec4(
getValue(batch, inIdx),
initializationValue,
initializationValue,
initializationValue
);
int inIdxSeg = int(getSegmentIdAtIndex(inIdx));
vec4 segFilter = vec4(
int(getSegmentIdAtIndex(inIdx)) == currentSeg ? 1 : 0,
0,
0,
0
);
${d}
} else if (${u===2}) {
vec4 values = vec4(
getValue(batch, inIdx),
getValue(batch, inIdx + 1),
initializationValue,
initializationValue
);
vec4 segFilter = vec4(
int(getSegmentIdAtIndex(inIdx)) == currentSeg ? 1 : 0,
int(getSegmentIdAtIndex(inIdx + 1)) == currentSeg ? 1 : 0,
0,
0
);
${d}
} else if (${u===3}) {
vec4 values = vec4(
getValue(batch, inIdx),
getValue(batch, inIdx + 1),
getValue(batch, inIdx + 2),
initializationValue
);
vec4 segFilter = vec4(
int(getSegmentIdAtIndex(inIdx)) == currentSeg ? 1 : 0,
int(getSegmentIdAtIndex(inIdx + 1)) == currentSeg ? 1 : 0,
int(getSegmentIdAtIndex(inIdx + 2)) == currentSeg ? 1 : 0,
0
);
${d}
}
setOutput(${l});
}
`}};function Qie(e){let{inputs:t,backend:n,attrs:s}=e,{x:r,segmentIds:a}=t,{numSegments:o}=s,i=r.shape.length,l=[],c=0,u=E.getAxesPermutation([c],i),d=r;u!=null&&(d=Xn({inputs:{x:r},backend:n,attrs:{perm:u}}),l.push(d),c=E.getInnerMostAxes(1,i)[0]);let p=E.segment_util.computeOutShape(d.shape,c,o),h=v.sizeFromShape([d.shape[c]]),f=ve({inputs:{x:d},backend:n,attrs:{shape:[-1,h]}});l.push(f);let m=Td(r.dtype),g=(b,w,k,I,N)=>{let R=b.shape[0],O=b.shape[1],$=E.segment_util.segOpComputeOptimalWindowSize(O,N),P={windowSize:$,inSize:O,batchSize:R,numSegments:N},T=new Jie(P,w),F=n.compileAndRun(T,[b,k],I);if(l.push(F),F.shape[1]===N)return F;let U=cC({backend:n,attrs:{start:0,stop:N,step:1,dtype:"float32"}}),q=mC({inputs:{x:U},backend:n,attrs:{reps:[O/$]}});return l.push(U),l.push(q),g(F,w,q,I,N)},A=g(f,"unsortedSegmentSum",a,m,o),x=ve({inputs:{x:A},backend:n,attrs:{shape:p}}),y=x;if(u!=null){l.push(x);let b=E.getUndoAxesPermutation(u);y=Xn({inputs:{x:y},backend:n,attrs:{perm:b}})}return l.forEach(b=>n.disposeIntermediateTensorInfo(b)),y}var ele={kernelName:Ad,backendName:"webgl",kernelFunc:Qie},tle=[Ere,_re,hee,mee,yee,vee,kee,Cee,Nee,Ree,Pee,Oee,Lee,Vee,Kee,Hee,Jee,nte,ete,ote,lte,cte,fte,vte,kte,Ite,$te,Dte,Mte,Bte,XQ,Hte,tne,sne,Kte,ine,une,ane,pne,mne,yne,bne,wne,Ine,$ne,Dne,Tne,One,Lne,Wne,Hne,Kne,Qne,nse,sse,rse,ose,lse,cse,pse,fse,yse,vse,Sse,Cse,Ese,_se,Ose,Bse,qQ,Vse,Ute,Hse,Xse,Yse,ZQ,tre,are,ire,fre,dre,yre,vre,Ire,Pre,Vre,Bre,jre,Xre,Zre,zre,Jre,eae,rae,lae,pae,bae,tee,wae,Iae,Nae,$ae,Tte,Pae,Oae,zae,Wae,Hae,JQ,qae,Xae,Nte,gae,Yae,aoe,toe,see,uoe,poe,goe,xoe,koe,Ioe,Noe,$oe,Doe,Ooe,Loe,Woe,Goe,qoe,Zoe,xte,yae,Qoe,tie,sie,aie,iie,uie,die,hie,mie,yie,bie,wie,Iie,Tie,Eie,$ie,Aae,cee,Pie,Mie,Bie,Gie,qie,dee,Kie,Yie,ele,Fae];for(let e of tle)cr(e);var Hr=Y();Hr.registerFlag("WEBGPU_DEFERRED_SUBMIT_BATCH_SIZE",()=>15);Hr.registerFlag("WEBGPU_CPU_FORWARD",()=>!0);Hr.registerFlag("WEBGPU_MATMUL_WORK_PER_THREAD",()=>4);Hr.registerFlag("WEBGPU_USE_NAIVE_CONV2D",()=>!1);Hr.registerFlag("WEBGPU_USE_NAIVE_CONV2D_TRANSPOSE",()=>!1);Hr.registerFlag("WEBGPU_CONV_SEPARATE_IM2COL_SHADER",()=>!1);Hr.registerFlag("WEBGPU_USE_LOW_POWER_GPU",()=>!1);Hr.registerFlag("WEBGPU_CPU_HANDOFF_SIZE_THRESHOLD",()=>1e3);Hr.registerFlag("WEBGPU_USE_PROFILE_TOOL",()=>!1);Hr.registerFlag("WEBGPU_USE_IMPORT",()=>!1);function nle(e,t){if(Math.max(...e)>3)throw new Error("Cannot symbolically compute strides for rank > 4 tensor.");let n=e.length,s=e.map(a=>`${t}[${a}]`),r=new Array(n-1);r[n-2]=s[n-1];for(let a=n-3;a>=0;--a)r[a]=`(${r[a+1]} * ${s[a+1]})`;return r}function kn(e){if(e<=1)return"i32";if(e===2)return"vec2<i32>";if(e===3)return"vec3<i32>";if(e===4)return"vec4<i32>";throw Error(`GPU for rank ${e} is not yet supported`)}function e0(e,t){return e==="float32"?t?"vec4<f32>":"f32":e==="int32"||e==="bool"?t?"vec4<i32>":"i32":e}function t0(){return`
[[stage(compute), workgroup_size(workGroupSizeX, workGroupSizeY, workGroupSizeZ)]]
`}function kx(){return`
${t0()}
fn main([[builtin(local_invocation_id)]] localId : vec3<u32>,
[[builtin(global_invocation_id)]] globalId : vec3<u32>,
[[builtin(num_workgroups)]] numWorkgroups: vec3<u32>)
`}function Xo(){return`
${t0()}
fn main([[builtin(local_invocation_id)]] localId : vec3<u32>,
[[builtin(global_invocation_id)]] globalId : vec3<u32>)
`}function st(){return`
${kx()} {
let index = getGlobalIndex(globalId, localId, numWorkgroups);
`}function sle(e,t,n,s=!1){let r=`
let workGroupSizeX = ${n.workGroupSize[0]}u;
let workGroupSizeY = ${n.workGroupSize[1]}u;
let workGroupSizeZ = ${n.workGroupSize[2]}u;`;if(s===!0){let h=xC(t.shape),f=`
[[block]] struct Matrix0 {
numbers: array<${e0(t.dtype,n.isVec4)}>;
};
[[block]] struct Uniform {
size : i32;
numChannels : i32;
outShapeStrides : vec2<i32>;
dispatchSize : vec3<u32>;
};
[[group(0), binding(0)]] var<storage, write> result : Matrix0;
[[group(0), binding(2)]] var<uniform> uniforms: Uniform;
`;return[AC,f,r,yC,h,n.getUserCode()].join(`
`)}let a=[],o="[[block]] struct Uniforms { NAN : f32; ";n.variableNames.forEach((h,f)=>{o+=`${h.charAt(0).toLowerCase()+h.slice(1)}Shape : ${kn(e[f].shape.length)}; `}),o+=`outShape : ${kn(t.shape.length)} ; `;let i=t.shape.length-1;o+=`
outShapeStrides: ${kn(i)}; `,n.size&&(o+="size : i32; "),n.uniforms&&(o+=n.uniforms),o+="};",a.push(o),n.atomic?a.push(`
[[block]] struct Matrix0 {
numbers: array<atomic<i32>>;
};
[[group(0), binding(0)]] var<storage, read_write> result : Matrix0;
`):a.push(`
[[block]] struct Matrix0 {
numbers: array<${e0(t.dtype,n.isVec4)}>;
};
[[group(0), binding(0)]] var<storage, write> result : Matrix0;
`),n.variableNames.forEach((h,f)=>{a.push(`
[[block]] struct Matrix${1+f} {
numbers: array<${e0(e[f].dtype,n.isVec4)}>;
};
[[group(0), binding(${1+f})]] var<storage, read> ${h} : Matrix${1+f};
`)}),o!==""&&a.push(`
[[group(0), binding(${1+n.variableNames.length})]] var<uniform> uniforms : Uniforms;
`),a.push(r);let[l,c]=ule(t.shape,n.dispatchLayout),u=xC(t.shape),d=[AC,a.join(`
`),yC,u,l,rle(t.shape.length)];if(n.atomic||d.push(ale(t.shape,t.dtype,n.isVec4)),c===t.shape.length){let h=e.map(f=>ole(f,t.shape,n.isVec4,n.dispatchLayout.x.length===t.shape.length)).join(`
`);d.push(h)}return d.push(n.getUserCode()),d.join(`
`)}var AC=`
fn idiv(a: i32, b: i32, sign: f32) -> i32 {
var res: i32 = a / b;
let mod: i32 = a % b;
if (sign < 0. && mod != 0) {
res = res - 1;
}
return res;
}
fn isNanCustom(val : f32) -> bool {
if (val > 0.0) {
return false;
}
if (val < 0.0) {
return false;
}
if (val == 0.0) {
return false;
}
return true;
}
fn isNanCustomVec4F32(val : vec4<f32>) -> vec4<f32> {
var res = vec4<f32> (0.0);
for (var i = 0u; i < 4u; i = i + 1u) {
if (isNanCustom(val[i])) {
res[i] = 1.0;
} else {
res[i] = 0.0;
}
}
return res;
}
// Checks whether coordinates lie within the bounds of the shape.
fn coordsInBounds4D(coord : vec4<i32>, shape : vec4<i32>) -> bool {
return all(coord >= vec4<i32>(0)) &&
all(coord < shape);
}
fn coordsInBounds3D(coord : vec3<i32>, shape : vec3<i32>) -> bool {
return all(coord >= vec3<i32>(0)) &&
all(coord < shape);
}
fn coordsInBounds2D(coord : vec2<i32>, shape : vec2<i32>) -> bool {
return all(coord >= vec2<i32>(0)) &&
all(coord < shape);
}
`,yC=`
fn getFlatIndex1D(coord : i32, shape : i32) -> i32 {
return coord;
}
fn getFlatIndex2D(coords : vec2<i32>, shape : vec2<i32>) -> i32 {
return i32(dot(vec2<f32>(coords), vec2<f32>(f32(shape.y), 1.0)));
}
fn getFlatIndex3D(coords : vec3<i32>, shape : vec3<i32>) -> i32 {
return i32(dot(vec3<f32>(coords), vec3<f32>(f32(shape.y) * f32(shape.z), f32(shape.z), 1.0)));
}
fn getFlatIndex4D(coords : vec4<i32>, shape : vec4<i32>) -> i32 {
return i32(dot(vec4<f32>(coords), vec4<f32>(
f32(shape.y) * f32(shape.z) * f32(shape.w), f32(shape.z) * f32(shape.w), f32(shape.w), 1.0)));
}
// Only used when the y/z dimension of workgroup size is 1.
fn getGlobalIndex(globalId : vec3<u32>, localId : vec3<u32>, numWorkgroups: vec3<u32>) -> i32 {
if (numWorkgroups.y == 1u && numWorkgroups.z == 1u) {
return i32(globalId.x);
}
let localInvocationIndex = localId.z * workGroupSizeX * workGroupSizeY +
localId.y * workGroupSizeX + localId.x;
let workGroupID = (globalId - localId)/vec3<u32>(
workGroupSizeX, workGroupSizeY, workGroupSizeZ);
return i32((workGroupID.z * numWorkgroups.x * numWorkgroups.y +
workGroupID.y * numWorkgroups.x + workGroupID.x) *
(workGroupSizeX * workGroupSizeY * workGroupSizeZ) +
localInvocationIndex);
}
`;function rle(e){let t="";switch(e){case 0:case 1:t+=`
fn getOutputFlatIndex(coords : i32) -> i32 {
return coords;
}
`;break;case 2:t+=`
fn getOutputFlatIndex(coords : vec2<i32>) -> i32 {
return i32(dot(vec2<f32>(coords), vec2<f32>(f32(uniforms.outShapeStrides), 1.0)));
}
`;break;case 3:t+=`
fn getOutputFlatIndex(coords : vec3<i32>) -> i32 {
return i32(dot(vec3<f32>(coords), vec3<f32>(f32(uniforms.outShapeStrides.x), f32(uniforms.outShapeStrides.y), 1.0)));
}
`;break;case 4:t+=`
fn getOutputFlatIndex(coords : vec4<i32>) -> i32 {
return i32(dot(vec4<f32>(coords), vec4<f32>(
f32(uniforms.outShapeStrides.x), f32(uniforms.outShapeStrides.y), f32(uniforms.outShapeStrides.z), 1.0)));
}
`;break;default:v.assert(!1,()=>`Unsupported ${e}D shape`);break}return t}function ale(e,t,n){let s=e.length,r=e0(t,n),a;if(n?a=`fn setOutputFlat(flatIndex : i32, value : vec4<f32>) {
result.numbers[flatIndex] = ${r}(value);
}
fn setOutputFlatI32(flatIndex : i32, value : vec4<i32>) {
result.numbers[flatIndex] = ${r}(value);
}`:a=`fn setOutputFlat(flatIndex : i32, value : f32) {
result.numbers[flatIndex] = ${r}(value);
}
fn setOutputFlatI32(flatIndex : i32, value : i32) {
result.numbers[flatIndex] = ${r}(value);
}`,s>=2){let o=["d0","d1","d2","d3"].slice(0,s),i=kn(s);n?a+=`
fn setOutput(${o.map(l=>`${l} : i32`).join(", ")}, value : vec4<f32>) {
let flatIndex = getOutputFlatIndex(${i}(${o.join(", ")}));
setOutputFlat(flatIndex / 4, value);
}
fn setOutputI32(${o.map(l=>`${l} : i32`).join(", ")}, value : vec4<i32>) {
let flatIndex = getOutputFlatIndex(${i}(${o.join(", ")}));
setOutputFlatI32(flatIndex / 4, value);
}
`:a+=`
fn setOutput(${o.map(l=>`${l} : i32`).join(", ")}, value : f32) {
let flatIndex = getOutputFlatIndex(${i}(${o.join(", ")}));
setOutputFlat(flatIndex, value);
}
fn setOutputI32(${o.map(l=>`${l} : i32`).join(", ")}, value : i32) {
let flatIndex = getOutputFlatIndex(${i}(${o.join(", ")}));
setOutputFlatI32(flatIndex, value);
}
`}return a}function ole(e,t,n,s){let r=ile(e,n);return e.shape.length<=t.length&&(r+=lle(e,t,n,s)),r}function ile(e,t){let n=e.name,s=e.shape.length,r=kn(s),a="get"+n.charAt(0).toUpperCase()+n.slice(1),o=["d0","d1","d2","d3"].slice(0,s),i=o.map(u=>`${u} : i32`).join(", ");if(s<1)return t?`
fn ${a}() -> vec4<f32> {
return vec4<f32>(${n}.numbers[0]);
}
`:`
fn ${a}() ->f32 {
return f32(${n}.numbers[0]);
}
`;let l=`uniforms.${n.charAt(0).toLowerCase()+n.slice(1)}Shape`,c=`${s}D`;return s===0&&(c="1D"),t?`
fn ${a}(${i}) -> vec4<f32> {
return vec4<f32>(${n}.numbers[getFlatIndex${c}(${r}(${o.join(",")}),
${l}) / 4]);
}
`:`
fn ${a}(${i}) -> f32 {
return f32(${n}.numbers[getFlatIndex${c}(${r}(${o.join(",")}),
${l})]);
}
`}function lle(e,t,n,s){let r=e.name,a=r.charAt(0).toUpperCase()+r.slice(1),o="get"+a+"AtOutCoords",i=e.shape.length,l=t.length,c=kn(l);if(v.arraysEqual(e.shape,t)&&s)return n?`
fn ${o}ByGlobalIndex(globalIndex : i32) -> vec4<f32> {
return vec4<f32>(${r}.numbers[globalIndex]);
}
fn ${o}ByCoords(coords : ${c}) -> vec4<f32> {
return vec4<f32>(${r}.numbers[${l>1?"getOutputFlatIndex(coords)":"coords"} / 4]);
}
`:`
fn ${o}ByGlobalIndex(globalIndex : i32) -> f32 {
return f32(${r}.numbers[globalIndex]);
}
fn ${o}ByCoords(coords : ${c}) -> f32 {
return f32(${r}.numbers[${l>1?"getOutputFlatIndex(coords)":"coords"}]);
}
`;let u=E.getBroadcastDims(e.shape,t),d=l-i,p="";if(i===0)return n?`
fn ${o}ByGlobalIndex(globalIndex : i32) -> vec4<f32> {
return get${a}();
}
fn ${o}ByCoords(coords : ${c}) -> vec4<f32> {
return get${a}();
}
`:`
fn ${o}ByGlobalIndex(globalIndex : i32) -> f32{
return get${a}();
}
fn ${o}ByCoords(coords : ${c}) -> f32{
return get${a}();
}
`;l<2&&u.length>=1?p="coords = 0;":p=u.map(g=>`coords[${g+d}] = 0;`).join(`
`);let h="";if(l<2&&i>0)h="coords";else if(l>1){let g=kn(i),A=e.shape.map((x,y)=>`coords[${y+d}]`).join(", ");h=`${g}(${A})`}else h="coords";let f=`uniforms.${r.charAt(0).toLowerCase()+r.slice(1)}Shape`,m=`${i}D`;return n?`
fn ${o}ByGlobalIndex(globalIndex : i32) -> vec4<f32> {
var coords = getCoordsFromFlatIndex(globalIndex);
${p}
return ${r}.numbers[getFlatIndex${m}(${h}, ${f}) / 4];
}
fn ${o}ByCoords(coordsIn : ${c}) -> vec4<f32> {
var coords = coordsIn;
${p}
return ${r}.numbers[getFlatIndex${m}(${h}, ${f}) / 4];
}
`:`
fn ${o}ByGlobalIndex(globalIndex : i32) -> f32 {
var coords = getCoordsFromFlatIndex(globalIndex);
${p}
return f32(${r}.numbers[getFlatIndex${m}(${h}, ${f})]);
}
fn ${o}ByCoords(coordsIn : ${c}) -> f32 {
var coords = coordsIn;
${p}
return f32(${r}.numbers[getFlatIndex${m}(${h}, ${f})]);
}
`}function ule(e,t){let{x:n,y:s=[],z:r=[]}=t,a=e.length;if(n.length===a)return[`fn getOutputCoordsWithFlatDispatchLayout(globalId : vec3<u32>, localId : vec3<u32>, numWorkgroups: vec3<u32>) -> ${kn(a)}{
let globalIndex = getGlobalIndex(globalId, localId, numWorkgroups);
return getCoordsFromFlatIndex(globalIndex);
}
`,a];let o="",i=[n,s,r],l=0;for(let p=0;p<i.length;p++){let h=i[p];if(h.length!==0)if(l+=h.length,h.length===1)o+=`let d${h[0]} = i32(globalId[${p}]);`;else{let f=nle(h,"uniforms.outShape");o+=`var index${p} = i32(globalId[${p}]);`;for(let m=0;m<f.length;m++)o+=`let d${h[m]} = index${p} / ${f[m]};`,m===f.length-1?o+=`let d${h[m+1]} = index${p} - d${h[m]} * ${f[m]};`:o+=`index${p} = index${p} - d${h[m]} * ${f[m]};`}}let c=[];for(let p=0;p<l;p++)c.push(`d${p}`);let u=kn(l),d=`fn getOutputCoordsWithNonFlatDispatchLayout(globalId : vec3<u32>) -> ${u} {
${o}
`;return c.length===0?d+=`return ${u}(0); }`:d+=`return ${u}(${c.join(",")}); }`,[d,l]}function xC(e){let t=e.length;if(t<=1)return"fn getCoordsFromFlatIndex(index : i32) -> i32 { return index; }";let n=v.computeStrides(e),s=kn(t),r=[];for(let o=0;o<t;o++)r.push(`d${o}`);if(n.length===1)return` fn getCoordsFromFlatIndex(index : i32) -> vec2<i32> {
let d0 = index / uniforms.outShapeStrides; let d1 = index - d0 * uniforms.outShapeStrides;
return vec2<i32>(d0, d1);
}`;let a="var index2 = index;"+n.map((o,i)=>{let l=`let ${r[i]} = index2 / uniforms.outShapeStrides[${i}]`,c=i===n.length-1?`let ${r[i+1]} = index2 - ${r[i]} * uniforms.outShapeStrides[${i}]`:`index2 = index2 - ${r[i]} * uniforms.outShapeStrides[${i}]`;return`${l}; ${c};`}).join("");return`
fn getCoordsFromFlatIndex(index : i32) -> ${s} {
${a}
return ${s}(${r.join(",")});
}
`}var bC={};Oe(bC,{ArrayBufferToTypedArray:()=>vC,GPUBytesPerElement:()=>Tx,computeDispatch:()=>Fe,computeWorkGroupSizeForConv2d:()=>Sx,computeWorkGroupSizeForMatMul:()=>Ix,computeWorkPerThreadForConv2d:()=>Cx,flatDispatchLayout:()=>Xe,isWebGPUSupported:()=>Nx,tilesFitEvenlyIntoShape:()=>ua});var yc=65535,Fl=e=>{let t=1;for(let n=0;n<e.length;n++)t*=e[n];return t};function ua(e,t){if(e.length!==t.length)throw new Error(`Cannot compute whether rank ${e.length} tiles fit evenly into rank ${t.length} shape - ranks must match.`);return t.every((n,s)=>n%e[s]==0)}function Fe(e,t,n=[1,1,1],s=[1,1,1]){let[r,a,o]=[Math.ceil(Fl(e.x.map(l=>t[l]))/(n[0]*s[0])),e.y?Math.ceil(Fl(e.y.map(l=>t[l]))/(n[1]*s[1])):1,e.z?Math.ceil(Fl(e.z.map(l=>t[l]))/(n[2]*s[2])):1];if(r<=yc&&a<=yc&&o<=yc)return[r,a,o];v.assert(r>yc&&e.y===void 0&&e.z===void 0,()=>"Dispatch size exceeds WebGPU limits in Y or Z dimension.");let i=Math.ceil(Math.sqrt(r));return i>yc?(i=Math.ceil(Math.cbrt(r)),v.assert(i<=yc,()=>"Total dispatch size exceeds WebGPU maximum."),[i,i,i]):[i,i,1]}function Sx(e,t){let n=Fl(e.x.map(r=>t[r])),s=Fl(e.y.map(r=>t[r]));return n<=4?[4,16,1]:s<=4?[16,4,1]:[16,16,1]}function Ix(e,t,n){return e===1?[32,1,1]:n===1?[1,32,1]:[8,8,1]}function Cx(e,t){let n=Fl(e.x.map(r=>t[r])),s=Fl(e.y.map(r=>t[r]));return n<=4?[1,2,1]:s<=4?[2,1,1]:[2,2,1]}function Xe(e){return{x:e.map((t,n)=>n)}}function Tx(e){if(e==="float32"||e==="int32"||e==="bool"||e==="string")return 4;if(e==="complex64")return 8;throw new Error(`Unknown dtype ${e}`)}function vC(e,t){if(t==="float32")return new Float32Array(e);if(t==="int32")return new Int32Array(e);if(t==="bool"||t==="string"){let n=new Int32Array(e),s=new ArrayBuffer(n.length),r=new Uint8Array(s);for(let a=0;a<n.length;a++)r[a]=n[a];return r}else throw new Error(`Unknown dtype ${t}`)}function Nx(){return!!navigator.gpu}var Gt;(function(e){e[e.MUL=0]="MUL",e[e.ADD=1]="ADD",e[e.SUB=2]="SUB",e[e.DIV=3]="DIV",e[e.EQUAL=4]="EQUAL",e[e.GREATER=5]="GREATER",e[e.GREATER_EQUAL=6]="GREATER_EQUAL",e[e.LESS=7]="LESS",e[e.LESS_EQUAL=8]="LESS_EQUAL",e[e.LOGICAL_AND=9]="LOGICAL_AND",e[e.NOT_EQUAL=10]="NOT_EQUAL",e[e.SQUARED_DIFFERENCE=11]="SQUARED_DIFFERENCE",e[e.INT_DIV=12]="INT_DIV",e[e.POW=13]="POW",e[e.PRELU=14]="PRELU",e[e.MAX=15]="MAX",e[e.MIN=16]="MIN",e[e.COMPLEX_MULTIPLY_REAL=17]="COMPLEX_MULTIPLY_REAL",e[e.COMPLEX_MULTIPLY_IMAG=18]="COMPLEX_MULTIPLY_IMAG"})(Gt||(Gt={}));var cle="return a + b;",dle="return areal * breal - aimag * bimag;",ple="return areal * bimag + aimag * breal;",hle="return a / b;",fle="return a * b;",mle="return (a - b) * (a - b);",gle="return a - b;",Ale="return f32(a == b);",yle="return vec4<f32>(a == b);",xle="return f32(a > b);",ble="return vec4<f32>(a > b);",vle="return f32(a >= b);",wle="return vec4<f32>(a >= b);",kle="return f32(a < b);",Sle="return vec4<f32>(a < b);",Ile="return f32(a <= b);",Cle="return vec4<f32>(a <= b);",Tle="return f32(f32(a) >= 1.0 && f32(b) >= 1.0);",Nle=`return (vec4<f32>(a >= vec4<f32>(1.0)) *
vec4<f32>(b >= vec4<f32>(1.0)));`,Ele=`
if (isNanCustom(a)) { return a; }
if (isNanCustom(b)) { return b; }
`,wC=`
if (isNaN.r > 0.) {
resultTemp.r = uniforms.NAN;
}
if (isNaN.g > 0.) {
resultTemp.g = uniforms.NAN;
}
if (isNaN.b > 0.) {
resultTemp.b = uniforms.NAN;
}
if (isNaN.a > 0.) {
resultTemp.a = uniforms.NAN;
}
`,Rle=`
let s = sign(a) * sign(b);
let ia = i32(round(a));
let ib = i32(round(b));
return f32(idiv(ia, ib, s));
`,$le=`
let ia = vec4<i32>(round(a));
let ib = vec4<i32>(round(b));
let cond = ib != vec4<i32>(0);
var resultTemp = vec4<i32>(0);
let s = sign(a) * sign(b);
// Windows (D3D) wants guaranteed non-zero int division at compile-time.
if (cond[0]) {
resultTemp[0] = idiv(ia[0], ib[0], s[0]);
}
if (cond[1]) {
resultTemp[1] = idiv(ia[1], ib[1], s[1]);
}
if (cond[2]) {
resultTemp[2] = idiv(ia[2], ib[2], s[2]);
}
if (cond[3]) {
resultTemp[3] = idiv(ia[3], ib[3], s[3]);
}
return vec4<f32>(resultTemp);
`,_le="return f32(a != b);",Dle="return vec4<f32>(a != b);",Ple=`
if(a < 0.0 && floor(b) < b) {
return uniforms.NAN;
}
if (b == 0.0) {
return 1.0;
}
if (round(abs(b) % 2.0) != 1.0) {
return pow(abs(a), b);
}
return sign(a) * pow(abs(a), b);
`,Fle=`
let isModRound1Bool = vec4<i32>(round(abs(b) % vec4<f32>(2.0))) == vec4<i32>(1);
let isModRound1 = vec4<f32>(isModRound1Bool);
let multiplier = sign(a) * isModRound1 + (vec4<f32>(1.0) - isModRound1);
var resultTemp = multiplier * pow(abs(a), b);
// Ensure that a^0 = 1, including 0^0 = 1 as this correspond to TF and JS
let isExpZero = b == vec4<f32>(0.0);
if (isExpZero.r) {
resultTemp.r = 1.0;
}
if (isExpZero.g) {
resultTemp.g = 1.0;
}
if (isExpZero.b) {
resultTemp.b = 1.0;
}
if (isExpZero.a) {
resultTemp.a = 1.0;
}
let isNaN = vec4<f32>(a < vec4<f32>(0.0)) * vec4<f32>(floor(b) < b);
${wC}
return resultTemp;
`,Ole="if (a < 0.0) { return b * a; } return a;",Mle=`
let aLessThanZero = vec4<f32>(a < vec4<f32>(0.0));
return (aLessThanZero * (b * a)) + ((vec4<f32>(1.0) - aLessThanZero) * a);
`;function kC(e,t){let n=t?wC:Ele;return t?`
var resultTemp = vec4<f32>(${e}(a, b));
let isNaN = min(vec4<f32>(isNanCustomVec4F32(a)) + vec4<f32>(isNanCustomVec4F32(b)), vec4<f32>(1.0));
`+n+`
return resultTemp;
`:n+`
return ${e}(a, b);
`}function kp(e,t){switch(e){case 0:return fle;case 1:return cle;case 2:return gle;case 3:return hle;case 4:return t?yle:Ale;case 5:return t?ble:xle;case 6:return t?wle:vle;case 7:return t?Sle:kle;case 8:return t?Cle:Ile;case 9:return t?Nle:Tle;case 10:return t?Dle:_le;case 11:return mle;case 12:return t?$le:Rle;case 14:return t?Mle:Ole;case 15:return kC("max",t);case 16:return kC("min",t);case 13:return t?Fle:Ple;case 17:return dle;case 18:return ple;default:throw new Error(`BinaryType ${e} is not implemented!`)}}var vt;(function(e){e[e.ABS=0]="ABS",e[e.CEIL=1]="CEIL",e[e.COS=2]="COS",e[e.COSH=3]="COSH",e[e.ELU=4]="ELU",e[e.EXP=5]="EXP",e[e.EXPM1=6]="EXPM1",e[e.FLOOR=7]="FLOOR",e[e.LINEAR=8]="LINEAR",e[e.LOG=9]="LOG",e[e.LOGICAL_NOT=10]="LOGICAL_NOT",e[e.NEG=11]="NEG",e[e.PRELU=12]="PRELU",e[e.RELU=13]="RELU",e[e.RELU6=14]="RELU6",e[e.RSQRT=15]="RSQRT",e[e.SIN=16]="SIN",e[e.SINH=17]="SINH",e[e.SIGMOID=18]="SIGMOID",e[e.SQRT=19]="SQRT",e[e.SQUARE=20]="SQUARE",e[e.TANH=21]="TANH",e[e.TO_INT=22]="TO_INT"})(vt||(vt={}));var zle="return abs(a);",Lle="return ceil(a);",Ble="return cos(a);",Wle=`
let e2x = exp(-a);
return (e2x + 1.0 / e2x) / 2.0;
`,Vle="return exp(a) - 1.0;",Ule="if (a >= 0.0) { return a; } return (exp(a) - 1.0);",Gle=`
var resFloat = exp(a) - vec4<f32>(1.0);
if (a.r >= 0.0) {
resFloat.r = a.r;
}
if (a.g >= 0.0) {
resFloat.g = a.g;
}
if (a.b >= 0.0) {
resFloat.b = a.b;
}
if (a.a >= 0.0) {
resFloat.a = a.a;
}
return resFloat;
`,Hle="return exp(a);",jle="return floor(a);",qle="return a;",Xle=`if (a < 0.0) { return 1.0/0.0; }
return log(a);`,Kle="return f32(!(a >= 1.0));",Zle="return -a;",Yle="return (a < 0.0) ? b * a : a;",Jle="return max(a, 0.0);",Qle="return clamp(a, 0.0, 6.0);",eue="return clamp(a, vec4<f32>(0.0, 0.0, 0.0, 0.0), vec4<f32>(6.0, 6.0, 6.0, 6.0));",tue=`
var resFloat = a * vec4<f32>(a >= vec4<f32>(0.0));
let isNaN = isNan(a);
if (isNaN.r) {
resFloat.r = a.r;
}
if (isNaN.g) {
resFloat.g = a.g;
}
if (isNaN.b) {
resFloat.b = a.b;
}
if (isNaN.a) {
resFloat.a = a.a;
}
return resFloat;
`,nue="return 1.0/sqrt(a);",sue="return 1.0 / (1.0 + exp(-1.0 * a));",rue="return sin(a);",aue=`
let e2x = exp(a);
return (e2x - 1.0 / e2x) / 2.0;
`,oue="return sqrt(a);",iue="return a * a;",lue=`
let e2x = exp(-2.0 * abs(a));
return sign(a) * (1.0 - e2x) / (1.0 + e2x);
`,uue="return f32(i32((a)));";function xc(e,t){switch(e){case 0:return zle;case 2:return Ble;case 3:return Wle;case 1:return Lle;case 4:return t?Gle:Ule;case 5:return Hle;case 6:return Vle;case 7:return jle;case 8:return qle;case 9:return Xle;case 10:return Kle;case 11:return Zle;case 12:return Yle;case 13:return t?tue:Jle;case 14:return t?eue:Qle;case 15:return nue;case 18:return sue;case 16:return rue;case 17:return aue;case 19:return oue;case 20:return iue;case 21:return lue;case 22:return uue;default:throw new Error(`BinaryType ${e} is not implemented!`)}}function ca(e,t=!1){if(e===null)return null;if(e==="linear")return xc(vt.LINEAR);if(e==="relu")return xc(vt.RELU,t);if(e==="elu")return xc(vt.ELU,t);if(e==="relu6")return xc(vt.RELU6,t);if(e==="prelu")return kp(Gt.PRELU,t);if(e==="sigmoid")return xc(vt.SIGMOID);throw new Error(`Activation ${e} has not been implemented for the WebGPU backend.`)}function SC(e,t){let n={RowPerThread:e[1],ColPerThread:e[0],TileAOuter:t[1]*e[1],TileBOuter:t[0]*e[0],TileInner:t[0]*e[0]};return`
var<workgroup> mm_Asub : array<array<vec4<f32>, ${n.TileInner/n.ColPerThread}>, ${n.TileAOuter}>;
var<workgroup> mm_Bsub : array<array<vec4<f32>, ${n.TileBOuter/n.ColPerThread}>, ${n.TileInner}>;
let RowPerThread = ${n.RowPerThread};
let ColPerThread = ${n.ColPerThread}; // only support ColPerThread = 4
let TileAOuter = ${n.TileAOuter};
let TileBOuter = ${n.TileBOuter};
let TileInner = ${n.TileInner};
${Xo()} {
let tileRow = i32(localId.y) * RowPerThread;
let tileCol = i32(localId.x);
let globalRow = i32(globalId.y) * RowPerThread;
let globalCol = i32(globalId.x);
let numTiles = (uniforms.dimInner - 1) / TileInner + 1;
var acc: array<vec4<f32>, ${n.RowPerThread}>;
var ACached : vec4<f32>;
var BCached : array<vec4<f32>, 4>;
// Loop over shared dimension.
var globalColA = tileCol;
let RowPerThreadB = TileInner / ${t[1]};
let tileRowB = i32(localId.y) * RowPerThreadB;
for (var t = 0; t < numTiles; t = t + 1) {
// Load one tile of A into local memory.
for (var innerRow = 0; innerRow < RowPerThread; innerRow = innerRow + 1) {
let inputRow = tileRow + innerRow;
let inputCol = tileCol;
mm_Asub[inputRow][inputCol] = mm_readA(globalRow + innerRow, globalColA, globalId);
}
globalColA = globalColA + TileInner / ColPerThread;
// Load one tile of B into local memory.
for (var innerRow = 0; innerRow < RowPerThreadB; innerRow = innerRow + 1) {
let inputRow = tileRowB + innerRow;
let inputCol = tileCol;
mm_Bsub[inputRow][inputCol] = mm_readB(t * TileInner + inputRow, globalCol, globalId);
}
workgroupBarrier();
// Compute acc values for a single thread.
for (var k = 0; k < TileInner / ColPerThread; k = k + 1) {
BCached[0] = mm_Bsub[k * ColPerThread][tileCol];
BCached[1] = mm_Bsub[k * ColPerThread + 1][tileCol];
BCached[2] = mm_Bsub[k * ColPerThread + 2][tileCol];
BCached[3] = mm_Bsub[k * ColPerThread + 3][tileCol];
for (var i = 0; i < RowPerThread; i = i + 1) {
ACached = mm_Asub[tileRow + i][k];
acc[i] = BCached[0] * ACached.x + acc[i];
acc[i] = BCached[1] * ACached.y + acc[i];
acc[i] = BCached[2] * ACached.z + acc[i];
acc[i] = BCached[3] * ACached.w + acc[i];
}
}
workgroupBarrier();
}
for (var innerRow = 0; innerRow < RowPerThread; innerRow = innerRow + 1) {
mm_write(globalRow + innerRow,
globalCol,
acc[innerRow], globalId);
}
}`}function cue(e){return`
var<workgroup> mm_Asub : array<vec4<f32>, ${e[0]}>;
let tileSize = ${e[0]*4};
${Xo()} {
let tileCol = i32(localId.x);
let globalCol = i32(globalId.x);
let globalRow = i32(globalId.y);
let numTiles = (uniforms.dimInner - 1) / tileSize + 1;
// Without this initialization strange values show up in acc.
var acc = vec4<f32>(0.0);
// Loop over shared dimension.
for (var t = 0; t < numTiles; t = t + 1) {
// Load one tile of A into local memory.
let colA = t * tileSize / 4 + tileCol;
mm_Asub[tileCol] = mm_readA(globalRow, colA, globalId);
workgroupBarrier();
// Compute acc values for a single thread.
for (var k = 0; k < tileSize / 4; k = k + 1) {
let rowB = t * tileSize + k * 4;
let BCached0 = mm_readB(rowB, globalCol, globalId);
let BCached1 = mm_readB(rowB + 1, globalCol, globalId);
let BCached2 = mm_readB(rowB + 2, globalCol, globalId);
let BCached3 = mm_readB(rowB + 3, globalCol, globalId);
let ACached = mm_Asub[k];
acc = acc + BCached0 * ACached.x;
acc = acc + BCached1 * ACached.y;
acc = acc + BCached2 * ACached.z;
acc = acc + BCached3 * ACached.w;
}
workgroupBarrier();
}
if (globalRow < uniforms.dimAOuter && globalCol < uniforms.dimBOuter) {
mm_write(globalRow, globalCol, acc, globalId);
}
}
`}var due=class{constructor(e,t,n,s=null,r=null,a=null){this.variableNames=["A","B"],this.uniforms="dimAOuter : i32; dimBOuter : i32; dimInner : i32;",this.workGroupSize=[16,16,1],this.isVec4=!0,this.vecSize=4,this.outputShape=t,this.workGroupSize=Ix(t[1],e[2],t[2]),this.dispatchLayout={x:[2],y:[1],z:[0]},t[1]===1&&(n=1),this.dispatch=Fe(this.dispatchLayout,this.outputShape,this.workGroupSize,[this.vecSize,n,1]);let o=s!=null,i=a!=null;o&&this.variableNames.push("bias"),i&&this.variableNames.push("preluActivationWeights"),this.workPerThread=n,this.aShape=e,this.addBias=o,this.activation=r,this.hasPreluActivationWeights=i,[this.fitA,this.fitB]=this.getShapeFit(),this.shaderKey=`matMulPackedVec4_${n}_${this.activation}_${this.fitA}_${this.fitB}_${this.outputShape[1]>1}`}getShapeFit(){let e=this.aShape[2],t=this.outputShape[2],n=[this.outputShape[0],e,t],s=this.workGroupSize[1]*this.workPerThread,r=this.workGroupSize[0]*this.vecSize,a=r,o=[s,a],i=[a,r];return[ua(o,this.aShape.slice(1)),ua(i,n.slice(1))]}getUserCode(){let e=this.fitA?"return A.numbers[batch * batchASize + row * uniforms.dimInner / 4 + col]":`if (coordsInBounds2D(vec2<i32>(row, col * 4), vec2<i32>(uniforms.dimAOuter, uniforms.dimInner))) {
return A.numbers[batch * batchASize + row * uniforms.dimInner / 4 + col];
}
return vec4<f32>(0.0)`,t=this.fitB?"return B.numbers[batch * batchBSize + row * uniforms.dimBOuter / 4 + col]":`if(coordsInBounds2D(vec2<i32>(row, col * 4), vec2<i32>(uniforms.dimInner, uniforms.dimBOuter))) {
return B.numbers[batch * batchBSize + row * uniforms.dimBOuter / 4 + col];
}
return vec4<f32>(0.0)`,n="",s="";if(this.activation){let o=ca(this.activation,this.isVec4);this.hasPreluActivationWeights?n=`fn activation(a : vec4<f32>, outCoord : vec3<i32>) -> vec4<f32> {
let b = getPreluActivationWeightsAtOutCoordsByCoords(outCoord);
${o}
}`:n=`
fn activation(a : vec4<f32>, outCoord : vec3<i32>) -> vec4<f32> {
${o}
}`,s="value = activation(value, outCoord);"}let r=this.addBias?"value = value + getBiasAtOutCoordsByCoords(outCoord);":"";return`
${n}
fn mm_readA(row : i32, col : i32, globalId : vec3<u32>) -> vec4<f32> {
let batchASize = uniforms.aShape[1] * uniforms.aShape[2] / ${this.vecSize};
let batch = i32(globalId.z);
${e};
}
fn mm_readB(row : i32, col : i32, globalId : vec3<u32>) -> vec4<f32> {
let batchBSize = uniforms.bShape[1] * uniforms.bShape[2] / ${this.vecSize};
let batch = i32(globalId.z);
${t};
}
fn mm_write(row : i32, col : i32, valueIn : vec4<f32>, globalId : vec3<u32>) {
if (row < uniforms.aShape[1] && col * 4 < uniforms.bShape[2])
{
var value = valueIn;
let batch = i32(globalId.z);
let outCoord = vec3<i32>(batch, row, col * 4);
${r}
${s}
setOutput(outCoord[0], outCoord[1], outCoord[2], value);
}
}
${this.outputShape[1]>1?SC([this.vecSize,this.workPerThread,1],this.workGroupSize):cue(this.workGroupSize)}
`}};function Ex(e,t){let n=t[1]*e[1],s=t[0]*e[0],r=n>s?n:s;return`
var<workgroup> mm_Asub : array<array<f32, ${r}>, ${n}>;
var<workgroup> mm_Bsub : array<array<f32, ${s}>, ${r}>;
${Xo()} {
let tileRow = i32(localId.y) * ${e[1]};
let tileCol = i32(localId.x) * ${e[0]};
let globalRow = i32(globalId.y) * ${e[1]};
let globalCol = i32(globalId.x) * ${e[0]};
let numTiles = (uniforms.dimInner - 1) / ${r} + 1;
var acc : array<array<f32, ${e[0]}>, ${e[1]}>;
var ACached : f32;
var BCached : array<f32, ${e[0]}>;
// Without this initialization strange values show up in acc.
for (var innerRow = 0; innerRow < ${e[1]}; innerRow = innerRow + 1) {
for (var innerCol = 0; innerCol < ${e[0]}; innerCol = innerCol + 1) {
acc[innerRow][innerCol] = 0.0;
}
}
let ColPerThreadA = ${r} / ${t[0]};
let tileColA = i32(localId.x) * ColPerThreadA;
let RowPerThreadB = ${r} / ${t[1]};
let tileRowB = i32(localId.y) * RowPerThreadB;
// Loop over shared dimension.
for (var t = 0; t < numTiles; t = t + 1) {
// Load one tile of A into local memory.
for (var innerRow = 0; innerRow < ${e[1]}; innerRow = innerRow + 1) {
for (var innerCol = 0; innerCol < ColPerThreadA; innerCol = innerCol + 1) {
let inputRow = tileRow + innerRow;
let inputCol = tileColA + innerCol;
mm_Asub[inputRow][inputCol] = mm_readA(
globalRow + innerRow,
t * ${r} + inputCol, globalId);
}
}
// Load one tile of B into local memory.
for (var innerRow = 0; innerRow < RowPerThreadB; innerRow = innerRow + 1) {
for (var innerCol = 0; innerCol < ${e[0]}; innerCol = innerCol + 1) {
let inputRow = tileRowB + innerRow;
let inputCol = tileCol + innerCol;
mm_Bsub[inputRow][inputCol] = mm_readB(
t * ${r} + inputRow,
globalCol + innerCol, globalId);
}
}
workgroupBarrier();
// Compute acc values for a single thread.
for (var k = 0; k < ${r}; k = k + 1) {
for (var inner = 0; inner < ${e[0]}; inner = inner + 1) {
BCached[inner] = mm_Bsub[k][tileCol + inner];
}
for (var innerRow = 0; innerRow < ${e[1]}; innerRow = innerRow + 1) {
ACached = mm_Asub[tileRow + innerRow][k];
for (var innerCol = 0; innerCol < ${e[0]}; innerCol = innerCol + 1) {
acc[innerRow][innerCol] = acc[innerRow][innerCol] + ACached * BCached[innerCol];
}
}
}
workgroupBarrier();
}
for (var innerRow = 0; innerRow < ${e[1]}; innerRow = innerRow + 1) {
for (var innerCol = 0; innerCol < ${e[0]}; innerCol = innerCol + 1) {
if ((globalCol + innerCol) < uniforms.dimBOuter &&
(globalRow + innerRow) < uniforms.dimAOuter) {
mm_write(globalRow + innerRow,
globalCol + innerCol,
acc[innerRow][innerCol], globalId);
}
}
}
}
`}function pue(e){return`
let TileSize = ${e[0]*4};
var<workgroup> mm_Asub : array<vec4<f32>, ${e[0]}>;
${Xo()} {
let tileCol = i32(localId.x);
let globalCol = i32(globalId.x);
let globalRow = i32(globalId.y);
let numTiles = (uniforms.dimInner - 1) / TileSize + 1;
// Without this initialization strange values show up in acc.
var acc = 0.0;
// Loop over shared dimension.
for (var t = 0; t < numTiles; t = t + 1) {
// Load one tile of A into local memory.
let colA = t * TileSize + tileCol * 4;
mm_Asub[tileCol] = vec4<f32>(mm_readA(globalRow, colA, globalId),
mm_readA(globalRow, colA + 1, globalId),
mm_readA(globalRow, colA + 2, globalId),
mm_readA(globalRow, colA + 3, globalId));
workgroupBarrier();
// Compute acc values for a single thread.
for (var k = 0; k < TileSize / 4; k = k + 1) {
let rowB = t * TileSize + k * 4;
let BCached = vec4<f32>(mm_readB(rowB, globalCol, globalId),
mm_readB(rowB + 1, globalCol, globalId),
mm_readB(rowB + 2, globalCol, globalId),
mm_readB(rowB + 3, globalCol, globalId));
let ACached = mm_Asub[k];
acc = acc + dot(ACached, BCached);
}
workgroupBarrier();
}
if (globalRow < uniforms.dimAOuter && globalCol < uniforms.dimBOuter) {
mm_write(globalRow, globalCol, acc, globalId);
}
}
`}var IC=class{constructor(e,t,n,s=!1,r=!1,a=null,o=null,i=null){this.variableNames=["A","B"],this.uniforms="dimAOuter : i32; dimBOuter : i32; dimInner : i32;",this.workGroupSize=[16,16,1],this.outputShape=t,this.dispatchLayout={x:[2],y:[1],z:[0]};let l=s?e[1]:e[2];this.workGroupSize=Ix(t[1],l,t[2]),(t[1]===1||t[2]===1)&&(n=1),this.dispatch=Fe(this.dispatchLayout,this.outputShape,this.workGroupSize,[n,n,1]),v.arraysEqual(this.dispatch,[1,1,1])&&(n=1,this.dispatch=Fe(this.dispatchLayout,this.outputShape,this.workGroupSize,[n,n,1]));let c=a!=null,u=i!=null;c&&this.variableNames.push("bias"),u&&this.variableNames.push("preluActivationWeights"),this.workPerThread=n,this.aShape=e,this.transposeA=s,this.transposeB=r,this.addBias=c,this.activation=o,this.hasPreluActivationWeights=u;let d=this.outputShape[2],p=this.transposeB?[this.outputShape[0],d,l]:[this.outputShape[0],l,d];[this.fitA,this.fitB]=this.getShapeFit(p),this.shaderKey=`matMulPacked_${this.workPerThread}_${s}_${r}_${this.activation}_${this.fitA}_${this.fitB}_${this.outputShape[1]>1}`}getShapeFit(e){let t=this.workGroupSize[1]*this.workPerThread,n=this.workGroupSize[0]*this.workPerThread,s=t>n?t:n;this.outputShape[1]===1&&(s*=4),v.assert(s%this.workGroupSize[0]==0&&s%this.workGroupSize[1]==0,()=>"tileInner must be multiple of workgroupsize.x and workgroupsize.y");let r=[t,s],a=[s,n];return[ua(r,this.aShape.slice(1)),ua(a,e.slice(1))]}getUserCode(){let e;this.transposeA===!1?e=this.fitA?"return A.numbers[batch * batchASize + row * uniforms.dimInner + col];":`if(coordsInBounds2D(vec2<i32>(row, col), vec2<i32>(uniforms.dimAOuter, uniforms.dimInner))) {
return A.numbers[batch * batchASize + row * uniforms.dimInner + col];
}
return 0.0;`:e=this.fitA?"return A.numbers[batch * batchASize + col * uniforms.dimAOuter + row];":`if(coordsInBounds2D(vec2<i32>(row, col), vec2<i32>(uniforms.dimAOuter, uniforms.dimInner))) {
return A.numbers[batch* batchASize + col * uniforms.dimAOuter + row];
}
return 0.0;`;let t;this.transposeB===!1?t=this.fitB?"return B.numbers[batch * batchBSize + row * uniforms.dimBOuter + col];":`if(coordsInBounds2D(vec2<i32>(row, col), vec2<i32>(uniforms.dimInner, uniforms.dimBOuter))) {
return B.numbers[batch * batchBSize + row * uniforms.dimBOuter + col];
}
return 0.0;`:t=this.fitB?"return B.numbers[batch * batchBSize + col * uniforms.dimInner + row];":`if(coordsInBounds2D(vec2<i32>(row, col), vec2<i32>(uniforms.dimInner, uniforms.dimBOuter))) {
return B.numbers[batch * batchBSize + col * uniforms.dimInner + row];
}
return 0.0;`;let n="",s="";if(this.activation){let o=ca(this.activation,!1);this.hasPreluActivationWeights?n=`fn activation(a : f32, outCoord : vec3<i32>) -> f32 {
let b = getPreluActivationWeightsAtOutCoordsByCoords(outCoord);
${o}
}`:n=`
fn activation(a : f32, outCoord : vec3<i32>) -> f32 {
${o}
}
`,s="value = activation(value, outCoord);"}let r=this.addBias?"value = value + getBiasAtOutCoordsByCoords(outCoord);":"";return`
${n}
fn mm_readA(row : i32, col : i32, globalId : vec3<u32>) -> f32 {
let batchASize = uniforms.aShape[1] * uniforms.aShape[2];
let batch = i32(globalId.z);
${e}
}
fn mm_readB(row : i32, col : i32, globalId : vec3<u32>) -> f32 {
let batch = i32(globalId.z);
let batchBSize = uniforms.bShape[1] * uniforms.bShape[2];
${t}
}
fn mm_write(row : i32, col : i32, valueIn : f32, globalId : vec3<u32>) {
var value = valueIn;
let batch = i32(globalId.z);
let outCoord = vec3<i32>(batch, row, col);
${r}
${s}
setOutput(batch, row, col, value);
}
${this.outputShape[1]>1?Ex([this.workPerThread,this.workPerThread,1],this.workGroupSize):pue(this.workGroupSize)}
`}};function hue(){return`
var<workgroup> sumValues : array<f32, workGroupSizeX>;
${Xo()} {
let coords = getOutputCoordsWithNonFlatDispatchLayout(globalId);
let batch = coords[0];
let row = coords[1];
let col = coords[2];
var sum = 0.0;
let Length = uniforms.dimInner;
for (var k = i32(localId.x); k < Length; k = k + i32(workGroupSizeX)) {
let dataA = mm_readA(batch, row, k);
let dataB = mm_readB(batch, k, col);
sum = sum + dataA * dataB;
}
sumValues[localId.x] = sum;
workgroupBarrier();
for(var currentSize = workGroupSizeX / 2u; currentSize > 1u;
currentSize = currentSize / 2u) {
if (localId.x < currentSize)
{
sumValues[localId.x] = sumValues[localId.x] + sumValues[localId.x + currentSize];
}
workgroupBarrier();
}
if (localId.x == 0u) {
sum = sumValues[0] + sumValues[1];
mm_write(batch, row, col, sum);
}
}
`}var fue=class{constructor(e,t=!1,n=!1,s=null,r=null,a=null){this.variableNames=["A","B"],this.uniforms="dimAOuter : i32; dimBOuter : i32; dimInner : i32;",this.workGroupSize=[256,1,1],this.outputShape=e,this.dispatchLayout={x:[],y:[1,2],z:[0]},this.dispatch=Fe(this.dispatchLayout,this.outputShape,this.workGroupSize);let o=s!=null,i=a!=null;o&&this.variableNames.push("bias"),i&&this.variableNames.push("preluActivationWeights"),this.transposeA=t,this.transposeB=n,this.addBias=o,this.activation=r,this.hasPreluActivationWeights=i,this.shaderKey=`matMulReduce_${this.activation}_${t}_${n}`}getUserCode(){let e;this.transposeA===!1?e="return A.numbers[batch * batchASize + row * uniforms.dimInner + col];":e="return A.numbers[batch * batchASize + col * uniforms.dimAOuter + row];";let t;this.transposeB===!1?t="return B.numbers[batch * batchBSize + row * uniforms.dimBOuter + col];":t="return B.numbers[batch * batchBSize + col * uniforms.dimInner + row];";let n="",s="";if(this.activation){let o=ca(this.activation,!1);this.hasPreluActivationWeights?n=`fn activation(a : f32, outCoord : vec3<i32>) -> f32 {
let b = getPreluActivationWeightsAtOutCoordsByCoords(outCoord);
${o}
}`:n=`
fn activation(a : f32, outCoord : vec3<i32>) -> f32 {
${o}
}
`,s="value = activation(value, outCoord);"}let r=this.addBias?"value = value + getBiasAtOutCoordsByCoords(outCoord);":"";return`
${n}
fn mm_readA(batch: i32, row : i32, col : i32) -> f32 {
let batchASize = uniforms.aShape[1] * uniforms.aShape[2];
${e}
}
fn mm_readB(batch: i32, row : i32, col : i32) -> f32 {
let batchBSize = uniforms.bShape[1] * uniforms.bShape[2];
${t}
}
fn mm_write(batch: i32, row : i32, col : i32, valueIn : f32) {
var value = valueIn;
let outCoord = vec3<i32>(batch, row, col);
${r}
${s}
setOutput(batch, row, col, value);
}
${hue()}
`}};function mue(e){let t=e[1]/2,n=e[0],s=t>n?t:n;return`
var<workgroup> mm_Asub1 : array<array<f32, ${s}>, ${t}>;
var<workgroup> mm_Bsub1 : array<array<f32, ${n}>, ${s}>;
var<workgroup> mm_Asub2 : array<array<f32, ${s}>, ${t}>;
var<workgroup> mm_Bsub2 : array<array<f32, ${n}>, ${s}>;
// If the output size is small for matrix multiplication, avoid to use vec4
// and handle some elements per thread to optimally utilize the ALU.
// Introduces two shared memory buffers, some logical threads could handle
// arithmetic operations and others handle IO operations between barrier api,
// makes ALUs and load/store units work simultaneously, could improves
// the performance.
${Xo()} {
let tileRow = i32(localId.y);
let tileCol = i32(localId.x);
let globalRow = i32(globalId.y);
let globalCol = i32(globalId.x);
// uniforms.dimInner should be greater than 0.
let numTiles = (uniforms.dimInner - 1) / ${s} + 1;
var acc = 0.0;
var globalColA = tileCol;
var globalRowB = tileRow;
for (var t = 0; t < numTiles; t = t + 1) {
if (t == 0) {
if (tileRow < ${t}) {
// Load one tile of A and B into local memory.
// globalRow is always greater than or equal tileRow.
mm_Asub1[tileRow][tileCol] =
mm_readA((globalRow - tileRow) / 2 + tileRow, globalColA, globalId);
globalColA = globalColA + ${s};
mm_Bsub1[tileRow][tileCol] = mm_readB(globalRowB, globalCol, globalId);
globalRowB = globalRowB + ${s};
}
} else {
if (tileRow < ${t}) {
// Load one tile of A and B into local memory.
// globalRow is always greater than or equal tileRow.
mm_Asub1[tileRow][tileCol] =
mm_readA((globalRow - tileRow) / 2 + tileRow, globalColA, globalId);
globalColA = globalColA + ${s};
mm_Bsub1[tileRow][tileCol] = mm_readB(globalRowB, globalCol, globalId);
globalRowB = globalRowB + ${s};
} else {
// Compute acc values for a single thread.
for (var k = 0; k < ${s}; k = k + 1) {
let subRow = tileRow - ${t};
if (subRow < 0) {
continue;
}
acc = acc + mm_Asub2[subRow][k] * mm_Bsub2[k][tileCol];
}
}
}
workgroupBarrier();
if (t != 0) {
t = t + 1;
}
if (t < numTiles) {
if (tileRow < ${t}) {
// Load one tile of A and B into local memory.
// globalRow is always greater than or equal tileRow.
mm_Asub2[tileRow][tileCol] =
mm_readA((globalRow - tileRow) / 2 + tileRow, globalColA, globalId);
globalColA = globalColA + ${s};
mm_Bsub2[tileRow][tileCol] = mm_readB(globalRowB, globalCol, globalId);
globalRowB = globalRowB + ${s};
} else {
// Compute acc values for a single thread.
for (var k = 0; k < ${s}; k = k + 1) {
let subRow = tileRow - ${t};
if (subRow < 0) {
continue;
}
acc = acc + mm_Asub1[subRow][k] * mm_Bsub1[k][tileCol];
}
}
}
workgroupBarrier();
}
let writeCol = (globalRow - tileRow) / 2 + tileRow - ${t};
if (tileRow >= ${t} && writeCol >= 0) {
mm_write(writeCol, globalCol, acc, globalId);
}
}
`}var gue=class{constructor(e,t,n,s=null,r=null,a=null){this.variableNames=["A","B"],this.uniforms="dimAOuter : i32; dimBOuter : i32; dimInner : i32;",this.workGroupSize=[8,16,1],v.assert(e[1]<=16||t[2]<=16,()=>"This program can be only used when A width or B Height are small"),this.outputShape=n,this.dispatchLayout={x:[2],y:[1],z:[0]},this.dispatch=[Math.ceil(n[2]/this.workGroupSize[0]),Math.ceil(n[1]*2/this.workGroupSize[1]),n[0]];let o=s!=null;o&&this.variableNames.push("bias");let i=a!=null;i&&this.variableNames.push("preluActivationWeights"),this.addBias=o,this.activation=r,this.hasPreluActivationWeights=i,this.shaderKey=`matMulSmallOutputSize_${this.activation}`}getUserCode(){let e=`if (coordsInBounds2D(vec2<i32>(row, col), vec2<i32>(uniforms.dimAOuter, uniforms.dimInner))) {
return A.numbers[batch * batchASize + row * uniforms.dimInner + col];
}
return 0.0;`,t=`if (coordsInBounds2D(vec2<i32>(row, col), vec2<i32>(uniforms.dimInner, uniforms.dimBOuter))) {
return B.numbers[batch * batchBSize + row * uniforms.dimBOuter + col];
}
return 0.0;`,n="",s="";if(this.activation){let o=ca(this.activation,!1);this.hasPreluActivationWeights?n=`fn activation(a : f32, outCoord : vec3<i32>) -> f32 {
let b = getPreluActivationWeightsAtOutCoordsByCoords(outCoord);
${o}
}`:n=`fn activation(a : f32, outCoord : vec3<i32>) -> f32 {
${o}
}`,s="value = activation(value, outCoord);"}let r=this.addBias?"value = value + getBiasAtOutCoordsByCoords(outCoord);":"";return`
${n}
fn mm_readA(row : i32, col : i32, globalId : vec3<u32>) -> f32 {
let batchASize = uniforms.aShape[1] * uniforms.aShape[2];
let batch = i32(globalId.z);
${e}
}
fn mm_readB(row : i32, col : i32, globalId : vec3<u32>) -> f32 {
let batch = i32(globalId.z);
let batchBSize = uniforms.bShape[1] * uniforms.bShape[2];
${t}
}
fn mm_write(row : i32, col : i32, valueIn : f32, globalId : vec3<u32>) {
if (coordsInBounds2D(vec2<i32>(row, col), vec2<i32>(uniforms.dimAOuter, uniforms.dimBOuter))) {
let batch = i32(globalId.z);
let outCoord = vec3<i32>(batch, row, col);
var value = valueIn;
${r}
${s}
setOutput(batch, row, col, value);
}
}
${mue(this.workGroupSize)}
`}};function je(e){let{inputs:t,attrs:n}=e,{x:s}=t,{shape:r}=n,a=v.sizeFromShape(s.shape),o=v.inferFromImplicitShape(r,a),i=v.sizeFromShape(o);return v.assert(a===i,()=>`The new shape (${o}) has ${i} elements and the old shape (${s.shape}) has ${a} elements. The new shape and old shape must have the same number of elements.`),e.backend.incRef(s.dataId),{dataId:s.dataId,shape:o,dtype:s.dtype}}var Aue={kernelName:Li,backendName:"webgpu",kernelFunc:je};function Rx({a:e,b:t,transposeA:n,transposeB:s,backend:r,bias:a=null,preluActivationWeights:o=null,leakyreluAlpha:i=0,activation:l=null}){let c=e.shape.length,u=t.shape.length,d=n?e.shape[c-2]:e.shape[c-1],p=s?t.shape[u-1]:t.shape[u-2],h=n?e.shape[c-1]:e.shape[c-2],f=s?t.shape[u-2]:t.shape[u-1],m=e.shape.slice(0,-2),g=t.shape.slice(0,-2),A=v.sizeFromShape(m),x=v.sizeFromShape(g),b=ol.assertAndGetBroadcastShape(e.shape.slice(0,-2),t.shape.slice(0,-2)).concat([h,f]);v.assert(d===p,()=>`Error in matMul: inner shapes (${d}) and (${p}) of Tensors with shapes ${e.shape} and ${t.shape} and transposeA=${n} and transposeB=${s} must match.`);let w=n?[A,d,h]:[A,h,d],k=s?[x,f,p]:[x,p,f],I=je({inputs:{x:e},backend:r,attrs:{shape:w}}),N=je({inputs:{x:t},backend:r,attrs:{shape:k}}),R=[I,N],O=Math.max(A,x),$=d%4==0&&f%4==0&&!n&&!s&&f>=32,P;h*f<=32?P=new fue([O,h,f],n,s,a,l,o):!n&&!s&&(h<=16&&(f<=512||p>=2*f)||f<=16&&(h<=512||d>=2*h))?P=new gue(w,k,[O,h,f],a,l,o):$?P=new due(w,[O,h,f],Y().get("WEBGPU_MATMUL_WORK_PER_THREAD"),a,l,o):P=new IC(w,[O,h,f],Y().get("WEBGPU_MATMUL_WORK_PER_THREAD"),n,s,a,l,o);let T=[I,N];a&&T.push(a),o&&T.push(o);let F=[{type:"int32",data:[h]},{type:"int32",data:[f]},{type:"int32",data:[d]}],U=r.runWebGPUProgram(P,T,e.dtype,F),q=je({inputs:{x:U},backend:r,attrs:{shape:b}});R.push(U);for(let z of R)r.disposeData(z.dataId);return q}function yue(e){let{inputs:t,backend:n,attrs:s}=e,{a:r,b:a,bias:o,preluActivationWeights:i}=t,{transposeA:l,transposeB:c,activation:u,leakyreluAlpha:d}=s;return Rx({a:r,b:a,transposeA:l,transposeB:c,backend:n,bias:o,preluActivationWeights:i,leakyreluAlpha:d,activation:u})}var xue={kernelName:wo,backendName:"webgpu",kernelFunc:yue},CC=class{constructor(e,t,n){this.variableNames=["AReal","AImag","BReal","BImag"],this.workGroupSize=[128,1,1],this.size=!0,this.outputShape=E.assertAndGetBroadcastShape(t,n),this.dispatchLayout=Xe(this.outputShape),this.dispatch=Fe(this.dispatchLayout,this.outputShape,this.workGroupSize),this.shaderKey=`binaryOpComplex_${e}`,this.op=e}getUserCode(){return`
fn binaryOpComplex(
areal : f32, aimag : f32, breal : f32, bimag : f32) -> f32 {
${kp(this.op,!1)}
}
${st()}
if(index < uniforms.size) {
let areal = getARealAtOutCoordsByGlobalIndex(index);
let aimag = getAImagAtOutCoordsByGlobalIndex(index);
let breal = getBRealAtOutCoordsByGlobalIndex(index);
let bimag = getBImagAtOutCoordsByGlobalIndex(index);
setOutputFlat(index, binaryOpComplex(areal, aimag, breal, bimag));
}
}
`}},bue=class{constructor(e,t,n,s){this.variableNames=["A","B"],this.size=!0;let r=256;this.workGroupSize=[r,1,1],this.outputShape=E.assertAndGetBroadcastShape(t,n),this.dispatchLayout=Xe(this.outputShape),this.lastDimensionSize=s?n[0]:t[0],this.lastDimensionSize<256?this.workPerThread=1:this.lastDimensionSize<512?this.workPerThread=2:this.workPerThread=4,this.dispatch=Fe(this.dispatchLayout,this.outputShape,this.workGroupSize,[this.workPerThread,1,1]),this.useSharedMemoryWithB=s,this.op=e,this.shaderKey=`binaryShared_${e}_${this.lastDimensionSize}_${this.useSharedMemoryWithB}`}getUserCode(){let e=this.lastDimensionSize>1?`coords[${this.outputShape.length-1}]`:"0",t=this.useSharedMemoryWithB?`let a = getAAtOutCoordsByCoords(coords);
let b = sharedBuf[${e}];`:`let a = sharedBuf[${e}];
let b = getBAtOutCoordsByCoords(coords);`;return`
fn binaryOperation(a : f32, b : f32) -> f32 {
${kp(this.op,!1)}
}
var<workgroup> sharedBuf : array<f32, ${this.lastDimensionSize}>;
${st()}
// Fill in the shared memory buffer. Here we need a loop to make sure
// that all data in A|B are uploaded when |sharedMemorySize| is larger
// than work group size.
for(var localIndex = i32(localId.x); localIndex < ${this.lastDimensionSize}; localIndex = localIndex + ${this.workGroupSize[0]}) {
sharedBuf[localIndex] = f32(${this.useSharedMemoryWithB?"B":"A"}.numbers[localIndex]);
}
workgroupBarrier();
for(var i = 0; i < ${this.workPerThread}; i = i + 1) {
let flatIndex = index * ${this.workPerThread} + i;
if(flatIndex < uniforms.size) {
let coords = getCoordsFromFlatIndex(flatIndex);
${t}
setOutputFlat(flatIndex, binaryOperation(a, b));
}
}
}
`}},vue=class{constructor(e,t,n){this.variableNames=["A","B"],this.workPerThread=4,this.isVec4=!0,this.size=!0;let s=128;this.workGroupSize=[s,1,1],this.outputShape=E.assertAndGetBroadcastShape(t,n),this.dispatchLayout=Xe(this.outputShape),this.dispatch=Fe(this.dispatchLayout,this.outputShape,this.workGroupSize,[this.workPerThread,1,1]),this.op=e,this.shaderKey=`binaryVec4_${e}`}getUserCode(){return`
fn binaryOperation(a : vec4<f32>, b : vec4<f32>) -> vec4<f32> {
${kp(this.op,this.isVec4)}
}
${st()}
if (index < uniforms.size) {
let a = getAAtOutCoordsByGlobalIndex(index);
let b = getBAtOutCoordsByGlobalIndex(index);
setOutputFlat(index, binaryOperation(a, b));
}
}
`}},TC=class{constructor(e,t,n){this.variableNames=["A","B"],this.size=!0;let s=128;this.workGroupSize=[s,1,1],this.outputShape=E.assertAndGetBroadcastShape(t,n),this.dispatchLayout=Xe(this.outputShape),this.dispatch=Fe(this.dispatchLayout,this.outputShape,this.workGroupSize),this.shaderKey=`binary_${e}`,this.op=e}getUserCode(){return`
fn binaryOperation(a : f32, b : f32) -> f32 {
${kp(this.op,!1)}
}
${st()}
if (index < uniforms.size) {
let a = getAAtOutCoordsByGlobalIndex(index);
let b = getBAtOutCoordsByGlobalIndex(index);
setOutputFlat(index, binaryOperation(a, b));
}
}
`}};function NC(e,t,n){if(v.arraysEqual(t,n)&&v.sizeFromShape(t)%4==0)return new vue(e,t,n);let r=t.length===1&&n.length>1&&t[0]<1024,a=n.length===1&&t.length>1&&n[0]<1024;return r||a?new bue(e,t,n,a):new TC(e,t,n)}function sr(e){let{inputs:t}=e,{x:n}=t;return e.backend.incRef(n.dataId),{dataId:n.dataId,shape:n.shape,dtype:n.dtype}}var wue={kernelName:Xa,backendName:"webgpu",kernelFunc:sr};function bc(e){let{inputs:t,backend:n}=e,{real:s,imag:r}=t,a=n.makeTensorInfo(s.shape,"complex64"),o=n.tensorMap.get(a.dataId),i=sr({inputs:{x:s},backend:n}),l=sr({inputs:{x:r},backend:n});return o.complexTensorInfos={real:i,imag:l},a}var kue={kernelName:ad,backendName:"webgpu",kernelFunc:bc},n0=class{constructor(e,t){this.variableNames=["A"],this.size=!0;let n=128;this.workGroupSize=[n,1,1],this.outputShape=e,this.dispatchLayout=Xe(this.outputShape),this.dispatch=Fe(this.dispatchLayout,this.outputShape,this.workGroupSize),this.op=t,this.shaderKey=`unary_${t}`}getUserCode(){return`
fn unaryOperation(a : f32) -> f32 {
${xc(this.op,!1)}
}
${st()}
if (index < uniforms.size) {
let a = getAAtOutCoordsByGlobalIndex(index);
setOutputFlat(index, unaryOperation(a));
}
}
`}};function En({opType:e,cpuKernelImpl:t,dtype:n}){return({inputs:s,backend:r})=>{let{x:a}=s,o=r,i=n||a.dtype;if(o.shouldExecuteOnCPU([a])&&t!=null){let c=o.tensorMap.get(a.dataId),u=t(c.values,i);return o.makeTensorInfo(a.shape,i,u)}let l=new n0(a.shape,e);return o.runWebGPUProgram(l,[a],i)}}function Kn({opSnippet:e,cpuKernelImpl:t,supportsComplex:n=!1,dtype:s}){return({inputs:r,backend:a})=>{let{a:o,b:i}=r,l=a;if(n&&o.dtype==="complex64"){let d=l.tensorMap.get(o.dataId),p=l.tensorMap.get(i.dataId),h,f;if(e!==Gt.MUL)[h,f]=[[d.complexTensorInfos.real,p.complexTensorInfos.real],[d.complexTensorInfos.imag,p.complexTensorInfos.imag]].map(g=>{let[A,x]=g,y={dataId:A.dataId,dtype:A.dtype,shape:o.shape},b={dataId:x.dataId,dtype:x.dtype,shape:i.shape},w=NC(e,o.shape,i.shape);return l.runWebGPUProgram(w,[y,b],Wn(A.dtype,x.dtype))});else{let g=new CC(Gt.COMPLEX_MULTIPLY_REAL,o.shape,i.shape),A=new CC(Gt.COMPLEX_MULTIPLY_IMAG,o.shape,i.shape),x=[{dataId:d.complexTensorInfos.real.dataId,dtype:d.complexTensorInfos.real.dtype,shape:o.shape},{dataId:d.complexTensorInfos.imag.dataId,dtype:d.complexTensorInfos.imag.dtype,shape:o.shape},{dataId:p.complexTensorInfos.real.dataId,dtype:p.complexTensorInfos.real.dtype,shape:i.shape},{dataId:p.complexTensorInfos.imag.dataId,dtype:p.complexTensorInfos.imag.dtype,shape:i.shape}];h=l.runWebGPUProgram(g,x,"float32"),f=l.runWebGPUProgram(A,x,"float32")}let m=bc({inputs:{real:h,imag:f},backend:l});return l.disposeData(h.dataId),l.disposeData(f.dataId),m}let c=s||Wn(o.dtype,i.dtype);if((o.dtype==="string"||i.dtype==="string"||l.shouldExecuteOnCPU([o,i]))&&t!=null){let d=l.tensorMap.get(o.dataId).values,p=l.tensorMap.get(i.dataId).values,h=o.dtype==="string"?E.fromUint8ToStringArray(d):d,f=o.dtype==="string"?E.fromUint8ToStringArray(p):p,[m,g]=t(o.shape,i.shape,h,f,c);return l.makeTensorInfo(g,c,m)}let u=NC(e,o.shape,i.shape);return l.runWebGPUProgram(u,[o,i],c)}}var{addImpl:Sue,ceilImpl:Iue,concatImpl:Cue,equalImpl:Tue,expImpl:Nue,expm1Impl:Eue,floorImpl:Rue,gatherNdImpl:$ue,gatherV2Impl:_ue,greaterEqualImpl:Due,greaterImpl:Pue,lessEqualImpl:Fue,lessImpl:Oue,logImpl:Mue,maxImpl:zue,maximumImpl:Lue,minimumImpl:Bue,multiplyImpl:Wue,negImpl:Vue,notEqualImpl:Uue,prodImpl:Gue,rangeImpl:Hue,rsqrtImpl:jue,simpleAbsImpl:que,sliceImpl:Xue,stridedSliceImpl:Kue,stringNGramsImpl:Zue,subImpl:Yue,tileImpl:Jue,topKImpl:Que,transposeImpl:ece,uniqueImpl:h1e}=Tm,tce=En({opType:vt.ABS,cpuKernelImpl:que}),nce={kernelName:fi,backendName:"webgpu",kernelFunc:tce},sce=Kn({opSnippet:Gt.ADD,cpuKernelImpl:Sue,supportsComplex:!0}),rce={kernelName:Kr,backendName:"webgpu",kernelFunc:sce},ace=class{constructor(e){this.workPerThread=4,this.workGroupSize=[64,1,1],this.size=!0,this.outputShape=e[0],this.variableNames=e.map((t,n)=>`T${n}`),this.dispatchLayout=Xe(this.outputShape),this.dispatch=Fe(this.dispatchLayout,this.outputShape,this.workGroupSize,[this.workPerThread,1,1]),this.shaderKey="addN"}getUserCode(){let e=[];this.variableNames.forEach(s=>{e.push(`let v${s} = get${s}AtOutCoordsByCoords(coords);`)});let t=this.variableNames.map(s=>`v${s}`).join(" + ");return`
${st()}
for (var i = 0; i < ${this.workPerThread}; i = i + 1) {
let flatIndex = index * ${this.workPerThread} + i;
if (flatIndex < uniforms.size) {
let coords = getCoordsFromFlatIndex(flatIndex);
${e.join(`
`)}
setOutputFlat(flatIndex, ${t});
}
}
}
`}};function oce(e){let{inputs:t,backend:n}=e,s=t;if(s.length===1)return sr({inputs:{x:s[0]},backend:n});let r=s.map(i=>i.dtype).reduce((i,l)=>Wn(i,l)),a=s.map(i=>i.shape),o=new ace(a);return n.runWebGPUProgram(o,s,r)}var ice={kernelName:Ra,backendName:"webgpu",kernelFunc:oce},EC=class{constructor(e,t,n){this.variableNames=["x"],this.uniforms="axis : i32;";let s=[t];E.assertAxesAreInnerMostDims("arg"+n.charAt(0).toUpperCase()+n.slice(1),s,e.length),this.op=n==="min"?"<":">";let[r,a]=E.computeOutAndReduceShapes(e,s);this.outputShape=r.length===0?[1]:r;let o=v.sizeFromShape(a);this.reductionFactor=2;let i=256,l=Math.min(Math.ceil(o/this.reductionFactor),i);this.workGroupSize=[l,1,1],this.dispatchLayout={x:[],y:this.outputShape.map((c,u)=>u)},this.dispatch=Fe(this.dispatchLayout,this.outputShape,this.workGroupSize),this.inputShape=e,this.shaderKey=`argMinMax${this.op}`}getUserCode(){let e=this.workGroupSize[0]>1,t=`
var<workgroup> xBestIndices : array<i32, ${this.workGroupSize[0]}>;
var<workgroup> xBestValues : array<f32, ${this.workGroupSize[0]}>;
`,n=`
xBestIndices[localId.x] = bestIndex;
xBestValues[localId.x] = bestValue;
for(var currentSize = WorkGroupSize; currentSize > 1; currentSize = DIV_CEIL(currentSize, ${this.reductionFactor})) {
workgroupBarrier();
for (var w = 0; w < ${this.reductionFactor}; w = w + 1) {
let i = i32(localId.x) * ${this.reductionFactor} + w;
if (i < currentSize) {
let candidateIndex = xBestIndices[i];
let candidate = xBestValues[i];
if(candidate ${this.op} bestValue && !isNanCustom(candidate)) {
bestValue = candidate;
bestIndex = candidateIndex;
}
}
}
xBestIndices[localId.x] = bestIndex;
xBestValues[localId.x] = bestValue;
}
if (localId.x == 0u) {
setOutputFlatI32(flatOutputIndex, i32(bestIndex));
}
`,s=(o,i)=>this.outputShape.length===1?o:`${o}[${i}]`,r=o=>this.inputShape.length===1?"uniforms.xShape":`uniforms.xShape[${o}]`;return`
fn DIV_CEIL(a : i32, b : i32) -> i32 {
return ((a - 1) / b + 1);
}
let WorkGroupSize = ${this.workGroupSize[0]};
${e?t:""}
// In order to get a flattened index into the input tensor, we need to
// add back the index along the reduced dimension to |outputCoords|.
// This function outputs the offset to the first value along
// |axis| and the stride to get the next value of the input along |axis|.
fn getInputCoordInfo(globalId : vec3<u32>) -> vec2<i32>{
let outputCoords = getOutputCoordsWithNonFlatDispatchLayout(globalId);
var i = ${this.outputShape.length-1};
var stride = 1;
var inputStride = 1;
var offset = 0;
for (var r = 1; r <= ${this.inputShape.length}; r = r + 1) {
let length = ${r(`${this.inputShape.length} - r`)};
if (${this.inputShape.length} - r == uniforms.axis) {
inputStride = stride;
} else {
offset = offset + ${s("outputCoords","i")} * stride;
i = i - 1;
}
stride = stride * length;
}
return vec2<i32>(offset, inputStride);
}
fn getInputIndex(coordInfo : vec2<i32>, index : i32) -> i32{
return coordInfo[0] + coordInfo[1] * index;
}
${Xo()} {
let coordInfo = getInputCoordInfo(globalId);
var bestIndex = 0;
var bestValue = f32(x.numbers[getInputIndex(coordInfo, bestIndex)]);
let Length = ${r("uniforms.axis")};
let WorkPerThread = DIV_CEIL(Length, WorkGroupSize);
for (var w = 0; w < WorkPerThread; w = w + 1) {
let i = i32(globalId.x) * WorkPerThread + w;
if (i < Length) {
let candidate = f32(x.numbers[getInputIndex(coordInfo, i)]);
if (candidate ${this.op} bestValue && !isNanCustom(f32(candidate))) {
bestValue = candidate;
bestIndex = i;
}
}
}
let flatOutputIndex = i32(globalId.y);
${e?n:"setOutputFlatI32(flatOutputIndex, bestIndex);"}
}
`}},lce=class{constructor(e,t){this.variableNames=["A"],this.workGroupSize=[16,16,1];let n=new Array(e.length);for(let s=0;s<n.length;s++)n[s]=e[t[s]];this.outputShape=n,this.dispatchLayout={x:[0],y:[1]},this.dispatch=Fe(this.dispatchLayout,this.outputShape,this.workGroupSize,[1,1,1]),this.shaderKey="transposeShared"}getUserCode(){return`
let TILE_DIM = ${this.workGroupSize[0]};
var<workgroup> tile : array<array<f32, ${this.workGroupSize[0]+1}>, ${this.workGroupSize[0]}>;
${t0()}
fn main([[builtin(local_invocation_id)]] localId : vec3<u32>,
[[builtin(workgroup_id)]] workgroupId : vec3<u32>) {
var x = i32(workgroupId.x) * TILE_DIM + i32(localId.x);
var y = i32(workgroupId.y) * TILE_DIM + i32(localId.y);
let width = uniforms.outShape[0];
let height = uniforms.outShape[1];
if (x < width && y < height) {
tile[localId.y][localId.x] =
A.numbers[y * width + x];
}
workgroupBarrier();
x = i32(workgroupId.y) * TILE_DIM + i32(localId.x);
y = i32(workgroupId.x) * TILE_DIM + i32(localId.y);
if (x < height && y < width) {
setOutputFlat((y * height + x), tile[localId.x]
[localId.y]);
}
}
`}},uce=class{constructor(e,t){this.variableNames=["A"],this.workPerThread=4,this.workGroupSize=[64,1,1],this.size=!0;let n=new Array(e.length);for(let s=0;s<n.length;s++)n[s]=e[t[s]];this.outputShape=n,this.dispatchLayout=Xe(this.outputShape),this.dispatch=Fe(this.dispatchLayout,this.outputShape,this.workGroupSize,[this.workPerThread,1,1]),this.newDim=t,this.shaderKey=`transpose_${t}`}getUserCode(){let e=kn(this.outputShape.length),t=cce(this.newDim);return`
${st()}
for(var i = 0; i < ${this.workPerThread}; i = i + 1) {
let flatIndex = index * ${this.workPerThread} + i;
if(flatIndex < uniforms.size) {
let resRC = getCoordsFromFlatIndex(flatIndex);
setOutputFlat(flatIndex, A.numbers[getFlatIndex${this.outputShape.length}D(
${e}(${t}), uniforms.aShape)]);
}
}
}
`}};function cce(e){let t=e.length;if(t>4)throw Error(`Transpose for rank ${t} is not yet supported`);let n=new Array(t);for(let s=0;s<e.length;s++)n[e[s]]=`resRC[${s}]`;return n.join()}function Ol(e){let{inputs:t,backend:n,attrs:s}=e,{x:r}=t,{perm:a}=s,o=n,i=r.shape.length,l=new Array(i);for(let u=0;u<l.length;u++)l[u]=r.shape[a[u]];if(n.shouldExecuteOnCPU([r])){let d=o.tensorMap.get(r.dataId).values,p=ece(d,r.shape,r.dtype,a,l);return n.makeTensorInfo(l,r.dtype,p)}if(r.shape.length===2&&v.arraysEqual(a,[1,0])){let u=new lce(r.shape,a);return o.runWebGPUProgram(u,[r],r.dtype)}let c=new uce(r.shape,a);return o.runWebGPUProgram(c,[r],r.dtype)}var dce={kernelName:bo,backendName:"webgpu",kernelFunc:Ol};function pce(e){let{inputs:t,backend:n,attrs:s}=e,{x:r}=t,{axis:a}=s,o=v.parseAxisParam(a,r.shape),i=E.getAxesPermutation(o,r.shape.length),l=r,c=[];i!=null&&(l=Ol({inputs:{x:r},backend:n,attrs:{perm:i}}),c.push(l),o=E.getInnerMostAxes(o.length,l.shape.length)),E.assertAxesAreInnerMostDims("argMax",[o[0]],l.shape.length);let u=new EC(l.shape,o[0],"max"),d=[{type:"int32",data:[o[0]]}],p=n.runWebGPUProgram(u,[l],"int32",d);return c.forEach(h=>n.disposeData(h.dataId)),p}var hce={kernelName:$a,backendName:"webgpu",kernelFunc:pce};function fce(e){let{inputs:t,backend:n,attrs:s}=e,{x:r}=t,{axis:a}=s,o=v.parseAxisParam(a,r.shape),i=E.getAxesPermutation(o,r.shape.length),l=r,c=[];i!=null&&(l=Ol({inputs:{x:r},backend:n,attrs:{perm:i}}),c.push(l),o=E.getInnerMostAxes(o.length,l.shape.length)),E.assertAxesAreInnerMostDims("argMin",[o[0]],l.shape.length);let u=new EC(l.shape,o[0],"min"),d=[{type:"int32",data:[o[0]]}],p=n.runWebGPUProgram(u,[l],"int32",d);return c.forEach(h=>n.disposeData(h.dataId)),p}var mce={kernelName:du,backendName:"webgpu",kernelFunc:fce},RC=class{constructor(e,t){this.variableNames=["x"],this.uniforms="stride : vec2<i32>; pad : vec2<i32>; dilation : vec2<i32>; convDims : vec2<i32>; filterDims : vec2<i32>;",this.workGroupSize=[128,1,1],this.size=!0,this.outputShape=e.outShape,this.dispatchLayout=Xe(this.outputShape),this.dispatch=Fe(this.dispatchLayout,this.outputShape,this.workGroupSize),this.shaderKey=`pool2D_${t}`,this.poolType=t}getUserCode(){let e="resultValue = max(value, resultValue);";this.poolType==="avg"&&(e="resultValue = resultValue + value; count = count + 1.0;");let t="resultValue";return this.poolType==="avg"&&(t="resultValue / count"),`
${st()}
if (index < uniforms.size) {
let coords = getCoordsFromFlatIndex(index);
let batch = coords[0];
let xRCCorner = vec2<i32>(coords.yz) * uniforms.stride - uniforms.pad;
let xRCorner = xRCCorner.x;
let xCCorner = xRCCorner.y;
var resultValue = ${this.poolType==="avg"?"0.0":"-1.0 / pow(10.0, -20.0)"};
var count = 0.0;
for (var wR = 0; wR < uniforms.filterDims.x; wR = wR + uniforms.dilation.x) {
let xR = xRCorner + wR;
if (xR < 0 || xR >= uniforms.convDims.x) {
continue;
}
for (var wC = 0; wC < uniforms.filterDims.y; wC = wC + uniforms.dilation.y) {
let xC = xCCorner + wC;
if (xC < 0 || xC >= uniforms.convDims.y) {
continue;
}
let value = getX(batch, xR, xC, coords[3]);
${e}
}
}
setOutputFlat(index, ${t});
}
}
`}},$C=class{constructor(e){this.variableNames=["x"],this.uniforms="stride : vec2<i32>;",this.workGroupSize=[256,1,1],this.size=!0,this.outputShape=e.outShape,this.dispatchLayout=Xe(this.outputShape),this.dispatch=Fe(this.dispatchLayout,this.outputShape,this.workGroupSize),this.shaderKey="poolWithFilterSizeEqualsOne"}getUserCode(){return`
${st()}
if (index < uniforms.size) {
let coords = getCoordsFromFlatIndex(index);
let batch = coords[0];
let d = coords[3];
let xRCCorner = coords.yz * uniforms.stride;
let xRCorner = xRCCorner.x;
let xCCorner = xRCCorner.y;
let value = getX(batch, xRCorner, xCCorner, d);
setOutputFlat(index, value);
}
}
`}};function gce(e){let{inputs:t,backend:n,attrs:s}=e,{x:r}=t,{filterSize:a,strides:o,pad:i,dimRoundingMode:l}=s,c=1,u=E.computePool2DInfo(r.shape,a,o,c,i,l);if(u.filterWidth===1&&u.filterHeight===1&&v.arraysEqual(u.inShape,u.outShape))return sr({inputs:{x:r},backend:n});let d,p=[{type:"int32",data:[u.strideHeight,u.strideWidth]}];return u.filterHeight===1&&u.filterWidth===1?d=new $C(u):(d=new RC(u,"avg"),p.push({type:"int32",data:[u.padInfo.top,u.padInfo.left]},{type:"int32",data:[u.dilationHeight,u.dilationWidth]},{type:"int32",data:[u.inHeight,u.inWidth]},{type:"int32",data:[u.effectiveFilterHeight,u.effectiveFilterWidth]})),n.runWebGPUProgram(d,[r],r.dtype,p)}var Ace={kernelName:_a,backendName:"webgpu",kernelFunc:gce};function yce(e){let{inputs:t,backend:n,attrs:s}=e,{a:r,b:a}=t,{transposeA:o,transposeB:i}=s;return Rx({a:r,b:a,transposeA:o,transposeB:i,backend:n})}var xce={kernelName:Da,backendName:"webgpu",kernelFunc:yce},bce=class{constructor(e,t){this.variableNames=["source"],this.workPerThread=1,this.workGroupSize=[64,1,1],this.size=!0,this.outputShape=t,this.rank=t.length,this.dispatchLayout=Xe(this.outputShape),this.dispatch=Fe(this.dispatchLayout,this.outputShape,this.workGroupSize,[this.workPerThread,1,1]),this.start=e,this.uniforms=`start : ${kn(e.length)}; `,this.shaderKey="slice"}getUserCode(){let e=kn(this.rank),t=vce(this.rank),n;return this.start.length===1?n=this.outputShape.map((r,a)=>"sourceLoc = uniforms.start + coords;"):n=this.outputShape.map((r,a)=>`sourceLoc.${$x[a]} = uniforms.start[${a}] + coords.${$x[a]};`),`
${st()}
if (index < uniforms.size) {
var sourceLoc : ${e};
let coords = getCoordsFromFlatIndex(index);
${n.join(`
`)}
setOutputFlat(index, getSource(${t}));
}
}
`}},$x=["x","y","z","w","u","v"];function vce(e){if(e===1)return"sourceLoc";if(e<=6)return $x.slice(0,e).map(t=>`sourceLoc.${t}`).join(",");throw Error(`Slicing for rank ${e} is not yet supported`)}function vc(e){let{inputs:t,backend:n,attrs:s}=e,{x:r}=t,{begin:a,size:o}=s,[i,l]=Ot.parseSliceParams(r,a,o);if(Ot.assertParamsValid(r,i,l),n.shouldExecuteOnCPU([r])||r.dtype==="string"){let d=n.tensorMap.get(r.dataId),p=Xue(d.values,i,l,r.shape,r.dtype);return n.makeTensorInfo(l,r.dtype,p)}if(v.sizeFromShape(l)===0)return n.makeTensorInfo(l,r.dtype,[]);let c=new bce(i,l),u=[{type:"int32",data:i}];return n.runWebGPUProgram(c,[r],r.dtype,u)}var wce={kernelName:Gi,backendName:"webgpu",kernelFunc:vc},kce=e=>{let{inputs:t,backend:n,attrs:s}=e,{x:r}=t,{blockShape:a,crops:o}=s;v.assert(r.shape.length<=4,()=>"batchToSpaceND for rank > 4 with a WebGPU backend not implemented yet");let i=a.reduce((x,y)=>x*y),l=E.getReshaped(r.shape,a,i),c=E.getPermuted(l.length,a.length),u=E.getReshapedPermuted(r.shape,a,i),d=E.getSliceBeginCoords(o,a.length),p=E.getSliceSize(u,o,a.length),h=[],f=je({inputs:{x:r},backend:n,attrs:{shape:l}}),m=Ol({inputs:{x:f},backend:n,attrs:{perm:c}}),g=je({inputs:{x:m},backend:n,attrs:{shape:u}}),A=vc({inputs:{x:g},backend:n,attrs:{begin:d,size:p}});return h.push(f),h.push(m),h.push(g),h.forEach(x=>n.disposeData(x.dataId)),A},Sce={kernelName:mi,backendName:"webgpu",kernelFunc:kce},_C=Kn({opSnippet:Gt.NOT_EQUAL,dtype:"bool",cpuKernelImpl:Uue}),Ice={kernelName:_i,backendName:"webgpu",kernelFunc:_C};function Sp(e){let{inputs:t,backend:n}=e,{input:s}=t,r=n.tensorMap.get(s.dataId);return sr({inputs:{x:r.complexTensorInfos.real},backend:n})}var Cce={kernelName:fd,backendName:"webgpu",kernelFunc:Sp};function Tce(e,t){let n=new n0(e.shape,vt.TO_INT),s=t.runWebGPUProgram(n,[e],"int32");return{dataId:s.dataId,shape:s.shape,dtype:s.dtype}}function _x(e){let{inputs:t,backend:n,attrs:s}=e,{x:r}=t,{dtype:a}=s;if(a==="complex64"){if(r.dtype==="complex64")return sr({inputs:{x:r},backend:n});let o=jt(r.shape),i=_x({inputs:{x:r},backend:n,attrs:{dtype:"float32"}}),l=bc({inputs:{real:i,imag:o},backend:n});return o.dispose(),n.disposeData(i.dataId),l}if(r.dtype==="complex64"){let o=Sp({inputs:{input:r},backend:n}),i=_x({inputs:{x:o},backend:n,attrs:{dtype:a}});return n.disposeData(o.dataId),i}if(!v.hasEncodingLoss(r.dtype,a)){let o=sr({inputs:{x:r},backend:n});return{dataId:o.dataId,shape:o.shape,dtype:a}}if(a==="int32")return Tce(r,n);if(a==="bool"){let o=n.makeTensorInfo([],"bool",v.getTypedArrayFromDType("bool",1)),l=_C({inputs:{a:r,b:o},backend:n});return n.disposeData(o.dataId),l}throw new Error(`Error in Cast: failed to cast ${r.dtype} to ${a}`)}var Nce={kernelName:Pa,backendName:"webgpu",kernelFunc:_x},Ece=En({opType:vt.CEIL,cpuKernelImpl:Iue}),Rce={kernelName:Fa,backendName:"webgpu",kernelFunc:Ece},$ce=class{constructor(e){this.variableNames=["A"],this.uniforms="minVal : f32; maxVal : f32;",this.workPerThread=4,this.workGroupSize=[64,1,1],this.isVec4=!0,this.size=!0,this.outputShape=e,this.dispatchLayout=Xe(this.outputShape),this.dispatch=Fe(this.dispatchLayout,this.outputShape,this.workGroupSize,[this.workPerThread,1,1]),this.shaderKey="clipVec4"}getUserCode(){return`
${st()}
if(index < uniforms.size) {
let value = getAAtOutCoordsByGlobalIndex(index);
var clampedValue : vec4<f32>;
for (var i = 0; i < 4; i = i + 1) {
if (isNanCustom(value[i])) {
clampedValue[i] = value[i];
} else {
clampedValue[i] = clamp(value[i], uniforms.minVal, uniforms.maxVal);
}
}
setOutputFlat(index, clampedValue);
}
}
`}},_ce=class{constructor(e){this.variableNames=["A"],this.uniforms="minVal : f32; maxVal : f32;",this.workGroupSize=[64,1,1],this.size=!0,this.outputShape=e,this.dispatchLayout=Xe(this.outputShape),this.dispatch=Fe(this.dispatchLayout,this.outputShape,this.workGroupSize),this.shaderKey="clip"}getUserCode(){return`
${st()}
if(index < uniforms.size) {
let value = getAAtOutCoordsByGlobalIndex(index);
if (isNanCustom(value)) {
setOutputFlat(index, value);
return;
}
setOutputFlat(index, clamp(value, uniforms.minVal, uniforms.maxVal));
}
}
`}};function Dce(e){let{inputs:t,backend:n,attrs:s}=e,{x:r}=t,{clipValueMin:a,clipValueMax:o}=s,i,l=[{type:"float32",data:[a]},{type:"float32",data:[o]}];return v.sizeFromShape(r.shape)%4==0?i=new $ce(r.shape):i=new _ce(r.shape),n.runWebGPUProgram(i,[r],r.dtype,l)}var Pce={kernelName:Zr,backendName:"webgpu",kernelFunc:Dce},Fce=class{constructor(e){this.workPerThread=4,this.workGroupSize=[64,1,1],this.size=!0,this.outputShape=E.computeOutShape(e,1),this.variableNames=e.map((t,n)=>`T${n}`),this.dispatchLayout=Xe(this.outputShape),this.dispatch=Fe(this.dispatchLayout,this.outputShape,this.workGroupSize,[this.workPerThread,1,1]),this.shapes=e,this.shaderKey=`concat${e}`}getUserCode(){let e=new Array(this.shapes.length-1),t=[];if(e.length>0){e[0]=this.shapes[0][1];for(let a=1;a<e.length;a++)e[a]=e[a-1]+this.shapes[a][1];t.push(`if (yC < ${e[0]}){ setOutput(coords.x, coords.y, getT0(yR, yC)); }`);for(let a=1;a<e.length;a++){let o=e[a-1];t.push(`elseif (yC < ${e[a]}){ setOutput(coords.x, coords.y, getT${a}(yR, yC - ${o})); }`)}let s=e.length,r=e[e.length-1];t.push(`else { setOutput(coords.x, coords.y, getT${s}(yR, yC - ${r})); }`)}else t.push("setOutput(coords.x, coords.y, getT0(yR, yC));");return`
${st()}
for(var i = 0; i < ${this.workPerThread}; i = i + 1) {
let flatIndex = index * ${this.workPerThread} + i;
if(flatIndex < uniforms.size) {
let coords = getCoordsFromFlatIndex(flatIndex);
let yR = coords.x;
let yC = coords.y;
${t.join(`
`)}
}
}
}
`}};function s0(e){let{inputs:t,backend:n}=e,{input:s}=t,r=n.tensorMap.get(s.dataId);return sr({inputs:{x:r.complexTensorInfos.imag},backend:n})}var Oce={kernelName:cd,backendName:"webgpu",kernelFunc:s0};function Dx(e,t,n){let s=e[0].dtype;if(s==="complex64"){let u=e.map(m=>Sp({inputs:{input:m},backend:n})),d=e.map(m=>s0({inputs:{input:m},backend:n})),p=Dx(u,t,n),h=Dx(d,t,n),f=bc({inputs:{real:p,imag:h},backend:n});return u.forEach(m=>n.disposeData(m.dataId)),d.forEach(m=>n.disposeData(m.dataId)),n.disposeData(p.dataId),n.disposeData(h.dataId),f}let r=n.shouldExecuteOnCPU(e);if(s==="string"&&(r=!0),r){let u=e.map(A=>{let x=v.sizeFromShape(A.shape.slice(t));return je({inputs:{x:A},backend:n,attrs:{shape:[-1,x]}})}),d=u.map(A=>({vals:n.readSync(A.dataId),shape:A.shape})),p=E.computeOutShape(u.map(A=>A.shape),1),h=u[0].shape[0]===1,f=Cue(d,p,s,h),m=E.computeOutShape(e.map(A=>A.shape),t),g=n.makeTensorInfo(m,s,f);return u.forEach(A=>n.disposeData(A.dataId)),g}let{tensors2D:a,outShape:o}=Mce(e,t,n),i=new Fce(a.map(u=>u.shape)),l=n.runWebGPUProgram(i,a,a[0].dtype);a.forEach(u=>n.disposeData(u.dataId));let c=je({inputs:{x:l},backend:n,attrs:{shape:o}});return n.disposeData(l.dataId),c}function Mce(e,t,n){let s=E.computeOutShape(e.map(a=>a.shape),t);return{tensors2D:e.map(a=>je({inputs:{x:a},backend:n,attrs:{shape:[v.sizeFromShape(a.shape.slice(0,t)),v.sizeFromShape(a.shape.slice(t))]}})),outShape:s}}function DC(e){let{inputs:t,backend:n,attrs:s}=e,{axis:r}=s,a=v.parseAxisParam(r,t[0].shape)[0],o=E.computeOutShape(t.map(c=>c.shape),a);if(v.sizeFromShape(o)===0)return n.makeTensorInfo(o,t[0].dtype,[]);let i=t.filter(c=>v.sizeFromShape(c.shape)>0);if(i.length===1)return sr({inputs:{x:i[0]},backend:n});let l=i.map(c=>c.shape);return E.assertParamsConsistent(l,a),Dx(i,a,n)}var zce={kernelName:gi,backendName:"webgpu",kernelFunc:DC},Lce=class{constructor(e,t){this.variableNames=["A"],this.uniforms=`pad : vec2<i32>; stride : vec2<i32>; dilation : vec2<i32>; outWidth : i32; itemsPerBlockRow : i32;
inChannels : i32;`,this.workPerThread=4,this.workGroupSize=[64,1,1],this.size=!0,this.outputShape=e,this.dispatchLayout=Xe(this.outputShape),this.dispatch=Fe(this.dispatchLayout,this.outputShape,this.workGroupSize,[this.workPerThread,1,1]),this.isChannelsLast=t,this.shaderKey=`im2col_${this.isChannelsLast}`}getUserCode(){let e=this.isChannelsLast?0:1,t=this.isChannelsLast?1:2;return`
${st()}
for(var i = 0; i<${this.workPerThread}; i = i + 1) {
let flatIndex = index * ${this.workPerThread} + i;
let rc = getCoordsFromFlatIndex(flatIndex);
if(flatIndex < uniforms.size) {
let blockIndex = rc[0];
let pos = rc[1];
let offsetY = blockIndex / uniforms.outWidth * uniforms.stride[1] - uniforms.pad[1];
let d0 = offsetY + uniforms.dilation[1] * pos / uniforms.itemsPerBlockRow;
var value = 0.0;
if(d0 < uniforms.aShape[${e}] && d0 >= 0) {
let offsetX = (blockIndex % uniforms.outWidth) * uniforms.stride[0] -
uniforms.pad[0];
let d1 = offsetX + uniforms.dilation[0] * ((pos %
uniforms.itemsPerBlockRow) / uniforms.inChannels);
let ch = pos % uniforms.inChannels;
if(d1 < uniforms.aShape[${t}] && d1 >= 0) {
value = getA(d0, d1, ch);
}
}
setOutputFlat(flatIndex, value);
}
}
}
`}};function PC({x:e,filter:t,convInfo:n,backend:s,bias:r=null,preluActivationWeights:a=null,leakyreluAlpha:o=0,activation:i=null}){let l=e.shape,c=n.dataFormat==="channelsLast",u=!1,d=!1,p=c?l[0]*l[1]*l[2]:l[0]*l[2]*l[3],h=je({inputs:{x:e},backend:s,attrs:{shape:[1,p,n.inChannels]}}),f=je({inputs:{x:t},backend:s,attrs:{shape:[1,n.inChannels,n.outChannels]}}),m=Rx({a:h,b:f,transposeA:u,transposeB:d,backend:s,bias:r,activation:i,preluActivationWeights:a,leakyreluAlpha:o}),g=je({inputs:{x:m},backend:s,attrs:{shape:n.outShape}});return s.disposeData(h.dataId),s.disposeData(f.dataId),s.disposeData(m.dataId),g}function Bce({x:e,filter:t,convInfo:n,backend:s,bias:r=null,preluActivationWeights:a=null,leakyreluAlpha:o=0,activation:i=null}){let{filterWidth:l,filterHeight:c,inChannels:u,strideWidth:d,strideHeight:p,padInfo:h,outWidth:f,outHeight:m,dilationWidth:g,dilationHeight:A,dataFormat:x}=n,y=x==="channelsLast",b=l*c*u,w=m*f,k=[w,b],I=!1,N=!1,R=[],O=je({inputs:{x:e},backend:s,attrs:{shape:e.shape.slice(1)}}),$=je({inputs:{x:t},backend:s,attrs:{shape:[1,b,-1]}});R.push(O),R.push($);let P=new Lce(k,y),T=[{type:"int32",data:[h.left,h.top]},{type:"int32",data:[d,p]},{type:"int32",data:[g,A]},{type:"int32",data:[f]},{type:"int32",data:[u*l]},{type:"int32",data:[u]}],F=s.runWebGPUProgram(P,[O],O.dtype,T),U=je({inputs:{x:F},backend:s,attrs:{shape:[1,k[0],k[1]]}});R.push(F),R.push(U);let q=[1,k[0],k[1]],z=new IC(q,[1,w,n.outChannels],Y().get("WEBGPU_MATMUL_WORK_PER_THREAD"),I,N),K=q[1],J=q[2],Q=n.outChannels,te=[{type:"int32",data:[K]},{type:"int32",data:[Q]},{type:"int32",data:[J]}],re=s.runWebGPUProgram(z,[U,$],U.dtype,te),G=y?[1,m,f,n.outChannels]:[1,n.outChannels,m,f],se=je({inputs:{x:re},backend:s,attrs:{shape:G}});R.push(re);for(let oe of R)s.disposeData(oe.dataId);return se}var FC=class{constructor(e,t=!1,n=null,s=!1,r=!1){this.variableNames=["x","W"],this.uniforms=`filterDims : vec2<i32>; pad : vec2<i32>; stride : vec2<i32>; dilation : vec2<i32>;
dimAOuter : i32; dimBOuter : i32; dimInner : i32;`,this.isVec4=!0,this.outputShape=e.outShape,v.assert(e.dataFormat==="channelsLast",()=>"TODO: NCHW is unimplemented"),this.dispatchLayout={x:[3],y:[1,2],z:[0]},this.workGroupSize=[8,8,1];let a=[4,4,1];this.dispatch=Fe(this.dispatchLayout,this.outputShape,this.workGroupSize,a),this.convInfo=e,this.addBias=t,this.activation=n,this.hasPreluActivationWeights=s,this.hasLeakyreluAlpha=r,this.addBias&&this.variableNames.push("bias"),this.hasPreluActivationWeights&&this.variableNames.push("preluActivationWeights"),this.hasLeakyreluAlpha&&this.variableNames.push("leakyreluAlpha"),[this.fitA,this.fitB]=this.getShapeFit(a),this.shaderKey=`conv2DMMVec4_${this.activation}_${this.fitA}_${this.fitB}`}getShapeFit(e){let t=this.workGroupSize[1]*e[1],n=this.workGroupSize[0]*e[0],s=n,r=[t,s],a=[s,n],o=this.outputShape[1]*this.outputShape[2],i=this.outputShape[3],l=this.convInfo.filterHeight*this.convInfo.filterWidth*this.convInfo.inChannels;return[ua(r,[o,l]),ua(a,[l,i])]}getSampleAWithRemainder(e){return`let flatIndex${e} = getFlatIndex4D(coord, uniforms.xShape);
let divBy4Remainder${e} = flatIndex${e} % 4;
let divBy4Index${e} = flatIndex${e} / 4;
let curData${e} = x.numbers[divBy4Index${e}];
if (divBy4Remainder${e} == 0) {
temp = curData${e};
} else {
// TODO: This could end up being a redundant load with another one in
// the same shader invocation. Perhaps there's an opportunity for
// optimization
let nextData${e} = x.numbers[divBy4Index${e} + 1];
if (divBy4Remainder${e} == 1) {
temp = vec4<f32>(curData${e}.yzw, nextData${e}.x);
} elseif (divBy4Remainder${e} == 2) {
temp = vec4<f32>(curData${e}.zw, nextData${e}.xy);
} elseif (divBy4Remainder${e} == 3) {
temp = vec4<f32>(curData${e}.w, nextData${e}.xyz);
}
}
`}getUserCode(){let t=SC([4,4,1],this.workGroupSize),r=`let outRow = r / uniforms.outShape[2];
let outCol = r % uniforms.outShape[2];
let WRow = c / (uniforms.filterDims[1] * uniforms.xShape[3]);
let WCol = c / uniforms.xShape[3] % uniforms.filterDims[1];
let inChCoord = c % uniforms.xShape[3];
var coord = vec4<i32>(
batch,
outRow * uniforms.stride[0] + uniforms.dilation[0] * WRow - uniforms.pad[0],
outCol * uniforms.stride[1] + uniforms.dilation[1] * WCol - uniforms.pad[1],
inChCoord);
var resData = vec4<f32>(0.0);
${this.convInfo.inChannels%4===0?`// The bounds checking is always needed since we use it to pad zero for
// the 'same' padding type.
if (coordsInBounds4D(coord, uniforms.xShape)) {
resData = x.numbers[getFlatIndex4D(coord, uniforms.xShape) / 4];
} else {
resData = vec4<f32>(0.0); }`:`var temp = vec4<f32>(0.0);
${this.getSampleAWithRemainder(1)}
resData = temp;
if (WCol == (uniforms.filterDims[1] - 1)) {
coord = vec4<i32>(
coord.x, coord.y + 1, coord.z + 1 - uniforms.filterDims[1], 0);
${this.getSampleAWithRemainder(2)}
if (inChCoord == 0) {
resData = vec4<f32>(resData.xyz, temp.x);
} elseif (inChCoord == 1) {
resData = vec4<f32>(resData.xy, temp.xy);
} else {
resData = vec4<f32>(resData.x, temp.xyz);
}
}
`}
return resData;`,a=this.fitA?`${r}`:`if (r < uniforms.dimAOuter && c < uniforms.dimInner) {
${r}
}
return vec4<f32>(0.0);
`,o=this.fitB?"return W.numbers[row * uniforms.dimBOuter / 4 + col];":`if(coordsInBounds2D(vec2<i32>(row, col * 4), vec2<i32>(uniforms.dimInner, uniforms.dimBOuter))) {
return W.numbers[row * uniforms.dimBOuter / 4 + col];
}
return vec4<f32>(0.0);
`,i="",l="";if(this.activation){let d=ca(this.activation,this.isVec4);if(this.hasPreluActivationWeights)i=`fn activation(a : vec4<f32>, outCoord : vec4<i32>) -> vec4<f32> {
let b = getPreluActivationWeightsAtOutCoordsByCoords(outCoord);
${d}
}`;else{if(this.hasLeakyreluAlpha)throw i=`fn activation(a: vec4<f32>) -> vec4<f32> {
let b = getLeakyreluAlphaAtOutCoords();
${d}
}`,new Error("Leakyrelu is not supported.");i=`
fn activation(a : vec4<f32>, outCoord : vec4<i32>) -> vec4<f32> {
${d}
}`}l="value = activation(value, outCoord);"}let c=this.addBias?"value = value + getBiasAtOutCoordsByCoords(outCoord);":"";return`
${i}
fn mm_readA(row : i32, col : i32, globalId : vec3<u32>) -> vec4<f32> {
let r = row;
let c = col * 4;
var batch = i32(globalId.z);
${a}
}
fn mm_readB(row : i32, col : i32, globalId : vec3<u32>) -> vec4<f32> {
${o}
}
fn mm_write(row : i32, col : i32, valueInput : vec4<f32>, globalId : vec3<u32>) {
var batch = i32(globalId.z);
var value = valueInput;
if (row < uniforms.dimAOuter && col * 4 < uniforms.dimBOuter)
{
let outCoord = vec4<i32>(
batch,
row / uniforms.outShape[2],
row % uniforms.outShape[2],
col * 4);
${c}
${l}
setOutput(outCoord[0], outCoord[1], outCoord[2], outCoord[3],
value);
}
}
${t}
`}},OC=class{constructor(e,t=!1,n=null,s=!1){this.variableNames=["x","W"],this.uniforms="filterDims : vec2<i32>; pad : vec2<i32>; stride : vec2<i32>; dilation : vec2<i32>; dimAOuter : i32; dimBOuter : i32; dimInner : i32;",this.outputShape=e.outShape,v.assert(e.dataFormat==="channelsLast",()=>"TODO: NCHW is unimplemented"),this.dispatchLayout={x:[3],y:[1,2],z:[0]},this.workGroupSize=Sx(this.dispatchLayout,this.outputShape),this.elementsPerThread=Cx(this.dispatchLayout,this.outputShape),this.dispatch=Fe(this.dispatchLayout,this.outputShape,this.workGroupSize,this.elementsPerThread),t&&this.variableNames.push("bias"),s&&this.variableNames.push("preluActivationWeights"),this.convInfo=e,this.addBias=t,this.activation=n,this.hasPreluActivationWeights=s,[this.fitA,this.fitB]=this.getShapeFit(),this.shaderKey=`conv2DMM_${this.elementsPerThread}_${this.activation}_${this.fitA}_${this.fitB}`}getShapeFit(){let e=this.workGroupSize[1]*this.elementsPerThread[1],t=this.workGroupSize[0]*this.elementsPerThread[0],n=e>t?e:t;v.assert(n%this.workGroupSize[0]==0&&n%this.workGroupSize[1]==0,()=>"tileInner must be multiple of workgroupsize.x and workgroupsize.y");let s=[e,n],r=[n,t],a=this.outputShape[1]*this.outputShape[2],o=this.outputShape[3],i=this.convInfo.filterHeight*this.convInfo.filterWidth*this.convInfo.inChannels;return[ua(s,[a,i]),ua(r,[i,o])]}getUserCode(){let e=Ex(this.elementsPerThread,this.workGroupSize),t=`
let outRow = row / uniforms.outShape[2];
let outCol = row % uniforms.outShape[2];
let WRow = col / (uniforms.filterDims[1] * uniforms.xShape[3]);
let WCol = col / uniforms.xShape[3] % uniforms.filterDims[1];
let coord = vec4<i32>(
batch,
outRow * uniforms.stride[0] + uniforms.dilation[0] * WRow - uniforms.pad[0],
outCol * uniforms.stride[1] + uniforms.dilation[1] * WCol - uniforms.pad[1],
col % uniforms.xShape[3]);
// The bounds checking is always needed since we use it to pad zero for the
// 'same' padding type.
if(coordsInBounds4D(coord, uniforms.xShape)) {
return x.numbers[getFlatIndex4D(coord, uniforms.xShape)];
}
return 0.0;`,n=this.fitA?`${t}`:`if (row < uniforms.dimAOuter && col < uniforms.dimInner) {
${t}
}
return 0.0;
`,s=this.fitB?"return W.numbers[row * uniforms.dimBOuter + col];":`if(coordsInBounds2D(vec2<i32>(row, col), vec2<i32>(uniforms.dimInner, uniforms.dimBOuter))) {
return W.numbers[row * uniforms.dimBOuter + col];
}
return 0.0;
`,r="",a="";if(this.activation){let l=ca(this.activation,!1);this.hasPreluActivationWeights?r=`fn activation(a: f32, outCoord : vec4<i32>) -> f32 {
let b = getPreluActivationWeightsAtOutCoordsByCoords(outCoord);
${l}
}`:r=`
fn activation(a : f32, outCoord : vec4<i32>) -> f32 {
${l}
}
`,a="value = activation(value, outCoord);"}let o=this.addBias?"value = value + getBiasAtOutCoordsByCoords(outCoord);":"";return`
${r}
fn mm_readA(row : i32, col : i32, globalId : vec3<u32>) -> f32 {
var batch = i32(globalId.z);
${n}
}
fn mm_readB(row : i32, col : i32, globalId : vec3<u32>) -> f32 {
${s}
}
fn mm_write(row : i32, col : i32, valueInput : f32, globalId : vec3<u32>) {
var batch = i32(globalId.z);
var value = valueInput;
let outCoord = vec4<i32>(
batch,
row / uniforms.outShape[2],
row % uniforms.outShape[2],
col);
${o}
${a}
result.numbers[getFlatIndex4D(outCoord, uniforms.outShape)] = value;
}
${e}
`}},MC=class{constructor(e,t=!1,n=null,s=!1){this.variableNames=["x","W"],this.uniforms="filterDims : vec2<i32>; pad : vec2<i32>; stride : vec2<i32>; dilation : vec2<i32>;",this.workGroupSize=[128,1,1],this.outputShape=e.outShape,this.dispatchLayout=Xe(this.outputShape),this.dispatch=Fe(this.dispatchLayout,this.outputShape,this.workGroupSize),v.assert(e.dataFormat==="channelsLast",()=>"TODO: NCHW is unimplemented"),t&&this.variableNames.push("bias"),s&&this.variableNames.push("preluActivationWeights"),this.convInfo=e,this.addBias=t,this.activation=n,this.hasPreluActivationWeights=s,this.shaderKey=`conv2DNaive_${this.activation}`}getUserCode(){let e="",t="";if(this.activation){let r=ca(this.activation);this.hasPreluActivationWeights?e=`fn activation(a : f32, outCoord : vec4<i32>) -> f32{
let b = getPreluActivationWeightsAtOutCoordsByCoords(outCoord);
${r}
}`:e=`
fn activation(a : f32, outCoord : vec4<i32>) -> f32{
${r}
}
`,t="value = activation(value, outCoord);"}let n=this.addBias?"value = value + getBiasAtOutCoordsByCoords(outCoord);":"";return`
${e}
fn readInp(batch : i32, row : i32, col : i32, chan : i32) -> f32 {
let coord = vec4<i32>(batch, row, col, chan);
if(coordsInBounds4D(coord, uniforms.xShape)) {
return getX(batch, row, col, chan);
}
return 0.0;
}
fn readFilt(row : i32, col : i32, xChannel : i32, outChannel : i32) -> f32{
let coord = vec4<i32>(row, col, xChannel, outChannel);
if(coordsInBounds4D(coord, uniforms.wShape)) {
return getW(row, col, xChannel, outChannel);
}
return 0.0;
}
fn writeResult(batch : i32, row : i32, col : i32, chan : i32, value : f32) {
let coord = vec4<i32>(batch, row, col, chan);
if (coordsInBounds4D(coord, uniforms.outShape)) {
${n}
${t}
setOutput(batch, row, col, chan, value);
}
}
${kx()} {
let coords = getOutputCoordsWithFlatDispatchLayout(globalId, localId, numWorkgroups);
let batch = coords[0];
let outChannel = coords[3];
var acc = 0.0;
for (var row = 0; row < uniforms.filterDims[0]; row = row + 1) {
for (var col = 0; col < uniforms.filterDims[1]; col = col + 1) {
for (var xChannel = 0; xChannel < uniforms.xShape[3]; xChannel = xChannel + 1) {
let coordRow = coords[1] * uniforms.stride[0] + uniforms.dilation[0] * row - uniforms.pad[0];
let coordCol = coords[2] * uniforms.stride[1] + uniforms.dilation[1] * col - uniforms.pad[1];
let v = readInp(batch, coordRow, coordCol, xChannel);
let f = readFilt(row, col, xChannel, outChannel);
acc = acc + v * f;
}
}
}
writeResult(batch, coords[1], coords[2], outChannel, acc);
}
`}};function Wce(e){let{inputs:t,attrs:n,backend:s}=e,{x:r,filter:a}=t,{strides:o,pad:i,dataFormat:l,dilations:c,dimRoundingMode:u}=n,d=E.convertConv2DDataFormat(l),p=E.computeConv2DInfo(r.shape,a.shape,o,c,i,u,!1,d);if(p.filterHeight===1&&p.filterWidth===1&&p.dilationHeight===1&&p.dilationWidth===1&&p.strideHeight===1&&p.strideWidth===1&&(p.padInfo.type==="SAME"||p.padInfo.type==="VALID"))return PC({x:r,filter:a,convInfo:p,backend:s});if(Y().getBool("WEBGPU_CONV_SEPARATE_IM2COL_SHADER")&&r.shape[0]===1)return Bce({x:r,filter:a,convInfo:p,backend:s});let h,f=[p.padInfo.top,p.padInfo.left],m=[{type:"int32",data:[p.filterHeight,p.filterWidth]},{type:"int32",data:[...f]},{type:"int32",data:[p.strideHeight,p.strideWidth]},{type:"int32",data:[p.dilationHeight,p.dilationWidth]}],g=Y().getBool("WEBGPU_USE_NAIVE_CONV2D");if(g?h=new MC(p):(p.inChannels%4==0||p.inChannels===3&&p.padInfo.type==="VALID")&&p.outChannels%4==0&&p.outChannels>=64?h=new FC(p):h=new OC(p),!g){let A=p.outShape[1]*p.outShape[2],x=p.outShape[3],y=p.filterHeight*p.filterWidth*p.inShape[3];m.push({type:"int32",data:[A]},{type:"int32",data:[x]},{type:"int32",data:[y]})}return s.runWebGPUProgram(h,[r,a],r.dtype,m)}var Vce={kernelName:Oa,backendName:"webgpu",kernelFunc:Wce},Uce=class{constructor(e){this.variableNames=["x","W"],this.uniforms="filterDims : vec2<i32>; pads : vec2<i32>; stride : vec2<i32>; outBackprop : vec4<i32>; dimAOuter : i32; dimBOuter : i32; dimInner : i32;",this.outputShape=e.inShape,v.assert(e.dataFormat==="channelsLast",()=>"TODO: NCHW is unimplemented"),this.dispatchLayout={x:[3],y:[1,2],z:[0]},this.workGroupSize=Sx(this.dispatchLayout,this.outputShape),this.elementsPerThread=Cx(this.dispatchLayout,this.outputShape),this.dispatch=Fe(this.dispatchLayout,this.outputShape,this.workGroupSize,this.elementsPerThread),this.shaderKey=`conv2DDerInputMM_${this.elementsPerThread}`}getUserCode(){return`
fn mm_readA(row : i32, col : i32, globalId : vec3<u32>) -> f32 {
var batch = i32(globalId.z);
if (row < uniforms.dimAOuter && col < uniforms.dimInner) {
let outRow = row / uniforms.outShape[2];
let outCol = row % uniforms.outShape[2];
let WRow = col / (uniforms.filterDims[1] * uniforms.outBackprop[3]);
let WCol = col / uniforms.outBackprop[3] % uniforms.filterDims[1];
let xR = f32(outRow - uniforms.pads[0] + WRow) / f32(uniforms.stride[0]);
let xC = f32(outCol - uniforms.pads[1] + WCol) / f32(uniforms.stride[1]);
if (xR < 0.0 || xR >= f32(uniforms.outBackprop[1]) || fract(xR) > 0.0) {
return 0.0;
}
if (xC < 0.0 || xC >= f32(uniforms.outBackprop[2]) || fract(xC) > 0.0) {
return 0.0;
}
let coord = vec4<i32>(
batch,
i32(xR),
i32(xC),
col % uniforms.outBackprop[3]);
return x.numbers[getFlatIndex4D(coord, uniforms.xShape)];
}
return 0.0;
}
fn mm_readB(row : i32, col : i32, globalId : vec3<u32>) -> f32 {
let coordX = uniforms.filterDims.x - 1 -
row / (uniforms.filterDims[1] * uniforms.outBackprop[3]);
let coordY = uniforms.filterDims.y - 1 -
(row / uniforms.outBackprop[3]) % uniforms.filterDims[1];
if (row < uniforms.dimInner && col < uniforms.dimBOuter &&
coordX >= 0 && coordY >= 0) {
let coord = vec4<i32>(coordX, coordY, col,
row % uniforms.outBackprop[3]);
return W.numbers[getFlatIndex4D(coord, uniforms.wShape)];
}
return 0.0;
}
fn mm_write(row : i32, col : i32, valueInput : f32, globalId : vec3<u32>) {
var batch = i32(globalId.z);
var value = valueInput;
let outCoord = vec4<i32>(
batch,
row / uniforms.outShape[2],
row % uniforms.outShape[2],
col);
result.numbers[getFlatIndex4D(outCoord, uniforms.outShape)] = value;
}
${Ex(this.elementsPerThread,this.workGroupSize)}
`}},Gce=class{constructor(e){this.variableNames=["dy","W"],this.uniforms="filterDims : vec2<i32>; pads : vec2<i32>; stride : vec2<i32>; outBackprop : vec4<i32>;",this.workGroupSize=[64,1,1],this.size=!0,this.outputShape=e.inShape,this.dispatchLayout=Xe(this.outputShape),this.dispatch=Fe(this.dispatchLayout,this.outputShape,this.workGroupSize),this.isChannelsLast=e.dataFormat==="channelsLast",this.shaderKey=`conv2DDerInput_${this.isChannelsLast}`}getUserCode(){let e=this.isChannelsLast?1:2,t=this.isChannelsLast?2:3,n=this.isChannelsLast?3:1;return`
${st()} {
if(index < uniforms.size) {
let coords = getCoordsFromFlatIndex(index);
let batch = coords[0];
let d1 = coords[${n}];
let dyCorner = vec2<i32>(coords[${e}]), coords[${t}]) - uniforms.pads;
let dyRCorner = dyCorner.x;
let dyCCorner = dyCorner.y;
// Convolve dy(?, ?, d2) with w(:, :, d1, d2) to compute dx(xR, xC, d1).
// ? = to be determined. : = across all values in that axis.
var dotProd = 0.0;
for (var wR = 0; wR < uniforms.filterDims.x; wR = wR + 1) {
let dyR = (f32(dyRCorner) + f32(wR)) / f32(uniforms.stride.x);
let wRPerm = uniforms.filterDims.x - 1 - wR;
if (dyR < 0.0 || dyR >= f32(uniforms.outBackprop[1]) || fract(dyR) > 0.0 ||
wRPerm < 0) {
continue;
}
let idyR = dyR;
for (var wC = 0; wC < uniforms.filterDims.y; wC = wC + 1) {
let dyC = (f32(dyCCorner) + f32(wC)) / f32(uniforms.stride.y);
let wCPerm = uniforms.filterDims.y - 1 - wC;
if (dyC < 0.0 || dyC >= f32(uniforms.outBackprop[2]) ||
fract(dyC) > 0.0 || wCPerm < 0) {
continue;
}
let idyC = dyC;
for (var d2 = 0; d2 < uniforms.outBackprop[3]; d2 = d2 + 1) {
if (${this.isChannelsLast}) {
let xValue = getDy(batch, idyR, idyC, d2);
let wValue = getW(wRPerm, wCPerm, d1, d2);
dotProd = dotProd + xValue * wValue;
} else {
let xValue = getDy(batch, d2, idyR, idyC);
let wValue = getW(wRPerm, wCPerm, d1, d2);
dotProd = dotProd + xValue * wValue;
}
}
}
}
setOutputFlat(index, dotProd);
}
}
`}};function Hce(e){let{inputs:t,backend:n,attrs:s}=e,{dy:r,filter:a}=t,{inputShape:o,strides:i,pad:l,dataFormat:c,dimRoundingMode:u}=s,d=E.convertConv2DDataFormat(c),p=E.computeConv2DInfo(o,a.shape,i,1,l,u,!1,d),h=[{type:"int32",data:[p.filterHeight,p.filterWidth]},{type:"int32",data:[p.filterHeight-1-p.padInfo.top,p.filterWidth-1-p.padInfo.left]},{type:"int32",data:[p.strideHeight,p.strideWidth]},{type:"int32",data:[p.batchSize,p.outHeight,p.outWidth,p.outChannels]}],f;if(Y().getBool("WEBGPU_USE_NAIVE_CONV2D_TRANSPOSE"))f=new Gce(p);else{f=new Uce(p);let m=p.inShape[1]*p.inShape[2],g=p.inShape[3],A=p.filterHeight*p.filterWidth*p.outChannels;h.push({type:"uint32",data:[m]},{type:"uint32",data:[g]},{type:"uint32",data:[A]})}return n.runWebGPUProgram(f,[r,a],"float32",h)}var jce={kernelName:Ma,backendName:"webgpu",kernelFunc:Hce},qce=En({opType:vt.COS}),Xce={kernelName:za,backendName:"webgpu",kernelFunc:qce},Kce=En({opType:vt.COSH}),Zce={kernelName:La,backendName:"webgpu",kernelFunc:Kce},Yce=class{constructor(e,t,n,s){this.variableNames=["Image","Boxes","BoxInd"],this.uniforms="extrapolationValue : f32;",this.workGroupSize=[64,1,1],this.size=!0;let[r]=t;this.outputShape=[r,n[0],n[1],e],this.dispatchLayout=Xe(this.outputShape),this.dispatch=Fe(this.dispatchLayout,this.outputShape,this.workGroupSize),this.methodId=s==="bilinear"?1:0,this.cropHeightBiggerThan1=this.outputShape[1]>1,this.cropWidthBiggerThan1=this.outputShape[2]>1,this.shaderKey=`cropAndResize_${this.methodId}_${this.cropHeightBiggerThan1}_${this.cropWidthBiggerThan1}`}getUserCode(){let[e,t]=["f32(uniforms.imageShape[1] - 1)","f32(uniforms.imageShape[2] - 1)"],[n,s,r]=this.cropHeightBiggerThan1?[`(${e} / f32(uniforms.outShape[1] - 1))`,"(y2-y1) * height_ratio",`y1*${e} + f32(y)*(height_scale)`]:["0.0","0.0",`0.5 * (y1+y2) * ${e}`],[a,o,i]=this.cropWidthBiggerThan1?[`(${t} / f32(uniforms.outShape[2] - 1))`,"(x2-x1) * width_ratio",`x1*${t} + f32(x)*(width_scale)`]:["0.0","0.0",`0.5 * (x1+x2) * ${t}`];return`
${st()}
if (index < uniforms.size) {
let coords = getCoordsFromFlatIndex(index);
let height_ratio = f32(${n});
let width_ratio = f32(${a});
let b = coords[0];
let y = coords[1];
let x = coords[2];
let d = coords[3];
// get box vals
let y1 = getBoxes(b, 0);
let x1 = getBoxes(b, 1);
let y2 = getBoxes(b, 2);
let x2 = getBoxes(b, 3);
// get image in batch index
let bInd = i32(round(getBoxInd(b)));
if(bInd < 0 || bInd >= uniforms.outShape[0]) {
return;
}
let height_scale = ${s};
let width_scale = ${o};
let in_y = ${r};
if( in_y < 0.0 || in_y > ${e} ) {
setOutputFlat(index, uniforms.extrapolationValue);
return;
}
let in_x = ${i};
if( in_x < 0.0 || in_x > ${t} ) {
setOutputFlat(index, uniforms.extrapolationValue);
return;
}
let sourceFracIndexCR = vec2<f32>(in_x,in_y);
if(${this.methodId} == 1) {
// Compute the four integer indices.
let sourceFloorCR = vec2<i32>(sourceFracIndexCR);
let sourceCeilCR = vec2<i32>(ceil(sourceFracIndexCR));
let topLeft = getImage(bInd, sourceFloorCR.y, sourceFloorCR.x, d);
let bottomLeft = getImage(bInd, sourceCeilCR.y, sourceFloorCR.x, d);
let topRight = getImage(bInd, sourceFloorCR.y, sourceCeilCR.x, d);
let bottomRight = getImage(bInd, sourceCeilCR.y, sourceCeilCR.x, d);
let fracCR = sourceFracIndexCR - vec2<f32>(sourceFloorCR);
let top = topLeft + (topRight - topLeft) * fracCR.x;
let bottom = bottomLeft + (bottomRight - bottomLeft) * fracCR.x;
let newValue = top + (bottom - top) * fracCR.y;
setOutputFlat(index, newValue);
} else {
// Compute the coordinators of nearest neighbor point.
let sourceNearestCR = vec2<i32>(floor(
sourceFracIndexCR + vec2<f32>(0.5,0.5)));
let newValue = getImage(
bInd, sourceNearestCR.y, sourceNearestCR.x, d);
setOutputFlat(index, newValue);
}
}
}
`}},Jce=e=>{let{inputs:t,backend:n,attrs:s}=e,{image:r,boxes:a,boxInd:o}=t,{cropSize:i,method:l,extrapolationValue:c}=s,u=new Yce(r.shape[3],a.shape,i,l),d=[{type:"float32",data:[c]}];return n.runWebGPUProgram(u,[r,a,o],"float32",d)},Qce={kernelName:yi,backendName:"webgpu",kernelFunc:Jce},ede=class{constructor(e,t){this.variableNames=["x"],this.workGroupSize=[64,1,1],this.size=!0,this.uniforms="blockSize : i32;",this.outputShape=e,this.dispatchLayout=Xe(this.outputShape),this.dispatch=Fe(this.dispatchLayout,this.outputShape,this.workGroupSize),this.shaderKey=`depthToSpace_${t}`,this.dataFormat=t}getUserCode(){return`
${st()}
if (index < uniforms.size) {
let coords = getCoordsFromFlatIndex(index);
let b = coords[0];
let h = ${this.getHeightCoordString()};
let w = ${this.getWidthCoordString()};
let d = ${this.getDepthCoordString()};
let in_h = h / uniforms.blockSize;
let offset_h = h % uniforms.blockSize;
let in_w = w / uniforms.blockSize;
let offset_w = w % uniforms.blockSize;
let offset_d = (offset_h * uniforms.blockSize + offset_w) *
${this.getOutputDepthSize()};
let in_d = d + offset_d;
let rlt = ${this.getInputSamplingString()};
setOutputFlat(index, rlt);
}
}`}getHeightCoordString(){return this.dataFormat==="NHWC"?"coords[1]":"coords[2]"}getWidthCoordString(){return this.dataFormat==="NHWC"?"coords[2]":"coords[3]"}getDepthCoordString(){return this.dataFormat==="NHWC"?"coords[3]":"coords[1]"}getOutputDepthSize(){return this.dataFormat==="NHWC"?"uniforms.outShape[3]":"uniforms.outShape[1]"}getInputSamplingString(){return this.dataFormat==="NHWC"?"getX(b, in_h, in_w, in_d)":"getX(b, in_d, in_h, in_w)"}};function tde(e){let{inputs:t,backend:n,attrs:s}=e,{x:r}=t,{blockSize:a,dataFormat:o}=s,i=r.shape[0],l=o==="NHWC"?r.shape[1]:r.shape[2],c=o==="NHWC"?r.shape[2]:r.shape[3],u=o==="NHWC"?r.shape[3]:r.shape[1],d=l*a,p=c*a,h=u/(a*a),f=o==="NHWC"?[i,d,p,h]:[i,h,d,p],m=[{type:"int32",data:[a]}],g=new ede(f,o);return n.runWebGPUProgram(g,[r],r.dtype,m)}var nde={kernelName:xi,backendName:"webgpu",kernelFunc:tde},zC=class{constructor(e,t=!1,n=null,s=!1){this.variableNames=["x","W"],this.uniforms="pad : vec2<i32>; stride : vec2<i32>; dilation : vec2<i32>; inDims : vec2<i32>;",this.workGroupSize=[4,4,4],this.isVec4=!0,this.outputShape=e.outShape,this.dispatchLayout={x:[0,1],y:[2],z:[3]},this.dispatch=Fe(this.dispatchLayout,this.outputShape,this.workGroupSize,[1,4,4]),v.assert(e.dataFormat==="channelsLast",()=>"TODO: NCHW is unimplemented"),t&&this.variableNames.push("bias"),s&&this.variableNames.push("preluActivationWeights"),this.convInfo=e,this.addBias=t,this.activation=n,this.hasPreluActivation=s,this.shaderKey=`depthwise3x3_${n}`}getUserCode(){let e="",t="";if(this.activation){let r=ca(this.activation,this.isVec4);this.hasPreluActivation?e=`fn activation(a : vec4<f32>, outCoord : vec4<i32>) -> vec4<f32> {
let b = getPreluActivationWeightsAtOutCoordsByCoords(outCoord);
${r}
}`:e=`
fn activation(a : vec4<f32>, outCoord : vec4<i32>) -> vec4<f32> {
${r}
}
`,t="dotProd[i] = activation(dotProd[i], coords);"}let n=this.addBias?"dotProd[i] = dotProd[i] + getBiasAtOutCoordsByCoords(coords);":"";return`
${e}
${t0()}
fn main([[builtin(global_invocation_id)]] globalId: vec3<u32>) {
let batch = 0;
let r = i32(globalId.x);
let c = i32(globalId.y) * 4;
let d2 = i32(globalId.z) * 4;
let xRCCorner = vec2<i32>(r, c) * uniforms.stride - uniforms.pad;
let d1 = d2;
let q = 0;
let xRCorner = xRCCorner.x;
let xCCorner = xRCCorner.y;
var wVals : array<vec4<f32>, 9>;
wVals[0] = getW(0, 0, d1, q);
wVals[1] = getW(0, 1, d1, q);
wVals[2] = getW(0, 2, d1, q);
wVals[3] = getW(1, 0, d1, q);
wVals[4] = getW(1, 1, d1, q);
wVals[5] = getW(1, 2, d1, q);
wVals[6] = getW(2, 0, d1, q);
wVals[7] = getW(2, 1, d1, q);
wVals[8] = getW(2, 2, d1, q);
var xVals : array<array<vec4<f32>, 6>, 3>;
for (var wR = 0; wR < 3; wR = wR + 1) {
let xR = xRCorner + wR * uniforms.dilation[0];
for (var wC = 0; wC < 6; wC = wC + 1) {
let xC = xCCorner + wC * uniforms.dilation[1];
if (xR < 0 || xR >= uniforms.inDims[0] || xC < 0 || xC >= uniforms.inDims[1]) {
xVals[wR][wC] = vec4<f32>(0.0);
} else {
xVals[wR][wC] = getX(batch, xR, xC, d1);
}
}
}
var dotProd : array<vec4<f32>, 4>;
dotProd[0] = vec4<f32>(0.0);
dotProd[1] = vec4<f32>(0.0);
dotProd[2] = vec4<f32>(0.0);
dotProd[3] = vec4<f32>(0.0);
for (var wR = 0; wR < 3; wR = wR + 1) {
for (var wC = 0; wC < 3; wC = wC + 1) {
let indexW = wR * 3 + wC;
dotProd[0] = dotProd[0] + xVals[wR][0 + wC] * wVals[indexW];
dotProd[1] = dotProd[1] + xVals[wR][1 + wC] * wVals[indexW];
dotProd[2] = dotProd[2] + xVals[wR][2 + wC] * wVals[indexW];
dotProd[3] = dotProd[3] + xVals[wR][3 + wC] * wVals[indexW];
}
}
for (var i = 0; i < 4; i = i + 1) {
let coords = vec4<i32>(batch, r, c + i, d2);
if (coordsInBounds4D(coords, uniforms.outShape)) {
${n}
${t}
setOutput(coords[0], coords[1], coords[2], coords[3], dotProd[i]);
}
}
}
`}},LC=class{constructor(e,t=!1,n=null,s=!1){this.variableNames=["x","W"],this.uniforms="pad : vec2<i32>; stride : vec2<i32>; dilation : vec2<i32>; inDims : vec2<i32>;",this.workGroupSize=[256,1,1],this.outputShape=e.outShape,this.dispatchLayout=Xe(this.outputShape),this.dispatch=Fe(this.dispatchLayout,this.outputShape,this.workGroupSize),v.assert(e.dataFormat==="channelsLast",()=>"TODO: NCHW is unimplemented"),t&&this.variableNames.push("bias"),s&&this.variableNames.push("preluActivationWeights"),this.convInfo=e,this.addBias=t,this.activation=n,this.hasPreluActivation=s,this.shaderKey=`depthwise_${this.convInfo.filterHeight}_${this.convInfo.filterWidth}_${this.activation}_${this.convInfo.outChannels/this.convInfo.inChannels}`}getUserCode(){let e=this.convInfo.outChannels/this.convInfo.inChannels,t="",n="";if(this.activation){let a=ca(this.activation,!1);this.hasPreluActivation?t=`fn activation(a : f32, outCoord : vec4<i32>) -> f32 {
let b = getPreluActivationWeightsAtOutCoordsByCoords(outCoord);
${a}
}`:t=`
fn activation(a : f32, outCoord : vec4<i32>) -> f32 {
${a}
}
`,n="dotProd = activation(dotProd, coords);"}let s=this.addBias?"dotProd = dotProd + getBiasAtOutCoordsByCoords(coords);":"";return`
${t}
fn writeResult(batch : i32, row : i32, col : i32, chan : i32, value : f32) {
let coord = vec4<i32>(batch, row, col, chan);
if (coordsInBounds4D(coord, uniforms.outShape)) {
setOutput(batch, row, col, chan, value);
}
}
${kx()} {
let coords = getOutputCoordsWithFlatDispatchLayout(globalId, localId, numWorkgroups);
let batch = coords[0];
let xRCCorner = vec2<i32>(coords.yz) * uniforms.stride - uniforms.pad;
let d2 = coords[3];
let d1 = d2 / ${e};
let q = d2 - d1 * ${e};
let inputRowStart = xRCCorner.x;
let inputColStart = xRCCorner.y;
let inputRowEnd = inputRowStart + ${this.convInfo.filterHeight} * uniforms.dilation[0];
let inputColEnd = inputColStart + ${this.convInfo.filterWidth} * uniforms.dilation[1];
// Convolve x(?, ?, d1) with w(:, :, d1, q) to get y(yR, yC, d2).
// ? = to be determined. : = across all values in that axis.
var dotProd = 0.0;
// Extract if checking out of for loop for performance.
if (inputRowStart >= 0 && inputColStart >= 0 &&
inputRowEnd < uniforms.inDims[0] && inputColEnd < uniforms.inDims[1]) {
// Here using a constant value |this.convInfo.filterHeight| instead
// of uniform value is in order to loop unrolling.
for (var wR = 0; wR < ${this.convInfo.filterHeight}; wR = wR + 1) {
let xR = inputRowStart + wR * uniforms.dilation[0];
for (var wC = 0; wC < ${this.convInfo.filterWidth}; wC = wC + 1) {
let xC = inputColStart + wC * uniforms.dilation[1];
let xVal = getX(batch, xR, xC, d1);
let wVal = getW(wR, wC, d1, q);
dotProd = dotProd + xVal * wVal;
}
}
} else {
for (var wR = 0; wR < ${this.convInfo.filterHeight}; wR = wR + 1) {
let xR = inputRowStart + wR * uniforms.dilation[0];
if (xR < 0 || xR >= uniforms.inDims[0]) {
continue;
}
for (var wC = 0; wC < ${this.convInfo.filterWidth}; wC = wC + 1) {
let xC = inputColStart + wC * uniforms.dilation[1];
if (xC < 0 || xC >= uniforms.inDims[1]) {
continue;
}
let xVal = getX(batch, xR, xC, d1);
let wVal = getW(wR, wC, d1, q);
dotProd = dotProd + xVal * wVal;
}
}
}
${s}
${n}
writeResult(batch, coords[1], coords[2], d2, dotProd);
}
`}};function sde(e){let{inputs:t,backend:n,attrs:s}=e,{x:r,filter:a}=t,{strides:o,pad:i,dilations:l,dimRoundingMode:c}=s,u=l;u==null&&(u=[1,1]);let d=E.computeConv2DInfo(r.shape,a.shape,o,u,i,c,!0),p;d.batchSize===1&&d.inHeight===d.outHeight&&d.inWidth===d.outWidth&&d.strideHeight===1&&d.strideWidth===1&&d.filterHeight===d.filterWidth&&d.inChannels===d.outChannels&&d.filterHeight===3&&d.inChannels%4==0?p=new zC(d):p=new LC(d);let h=[{type:"int32",data:[d.padInfo.top,d.padInfo.left]},{type:"int32",data:[d.strideHeight,d.strideWidth]},{type:"int32",data:[d.dilationHeight,d.dilationWidth]},{type:"int32",data:[d.inHeight,d.inWidth]}];return n.runWebGPUProgram(p,[r,a],r.dtype,h)}var rde={kernelName:Ba,backendName:"webgpu",kernelFunc:sde},BC=Kn({opSnippet:Gt.MUL,cpuKernelImpl:Wue,supportsComplex:!0}),ade={kernelName:so,backendName:"webgpu",kernelFunc:BC},ode=class{constructor(e,t,n){this.variableNames=["x"],this.uniforms="reduceSize : i32;",this.inputShape=[e.batchSize,e.inSize];let[s]=E.computeOutAndReduceShapes(this.inputShape,[1]);this.outputShape=s.length===0?[1]:s,this.reductionFactor=2;let r=256,a=Math.min(Math.ceil(e.inSize/this.reductionFactor),r);this.workGroupSize=[a,1,1],this.dispatchLayout={x:[],y:this.outputShape.map((o,i)=>i)},this.dispatch=Fe(this.dispatchLayout,this.outputShape,this.workGroupSize),this.reduceType=t,this.shaderKey=`reduce_${t}_${n}`}getUserCode(){let e=this.workGroupSize[0]>1,t="",n="0.0";this.reduceType==="min"||this.reduceType==="max"?(t=`
if (isNanCustom(candidate)) {
bestValue = uniforms.NAN;
} elseif (candidate ${this.reduceType==="min"?"<":">"}
bestValue)
{ bestValue = candidate; }`,n="f32(x.numbers[offset])"):this.reduceType==="sum"||this.reduceType==="mean"?t=" bestValue = bestValue + candidate; ":this.reduceType==="prod"&&(t=" bestValue = bestValue * candidate; ",n="1.0");let s=this.reduceType==="mean"?"setOutputFlat(flatOutputIndex, bestValue / f32(uniforms.reduceSize));":"setOutputFlat(flatOutputIndex, bestValue);",r=`
var<workgroup> xBestValues : array<f32, ${this.workGroupSize[0]}>;
`,a=`
xBestValues[localId.x] = bestValue;
${this.reduceType==="sum"||this.reduceType==="mean"||this.reduceType==="prod"?`bestValue = ${n};`:" "}
var currentSize = WorkGroupSize;
for(; currentSize > 1;) {
workgroupBarrier();
for (var w = 0; w < ${this.reductionFactor}; w = w + 1) {
let i = i32(localId.x) * ${this.reductionFactor} + w;
if (i < currentSize) {
let candidate = xBestValues[i];
${t}
}
}
workgroupBarrier();
xBestValues[localId.x] = bestValue;
currentSize = DIV_CEIL(currentSize, ${this.reductionFactor});
${this.reduceType==="sum"||this.reduceType==="mean"||this.reduceType==="prod"?`if(currentSize > 1) { bestValue = ${n}; }`:""}
}
if (localId.x == 0u) {
${s}
}
`;return`
fn DIV_CEIL(a : i32, b : i32) -> i32 {
return ((a - 1) / b + 1);
}
let WorkGroupSize = ${this.workGroupSize[0]};
${e?r:""}
fn getOffset(globalId : vec3<u32>) -> i32 {
let outputCoords = getOutputCoordsWithNonFlatDispatchLayout(globalId);
let offset = ${this.outputShape.length===1?"outputCoords":"outputCoords[0]"} * uniforms.reduceSize;
return offset;
}
${Xo()} {
let offset = getOffset(globalId);
var bestValue = ${n};
let Length = uniforms.reduceSize;
let WorkPerThread = DIV_CEIL(Length, WorkGroupSize);
for (var w = 0; w < WorkPerThread; w = w + 1) {
let i = i32(globalId.x) * WorkPerThread + w;
if (i < Length) {
let candidate = f32(x.numbers[offset + i]);
${t}
}
}
let flatOutputIndex = i32(globalId.y);
${e?a:s}
}
`}};function Ip(e,t,n,s,r){let a=e.shape.length,o=[],i=v.parseAxisParam(t,e.shape),l=i,c=E.getAxesPermutation(l,a),u=e;c!=null&&(u=Ol({inputs:{x:e},attrs:{perm:c},backend:r}),l=E.getInnerMostAxes(l.length,a),o.push(u)),E.assertAxesAreInnerMostDims(s,l,a);let[d,p]=E.computeOutAndReduceShapes(u.shape,l),h=d;n&&(h=E.expandShapeToKeepDim(d,i));let f;if((s==="max"||s==="prod")&&r.shouldExecuteOnCPU([u])){let m=r.tensorMap.get(u.dataId).values;switch(s){case"max":let g=zue(m,v.sizeFromShape(p),h,e.dtype);f=r.makeTensorInfo(h,e.dtype,g);break;case"prod":let{outVals:A,outShape:x,outDtype:y}=Gue(u.shape,u.dtype,m,l);f=r.makeTensorInfo(x,y,A);break;default:throw new Error(`${s} CPU implementation is not yet supported.`)}}else{let m=v.sizeFromShape(p),A=v.sizeFromShape(u.shape)/m,x={windowSize:m,inSize:m,batchSize:A,outSize:1},y=s==="mean"?"float32":Td(e.dtype),b=[{type:"int32",data:[m]}],w=new ode(x,s,y),k=r.runWebGPUProgram(w,[u],y,b);o.push(k),f=je({inputs:{x:k},attrs:{shape:h},backend:r})}return o.forEach(m=>r.disposeData(m.dataId)),f}function Px(e){let{inputs:t,backend:n,attrs:s}=e,{x:r}=t,{axis:a,keepDims:o}=s;return Ip(r,a,o,"sum",n)}var ide={kernelName:mo,backendName:"webgpu",kernelFunc:Px};function lde(e){let{inputs:t,backend:n,attrs:s}=e,{equation:r}=s,a=t,{allDims:o,summedDims:i,idDims:l}=E.decodeEinsumEquation(r,a.length);E.checkEinsumDimSizes(o.length,l,a);let{path:c,steps:u}=E.getEinsumComputePath(i,l),d=u.length,p=null,h=o.length,f=[];for(let m=0;m<d;++m){for(let g of u[m]){let{permutationIndices:A,expandDims:x}=E.getEinsumPermutation(h,l[g]),y;E.isIdentityPermutation(A)?y=a[g]:(y=Ol({inputs:{x:a[g]},backend:n,attrs:{perm:A}}),f.push(y));let b=y.shape.slice();for(let w=0;w<x.length;++w)b.splice(x[w],0,1);v.arraysEqual(y.shape,b)||(y=je({inputs:{x:y},backend:n,attrs:{shape:b}}),f.push(y)),p===null?p=y:(p=BC({inputs:{a:y,b:p},backend:n}),f.push(p))}m<d-1&&(c[m]>=0&&(p=Px({inputs:{x:p},backend:n,attrs:{axis:c[m]-(o.length-h),keepDims:!1}}),f.push(p)),h--)}for(let m of f)m!==p&&n.disposeData(m.dataId);return p}var ude={kernelName:ud,backendName:"webgpu",kernelFunc:lde},cde=En({opType:vt.ELU}),dde={kernelName:Va,backendName:"webgpu",kernelFunc:cde},pde=Kn({opSnippet:Gt.EQUAL,dtype:"bool",cpuKernelImpl:Tue}),hde={kernelName:bi,backendName:"webgpu",kernelFunc:pde},WC=En({opType:vt.EXP,cpuKernelImpl:Nue,dtype:"float32"}),fde={kernelName:Ua,backendName:"webgpu",kernelFunc:WC};function Fx(e){let{inputs:t,attrs:n,backend:s}=e,{dim:r}=n,{input:a}=t,o=a.shape.length,i=a.shape.slice(),l=r;return r<0&&(v.assert(-(o+1)<=r,()=>`Axis must be in the interval [${-(o+1)}, ${o}]`),l=o+r+1),i.splice(l,0,1),je({inputs:{x:a},backend:s,attrs:{shape:i}})}var mde={kernelName:vi,backendName:"webgpu",kernelFunc:Fx},gde=En({opType:vt.EXPM1,cpuKernelImpl:Eue}),Ade={kernelName:wi,backendName:"webgpu",kernelFunc:gde},yde=class{constructor(e){this.variableNames=[],this.outputShape=[],this.uniforms="value : f32;",this.workGroupSize=[64,1,1],this.size=!0,this.outputShape=e,this.dispatchLayout=Xe(this.outputShape),this.dispatch=Fe(this.dispatchLayout,this.outputShape,this.workGroupSize),this.shaderKey="fill"}getUserCode(){return`
${st()}
if (index < uniforms.size) {
setOutputFlat(index, uniforms.value);
}
}
`}};function wc(e){let{backend:t,attrs:n}=e,{shape:s,value:r}=n,{dtype:a}=n;if(a=a||v.inferDtype(r),a==="string"){let o=v.getArrayFromDType(a,v.sizeFromShape(s));return o.fill(r),t.makeTensorInfo(s,a,o)}else{let o=new yde(s),i=[{type:"float32",data:[r]}];return t.runWebGPUProgram(o,[],a,i)}}var xde={kernelName:yu,backendName:"webgpu",kernelFunc:wc},bde=class{constructor(e){this.outputShape=[],this.variableNames=["x"],this.workGroupSize=[64,1,1],this.size=!0,this.outputShape=e,this.dispatchLayout=Xe(this.outputShape),this.dispatch=Fe(this.dispatchLayout,this.outputShape,this.workGroupSize),this.shaderKey="flipLeftRight"}getUserCode(){return`
${st()}
if (index < uniforms.size) {
let coords = getCoordsFromFlatIndex(index);
let coordX = uniforms.xShape[2] - coords[2] - 1;
let outputValue = getX(coords[0], coords[1], coordX, coords[3]);
setOutputFlat(index, outputValue);
}
}
`}},vde={kernelName:ki,backendName:"webgpu",kernelFunc:({inputs:e,backend:t})=>{let{image:n}=e,s=t,r=new bde(n.shape);return s.runWebGPUProgram(r,[n],n.dtype)}},wde=En({opType:vt.FLOOR,cpuKernelImpl:Rue}),kde={kernelName:Ga,backendName:"webgpu",kernelFunc:wde},Sde=Kn({opSnippet:Gt.INT_DIV,dtype:"int32"}),Ide={kernelName:Ha,backendName:"webgpu",kernelFunc:Sde},Cde=(e,t,n,s,r)=>{let a=[s,...n];return r&&a.push(r),e.createBindGroup({layout:t,entries:a.map((o,i)=>({binding:i,resource:o}))})},VC=(e,t,n,s,r,a=!1)=>{let o={dtype:r.dtype,shape:r.shape},i=sle(s,o,t,a),l=e.createShaderModule({code:i});return e.createComputePipeline({layout:n,compute:{module:l,entryPoint:"main"}})};function UC(e,t,n,s="",r=""){return e.shaderKey+"_"+(e.workGroupSize?e.workGroupSize.join(","):"")+t.map(o=>o.length).join(",")+n.join(",")+e.variableNames.join(",")+s+r}function GC(e){let{externalImage:t,backend:n,attrs:s,outShape:r,useImport:a}=e,{numChannels:o}=s,i=v.sizeFromShape(r),l=v.computeStrides(r),c=n.makeTensorInfo(r,"int32"),u=n.getFromPixelsProgram(a?"import":"copyExternal");u.updateOutputShape(r);let d=[c.shape],p=[c.dtype,a?"import":"copyExternal"],h=UC(u,d,p),f=u.getLayout(n.device),m=n.getAndSavePipeline(h,()=>VC(n.device,u,f.pipelineLayout,[],c,!0));u.setPipeline(m),a||n.queue.copyExternalImageToTexture({source:t,origin:{x:0,y:0}},{texture:u.makeInputTexture(n.device,r[1],r[0])},[r[1],r[0]]);let g=n.tensorMap.get(c.dataId);g.bufferInfo.buffer=n.acquireBuffer(g.bufferInfo.byteSize);let A=[i,o,...l,...u.dispatch];u.setUniform(n.device,A);let x;if(a){let y={source:t};x=n.device.importExternalTexture(y)}else x=u.inputTexture.createView();return n.runFromPixelsProgram(u,g.bufferInfo.buffer,f,x,c.dataId),c}var Tde={kernelName:yd,backendName:"webgpu",kernelFunc:Nde},kc;function Nde(e){let{inputs:t,backend:n,attrs:s}=e,{pixels:r}=t,{numChannels:a}=s;if(r==null)throw new Error("pixels passed to tf.browser.fromPixels() can not be null");let o=typeof HTMLVideoElement!="undefined"&&r instanceof HTMLVideoElement,i=typeof HTMLImageElement!="undefined"&&r instanceof HTMLImageElement,l=typeof HTMLCanvasElement!="undefined"&&r instanceof HTMLCanvasElement||typeof OffscreenCanvas!="undefined"&&r instanceof OffscreenCanvas,c=typeof ImageBitmap!="undefined"&&r instanceof ImageBitmap,[u,d]=o?[r.videoWidth,r.videoHeight]:[r.width,r.height],p=[d,u,a];if(Y().getBool("WEBGPU_USE_IMPORT")&&o)return GC({externalImage:r,backend:n,attrs:s,outShape:p,useImport:!0});if((o||i)&&(kc==null&&(kc=document.createElement("canvas").getContext("2d")),kc.canvas.width=u,kc.canvas.height=d,kc.drawImage(r,0,0,u,d),r=kc.canvas),c||l||o||i)return GC({externalImage:r,backend:n,attrs:s,outShape:p,useImport:!1});let h=r.data,f=h;if(a!=null&&a!==4){f=new Uint8Array(r.width*r.height*a);let A=h.length,x=0;for(let y=0;y<A;y++)y%4<a&&(f[x++]=h[y])}let m=n.makeTensorInfo(p,"int32"),g=n.tensorMap.get(m.dataId);return g.values=new Int32Array(f),n.maybeReleaseBuffer(m.dataId),n.uploadToGPU(m.dataId),m}var Ede=class{constructor(e,t,n,s,r){this.uniforms="varianceEpsilon : f32;",this.workGroupSize=[128,1,1],this.size=!0,this.variableNames=["x","mean","variance"],E.assertAndGetBroadcastShape(e,t),E.assertAndGetBroadcastShape(e,n),this.outputShape=e,this.dispatchLayout=Xe(this.outputShape),this.dispatch=Fe(this.dispatchLayout,this.outputShape,this.workGroupSize),s!=null&&(E.assertAndGetBroadcastShape(e,s),this.variableNames.push("offset")),r!=null&&(E.assertAndGetBroadcastShape(e,r),this.variableNames.push("scale")),this.offsetShape=s,this.scaleShape=r,this.shaderKey="batchNorm"}getUserCode(){let e="0.0";this.offsetShape!=null&&(e="getOffsetAtOutCoordsByGlobalIndex(index)");let t="1.0";return this.scaleShape!=null&&(t="getScaleAtOutCoordsByGlobalIndex(index)"),`
${st()}
if (index < uniforms.size)
{
let xValue = getXAtOutCoordsByGlobalIndex(index);
let meanValue = getMeanAtOutCoordsByGlobalIndex(index);
let varianValue = getVarianceAtOutCoordsByGlobalIndex(index);
let offsetValue = ${e};
let scaleValue = ${t};
let inv = scaleValue * inverseSqrt(varianValue + f32(uniforms.varianceEpsilon));
setOutputFlat(index,dot(vec3<f32>(xValue, -meanValue, offsetValue), vec3<f32>(inv, inv, 1.0)));
}
}
`}},Rde={kernelName:ja,backendName:"webgpu",kernelFunc:({inputs:e,attrs:t,backend:n})=>{let{x:s,scale:r,offset:a,mean:o,variance:i}=e,{varianceEpsilon:l}=t,c=n,u=[s,o,i],d=null;a!=null&&(d=a.shape,u.push(a));let p=null;r!=null&&(p=r.shape,u.push(r));let h=new Ede(s.shape,o.shape,i.shape,d,p),f=[{type:"float32",data:[l]}];return c.runWebGPUProgram(h,u,s.dtype,f)}};function $de(e){let{inputs:t,backend:n,attrs:s}=e,{x:r,filter:a,bias:o,preluActivationWeights:i}=t,{strides:l,pad:c,dataFormat:u,dilations:d,dimRoundingMode:p,activation:h,leakyreluAlpha:f}=s,m=E.convertConv2DDataFormat(u),g=E.computeConv2DInfo(r.shape,a.shape,l,d,c,p,!1,m),A=o!=null,x=i!=null,y;if(g.filterHeight===1&&g.filterWidth===1&&g.dilationHeight===1&&g.dilationWidth===1&&g.strideHeight===1&&g.strideWidth===1&&(g.padInfo.type==="SAME"||g.padInfo.type==="VALID"))return PC({x:r,filter:a,convInfo:g,backend:n,bias:o,activation:h,preluActivationWeights:i,leakyreluAlpha:f});let b=Y().getBool("WEBGPU_USE_NAIVE_CONV2D"),w=g.inChannels%4==0&&g.outChannels%4==0,k=[g.padInfo.top,g.padInfo.left],I=[{type:"int32",data:[g.filterHeight,g.filterWidth]},{type:"int32",data:[...k]},{type:"int32",data:[g.strideHeight,g.strideWidth]},{type:"int32",data:[g.dilationHeight,g.dilationWidth]}];if(b)y=new MC(g,A,h,x);else{w?y=new FC(g,A,h,x):y=new OC(g,A,h,x);let R=g.outShape[1]*g.outShape[2],O=g.outShape[3],$=g.filterHeight*g.filterWidth*g.inShape[3];I.push({type:"int32",data:[R]},{type:"int32",data:[O]},{type:"int32",data:[$]})}let N=[r,a];return A&&N.push(o),x&&N.push(i),n.runWebGPUProgram(y,N,r.dtype,I)}var _de={kernelName:ko,backendName:"webgpu",kernelFunc:$de};function Dde(e){let{inputs:t,backend:n,attrs:s}=e,{x:r,filter:a,bias:o,preluActivationWeights:i}=t,{strides:l,pad:c,dilations:u,dimRoundingMode:d,activation:p}=s,h=u;h==null&&(h=[1,1]),v.assert(E.eitherStridesOrDilationsAreOne(l,h),()=>`Error in depthwiseConv2d: Either strides or dilations must be 1. Got strides ${l} and dilations '${h}'`);let f=E.computeConv2DInfo(r.shape,a.shape,l,h,c,d,!0),m=[r,a],g=o!=null,A=i!=null;g&&m.push(o),A&&m.push(i);let x;f.batchSize===1&&f.inHeight===f.outHeight&&f.inWidth===f.outWidth&&f.strideHeight===1&&f.strideWidth===1&&f.filterHeight===f.filterWidth&&f.inChannels===f.outChannels&&f.filterHeight===3&&f.inChannels%4==0?x=new zC(f,g,p,A):x=new LC(f,g,p,A);let y=[{type:"int32",data:[f.padInfo.top,f.padInfo.left]},{type:"int32",data:[f.strideHeight,f.strideWidth]},{type:"int32",data:[f.dilationHeight,f.dilationWidth]},{type:"int32",data:[f.inHeight,f.inWidth]}];return n.runWebGPUProgram(x,m,"float32",y)}var Pde={kernelName:So,backendName:"webgpu",kernelFunc:Dde},Fde=class{constructor(e,t){this.variableNames=["A","indices"],this.workGroupSize=[64,1,1],this.size=!0,this.outputShape=t,this.dispatchLayout=Xe(this.outputShape),this.dispatch=Fe(this.dispatchLayout,this.outputShape,this.workGroupSize),this.shaderKey=`gathernd_${e}`,this.sliceDim=e,this.uniforms=`sliceDim : i32; strides : ${kn(e)};`}getUserCode(){let e;return this.sliceDim>1?e="uniforms.strides[j]":e="uniforms.strides",`
${st()}
if (index < uniforms.size) {
let coords = getCoordsFromFlatIndex(index);
var flattenIndex = 0;
for (var j = 0; j < uniforms.sliceDim; j = j + 1) {
let indexTemp = i32(round(getIndices(coords[0], j)));
let strideNum = ${e};
flattenIndex = flattenIndex + indexTemp * strideNum;
}
setOutputFlat(index, getA(flattenIndex, coords[1]));
}
}
`}};function Ode(e){let{inputs:t,backend:n}=e,{params:s,indices:r}=t,a=r.shape,o=a[a.length-1],i=v.sizeFromShape(s.shape),[l,c,u,d]=E.prepareAndValidate(s,r),p=je({inputs:{x:r},backend:n,attrs:{shape:[c,o]}}),h=je({inputs:{x:s},backend:n,attrs:{shape:[v.sizeFromShape(s.shape)/u,u]}});if(n.shouldExecuteOnCPU([s,r])||s.dtype==="string"){let x=n.readSync(r.dataId),y=n.bufferSync(s),b=$ue(x,y,s.dtype,c,o,u,d,s.shape,i);return n.makeTensorInfo(l,s.dtype,b.values)}let f=new Fde(o,[c,u]),m=[{type:"int32",data:[o]},{type:"int32",data:d}],g=n.runWebGPUProgram(f,[h,p],h.dtype,m),A=je({inputs:{x:g},backend:n,attrs:{shape:l}});return n.disposeData(p.dataId),n.disposeData(h.dataId),n.disposeData(g.dataId),A}var Mde={kernelName:Ii,backendName:"webgpu",kernelFunc:Ode},zde=class{constructor(e,t){this.variableNames=["A","indices"],this.workGroupSize=[64,1,1],this.size=!0,this.outputShape=e.slice(),this.aShape=e,this.outputShape=t,this.dispatchLayout=Xe(this.outputShape),this.dispatch=Fe(this.dispatchLayout,this.outputShape,this.workGroupSize),this.shaderKey="gather"}getUserCode(){let e=Lde(this.aShape,"i32");return`
${st()}
if (index < uniforms.size) {
let resRC = getCoordsFromFlatIndex(index);
setOutputFlat(index, getA(${e}));
}
}
`}};function Lde(e,t="int"){let n=["resRC.x","resRC.y","resRC.z","resRC.w"],s=[];for(let r=0;r<e.length;r++)r===2?s.push(`${t}(getIndices(resRC.x, resRC.z))`):s.push(`${n[r]}`);return s.join()}function HC(e){let{inputs:t,backend:n,attrs:s}=e,{x:r,indices:a}=t,{axis:o,batchDims:i}=s,l=v.parseAxisParam(o,r.shape)[0],c=E.segment_util.collectGatherOpShapeInfo(r,a,l,i),u=v.sizeFromShape(a.shape),d=[],p=je({inputs:{x:r},backend:n,attrs:{shape:[c.batchSize,c.outerSize,c.dimSize,c.sliceSize]}}),h=je({inputs:{x:a},backend:n,attrs:{shape:[c.batchSize,u/c.batchSize]}});d.push(p),d.push(h);let f=[c.batchSize,c.outerSize,u/c.batchSize,c.sliceSize];if(n.shouldExecuteOnCPU([r,a])){let y=n.tensorMap.get(h.dataId).values,b=ze(h.shape,h.dtype,y),k=n.tensorMap.get(p.dataId).values,I=ze(p.shape,p.dtype,k),N=_ue(I,b,f);return d.forEach(R=>n.disposeData(R.dataId)),n.makeTensorInfo(c.outputShape,N.dtype,N.values)}let m=new zde(p.shape,f),g=n.runWebGPUProgram(m,[p,h],p.dtype);d.push(g);let A=je({inputs:{x:g},backend:n,attrs:{shape:c.outputShape}});return d.forEach(x=>n.disposeData(x.dataId)),A}var Bde={kernelName:Si,backendName:"webgpu",kernelFunc:HC},Wde=Kn({opSnippet:Gt.GREATER,cpuKernelImpl:Pue,dtype:"bool"}),Vde={kernelName:Ci,backendName:"webgpu",kernelFunc:Wde},Ude=Kn({opSnippet:Gt.GREATER_EQUAL,dtype:"bool",cpuKernelImpl:Due}),Gde={kernelName:qa,backendName:"webgpu",kernelFunc:Ude},Hde=Kn({opSnippet:Gt.LESS,dtype:"bool",cpuKernelImpl:Oue}),jde={kernelName:Ni,backendName:"webgpu",kernelFunc:Hde},qde=Kn({opSnippet:Gt.LESS_EQUAL,dtype:"bool",cpuKernelImpl:Fue}),Xde={kernelName:Ei,backendName:"webgpu",kernelFunc:qde},Kde=En({opType:vt.LOG,cpuKernelImpl:Mue}),Zde={kernelName:Ka,backendName:"webgpu",kernelFunc:Kde},Yde=Kn({opSnippet:Gt.LOGICAL_AND,dtype:"bool"}),Jde={kernelName:Ri,backendName:"webgpu",kernelFunc:Yde},Qde=En({opType:vt.LOGICAL_NOT}),epe={kernelName:ku,backendName:"webgpu",kernelFunc:Qde};function jC(e){let{inputs:t,backend:n,attrs:s}=e,{x:r}=t,{reductionIndices:a,keepDims:o}=s;return Ip(r,a,o,"max",n)}var tpe={kernelName:Za,backendName:"webgpu",kernelFunc:jC},npe=Kn({opSnippet:Gt.MAX,cpuKernelImpl:Lue}),spe={kernelName:Ya,backendName:"webgpu",kernelFunc:npe};function rpe(e){let{inputs:t,backend:n,attrs:s}=e,{x:r}=t,{filterSize:a,strides:o,pad:i,dimRoundingMode:l}=s,c=1,u=E.computePool2DInfo(r.shape,a,o,c,i,l),d,p=[];if(u.filterHeight===1&&u.filterWidth===1){if(v.arraysEqual(u.inShape,u.outShape))return sr({inputs:{x:r},backend:n});d=new $C(u),p.push({type:"int32",data:[u.strideHeight,u.strideWidth]})}else d=new RC(u,"max"),p.push({type:"int32",data:[u.strideHeight,u.strideWidth]},{type:"int32",data:[u.padInfo.top,u.padInfo.left]},{type:"int32",data:[u.dilationHeight,u.dilationWidth]},{type:"int32",data:[u.inHeight,u.inWidth]},{type:"int32",data:[u.effectiveFilterHeight,u.effectiveFilterWidth]});return n.runWebGPUProgram(d,[r],r.dtype,p)}var ape={kernelName:Ja,backendName:"webgpu",kernelFunc:rpe};function ope(e){let{inputs:t,backend:n,attrs:s}=e,{x:r}=t,{keepDims:a,axis:o}=s;return Ip(r,o,a,"mean",n)}var ipe={kernelName:Qa,backendName:"webgpu",kernelFunc:ope};function lpe(e){let{inputs:t,backend:n,attrs:s}=e,{x:r}=t,{axis:a,keepDims:o}=s;return Ip(r,a,o,"min",n)}var upe={kernelName:eo,backendName:"webgpu",kernelFunc:lpe},cpe=Kn({opSnippet:Gt.MIN,cpuKernelImpl:Bue}),dpe={kernelName:to,backendName:"webgpu",kernelFunc:cpe},ppe=class{constructor(e,t,n){this.uniforms="",this.variableNames=["x"],this.workGroupSize=[64,1,1],this.size=!0,this.outputShape=t.map((s,r)=>s[0]+e[r]+s[1]),this.dispatchLayout=Xe(this.outputShape),this.dispatch=Fe(this.dispatchLayout,this.outputShape,this.workGroupSize),this.xShape=e,t.map((s,r)=>{this.uniforms+=` pad${r} : vec2<i32>;`}),this.offset=n==="reflect"?0:1,this.shaderKey=`mirrorPad_${n}`}getUserCode(){let e=this.xShape.length,t=this.xShape.map((l,c)=>`uniforms.pad${c}[0]`).join(","),n=this.xShape.map((l,c)=>`uniforms.pad${c}[0] + uniforms.xShape${e>1?`[${c}]`:""}`).join(","),s=e===1?"start":"start[i]",r=e===1?"end":"end[i]",a=e===1?"outC":"outC[i]",o=kn(e),i=e>1?["coords[0]","coords[1]","coords[2]","coords[3]"].slice(0,e):"coords";return`
${st()}
if (index < uniforms.size) {
let start = ${o}(${t});
let end = ${o}(${n});
var outC = getCoordsFromFlatIndex(index);
for (var i = 0; i < ${e}; i = i + 1) {
if (${a} < ${s}) {
${a} = ${s} * 2 - ${a} - ${this.offset};
} elseif(${a} >= ${r}) {
${a} = (${r} - 1) * 2 - ${a} + ${this.offset};
}
}
let coords = outC - start;
setOutputFlat(index, getX(${i}));
}
}
`}},hpe={kernelName:no,backendName:"webgpu",kernelFunc:({inputs:e,attrs:t,backend:n})=>{let{x:s}=e,{paddings:r,mode:a}=t,o=n,i=r.map(u=>({type:"int32",data:[u[0],u[1]]})),l=new ppe(s.shape,r,a);return o.runWebGPUProgram(l,[s],s.dtype,i)}};function fpe(e){let{inputs:t,backend:n}=e,{x:s}=t;if(n.shouldExecuteOnCPU([s])){let a=n.tensorMap.get(s.dataId),[o,i]=Vue(a.values,s.shape,s.dtype);return n.makeTensorInfo(i,s.dtype,o)}let r=new n0(s.shape,vt.NEG);return n.runWebGPUProgram(r,[s],s.dtype)}var mpe={kernelName:$i,backendName:"webgpu",kernelFunc:fpe};function gpe(e){console.warn("tf.nonMaxSuppression() in webgpu locks the UI thread. Call tf.nonMaxSuppressionAsync() instead");let{inputs:t,backend:n,attrs:s}=e,{boxes:r,scores:a}=t,{maxOutputSize:o,iouThreshold:i,scoreThreshold:l}=s,c=n.readSync(r.dataId),u=n.readSync(a.dataId),{selectedIndices:d}=Qs.nonMaxSuppressionV3Impl(c,u,o,i,l);return n.makeTensorInfo([d.length],"int32",new Int32Array(d))}var Ape={kernelName:Di,backendName:"webgpu",kernelFunc:gpe};function ype(e){console.warn("tf.nonMaxSuppression() in webgpu locks the UI thread. Call tf.nonMaxSuppressionAsync() instead");let{inputs:t,backend:n,attrs:s}=e,{boxes:r,scores:a}=t,{maxOutputSize:o,iouThreshold:i,scoreThreshold:l,softNmsSigma:c}=s,u=n.readSync(r.dataId),d=n.readSync(a.dataId),p=o,h=i,f=l,m=c,{selectedIndices:g,selectedScores:A}=Qs.nonMaxSuppressionV5Impl(u,d,p,h,f,m);return[n.makeTensorInfo([g.length],"int32",new Int32Array(g)),n.makeTensorInfo([A.length],"float32",new Float32Array(A))]}var xpe={kernelName:Pi,backendName:"webgpu",kernelFunc:ype};function r0(e){let{inputs:t,backend:n}=e,{x:s}=t;if(s.dtype==="complex64"){let r=Sp({inputs:{input:s},backend:n}),a=r0({inputs:{x:r},backend:n}),o=s0({inputs:{input:s},backend:n}),i=r0({inputs:{x:o},backend:n}),l=bc({inputs:{real:a,imag:i},backend:n});return n.disposeData(r.dataId),n.disposeData(a.dataId),n.disposeData(o.dataId),n.disposeData(i.dataId),l}else return wc({attrs:{shape:s.shape,dtype:s.dtype,value:s.dtype==="string"?"":0},backend:n})}var bpe={kernelName:Qi,backendName:"webgpu",kernelFunc:r0};function qC(e){let{inputs:t,backend:n}=e,{x:s}=t;if(s.dtype==="string")throw new Error("onesLike is not supported under string dtype");if(s.dtype==="complex64"){let r=Sp({inputs:{input:s},backend:n}),a=qC({inputs:{x:r},backend:n}),o=s0({inputs:{input:s},backend:n}),i=r0({inputs:{x:o},backend:n}),l=bc({inputs:{real:a,imag:i},backend:n});return n.disposeData(r.dataId),n.disposeData(a.dataId),n.disposeData(o.dataId),n.disposeData(i.dataId),l}else return wc({attrs:{shape:s.shape,dtype:s.dtype,value:1},backend:n})}var vpe={kernelName:Fi,backendName:"webgpu",kernelFunc:qC};function wpe(e){let{inputs:t,backend:n,attrs:s}=e,{axis:r}=s;if(t.length===1)return Fx({inputs:{input:t[0]},backend:n,attrs:{dim:r}});let a=t[0].shape,o=t[0].dtype;t.forEach(u=>{v.assertShapesMatch(a,u.shape,"All tensors passed to stack must have matching shapes"),v.assert(o===u.dtype,()=>"All tensors passed to stack must have matching dtypes")});let i=[],l=t.map(u=>{let d=Fx({inputs:{input:u},backend:n,attrs:{dim:r}});return i.push(d),d}),c=DC({inputs:l,backend:n,attrs:{axis:r}});return i.forEach(u=>n.disposeData(u.dataId)),c}var kpe={kernelName:Mi,backendName:"webgpu",kernelFunc:wpe},Spe=class{constructor(e,t){this.variableNames=["x"],this.uniforms="constantValue : f32;",this.workGroupSize=[64,1,1],this.size=!0,this.outputShape=t.map((n,s)=>n[0]+e[s]+n[1]),this.dispatchLayout=Xe(this.outputShape),this.dispatch=Fe(this.dispatchLayout,this.outputShape,this.workGroupSize),t.map((n,s)=>{this.uniforms+=` pad${s} : vec2<i32>;`}),this.xShape=e,this.shaderKey="pad"}getUserCode(){let e=this.xShape.length,t=kn(e),n=this.xShape.map((u,d)=>`uniforms.pad${d}[0]`).join(","),s=this.xShape.map((u,d)=>`uniforms.pad${d}[0] + uniforms.xShape${e>1?`[${d}]`:""}`).join(","),r=e>1?`${t}(${n})`:`${n}`,a=e>1?`${t}(${s})`:`${s}`,o=e>1?"any(outC < start)":"outC < start",i=e>1?"any(outC >= end)":"outC >= end",l=e>1?["coords[0]","coords[1]","coords[2]","coords[3]"].slice(0,e):"coords";return`
${st()}
if (index < uniforms.size) {
let start = ${r};
let end = ${a};
let outC = getCoordsFromFlatIndex(index);
if (${o} || ${i}) {
setOutputFlat(index, uniforms.constantValue);
} else {
let coords = outC - start;
setOutputFlat(index, getX(${l}));
}
}
}
`}},XC=e=>{let{inputs:t,backend:n,attrs:s}=e,{x:r}=t,{paddings:a,constantValue:o}=s;if(a.every(c=>v.arraysEqual(c,[0,0])))return sr({inputs:{x:r},backend:n});if(v.sizeFromShape(r.shape)===0){let c=a.map((u,d)=>u[0]+r.shape[d]+u[1]);return wc({backend:n,attrs:{shape:c,value:o,dtype:r.dtype}})}let i=[{type:"float32",data:[o]}];a.map(c=>i.push({type:"int32",data:[c[0],c[1]]}));let l=new Spe(r.shape,a);return n.runWebGPUProgram(l,[r],r.dtype,i)},Ipe={kernelName:ro,backendName:"webgpu",kernelFunc:XC},Cpe=Kn({opSnippet:Gt.POW}),Tpe={kernelName:ao,backendName:"webgpu",kernelFunc:Cpe};function Npe(e){let{inputs:t,backend:n}=e,{x:s,alpha:r}=t,a=new TC(Gt.PRELU,s.shape,r.shape);return n.runWebGPUProgram(a,[s,r],"float32")}var Epe={kernelName:oo,backendName:"webgpu",kernelFunc:Npe};function Rpe(e){let{inputs:t,backend:n,attrs:s}=e,{x:r}=t,{axis:a,keepDims:o}=s;return Ip(r,a,o,"prod",n)}var $pe={kernelName:zi,backendName:"webgpu",kernelFunc:Rpe},_pe=e=>{let{backend:t,attrs:n}=e,{start:s,stop:r,step:a,dtype:o}=n,i=Hue(s,r,a,o);return t.makeTensorInfo([i.length],o,i)},Dpe={kernelName:Cu,backendName:"webgpu",kernelFunc:_pe},KC=Kn({opSnippet:Gt.DIV}),Ppe={kernelName:Wa,backendName:"webgpu",kernelFunc:KC},Fpe=En({opType:vt.RELU}),Ope={kernelName:io,backendName:"webgpu",kernelFunc:Fpe},Mpe=En({opType:vt.RELU6}),zpe={kernelName:uo,backendName:"webgpu",kernelFunc:Mpe},Lpe=class{constructor(e,t,n,s,r){this.variableNames=["x"],this.workGroupSize=[64,1,1],this.size=!0,this.outputShape=[e[0],t,n,e[3]],this.dispatchLayout=Xe(this.outputShape),this.dispatch=Fe(this.dispatchLayout,this.outputShape,this.workGroupSize),this.alignCorners=s,this.halfPixelCenters=r,this.shaderKey=`resizeBilinear_${s}_${r}_${this.outputShape[1]>1}_${this.outputShape[2]>1}`}getUserCode(){let e=this.alignCorners&&this.outputShape[1]>1,t=this.alignCorners&&this.outputShape[2]>1;return`
${st()}
if (index < uniforms.size) {
let coords = getCoordsFromFlatIndex(index);
let b = coords[0];
let d = coords[3];
let rc = coords.yz;
let effectiveInSize = vec2<f32>(
${e?"f32(uniforms.xShape.y) - 1.0":"f32(uniforms.xShape.y)"},
${t?"f32(uniforms.xShape.z) - 1.0":"f32(uniforms.xShape.z)"});
let effectiveOutSize = vec2<f32>(
${e?"f32(uniforms.outShape.y) - 1.0":"f32(uniforms.outShape.y)"},
${t?"f32(uniforms.outShape.z) - 1.0":"f32(uniforms.outShape.z)"});
let effectiveInputOverOutputRatioRC =
effectiveInSize / effectiveOutSize;
// Fractional source index
let sourceFracIndexRC = ${this.halfPixelCenters?"(vec2<f32>(rc) + vec2<f32>(0.5)) * effectiveInputOverOutputRatioRC - vec2<f32>(0.5)":"vec2<f32>(rc) * effectiveInputOverOutputRatioRC"};
// Compute the four integer indices.
let sourceFloorRC = vec2<i32>(sourceFracIndexRC);
let sourceCeilRC = vec2<i32>(
min(vec2<f32>(uniforms.xShape.yz) - vec2<f32>(1.0), ceil(sourceFracIndexRC)));
let topLeft = getX(b, sourceFloorRC.x, sourceFloorRC.y, d);
let bottomLeft = getX(b, sourceCeilRC.x, sourceFloorRC.y, d);
let topRight = getX(b, sourceFloorRC.x, sourceCeilRC.y, d);
let bottomRight = getX(b, sourceCeilRC.x, sourceCeilRC.y, d);
let fracRC = sourceFracIndexRC - vec2<f32>(sourceFloorRC);
let top = topLeft + (topRight - topLeft) * fracRC.y;
let bottom = bottomLeft + (bottomRight - bottomLeft) * fracRC.y;
let newValue = top + (bottom - top) * fracRC.x;
setOutputFlat(index, newValue);
}
}
`}};function Bpe(e){let{inputs:t,backend:n,attrs:s}=e,{images:r}=t,{alignCorners:a,size:o,halfPixelCenters:i}=s,[l,c]=o,u=new Lpe(r.shape,l,c,a,i);return n.runWebGPUProgram(u,[r],"float32")}var Wpe={kernelName:lo,backendName:"webgpu",kernelFunc:Bpe},Vpe=class{constructor(e,t,n,s,r){this.variableNames=["x"],this.workGroupSize=[64,1,1],this.size=!0,this.outputShape=[e[0],t,n,e[3]],this.dispatchLayout=Xe(this.outputShape),this.dispatch=Fe(this.dispatchLayout,this.outputShape,this.workGroupSize),this.alignCorners=s,this.halfPixelCenters=r,this.shaderKey=`resizeNearest_${s}_${this.outputShape[1]>1}_${this.outputShape[2]>1}_${r}`}getUserCode(){let e=this.alignCorners?"0.5":"0.0",t;this.halfPixelCenters?t="max((vec2<f32>(rc) + vec2<f32>(0.5)) * effectiveInputOverOutputRatioRC, vec2<f32>(0.0))":t="vec2<f32>(rc) * effectiveInputOverOutputRatioRC";let n=this.alignCorners&&this.outputShape[1]>1,s=this.alignCorners&&this.outputShape[2]>1;return`
${st()}
if (index < uniforms.size) {
let coords = getCoordsFromFlatIndex(index);
let b = coords[0];
let d = coords[3];
let rc = coords.yz;
let effectiveInSize = vec2<f32>(
${n?"f32(uniforms.xShape.y) - 1.0":"f32(uniforms.xShape.y)"},
${s?"f32(uniforms.xShape.z) - 1.0":"f32(uniforms.xShape.z)"});
let effectiveOutSize = vec2<f32>(
${n?"f32(uniforms.outShape.y) - 1.0":"f32(uniforms.outShape.y)"},
${s?"f32(uniforms.outShape.z) - 1.0":"f32(uniforms.outShape.z)"});
let effectiveInputOverOutputRatioRC =
effectiveInSize / effectiveOutSize;
// Fractional source index
let sourceFracIndexRC = ${t};
// Compute the coordinators of nearest neighbor point.
let inputShapeRC = vec2<f32>(f32(uniforms.xShape.y), f32(uniforms.xShape.z));
let sourceNearestRC = vec2<i32>(
min(inputShapeRC - 1.0, floor(sourceFracIndexRC + ${e})));
let newValue = getX(b, sourceNearestRC.x, sourceNearestRC.y, d);
setOutputFlat(index, newValue);
}
}
`}};function Upe(e){let{inputs:t,backend:n,attrs:s}=e,{images:r}=t,{alignCorners:a,halfPixelCenters:o,size:i}=s,[l,c]=i,u=new Vpe(r.shape,l,c,a,o);return n.runWebGPUProgram(u,[r],r.dtype)}var Gpe={kernelName:Nu,backendName:"webgpu",kernelFunc:Upe},Hpe=class{constructor(e,t){this.outputShape=[],this.variableNames=["x"],this.workGroupSize=[64,1,1],this.size=!0,this.outputShape=e,this.dispatchLayout=Xe(this.outputShape),this.dispatch=Fe(this.dispatchLayout,this.outputShape,this.workGroupSize),this.uniforms=`centerX : f32; centerY : f32; sinRadians : f32;
cosRadians : f32;`,this.shaderKey="rotate",this.outputShape=e,typeof t=="number"?(this.uniforms+=" fillValue : f32;",this.fillSnippet="var outputValue = uniforms.fillValue;",this.shaderKey+="_float"):(this.uniforms+=" fillValue : vec3<f32>;",this.fillSnippet="var outputValue = uniforms.fillValue[coords[3]];",this.shaderKey+="_vec3")}getUserCode(){return`
${st()}
if (index < uniforms.size) {
let coords = getCoordsFromFlatIndex(index);
let coordXFloat = (f32(coords[2]) - uniforms.centerX) *
uniforms.cosRadians - (f32(coords[1]) - uniforms.centerY) *
uniforms.sinRadians;
let coordYFloat = (f32(coords[2]) - uniforms.centerX) *
uniforms.sinRadians + (f32(coords[1]) - uniforms.centerY) *
uniforms.cosRadians;
let coordX = i32(round(coordXFloat + uniforms.centerX));
let coordY = i32(round(coordYFloat + uniforms.centerY));
${this.fillSnippet}
if(coordX >= 0 && coordX < uniforms.xShape[2] && coordY >= 0 &&
coordY < uniforms.xShape[1]) {
outputValue = getX(coords[0], coordY, coordX, coords[3]);
}
setOutputFlat(index, outputValue);
}
}
`}},jpe={kernelName:el,backendName:"webgpu",kernelFunc:({inputs:e,attrs:t,backend:n})=>{let{image:s}=e,{radians:r,fillValue:a,center:o}=t,i=n,l=new Hpe(s.shape,a),[c,u]=E.getImageCenter(o,s.shape[1],s.shape[2]),d=[{type:"float32",data:[c]},{type:"float32",data:[u]},{type:"float32",data:[Math.sin(r)]},{type:"float32",data:[Math.cos(r)]}];return typeof a=="number"?d.push({type:"float32",data:[Number.parseFloat(a.toFixed(2))]}):d.push({type:"float32",data:a}),i.runWebGPUProgram(l,[s],s.dtype,d)}},qpe=En({opType:vt.RSQRT,cpuKernelImpl:jue}),Xpe={kernelName:co,backendName:"webgpu",kernelFunc:qpe},Kpe=class{constructor(e,t,n,s,r,a,o){this.variableNames=["updates","indices"],this.workGroupSize=[64,1,1],this.atomic=!0,this.outputShape=a,this.type=o,this.dispatchLayout=Xe(e),this.dispatch=Fe(this.dispatchLayout,e,this.workGroupSize),this.sliceDimGreaterThanOne=t>1,this.shaderKey=`scatter_${n}_${s}_${this.sliceDimGreaterThanOne}_${o}`;let i=kn(r.length);this.uniforms=`sliceDim : i32; strides: ${i}; size: i32;`,this.updatesRank=s,this.indicesRank=n}getUserCode(){let e="";this.indicesRank===1?e="coords[0]":this.indicesRank===2&&(e="coords[0], j");let t=`getIndices(${e})`,n=this.sliceDimGreaterThanOne?"uniforms.strides[j]":"uniforms.strides",s="",r="",a="";this.updatesRank===1?(s="coords[0]",r="flattenedIndex",a=`
fn getUpdatesCoordsFromFlatIndex(index : i32) -> i32 {
return index;
}
`):this.updatesRank===2&&(s="coords[0], coords[1]",r="vec2<i32>(flattenedIndex, coords[1])",a=`
fn getUpdatesCoordsFromFlatIndex(index : i32) -> vec2<i32> {
let d0 = index / uniforms.updatesShape[1];
let d1 = index - d0 * uniforms.updatesShape[1];
return vec2<i32>(d0, d1);
}
`);let o=`getUpdates(${s})`,i=this.type==="int32"?"ignore(atomicAdd(&(result.numbers[flatIndex]), i32(updateValue)));":`
var assumed = atomicLoad(&(result.numbers[flatIndex]));
var success = 0;
for (; success == 0;) {
let new = bitcast<f32>(assumed) + updateValue;
let newI32 = bitcast<i32>(new);
let resValue = atomicCompareExchangeWeak(&(result.numbers[flatIndex]), assumed, newI32);
assumed = resValue[0];
success = resValue[1];
}
`;return`
${a}
${st()}
if (index < uniforms.size) {
let coords = getUpdatesCoordsFromFlatIndex(index);
var flattenedIndex = 0;
for (var j = 0; j < uniforms.sliceDim; j = j + 1) {
let indexInside = i32(round(${t}));
flattenedIndex = flattenedIndex + indexInside * ${n};
}
let updateValue = ${o};
let flatIndex = getOutputFlatIndex(${r});
${i}
}
}`}};function Zpe(e){let{inputs:t,backend:n,attrs:s}=e,{indices:r,updates:a}=t,{shape:o}=s,{sliceRank:i,numUpdates:l,sliceSize:c,strides:u,outputSize:d}=E.calculateShapes(a,r,o),p=[d/c,c];if(d===0)return n.makeTensorInfo(o,r.dtype);let h=je({inputs:{x:r},backend:n,attrs:{shape:[l,i]}}),f=je({inputs:{x:a},backend:n,attrs:{shape:[l,c]}}),m=f.dtype,g=wc({backend:n,attrs:{shape:p,value:0,dtype:m}}),A=v.sizeFromShape(f.shape),x=[{type:"int32",data:[i]},{type:"int32",data:u},{type:"int32",data:[A]}],y=new Kpe(f.shape,i,h.shape.length,f.shape.length,u,p,m),b=n.runWebGPUProgram(y,[f,h],m,x,g),w=je({inputs:{x:b},backend:n,attrs:{shape:o}});return n.disposeData(h.dataId),n.disposeData(f.dataId),n.disposeData(b.dataId),w}var Ype={kernelName:Vi,backendName:"webgpu",kernelFunc:Zpe},Jpe=class{constructor(e,t,n){this.variableNames=["c","a","b"],this.workGroupSize=[64,1,1],this.size=!0,this.outputShape=t,this.dispatchLayout=Xe(this.outputShape),this.dispatch=Fe(this.dispatchLayout,this.outputShape,this.workGroupSize),this.cRank=e,this.rank=n,this.shaderKey="select"}getUserCode(){let e,t;if(this.rank>4)throw Error(`Where for rank ${this.rank} is not yet supported`);if(this.rank===1)t="resRC",e="resRC";else{let s=["resRC.x","resRC.y","resRC.z","resRC.w"],r=[],a=[];for(let o=0;o<this.outputShape.length;o++)a.push(`${s[o]}`),o<this.cRank&&r.push(`${s[o]}`);e=r.join(),t=a.join()}return`
${st()}
if (index < uniforms.size) {
let resRC = getCoordsFromFlatIndex(index);
let cVal = getC(${e});
if (cVal >= 1.0) {
setOutputFlat(index, getA(${t}));
} else {
setOutputFlat(index, getB(${t}));
}
}
}
`}};function Qpe(e){let{inputs:t,backend:n}=e,{condition:s,t:r,e:a}=t,o=new Jpe(s.shape.length,r.shape,r.shape.length);return n.runWebGPUProgram(o,[s,r,a],Wn(r.dtype,a.dtype))}var ehe={kernelName:Ui,backendName:"webgpu",kernelFunc:Qpe},the=En({opType:vt.SIGMOID}),nhe={kernelName:ho,backendName:"webgpu",kernelFunc:the},she=En({opType:vt.SIN}),rhe={kernelName:po,backendName:"webgpu",kernelFunc:she},ahe=En({opType:vt.SINH}),ohe={kernelName:Hi,backendName:"webgpu",kernelFunc:ahe},ZC=Kn({opSnippet:Gt.SUB,cpuKernelImpl:Yue,supportsComplex:!0}),ihe={kernelName:yo,backendName:"webgpu",kernelFunc:ZC};function lhe(e){let{inputs:t,backend:n,attrs:s}=e,{logits:r}=t,{dim:a}=s,o=v.parseAxisParam([a],r.shape),i=jC({inputs:{x:r},backend:n,attrs:{reductionIndices:o,keepDims:!1}}),l=E.expandShapeToKeepDim(i.shape,o),c=je({inputs:{x:i},backend:n,attrs:{shape:l}}),u=ZC({inputs:{a:r,b:c},backend:n}),d=WC({inputs:{x:u},backend:n}),p=Px({inputs:{x:d},backend:n,attrs:{axis:o,keepDims:!1}}),h=je({inputs:{x:p},backend:n,attrs:{shape:l}}),f=KC({inputs:{a:d,b:h},backend:n});return n.disposeData(i.dataId),n.disposeData(c.dataId),n.disposeData(u.dataId),n.disposeData(d.dataId),n.disposeData(p.dataId),n.disposeData(h.dataId),f}var uhe={kernelName:go,backendName:"webgpu",kernelFunc:lhe},che=e=>{let{inputs:t,backend:n,attrs:s}=e,{x:r}=t,{blockShape:a,paddings:o}=s;v.assert(r.shape.length<=4,()=>"spaceToBatchND for rank > 4 with a WebGPU backend not implemented yet");let i=a.reduce((A,x)=>A*x),l=[[0,0]];l.push(...o);for(let A=1+a.length;A<r.shape.length;++A)l.push([0,0]);let c=[],u=XC({inputs:{x:r},backend:n,attrs:{paddings:l,constantValue:0}}),d=E.getReshaped(u.shape,a,i,!1),p=E.getPermuted(d.length,a.length,!1),h=E.getReshapedPermuted(u.shape,a,i,!1),f=je({inputs:{x:u},backend:n,attrs:{shape:d}}),m=Ol({inputs:{x:f},backend:n,attrs:{perm:p}}),g=je({inputs:{x:m},backend:n,attrs:{shape:h}});return c.push(u),c.push(f),c.push(m),c.forEach(A=>n.disposeData(A.dataId)),g},dhe={kernelName:ji,backendName:"webgpu",kernelFunc:che},phe=class{constructor(e,t,n,s,r,a,o=!0){this.variableNames=["updates","indices","defaultValue"],this.workGroupSize=[64,1,1],this.workPerThread=4,this.size=!0,this.outputShape=a,this.dispatchLayout=Xe(this.outputShape),this.dispatch=Fe(this.dispatchLayout,this.outputShape,this.workGroupSize,[this.workPerThread,1,1]);let i=t>1;this.shaderKey=`scatter_${n}_${s}_${i}`;let l=kn(r.length);this.uniforms=`updateSize : i32; sliceDim : i32; strides: ${l};`;let c="";n===1?c="i":n===2&&(c="i, j"),this.indicesSnippet=`getIndices(${c})`;let u="";s===1?u="i":s===2&&(u="i, coords[1]"),this.updatesSnippet=`getUpdates(${u})`,this.strideString=i?"uniforms.strides[j]":"uniforms.strides"}getUserCode(){return`
${st()}
let globalIndex = index * ${this.workPerThread};
if (globalIndex < uniforms.size) {
var sum = vec4<f32>(0.0);
var found = vec4<bool>(false);
for (var i = 0; i < uniforms.updateSize; i = i + 1) {
var flattenedIndex = 0;
for (var j = 0; j < uniforms.sliceDim; j = j + 1) {
let indexInside = i32(round(${this.indicesSnippet}));
flattenedIndex = flattenedIndex + indexInside * ${this.strideString};
}
for (var innerIndex = 0; innerIndex < ${this.workPerThread}; innerIndex = innerIndex + 1) {
let curIndex = globalIndex + innerIndex;
let coords = getCoordsFromFlatIndex(curIndex);
if (flattenedIndex == coords[0]) {
sum[innerIndex] = sum[innerIndex] + ${this.updatesSnippet};
found[innerIndex] = true;
}
}
}
for (var innerIndex = 0; innerIndex < ${this.workPerThread}; innerIndex = innerIndex + 1) {
let curIndex = globalIndex + innerIndex;
if (curIndex < uniforms.size)
{
setOutputFlat(curIndex, mix(getDefaultValue(), sum[innerIndex], f32(found[innerIndex])));
}
}
}
}`}};function hhe(e){let{inputs:t,backend:n,attrs:s}=e,{sparseIndices:r,sparseValues:a,defaultValue:o}=t,{outputShape:i}=s,{sliceRank:l,numUpdates:c,strides:u,outputSize:d}=E.calculateShapes(a,r,i),p=!1,h=[{type:"int32",data:[c]},{type:"int32",data:[l]},{type:"int32",data:u}],f=new phe(c,l,r.shape.length,a.shape.length,u,[d,1],p),m=n.runWebGPUProgram(f,[a,r,o],a.dtype,h),g=je({inputs:{x:m},backend:n,attrs:{shape:i}});return n.disposeData(m.dataId),g}var fhe={kernelName:md,backendName:"webgpu",kernelFunc:hhe};function mhe(e){let{inputs:t,backend:n,attrs:s}=e,{x:r}=t,{numOrSizeSplits:a,axis:o}=s,i=v.parseAxisParam(o,r.shape)[0],l=E.prepareSplitSize(r,a,i),c=r.shape.length,u=new Array(c).fill(0),d=r.shape.slice();return l.map(p=>{let h=[...d];h[i]=p;let f=vc({inputs:{x:r},backend:n,attrs:{begin:u,size:h}});return u[i]+=p,f})}var ghe={kernelName:qi,backendName:"webgpu",kernelFunc:mhe},Ahe=En({opType:vt.SQRT}),yhe={kernelName:fo,backendName:"webgpu",kernelFunc:Ahe},xhe={kernelName:_u,backendName:"webgpu",kernelFunc:({inputs:e,backend:t})=>{let{x:n}=e,s=t,r=new n0(n.shape,vt.SQUARE);return s.runWebGPUProgram(r,[n],n.dtype)}},bhe=Kn({opSnippet:Gt.SQUARED_DIFFERENCE}),vhe={kernelName:Ao,backendName:"webgpu",kernelFunc:bhe},whe=class{constructor(e){this.variableNames=["x"],this.workPerThread=1,this.workGroupSize=[64,1,1],this.size=!0,this.outputShape=e,this.dispatchLayout=Xe(this.outputShape),this.dispatch=Fe(this.dispatchLayout,this.outputShape,this.workGroupSize,[this.workPerThread,1,1]);let t=kn(this.outputShape.length);this.uniforms=`begin : ${t}; strides : ${t}; `,this.shaderKey="stridedSlice"}getUserCode(){let e=this.outputShape.length,t="";if(e===1)t="coords * uniforms.strides + uniforms.begin";else{let s=0;t=this.outputShape.map((r,a)=>(s++,this.outputShape.length===1?`coords * uniforms.strides[${a}] + uniforms.begin[${a}]`:`coords[${s-1}] * uniforms.strides[${a}] + uniforms.begin[${a}]`)).join(",")}return`
${st()}
if (index < uniforms.size) {
let coords = getCoordsFromFlatIndex(index);
setOutputFlat(index, getX(${t}));
}
}
`}};function khe(e){let{inputs:t,backend:n,attrs:s}=e,{x:r}=t,{begin:a,end:o,strides:i,beginMask:l,endMask:c,ellipsisMask:u,newAxisMask:d,shrinkAxisMask:p}=s,{finalShapeSparse:h,finalShape:f,isIdentity:m,sliceDim0:g,isSimpleSlice:A,begin:x,end:y,strides:b}=Ot.sliceInfo(r.shape,a,o,i,l,c,u,d,p),w;if(m)w=je({inputs:{x:r},backend:n,attrs:{shape:f}});else if(g||A){v.assert(r.shape.length>=1,()=>`Input must have rank at least 1, got: ${r.shape.length}`);let k=Ot.computeOutShape(x,y,b),I=vc({inputs:{x:r},backend:n,attrs:{begin:x,size:k}});w=je({inputs:{x:I},backend:n,attrs:{shape:f}}),n.disposeData(I.dataId)}else if(n.shouldExecuteOnCPU([r])){let I=n.readSync(r.dataId),N=ze(r.shape,r.dtype,I),R=Kue(h,N,b,x);w=n.makeTensorInfo(f,r.dtype,R.values)}else{let I=new whe(h),N=[{type:"int32",data:x},{type:"int32",data:b}],R=n.runWebGPUProgram(I,[r],r.dtype,N);w=je({inputs:{x:R},backend:n,attrs:{shape:f}}),n.disposeData(R.dataId)}return w}var She={kernelName:Xi,backendName:"webgpu",kernelFunc:khe};function Ihe(e){let{inputs:t,backend:n,attrs:s}=e,{separator:r,nGramWidths:a,leftPad:o,rightPad:i,padWidth:l,preserveShortSequences:c}=s,{data:u,dataSplits:d}=t,p=n.readSync(u.dataId),h=n.readSync(d.dataId),[f,m]=Zue(p,h,r,a,o,i,l,c);return[n.makeTensorInfo([f.length],"string",f),n.makeTensorInfo(d.shape,"int32",m)]}var Che={kernelName:gd,backendName:"webgpu",kernelFunc:Ihe},The=En({opType:vt.TANH}),Nhe={kernelName:xo,backendName:"webgpu",kernelFunc:The},Ehe=class{constructor(e,t){this.variableNames=["A"],this.workGroupSize=[64,1,1],this.size=!0;let n=new Array(e.length);for(let s=0;s<n.length;s++)n[s]=e[s]*t[s];this.outputShape=n,this.dispatchLayout=Xe(this.outputShape),this.dispatch=Fe(this.dispatchLayout,this.outputShape,this.workGroupSize),this.rank=this.outputShape.length,this.shaderKey="tile"}getUserCode(){let e=Rhe(this.rank,"uniforms.");return`
${st()}
if (index < uniforms.size) {
let resRC = getCoordsFromFlatIndex(index);
setOutputFlat(index, getA(${e}));
}
}
`}};function Rhe(e,t=""){if(e>=5)throw Error(`Tile for rank ${e} is not yet supported`);if(e===1)return`(resRC % ${t}aShape)`;let n=["resRC.x","resRC.y","resRC.z","resRC.w"],s=[];for(let r=0;r<e;r++)s.push(`(${n[r]} % ${t}aShape[${r}])`);return s.join()}function $he(e){let{inputs:t,backend:n,attrs:s}=e,{x:r}=t,{reps:a}=s;if(n.shouldExecuteOnCPU([r])||r.dtype==="string"||r.shape.length>=5){let l=n.readSync(r.dataId),c=r.dtype==="string"?l.map(p=>v.decodeString(p)):l,u=ze(r.shape,r.dtype,c),d=Jue(u,a);return n.makeTensorInfo(d.shape,d.dtype,d.values)}let o=new Ehe(r.shape,a);return n.runWebGPUProgram(o,[r],r.dtype)}var _he={kernelName:Yr,backendName:"webgpu",kernelFunc:$he},Dhe=class{constructor(e){this.variableNames=["x","indices"],this.workGroupSize=[256,1,1],this.size=!0,this.outputShape=e,this.dispatchLayout=Xe(this.outputShape),this.dispatch=Fe(this.dispatchLayout,this.outputShape,this.workGroupSize),this.uniforms=`inputSize : i32; firstPass : i32; negativeInf : f32;
dir : i32; inc : i32;`,this.shaderKey="swap"}getUserCode(){return`
${st()}
if (index < uniforms.size) {
let outC = getCoordsFromFlatIndex(index);
let batch = outC[0];
let elemIdx = outC[1];
// We compare elements pair-wise within a group of size 2 * inc.
// The comparing rule for each group alternates between ascending
// and descending. Within each group, we compare each pair at
// positions i and i+inc. To decide whether an element at position i
// is x0 or x1, we mod it by 2 * inc, if the result is smaller than
// inc, it is in the first half of the group, we denote it as x0,
// otherwise we denote it as x1.
// For example, as shown in the Bitonic top K paper referenced
// above, Figure5(a) shows that element[1] is in the second half of
// the group when group size is 2, but it is in the first half of
// the group when group size is 4.
let isFirstInPair = elemIdx % (2 * uniforms.inc) < uniforms.inc;
var i = 0;
if (isFirstInPair) {
i = elemIdx;
} else {
i = elemIdx - uniforms.inc;
}
var i0 = 0;
if (uniforms.firstPass == 1) {
i0 = i;
} else {
i0 = i32(getIndices(batch, i));
}
var i1 = 0;
if (uniforms.firstPass == 1) {
i1 = i + uniforms.inc;
} else {
i1 = i32(getIndices(batch, i + uniforms.inc));
}
var x0 = f32(0.0);
var x1 = f32(0.0);
if (i0 < uniforms.inputSize) {
x0 = getX(batch, i0);
} else {
x0 = uniforms.negativeInf;
}
if (i1 < uniforms.inputSize) {
x1 = getX(batch, i1);
} else {
x1 = uniforms.negativeInf;
}
let reverse = elemIdx % (2 * uniforms.dir) >= uniforms.dir;
let isGreater = x0 > x1 || (x0 == x1 && i1 > i0);
if (reverse == isGreater) {
// Elements in opposite order of direction
let iTemp = i0;
i0 = i1;
i1 = iTemp;
}
if (isFirstInPair) {
setOutputFlat(index, f32(i0));
} else {
setOutputFlat(index, f32(i1));
}
}
}
`}},Phe=class{constructor(e){this.variableNames=["x","indices"],this.workGroupSize=[256,1,1],this.size=!0,this.outputShape=e,this.dispatchLayout=Xe(this.outputShape),this.dispatch=Fe(this.dispatchLayout,this.outputShape,this.workGroupSize),this.uniforms="inputSize : i32; firstPass : i32; k : i32;",this.shaderKey="merge"}getUserCode(){return`
${st()}
if (index < uniforms.size) {
let outC = getCoordsFromFlatIndex(index);
let batch = outC[0];
let elemIdx = outC[1];
// The output size is half of the previous size.
// If the previous sequence is | | | | _ _ _ _ | | | | _ _ _ _
// (k=4), we only need to output the indices at positions |, the
// indices at positions _ can be thrown away, see Figure5(b) After
// Phase 2 (Merge phase) in the Bitonic Top K paper referenced
// above.
// For example, the paper shows we only need to output the orange
// bars. The output sequence should look like this | | | | | | | |.
// Because the sequence is halved, to map the output index back to
// the previous sequence to find the corresponding value, we need
// to double the index. When we double the index, we basically
// interpolate a position, so 2i looks like
// | _ | _ | _ | _ | _ | _ | _. We move the | to the first k
// position of each 2k positions by - elemIdx % k. E.g. for output
// at index 4,5,6,7, we want to get the corresponding element at
// original index 8,9,10,11, for output at index 8,9,10,11,
// we want to get the corresponding element at original index
// 16,17,18,19, so on and so forth.
var i = 0;
if (elemIdx < uniforms.k) {
i = elemIdx;
} else {
i = elemIdx * 2 - elemIdx % uniforms.k;
}
var i0 = 0;
if (uniforms.firstPass == 1) {
i0 = i;
} else {
i0 = i32(getIndices(batch, i));
}
var i1 = 0;
if (uniforms.firstPass == 1) {
i1 = i + uniforms.k;
} else {
i1 = i32(getIndices(batch, i + uniforms.k));
}
let x0 = getX(batch, i0);
var x1 = f32(0.0);
if (i1 < uniforms.inputSize) {
x1 = getX(batch, i1);
} else {
x1 = x0;
}
if (x0 >= x1) {
setOutputFlat(index, f32(i0));
} else {
setOutputFlat(index, f32(i1));
}
}
}
`}};function Sc(e,t){t!==null&&e.disposeData(t.dataId)}function YC(e){let t=1;for(;t<e;)t*=2;return t}function Fhe(e){let{inputs:t,backend:n,attrs:s}=e,{x:r}=t,{k:a,sorted:o}=s,i=r.shape,l=i[i.length-1];if(n.shouldExecuteOnCPU([r])){let w=n.readSync(r.dataId),[k,I]=Que(w,i,r.dtype,a,o);return[n.makeTensorInfo(k.shape,k.dtype,k.values),n.makeTensorInfo(I.shape,I.dtype,I.values)]}if(a===0)return i[i.length-1]=0,[n.makeTensorInfo(i,r.dtype,[]),n.makeTensorInfo(i,"int32",[])];if(l===1)return[r,wc({attrs:{shape:i,dtype:"int32",value:0},backend:n})];let u=v.sizeFromShape(i)/l,d=je({inputs:{x:r},attrs:{shape:[u,l]},backend:n}),p=YC(a),h=YC(l),f=null,m=()=>f===null?[d,d]:[d,f],g=(w,k,I)=>{let N=m(),R=new Dhe(I),$=[{type:"int32",data:[l]},{type:"int32",data:[f===null?1:0]},{type:"float32",data:[Number.NEGATIVE_INFINITY]},{type:"int32",data:[w]},{type:"int32",data:[k]}],P=f;f=n.runWebGPUProgram(R,N,"int32",$),Sc(n,P)};for(let w=1;w<p;w*=2){let k=w*2;for(let I=w;I>=1;I/=2)g(k,I,[u,h])}for(let w=h;w>p;w/=2){let k=m(),I=new Phe([u,w/2]),R=[{type:"int32",data:[l]},{type:"int32",data:[f===null?1:0]},{type:"int32",data:[p]}],O=f;f=n.runWebGPUProgram(I,k,"int32",R),Sc(n,O);let $=p/2,P=$*2;for(let T=$;T>=1;T/=2)g(P,T,f.shape)}let A=f;f=vc({inputs:{x:f},backend:n,attrs:{begin:0,size:[u,a]}}),Sc(n,A);let x=HC({inputs:{x:d,indices:f},backend:n,attrs:{axis:1,batchDims:1}});Sc(n,d);let y=i.slice(0,-1);y.push(a),A=f,f=je({inputs:{x:f},attrs:{shape:y},backend:n}),Sc(n,A);let b=x;return x=je({inputs:{x},attrs:{shape:y},backend:n}),Sc(n,b),[x,f]}var Ohe={kernelName:Zi,backendName:"webgpu",kernelFunc:Fhe},Mhe=class{constructor(e){this.variableNames=["Image","Transforms"],this.uniforms="interpolationModeId : i32; fillModeId : i32; fillValue : f32;",this.workGroupSize=[64,1,1],this.size=!0,this.outputShape=e,this.dispatchLayout=Xe(this.outputShape),this.dispatch=Fe(this.dispatchLayout,this.outputShape,this.workGroupSize),this.shaderKey="transform"}getUserCode(){return`
fn mapCoord(outCoord : f32, len : f32) -> f32{
var inCoord = outCoord;
if(uniforms.fillModeId == 2) {
if (inCoord < 0.0) {
if (len <= 1.0) {
inCoord = 0.0;
} else {
let sz2 = 2.0 * len;
if (inCoord < sz2) {
inCoord = sz2 * f32(i32(f32(-inCoord / sz2))) +
inCoord;
}
if (inCoord < -len) {
inCoord = inCoord + sz2;
} else {
inCoord = -inCoord - 1.0;
}
}
} elseif (inCoord > len - 1.0) {
if (len <= 1.0) {
inCoord = 0.0;
} else {
let sz2 = 2.0 * len;
inCoord = inCoord - sz2 * f32(i32(f32(inCoord / sz2)));
if (inCoord >= len) {
inCoord = sz2 - inCoord - 1.0;
}
}
}
return clamp(inCoord, 0.0, len - 1.0);
} elseif (uniforms.fillModeId == 3) {
if (inCoord < 0.0) {
if (len <= 1.0) {
inCoord = 0.0;
} else {
let sz = len - 1.0;
inCoord = inCoord + len * (f32(i32(f32(-inCoord / sz))) + 1.0);
}
} elseif (inCoord > len - 1.0) {
if (len <= 1.0) {
inCoord = 0.0;
} else {
let sz = len - 1.0;
inCoord = inCoord - len * f32(i32(f32(inCoord / sz)));
}
}
return clamp(inCoord, 0.0, len - 1.0);
} elseif (uniforms.fillModeId == 4) {
return clamp(outCoord, 0.0, len - 1.0);
}
return outCoord;
}
fn readWithFillValue(batch : i32, coordY : i32, coordX : i32,
channel : i32) -> f32 {
var outputValue : f32;
if (0 <= coordY && coordY < uniforms.imageShape[1] && 0 <= coordX && coordX < uniforms.imageShape[2]) {
outputValue = getImage(batch, coordY, coordX, channel);
} else {
outputValue = uniforms.fillValue;
}
return outputValue;
}
${st()}
if (index < uniforms.size) {
let coords = getCoordsFromFlatIndex(index);
var outputValue : f32;
let batch = coords[0];
let x = coords[2];
let y = coords[1];
let channel = coords[3];
let xf = f32(x);
let yf = f32(y);
let a1 = getTransforms(batch, 0);
let a2 = getTransforms(batch, 1);
let a3 = getTransforms(batch, 2);
let b1 = getTransforms(batch, 3);
let b2 = getTransforms(batch, 4);
let b3 = getTransforms(batch, 5);
let c1 = getTransforms(batch, 6);
let c2 = getTransforms(batch, 7);
let projection = c1 * xf + c2 * yf + 1.0;
if (projection == 0.0) {
outputValue = uniforms.fillValue;
} else {
let inX = (a1 * xf + a2 * yf + a3) / projection;
let inY = (b1 * xf + b2 * yf + b3) / projection;
let mapX = mapCoord(inX, f32(uniforms.imageShape[2]));
let mapY = mapCoord(inY, f32(uniforms.imageShape[1]));
if (uniforms.interpolationModeId == 1) {
let coordY = i32(round(mapY));
let coordX = i32(round(mapX));
outputValue = readWithFillValue(batch, coordY, coordX,
channel);
} else {
let yFloor = floor(mapY);
let xFloor = floor(mapX);
let yCeil = yFloor + 1.0;
let xCeil = xFloor + 1.0;
let valueYFloor = (xCeil - mapX) *
readWithFillValue(batch, i32(yFloor), i32(xFloor), channel) +
(mapX - xFloor) *
readWithFillValue(batch, i32(yFloor), i32(xCeil), channel);
let valueYCeil = (xCeil - mapX) *
readWithFillValue(batch, i32(yCeil), i32(xFloor), channel) +
(mapX - xFloor) *
readWithFillValue(batch, i32(yCeil), i32(xCeil), channel);
outputValue = (yCeil - mapY) * valueYFloor +
(mapY - yFloor) * valueYCeil;
}
}
setOutputFlat(index, outputValue);
}
}
`}};function zhe(e){let{inputs:t,backend:n,attrs:s}=e,{image:r,transforms:a}=t,{interpolation:o,fillMode:i,fillValue:l,outputShape:c}=s,[u,d,p,h]=r.shape,[f,m]=c!=null?c:[d,p],g=[u,f,m,h],A=new Mhe(g),x=o==="nearest"?1:2,y;switch(i){case"constant":y=1;break;case"reflect":y=2;break;case"wrap":y=3;break;case"nearest":y=4;break;default:y=1;break}let b=[{type:"int32",data:[x]},{type:"int32",data:[y]},{type:"float32",data:[l]}];return n.runWebGPUProgram(A,[r,a],"float32",b)}var Lhe={kernelName:Yi,backendName:"webgpu",kernelFunc:zhe};function Bhe(e){let{inputs:t,backend:n,attrs:s}=e,{value:r}=t,{axis:a}=s;a<0&&(a+=r.shape.length);let o=r,i=o.shape.length,l=r.shape[a],c=new Array(i-1),u=0;for(let m=0;m<i;m++)m!==a&&(c[u++]=o.shape[m]);let d=[],p=new Array(i).fill(0),h=o.shape.slice();h[a]=1;let f=new Array(l);for(let m=0;m<f.length;m++){p[a]=m;let g=vc({inputs:{x:o},backend:n,attrs:{begin:p,size:h}}),A=je({inputs:{x:g},backend:n,attrs:{shape:c}});f[m]=A,d.push(g)}return d.forEach(m=>n.disposeData(m.dataId)),f}var Whe={kernelName:Ji,backendName:"webgpu",kernelFunc:Bhe},Vhe=[xue,nce,rce,ice,hce,mce,Ace,xce,Sce,Nce,Rce,Pce,kue,zce,Vce,jce,Xce,Zce,Qce,nde,rde,ude,dde,hde,mde,fde,Ade,xde,vde,Tde,kde,Ide,Rde,_de,Pde,Mde,Bde,Vde,Gde,wue,Oce,jde,Xde,Zde,Jde,epe,tpe,spe,ape,ipe,upe,dpe,hpe,ade,mpe,Ape,xpe,Ice,vpe,kpe,Ipe,Epe,$pe,Tpe,Dpe,Cce,Ppe,Ope,zpe,Aue,Wpe,Gpe,jpe,Xpe,Ype,ehe,nhe,rhe,ohe,wce,She,Che,uhe,dhe,ghe,fhe,yhe,xhe,vhe,ihe,ide,Nhe,_he,Ohe,Lhe,dce,Whe,bpe];for(let e of Vhe)cr(e);var Uhe=class{constructor(e){this.device=e,this.numUsedBuffers=0,this.numFreeBuffers=0,this.freeBuffers=new Map,this.usedBuffers=new Map,this.numBytesUsed=0,this.numBytesAllocated=0}acquireBuffer(e,t){let n=JC(e,t);if(this.freeBuffers.has(n)||this.freeBuffers.set(n,[]),this.usedBuffers.has(n)||this.usedBuffers.set(n,[]),this.numBytesUsed+=e,this.numUsedBuffers++,this.freeBuffers.get(n).length>0){this.numFreeBuffers--;let r=this.freeBuffers.get(n).shift();return this.usedBuffers.get(n).push(r),r}this.numBytesAllocated+=e;let s=this.device.createBuffer({size:e,usage:t});return this.usedBuffers.get(n).push(s),s}releaseBuffer(e,t,n){if(this.freeBuffers==null)return;let s=JC(t,n);this.freeBuffers.has(s)||this.freeBuffers.set(s,[]),this.freeBuffers.get(s).push(e),this.numFreeBuffers++,this.numUsedBuffers--;let r=this.usedBuffers.get(s),a=r.indexOf(e);if(a<0)throw new Error("Cannot release a buffer that was never provided by this buffer manager");r.splice(a,1),this.numBytesUsed-=t}getNumUsedBuffers(){return this.numUsedBuffers}getNumFreeBuffers(){return this.numFreeBuffers}reset(){this.freeBuffers=new Map,this.usedBuffers=new Map,this.numUsedBuffers=0,this.numFreeBuffers=0,this.numBytesUsed=0,this.numBytesAllocated=0}dispose(){this.freeBuffers==null&&this.usedBuffers==null||(this.freeBuffers.forEach((e,t)=>{e.forEach(n=>{n.destroy()})}),this.usedBuffers.forEach((e,t)=>{e.forEach(n=>{n.destroy()})}),this.freeBuffers=null,this.usedBuffers=null,this.numUsedBuffers=0,this.numFreeBuffers=0,this.numBytesUsed=0,this.numBytesAllocated=0)}};function JC(e,t){return`${e}_${t}`}var QC=class{constructor(){this.outputShape=[0],this.variableNames=[],this.workGroupSize=[256,1,1],this.lastUniformData=[],this.inputTexture=null,this.layout=null,this.lastPixelSize={width:0,height:0},this.disposed=!1,this.shaderKey="fromPixels",this.useImport=!1}updateOutputShape(e){v.arraysEqual(this.outputShape,e)||(this.outputShape=e,this.workPerThread=e[2],this.dispatchLayout=Xe(this.outputShape),this.dispatch=Fe(this.dispatchLayout,this.outputShape,this.workGroupSize,[this.workPerThread,1,1]))}makeFromPixelsSource(){let e=this.useImport?"textureLoad(src, vec2<i32>(coords.yx));":"textureLoad(src, vec2<i32>(coords.yx), 0)";return`
[[binding(1), group(0)]] var src: ${this.useImport?"texture_external":"texture_2d<f32>"};
${st()}
let flatIndexBase = index * uniforms.numChannels;
for (var i = 0; i < uniforms.numChannels; i = i + 1) {
let flatIndex = flatIndexBase + i;
if (flatIndex < uniforms.size) {
let coords = getCoordsFromFlatIndex(flatIndexBase);
let values = ${e};
result.numbers[flatIndex] = i32(floor(255.0 * values[i]));
}
}
}
`}getUserCode(){return this.makeFromPixelsSource()}setPipeline(e){this.pipeline=e}setUniform(e,t){if(!this.uniform){let n=e.createBuffer({size:t.length*4,usage:GPUBufferUsage.UNIFORM|GPUBufferUsage.COPY_DST});this.uniform=n}!t||t.length===this.lastUniformData.length&&t.every((n,s)=>n===this.lastUniformData[s])||(e.queue.writeBuffer(this.uniform,0,new Uint32Array(t)),this.lastUniformData=t)}makeInputTexture(e,t,n){return(!this.inputTexture||this.lastPixelSize.width!==t||this.lastPixelSize.height!==n)&&(this.inputTexture&&this.inputTexture.destroy(),this.inputTexture=e.createTexture({size:[t,n],format:"rgba8unorm",usage:GPUTextureUsage.COPY_DST|GPUTextureUsage.RENDER_ATTACHMENT|GPUTextureUsage.TEXTURE_BINDING}),this.lastPixelSize.width=t,this.lastPixelSize.height=n),this.inputTexture}dispose(){this.disposed||(this.uniform&&this.uniform.destroy(),this.inputTexture&&this.inputTexture.destroy(),this.disposed=!0)}getLayout(e){return this.layout===null&&(this.layout=this.createTextureLayout(e)),this.layout}createTextureLayout(e){let t=[];t.push({binding:0,visibility:GPUShaderStage.COMPUTE,buffer:{type:"storage"}}),t.push({binding:1,visibility:GPUShaderStage.COMPUTE,texture:{}}),t.push({binding:2,visibility:GPUShaderStage.COMPUTE,buffer:{}});let n=e.createBindGroupLayout({entries:t}),s=e.createPipelineLayout({bindGroupLayouts:[n]});return{bindGroupLayout:n,pipelineLayout:s}}},Ghe=class extends QC{constructor(){super(...arguments);this.layout=null,this.useImport=!0}getUserCode(){return this.makeFromPixelsSource()}getLayout(e){return this.layout===null&&(this.layout=this.createTextureImportLayout(e)),this.layout}createTextureImportLayout(e){let t=[];t.push({binding:0,visibility:GPUShaderStage.COMPUTE,buffer:{type:"storage"}}),t.push({binding:1,visibility:GPUShaderStage.COMPUTE,externalTexture:{}}),t.push({binding:2,visibility:GPUShaderStage.COMPUTE,buffer:{}});let n=e.createBindGroupLayout({entries:t}),s=e.createPipelineLayout({bindGroupLayouts:[n]});return{bindGroupLayout:n,pipelineLayout:s}}},Hhe=Y().getNumber("WEBGPU_CPU_HANDOFF_SIZE_THRESHOLD"),e6=class extends ru{constructor(e,t=!1){super();if(this.commandQueueOwnedIds=new WeakSet,this.tensorDisposalQueue=[],this.uniformDisposalQueue=[],this.disposed=!1,this.uploadWaitMs=0,this.downloadWaitMs=0,this.dispatchNumberInEncoder=0,!Nx())throw new Error("WebGPU is not supported on this device");this.layoutCache={},this.pipelineCache={},this.device=e,this.queue=e.queue,this.currentCommandEncoder=null,this.currentComputePass=null,this.supportTimeQuery=t,this.bufferManager=new Uhe(this.device),this.tensorMap=new td(this,as()),this.supportTimeQuery&&(this.querySet=this.device.createQuerySet({type:"timestamp",count:2})),Y().getBool("WEBGPU_USE_PROFILE_TOOL")&&(this.dummyCanvas=document.createElement("canvas"),this.dummyCanvas.width=1,this.dummyCanvas.height=1,this.dummyContext=this.dummyCanvas.getContext("webgpu"),this.dummyContext.configure({device:e,format:"bgra8unorm"}),document.body.appendChild(this.dummyCanvas))}nextDataId(){return e6.nextDataId++}floatPrecision(){return 32}defaultGpuBufferUsage(){return GPUBufferUsage.STORAGE|GPUBufferUsage.COPY_SRC|GPUBufferUsage.COPY_DST}flushDisposalQueue(){this.tensorDisposalQueue.forEach(e=>{this.maybeReleaseBuffer(e),this.tensorMap.delete(e)}),this.uniformDisposalQueue.forEach(e=>this.bufferManager.releaseBuffer(e.buffer,e.byteSize,e.usage)),this.tensorDisposalQueue=[],this.uniformDisposalQueue=[]}disposeData(e,t=!1){if(this.tensorMap.has(e)){let n=this.tensorMap.get(e);if(n.refCount--,!t&&n.refCount>0)return!1;if(this.commandQueueOwnedIds.has(e))return this.tensorDisposalQueue.push(e),!1;this.maybeReleaseBuffer(e);let{complexTensorInfos:s}=this.tensorMap.get(e);s!=null&&(this.disposeData(s.real.dataId,!0),this.disposeData(s.imag.dataId,!0)),this.tensorMap.delete(e)}return!0}memory(){return{numBytesInGPU:this.bufferManager.numBytesUsed,numBytesAllocatedInGPU:this.bufferManager.numBytesAllocated,unreliable:!1}}getBufferManager(){return this.bufferManager}acquireBuffer(e,t=this.defaultGpuBufferUsage()){return this.bufferManager.acquireBuffer(e,t)}maybeReleaseBuffer(e){let t=this.tensorMap.get(e);t!=null&&t.bufferInfo.buffer!=null&&(this.bufferManager.releaseBuffer(t.bufferInfo.buffer,t.bufferInfo.byteSize,t.bufferInfo.usage),t.bufferInfo.buffer=null)}refCount(e){return this.tensorMap.has(e)?this.tensorMap.get(e).refCount:0}incRef(e){let t=this.tensorMap.get(e);t.refCount++}decRef(e){if(this.tensorMap.has(e)){let t=this.tensorMap.get(e);t.refCount--}}write(e,t,n){if(n==="complex64"&&e!=null)throw new Error("Cannot write to a complex64 dtype. Please use tf.complex(real, imag).");let s={id:this.nextDataId()},r=v.sizeFromShape(t)*Tx(n);return n==="bool"&&e instanceof Uint8Array&&(e=Int32Array.from(e)),this.tensorMap.set(s,{dtype:n,values:e,bufferInfo:{byteSize:r,usage:this.defaultGpuBufferUsage()},refCount:1}),s}move(e,t,n,s,r){if(s==="complex64")throw new Error("Cannot write to a complex64 dtype. Please use tf.complex(real, imag).");let a=v.sizeFromShape(n)*Tx(s);this.tensorMap.set(e,{dtype:s,values:t,bufferInfo:{byteSize:a,usage:this.defaultGpuBufferUsage()},refCount:r})}submitQueue(){this.ensureComputePassEnded(),this.queue.submit([this.currentCommandEncoder.finish()]),this.currentCommandEncoder=null,this.dispatchNumberInEncoder=0,this.commandQueueOwnedIds=new WeakSet,this.flushDisposalQueue()}getBuffer(e){return this.uploadToGPU(e),this.tensorMap.get(e).bufferInfo.buffer}getFromPixelsProgram(e){switch(e){case"copyExternal":return this.fromPixelProgram||(this.fromPixelProgram=new QC),this.fromPixelProgram;case"import":return this.fromPixelImportProgram||(this.fromPixelImportProgram=new Ghe),this.fromPixelImportProgram;default:v.assert(!1,()=>"Unsupported fromPixels shape");return}}ensureCommandEncoderReady(){this.currentCommandEncoder||(this.currentCommandEncoder=this.device.createCommandEncoder())}ensureComputePassEnded(){this.currentComputePass&&(this.currentComputePass.endPass(),this.currentComputePass=null)}getComputePass(){return this.currentComputePass||(this.currentComputePass=this.currentCommandEncoder.beginComputePass()),this.currentComputePass}async getBufferData(e){if(e.values!=null)return e.values;let t=this.acquireBuffer(e.bufferInfo.byteSize,GPUBufferUsage.COPY_DST|GPUBufferUsage.MAP_READ);this.ensureCommandEncoderReady(),this.ensureComputePassEnded(),this.currentCommandEncoder.copyBufferToBuffer(e.bufferInfo.buffer,0,t,0,e.bufferInfo.byteSize),this.submitQueue(),await t.mapAsync(GPUMapMode.READ);let n=t.getMappedRange().slice(0);return t.unmap(),t!=null&&this.bufferManager.releaseBuffer(t,e.bufferInfo.byteSize,GPUBufferUsage.COPY_DST|GPUBufferUsage.MAP_READ),Y().getBool("WEBGPU_USE_PROFILE_TOOL")&&(v.assert(this.dummyContext!==void 0,()=>"Fail to get context for profiling tool"),this.dummyContext.getCurrentTexture()),n}convertAndCacheOnCPU(e,t){let n=this.tensorMap.get(e);return this.maybeReleaseBuffer(e),n.values=t,n.values}readSync(e){let t=this.tensorMap.get(e),{values:n}=t;if(n==null)throw new Error("WebGPU readSync is only available for CPU-resident tensors.");return n}async read(e){if(!this.tensorMap.has(e))throw new Error(`Tensor ${e} was not registered!`);let t=this.tensorMap.get(e),{values:n}=t;if(n!=null)return this.convertAndCacheOnCPU(e,n);let s;if(t.dtype==="complex64"){let r=await Promise.all([this.read(t.complexTensorInfos.real.dataId),this.read(t.complexTensorInfos.imag.dataId)]),a=r[0],o=r[1];s=E.mergeRealAndImagArrays(a,o)}else{let r=await this.getBufferData(t);s=vC(r,t.dtype)}return this.convertAndCacheOnCPU(e,s),s}bufferSync(e){let t=this.readSync(e.dataId),n=t;if(e.dtype==="string")try{n=t.map(s=>v.decodeString(s))}catch(s){throw new Error("Failed to decode encoded string bytes into utf-8")}return ze(e.shape,e.dtype,n)}async time(e){let t=this.activeTimers,n=[],s=!1;this.programTimersStack==null?(this.programTimersStack=n,s=!0):this.activeTimers.push(n),this.activeTimers=n,e();let r=v.flatten(this.activeTimers.map(l=>l.query)).filter(l=>l!=null),a=v.flatten(this.activeTimers.map(l=>l.name)).filter(l=>l!=null);this.activeTimers=t,s&&(this.programTimersStack=null);let o={uploadWaitMs:this.uploadWaitMs,downloadWaitMs:this.downloadWaitMs,kernelMs:null,wallMs:null},i=await Promise.all(r);return o.kernelMs=v.sum(i),o.getExtraProfileInfo=()=>i.map((l,c)=>({name:a[c],ms:l})).map(l=>`${l.name}: ${l.ms}`).join(", "),this.uploadWaitMs=0,this.downloadWaitMs=0,o}getAndSavePipeline(e,t){return e in this.pipelineCache||(this.pipelineCache[e]=t()),this.pipelineCache[e]}makeTensorInfo(e,t,n){let s;if(t==="string"&&n!=null&&n.length>0&&v.isString(n[0])){let r=n.map(a=>v.encodeString(a));s=this.write(r,e,t)}else s=this.write(n,e,t);return{dataId:s,shape:e,dtype:t}}tensorToBinding(e){if(!e)return null;let t=this.tensorMap.get(e.dataId);return{offset:0,size:t.bufferInfo.byteSize,buffer:t.bufferInfo.buffer}}async getQueryTime(e){return this.supportTimeQuery?this.getTimeFromQuerySet(e):0}uploadToGPU(e){let t=this.tensorMap.get(e);t.bufferInfo.buffer==null&&(t.bufferInfo.buffer=this.acquireBuffer(t.bufferInfo.byteSize),t.values&&this.queue.writeBuffer(t.bufferInfo.buffer,0,t.values))}makeUniformsDataView(e){let t=this.acquireBuffer(e.byteLength,GPUBufferUsage.COPY_DST|GPUBufferUsage.UNIFORM);return this.queue.writeBuffer(t,0,e),{offset:0,size:e.byteLength,buffer:t}}arrayToDataView(e,t){let n=4,s=new DataView(new ArrayBuffer(t*n)),r=0;return e.forEach(a=>{let o=a.data;if(a.type!=="int32"&&a.type!=="float32"&&a.type!=="uint32")throw new Error(`${a.type} not supported!`);a.type==="int32"?o.forEach(i=>{s.setInt32(r*n,i,!0),r++}):a.type==="uint32"?o.forEach(i=>{s.setUint32(r*n,i,!0),r++}):o.forEach(i=>{s.setFloat32(r*n,i,!0),r++})}),s}computePadding(e){let t=0,n=0,s=0,r=[];return e.forEach((a,o)=>{a.data.length===0&&(a.data=[1]);let i;switch(a.data.length){case 0:i=1;break;case 1:i=1;break;case 2:i=2;break;case 3:i=4;break;case 4:i=4;break;default:v.assert(!1,()=>`Unsupported ${a.data.length}D shape`)}n=Math.ceil(t/i)*i-t;for(let l=0;l<n;++l)r.push({type:a.type,data:[0]}),s++;r.push({type:a.type,data:a.data}),s=s+a.data.length,t+=a.data.length+n}),this.arrayToDataView(r,s)}createLayout(e){let t=[];t.push({binding:0,visibility:GPUShaderStage.COMPUTE,buffer:{type:"storage"}});for(let r=0;r<e;r++)t.push({binding:r+1,visibility:GPUShaderStage.COMPUTE,buffer:{type:"read-only-storage"}});t.push({binding:e+1,visibility:GPUShaderStage.COMPUTE,buffer:{type:"uniform"}});let n=this.device.createBindGroupLayout({entries:t}),s=this.device.createPipelineLayout({bindGroupLayouts:[n]});return{bindGroupLayout:n,pipelineLayout:s}}getCachedOrCreateLayout(e){return e in this.layoutCache||(this.layoutCache[e]=this.createLayout(e)),this.layoutCache[e]}runWebGPUProgram(e,t,n,s,r){if(!r){if(r=this.makeTensorInfo(e.outputShape,n),v.sizeFromShape(r.shape)===0){let N=this.tensorMap.get(r.dataId);return N.values=v.getTypedArrayFromDType(r.dtype,0),r}this.uploadToGPU(r.dataId)}let a=[{type:"float32",data:[NaN]}],o=t.concat(r).map(N=>N.shape),i="int32";o.map(N=>{a.push({type:i,data:N})});let l=v.computeStrides(r.shape);if(a.push({type:i,data:l}),e.size){let N=v.sizeFromShape(e.outputShape);a.push({type:i,data:[e.isVec4?N/4:N]})}s&&(a=[...a,...s]);let c=null,u=this.computePadding(a),d=u.byteLength;c=this.makeUniformsDataView(u);let p=t.map((N,R)=>{if(N.dtype==="complex64")throw new Error("GPGPUProgram does not support complex64 input. For complex64 dtypes, please separate the program into real and imaginary parts.");return this.uploadToGPU(N.dataId),{dtype:this.tensorMap.get(N.dataId).dtype,shape:N.shape,name:e.variableNames[R]}}),h=p.map(N=>N.dtype).concat(r.dtype),f=p.map(N=>E.getBroadcastDims(N.shape,r.shape)),m=p.map(N=>v.arraysEqual(N.shape,r.shape)).join("_"),g=f.map(N=>N.join("_")).join(";"),A=UC(e,o,h,g,m),{bindGroupLayout:x,pipelineLayout:y}=this.getCachedOrCreateLayout(e.variableNames.length),b=this.getAndSavePipeline(A,()=>VC(this.device,e,y,p,r)),w=this.activeTimers!=null,k=Cde(this.device,x,t.map(N=>this.tensorToBinding(N)),this.tensorToBinding(r),c);this.ensureCommandEncoderReady();let I=this.getComputePass();if(w&&this.supportTimeQuery&&I.writeTimestamp(this.querySet,0),I.setPipeline(b),I.setBindGroup(0,k),I.dispatch(e.dispatch[0],e.dispatch[1],e.dispatch[2]),w&&this.supportTimeQuery&&I.writeTimestamp(this.querySet,1),this.dispatchNumberInEncoder++,t.forEach(N=>{this.commandQueueOwnedIds.add(N.dataId)}),this.commandQueueOwnedIds.add(r.dataId),c){let N={byteSize:d,usage:GPUBufferUsage.COPY_DST|GPUBufferUsage.UNIFORM,buffer:c.buffer};this.uniformDisposalQueue.push(N)}return Y().get("WEBGPU_DEFERRED_SUBMIT_BATCH_SIZE")<=this.dispatchNumberInEncoder&&this.submitQueue(),w&&this.activeTimers.push({name:e.constructor.name,query:this.getQueryTime(this.querySet)}),r}runFromPixelsProgram(e,t,n,s,r){let a=this.device.createBindGroup({layout:n.bindGroupLayout,entries:[{binding:0,resource:{buffer:t}},{binding:1,resource:s},{binding:2,resource:{buffer:e.uniform}}]});this.ensureCommandEncoderReady();let o=this.getComputePass(),i=this.activeTimers!=null;i&&this.supportTimeQuery&&o.writeTimestamp(this.querySet,0),o.setPipeline(e.pipeline),o.setBindGroup(0,a),o.dispatch(e.dispatch[0],e.dispatch[1],e.dispatch[2]),i&&this.supportTimeQuery&&o.writeTimestamp(this.querySet,1),this.commandQueueOwnedIds.add(r),this.submitQueue(),i&&this.activeTimers.push({name:e.constructor.name,query:this.getQueryTime(this.querySet)})}async getTimeFromQuerySet(e){let t=this.acquireBuffer(16,GPUBufferUsage.COPY_SRC|GPUBufferUsage.QUERY_RESOLVE),n=this.acquireBuffer(16,GPUBufferUsage.MAP_READ|GPUBufferUsage.COPY_DST);this.ensureCommandEncoderReady(),this.ensureComputePassEnded(),this.currentCommandEncoder.resolveQuerySet(e,0,2,t,0),this.currentCommandEncoder.copyBufferToBuffer(t,0,n,0,16),this.submitQueue(),await n.mapAsync(GPUMapMode.READ);let s=new BigUint64Array(n.getMappedRange()),r=Number(s[1]-s[0]);return n.unmap(),this.bufferManager.releaseBuffer(n,16,GPUBufferUsage.MAP_READ|GPUBufferUsage.COPY_DST),this.bufferManager.releaseBuffer(t,16,GPUBufferUsage.COPY_SRC|GPUBufferUsage.QUERY_RESOLVE),r/1e6}shouldExecuteOnCPU(e,t=Hhe){return Y().getBool("WEBGPU_CPU_FORWARD")&&e.every(n=>this.tensorMap.get(n.dataId).bufferInfo.buffer==null&&v.sizeFromShape(n.shape)<t)}numDataIds(){return this.tensorMap.numDataIds()-this.tensorDisposalQueue.length}dispose(){this.disposed||(this.bufferManager.dispose(),this.fromPixelProgram&&this.fromPixelProgram.dispose(),this.fromPixelImportProgram&&this.fromPixelImportProgram.dispose(),this.disposed=!0)}},Ox=e6;Ox.nextDataId=0;var t6={};Oe(t6,{WebGPUBackend:()=>Ox,webgpu_util:()=>bC});Fu.isBrowser()&&Nx()&&ul("webgpu",async()=>{Y().set("CHECK_COMPUTATION_FOR_ERRORS",!1);let e={powerPreference:Y().get("WEBGPU_USE_LOW_POWER_GPU")?"low-power":"high-performance"},t=await navigator.gpu.requestAdapter(e),n={},s=t.features.has("timestamp-query");s?n={requiredFeatures:["timestamp-query"]}:console.warn("This device doesn't support timestamp-query extension. Start Chrome browser with flag --disable-dawn-features=disallow_unsafe_apis then try again. Or zero will shown for the kernel time when profiling mode isenabled. Using performance.now is not workable for webgpu sinceit doesn't support synchronously to read data from GPU.");let r=await t.requestDevice(n);return new Ox(r,s)},3);var Qt;(function(e){e[e.float32=0]="float32",e[e.int32=1]="int32",e[e.bool=2]="bool",e[e.string=3]="string",e[e.complex64=4]="complex64"})(Qt||(Qt={}));var Cp;(function(e){e[e.linear=0]="linear",e[e.relu=1]="relu",e[e.relu6=2]="relu6",e[e.prelu=3]="prelu",e[e.leakyrelu=4]="leakyrelu",e[e.sigmoid=5]="sigmoid",e[e.elu=6]="elu"})(Cp||(Cp={}));var n6;function jhe(e){n6=e.wasm.cwrap(wo,null,["number","array","number","number","array","number","number","number","number","number","number","number","number"])}function qhe(e){let{inputs:t,backend:n,attrs:s}=e,{a:r,b:a,bias:o,preluActivationWeights:i}=t;if(r.dtype!=="float32"||a.dtype!=="float32")throw new Error("_FusedMatMul for non non-float32 tensors not yet supported.");let{transposeA:l,transposeB:c,activation:u,leakyreluAlpha:d}=s,p=n.dataIdMap.get(r.dataId).id,h=n.dataIdMap.get(a.dataId).id,f=0;if(o!=null){let N=n.dataIdMap.get(o.dataId);if(N.shape.length!==1)throw new Error(`_FusedMatMul only supports rank-1 bias but got rank ${N.shape.length}.`);f=N.id}let m=i==null?0:n.dataIdMap.get(i.dataId).id,g=Cp[u];if(g==null)throw new Error(`${u} activation not yet supported for FusedConv2D in the wasm backend.`);let A=l?r.shape[2]:r.shape[1],x=c?a.shape[1]:a.shape[2],y=ol.assertAndGetBroadcastShape(r.shape.slice(0,-2),a.shape.slice(0,-2)),b=n.makeOutput([...y,A,x],r.dtype),w=n.dataIdMap.get(b.dataId).id,k=new Uint8Array(new Int32Array(r.shape).buffer),I=new Uint8Array(new Int32Array(a.shape).buffer);return n6(p,k,r.shape.length,h,I,a.shape.length,l,c,g,f,m,d||0,w),b}var Xhe={kernelName:wo,backendName:"wasm",setupFunc:jhe,kernelFunc:qhe};function Rn(e,t){let n;function s(a){n=a.wasm.cwrap(e,null,["number","number","number"])}function r(a){let{backend:o,inputs:{x:i}}=a,l=o.dataIdMap.get(i.dataId).id,c=o.makeOutput(i.shape,t||i.dtype),u=o.dataIdMap.get(c.dataId).id;return v.sizeFromShape(c.shape)===0||n(l,Qt[i.dtype],u),c}return{kernelName:e,backendName:"wasm",setupFunc:s,kernelFunc:r}}var Khe=Rn(fi);function Zn(e,t,n){let s;function r(o){s=o.wasm.cwrap(e,null,["number","array","number","number","array","number","number","number"])}function a(o){let{backend:i,inputs:l}=o,{a:c,b:u}=l,d=i.dataIdMap.get(c.dataId).id,p=i.dataIdMap.get(u.dataId).id,h=n!=null?n:c.dtype,f=E.assertAndGetBroadcastShape(c.shape,u.shape),m=i.makeOutput(f,h);if(v.sizeFromShape(f)===0)return m;let g=new Uint8Array(new Int32Array(c.shape).buffer),A=new Uint8Array(new Int32Array(u.shape).buffer),x=i.dataIdMap.get(m.dataId).id,y=()=>s(d,g,c.shape.length,p,A,u.shape.length,Qt[c.dtype],x);if(t&&c.dtype==="float32")return y(),m;let b=E.getBroadcastDims(c.shape,f),w=E.getBroadcastDims(u.shape,f),k=b.every((N,R)=>N===R),I=w.every((N,R)=>N===R);if(k&&I)return y(),m;throw new Error(`Broadcasting along outer dims is not yet supported for ${c.dtype} ${e}.`)}return{kernelName:e,backendName:"wasm",setupFunc:r,kernelFunc:a}}var Zhe=!0,Yhe=Zn(Kr,Zhe),s6;function Jhe(e){s6=e.wasm.cwrap(Ra,null,["array","number","number","number"])}function Qhe(e){let{inputs:t,backend:n}=e,s=n.makeOutput(t[0].shape,t[0].dtype);if(v.sizeFromShape(s.shape)===0)return s;let r=t.map(i=>n.dataIdMap.get(i.dataId).id),a=new Uint8Array(new Int32Array(r).buffer),o=n.dataIdMap.get(s.dataId).id;return s6(a,r.length,Qt[s.dtype],o),s}var efe={kernelName:Ra,backendName:"wasm",setupFunc:Jhe,kernelFunc:Qhe};function a0(e){let{inputs:{x:t},backend:n}=e,s=n.makeOutput(t.shape,t.dtype),r=n.typedArrayFromHeap(t);return n.typedArrayFromHeap(s).set(r),s}var tfe={kernelName:Xa,backendName:"wasm",kernelFunc:a0},r6;function nfe(e){r6=e.wasm.cwrap(bo,null,["number","array","number","number","number","array","number"])}function Ic(e){let{inputs:t,backend:n,attrs:s}=e,[r,a]=rfe(t.x.shape,s.perm),o=!0;for(let f=0;f<a.length;f++)a[f]!==f&&(o=!1);let i=sfe(t.x.shape,s.perm),l={dataId:t.x.dataId,shape:r,dtype:t.x.dtype};if(o){let f=a0({inputs:t,backend:n});return f.shape=i,f}let c=n.makeOutput(i,l.dtype),u=n.dataIdMap.get(l.dataId).id,d=n.dataIdMap.get(c.dataId).id,p=new Uint8Array(new Int32Array(a).buffer),h=new Uint8Array(new Int32Array(l.shape).buffer);return r6(u,h,l.shape.length,Qt[l.dtype],d,p,a.length),c}function sfe(e,t){let n=new Array(e.length);for(let s=0;s<n.length;s++)n[s]=e[t[s]];return n}function rfe(e,t){let n=[],s=[];for(let r=0;r<e.length;++r)e[r]!==1&&n.push(e[r]),e[t[r]]!==1&&s.push(t[r]);for(let r=0;r<s.length;++r){let a=-1;for(let o=0;o<s.length;++o)s[o]>=r&&(a===-1||s[a]>s[o])&&(a=o);s[a]=r}return[n,s]}var afe={kernelName:bo,backendName:"wasm",kernelFunc:Ic,setupFunc:nfe};function Ko(e,t,n){let s=e.shape,r=e.shape.length,a=v.parseAxisParam(t,s),o=a,i=E.getAxesPermutation(o,r),l=null,c=!1;if(i!=null){let u=new Array(r);for(let h=0;h<u.length;h++)u[h]=s[i[h]];o=E.getInnerMostAxes(o.length,r),l=Ic({inputs:{x:e},attrs:{perm:i},backend:n});let d=n.dataIdMap.get(e.dataId).id;n.dataIdMap.get(l.dataId).id!==d&&(c=!0)}return{transposed:l,originalAxes:a,axes:o,inputWasTransposed:c}}var a6;function ofe(e){a6=e.wasm.cwrap(uu,null,["number, number, number"])}function ife(e){let{backend:t,inputs:n,attrs:s}=e,{axis:r,keepDims:a}=s,{x:o}=n,l=t.dataIdMap.get(o.dataId).id,c=o,{transposed:u,axes:d,originalAxes:p,inputWasTransposed:h}=Ko(o,r,t);if(h){let y=t.dataIdMap.get(u.dataId).id;c=u,l=y}let f=c.shape.length;E.assertAxesAreInnerMostDims("all",d,f);let[m,g]=E.computeOutAndReduceShapes(c.shape,d),A=v.sizeFromShape(g),x=t.makeOutput(m,o.dtype);if(v.sizeFromShape(c.shape)!==0){let y=t.dataIdMap.get(x.dataId).id;a6(l,A,y)}if(h&&t.disposeData(u.dataId),a){let y=E.expandShapeToKeepDim(x.shape,p);x.shape=y}return x}var lfe={kernelName:uu,backendName:"wasm",setupFunc:ofe,kernelFunc:ife},o6;function ufe(e){o6=e.wasm.cwrap(cu,null,["number, number, number"])}function cfe(e){let{backend:t,inputs:n,attrs:s}=e,{axis:r,keepDims:a}=s,{x:o}=n,l=t.dataIdMap.get(o.dataId).id,c=o,{transposed:u,axes:d,originalAxes:p,inputWasTransposed:h}=Ko(o,r,t);if(h){let y=t.dataIdMap.get(u.dataId).id;c=u,l=y}let f=c.shape.length;E.assertAxesAreInnerMostDims("any",d,f);let[m,g]=E.computeOutAndReduceShapes(c.shape,d),A=v.sizeFromShape(g),x=t.makeOutput(m,o.dtype);if(v.sizeFromShape(c.shape)!==0){let y=t.dataIdMap.get(x.dataId).id;o6(l,A,y)}if(h&&t.disposeData(u.dataId),a){let y=E.expandShapeToKeepDim(x.shape,p);x.shape=y}return x}var dfe={kernelName:cu,backendName:"wasm",setupFunc:ufe,kernelFunc:cfe},i6;function pfe(e){i6=e.wasm.cwrap($a,null,["number","number","number","number","number"])}function hfe(e){let{backend:t,inputs:n,attrs:s}=e,{axis:r}=s,{x:a}=n,o=t.dataIdMap.get(a.dataId).id,i=o,l=a,{transposed:c,axes:u,inputWasTransposed:d}=Ko(a,r,t);if(d){let A=t.dataIdMap.get(c.dataId).id;A!==o&&(l=c,i=A)}let p=l.shape.slice(0,-1),h=t.makeOutput(p,"int32"),f=t.dataIdMap.get(h.dataId).id,m=v.sizeFromShape(h.shape),g=l.shape[u[0]];return i6(i,Qt[l.dtype],m,g,f),d&&t.disposeData(c.dataId),h}var ffe={kernelName:$a,backendName:"wasm",kernelFunc:hfe,setupFunc:pfe},l6;function mfe(e){l6=e.wasm.cwrap(_a,null,["number","number","number","number","number","number","number","number","number","number","number","number","number","number"])}function gfe(e){let{inputs:t,attrs:n,backend:s}=e,r=t.x,a=s.dataIdMap.get(r.dataId).id,{filterSize:o,strides:i,pad:l,dimRoundingMode:c}=n,u=E.computePool2DInfo(r.shape,o,i,1,l,c),d=u.filterHeight,p=u.filterWidth,h=u.padInfo.top,f=u.padInfo.right,m=u.padInfo.bottom,g=u.padInfo.left,A=u.strideHeight,x=u.strideWidth,y=u.inChannels;if(u.dataFormat!=="channelsLast")throw new Error(`wasm backend does not support dataFormat:'${u.dataFormat}'. Please use 'channelsLast'.`);if(u.dilationWidth!==1||u.dilationHeight!==1)throw new Error(`was backend only supports average pooling with dilation = [1, 1], got [${u.dilationHeight}, ${u.dilationWidth}].`);let b=s.makeOutput(u.outShape,"float32"),w=s.dataIdMap.get(b.dataId).id;return l6(a,r.shape[0],r.shape[1],r.shape[2],d,p,h,f,m,g,A,x,y,w),b}var Afe={kernelName:_a,backendName:"wasm",setupFunc:mfe,kernelFunc:gfe};function cs(e){let{inputs:t,attrs:n}=e,{x:s}=t,{shape:r}=n,a=v.sizeFromShape(s.shape),o=v.inferFromImplicitShape(r,a);return v.assert(a===v.sizeFromShape(o),()=>`new shape: ${o}, old shape: ${s.shape}. 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t.dtype==="string"?d.stringBytes=l.slice(f,f+v.sizeFromShape(o)):r.typedArrayFromHeap(c).set(l.subarray(f,f+v.sizeFromShape(o))),c}if(t.dtype==="string"){let f=Rm(l,a,o,t.shape,t.dtype);return d.stringBytes=f,c}let p=r.typedArrayFromHeap(c),h=t.shape.length;if(h===2)wfe(l,u[0],p,a,o);else if(h===3)kfe(l,u[0],u[1],p,a,o);else if(h===4)Sfe(l,u[0],u[1],u[2],p,a,o);else{let f=Rm(l,a,o,t.shape,t.dtype);p.set(f)}return c}function wfe(e,t,n,s,r){let a=0,o=s[0],i=s[1],l=o+r[0];for(let c=o;c<l;c++){let u=c*t+i;n.set(e.subarray(u,u+r[1]),a),a+=r[1]}}function kfe(e,t,n,s,r,a){let o=0,i=r[0],l=r[1],c=r[2],u=i+a[0],d=l+a[1];for(let p=i;p<u;p++)for(let h=l;h<d;h++){let f=p*t+h*n+c;s.set(e.subarray(f,f+a[2]),o),o+=a[2]}}function Sfe(e,t,n,s,r,a,o){let i=0,l=a[0],c=a[1],u=a[2],d=l+o[0],p=c+o[1],h=u+o[2],f=a[3];for(let m=l;m<d;m++)for(let g=c;g<p;g++)for(let A=u;A<h;A++){let x=m*t+g*n+A*s+f;r.set(e.subarray(x,x+o[3]),i),i+=o[3]}}var Ife={kernelName:Gi,backendName:"wasm",kernelFunc:Tp};function Cfe(e){let{inputs:t,backend:n,attrs:s}=e,{x:r}=t,{blockShape:a,crops:o}=s,i=a.reduce((A,x)=>A*x),l=E.getReshaped(r.shape,a,i),c=E.getPermuted(l.length,a.length),u=E.getReshapedPermuted(r.shape,a,i),d=E.getSliceBeginCoords(o,a.length),p=E.getSliceSize(u,o,a.length),h=cs({inputs:{x:r},backend:n,attrs:{shape:l}}),f=Ic({inputs:{x:h},backend:n,attrs:{perm:c}}),m=cs({inputs:{x:f},backend:n,attrs:{shape:u}}),g=Tp({inputs:{x:m},backend:n,attrs:{begin:d,size:p}});return n.disposeData(h.dataId),n.disposeData(f.dataId),n.disposeData(h.dataId),g}var Tfe={kernelName:mi,backendName:"wasm",kernelFunc:Cfe};function Np(e){let{inputs:{x:t},attrs:{dtype:n},backend:s}=e,r=s.makeOutput(t.shape,n),a=s.typedArrayFromHeap(t);return s.typedArrayFromHeap(r).set(a),r}var Nfe={kernelName:Pa,backendName:"wasm",kernelFunc:Np},Efe=Rn(Fa),c6;function Rfe(e){c6=e.wasm.cwrap(Zr,null,["number","number","number","number"])}function $fe(e){let{inputs:t,backend:n,attrs:s}=e,{x:r}=t,{clipValueMin:a,clipValueMax:o}=s,i=n.dataIdMap.get(r.dataId).id,l=n.makeOutput(r.shape,r.dtype),c=n.dataIdMap.get(l.dataId).id;return c6(i,a,o,c),l}var _fe={kernelName:Zr,backendName:"wasm",setupFunc:Rfe,kernelFunc:$fe};function d6(e){let{inputs:t,backend:n}=e,s=v.parseAxisParam(e.attrs.axis,t[0].shape)[0],r=E.computeOutShape(t.map(h=>h.shape),s),a=t.filter(h=>v.sizeFromShape(h.shape)>0);if(a.length===1)return a0({inputs:{x:a[0]},backend:n});let o=n.makeOutput(r,t[0].dtype);if(v.sizeFromShape(r)===0)return o;let i=a.map(h=>h.shape);if(E.assertParamsConsistent(i,s),a[0].dtype==="string"){let h=a.map(y=>{let b=v.sizeFromShape(y.shape.slice(s));return cs({inputs:{x:y},backend:n,attrs:{shape:[-1,b]}})}),f=h.map(y=>({vals:n.readSync(y.dataId),shape:y.shape}));r=E.computeOutShape(h.map(y=>y.shape),1);let m=h[0].shape[0]===1,g=Hy(f,r,t[0].dtype,m),A=E.computeOutShape(a.map(y=>y.shape),s);o.shape=A;let x=n.dataIdMap.get(o.dataId);return x.stringBytes=E.fromStringArrayToUint8(g),h.forEach(y=>n.disposeData(y.dataId)),o}let l=v.sizeFromShape(a[0].shape.slice(0,s)),c=0,u=a.map(h=>{let f=v.sizeFromShape(h.shape.slice(s));return c+=f,f}),d=a.map(h=>n.typedArrayFromHeap(h)),p=n.typedArrayFromHeap(o);for(let h=0;h<l;h++){let f=h*c;for(let m=0;m<d.length;m++){let g=u[m],A=h*g,x=d[m].subarray(A,A+g);p.set(x,f),f+=g}}return o}var Dfe={kernelName:gi,backendName:"wasm",kernelFunc:d6},p6;function Pfe(e){p6=e.wasm.cwrap(Oa,null,["number","number","number","number","number","number","number","number","number","number","number","number","number","number","number","number","number","number","number"])}function Ffe(e){let{inputs:t,attrs:n,backend:s}=e,{x:r,filter:a}=t,o=s.dataIdMap.get(r.dataId).id,i=s.dataIdMap.get(a.dataId).id,{strides:l,dilations:c,pad:u,dimRoundingMode:d,dataFormat:p}=n,h=E.convertConv2DDataFormat(p),f=E.computeConv2DInfo(r.shape,a.shape,l,c,u,d,!1,h),m=f.filterHeight,g=f.filterWidth,A=f.padInfo.top,x=f.padInfo.right,y=f.padInfo.bottom,b=f.padInfo.left,w=f.dilationHeight,k=f.dilationWidth,I=f.strideHeight,N=f.strideWidth,R=f.inChannels,O=f.outChannels,$=f.padInfo.type==="SAME"?1:0;if(f.dataFormat!=="channelsLast")throw new Error(`wasm backend Conv2D does not support dataFormat:'${f.dataFormat}'. 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Please use 'channelsLast'.`);let $=s.makeOutput(h.outShape,"float32"),P=s.dataIdMap.get($.dataId).id;return A6(o,r.shape[0],r.shape[1],r.shape[2],i,f,m,g,A,x,y,O,b,w,k,I,N,R,P),$}var Qfe={kernelName:Ba,backendName:"wasm",setupFunc:Yfe,kernelFunc:Jfe},eme=Rn(Va),tme=!1,nme=Zn(bi,tme,"bool"),sme=Rn(Ua,"float32");function zx(e){let{inputs:t,attrs:n,backend:s}=e,{input:r}=t,{dim:a}=n,o=r.shape.length,i=r.shape.slice(),l=a;return a<0&&(v.assert(-(o+1)<=a,()=>`Axis must be in the interval [${-(o+1)}, ${o}]`),l=o+a+1),i.splice(l,0,1),cs({inputs:{x:r},backend:s,attrs:{shape:i}})}var rme={kernelName:vi,backendName:"wasm",kernelFunc:zx};function y6(e){let{attrs:{shape:t,value:n,dtype:s},backend:r}=e,a=r.makeOutput(t,s);return r.typedArrayFromHeap(a).fill(n),a}var ame={kernelName:yu,backendName:"wasm",kernelFunc:y6},x6;function ome(e){x6=e.wasm.cwrap(ki,null,["number","number","number","number","number","number"])}function ime(e){let{inputs:t,backend:n}=e,{image:s}=t,r=n.makeOutput(s.shape,s.dtype),a=n.dataIdMap.get(s.dataId).id,o=n.dataIdMap.get(r.dataId).id,[i,l,c,u]=s.shape;return x6(a,i,l,c,u,o),r}var lme={kernelName:ki,backendName:"wasm",kernelFunc:ime,setupFunc:ome},ume=Rn(Ga),cme=!1,dme=Zn(Ha,cme),b6;function pme(e){b6=e.wasm.cwrap(ja,null,["number","number","number","number","number","number","number"])}function hme(e){let{backend:t,inputs:n,attrs:s}=e,{varianceEpsilon:r}=s,{x:a,mean:o,variance:i,offset:l,scale:c}=n,u=t.dataIdMap.get(a.dataId).id,d=t.dataIdMap.get(o.dataId).id,p=t.dataIdMap.get(i.dataId).id,h=l!=null?t.dataIdMap.get(l.dataId).id:0,f=c!=null?t.dataIdMap.get(c.dataId).id:0,m=t.makeOutput(a.shape,a.dtype);if(v.sizeFromShape(a.shape)===0)return m;let g=t.dataIdMap.get(m.dataId).id;return b6(u,d,p,h,f,r,g),m}var fme={kernelName:ja,backendName:"wasm",setupFunc:pme,kernelFunc:hme},v6;function mme(e){v6=e.wasm.cwrap(ko,null,["number","number","number","number","number","number","number","number","number","number","number","number","number","number","number","number","number","number","number","number","number","number","number"])}function gme(e){let{inputs:t,attrs:n,backend:s}=e,{x:r,filter:a,bias:o,preluActivationWeights:i}=t,{strides:l,pad:c,dilations:u,dataFormat:d,dimRoundingMode:p,activation:h,leakyreluAlpha:f}=n,m=E.computeConv2DInfo(r.shape,a.shape,l,u,c,p),g=Cp[h];if(g==null)throw new Error(`${h} activation not yet supported for FusedConv2D in the wasm backend.`);let A=s.dataIdMap.get(r.dataId).id,x=s.dataIdMap.get(a.dataId).id,y=m.outChannels,b=0;if(o!=null){let G=s.dataIdMap.get(o.dataId);if(G.shape.length!==1)throw new Error(`FusedConv2D only supports rank-1 bias but got rank ${G.shape.length}.`);if(G.shape[0]!==y)throw new Error(`FusedConv2D bias shape (${G.shape}) does not match the number of output channels (${y})`);b=G.id}let w=m.filterHeight,k=m.filterWidth,I=m.padInfo.top,N=m.padInfo.right,R=m.padInfo.bottom,O=m.padInfo.left,$=m.dilationHeight,P=m.dilationWidth,T=m.strideHeight,F=m.strideWidth,U=m.inChannels,q=m.padInfo.type==="SAME"?1:0,z=m.batchSize,K=m.inHeight,J=m.inWidth;if(d!=="NHWC")throw new Error(`wasm backend FusedConv2D does not support dataFormat:'${d}'. Please use 'NHWC'.`);let Q=s.makeOutput(m.outShape,"float32"),te=s.dataIdMap.get(Q.dataId).id,re=i==null?0:s.dataIdMap.get(i.dataId).id;return v6(A,z,K,J,x,w,k,b,I,N,R,O,q,$,P,T,F,U,y,g,re,f||0,te),Q}var Ame={kernelName:ko,backendName:"wasm",setupFunc:mme,kernelFunc:gme},w6;function yme(e){w6=e.wasm.cwrap(So,null,["number","number","number","number","number","number","number","number","number","number","number","number","number","number","number","number","number","number","number","number","number","number","number"])}function xme(e){let{inputs:t,attrs:n,backend:s}=e,{x:r,filter:a,bias:o,preluActivationWeights:i}=t,{strides:l,pad:c,dilations:u,dataFormat:d,dimRoundingMode:p,activation:h,leakyreluAlpha:f}=n,m=E.computeConv2DInfo(r.shape,a.shape,l,u,c,p,!0),g=Cp[h];if(g==null)throw new Error(`${h} activation not yet supported for FusedDepthwiseConv2D in the wasm backend.`);let A=s.dataIdMap.get(r.dataId).id,x=s.dataIdMap.get(a.dataId).id,y=m.outChannels,b=0;if(o!=null){let G=s.dataIdMap.get(o.dataId);if(G.shape.length!==1)throw new Error(`FusedDepthwiseConv2D only supports rank-1 bias but got rank ${G.shape.length}.`);if(G.shape[0]!==y)throw new Error(`FusedDepthwiseConv2D bias shape (${G.shape}) does not match the number of output channels (${y})`);b=G.id}let w=m.filterHeight,k=m.filterWidth,I=m.padInfo.top,N=m.padInfo.right,R=m.padInfo.bottom,O=m.padInfo.left,$=m.dilationHeight,P=m.dilationWidth,T=m.strideHeight,F=m.strideWidth,U=m.inChannels,q=m.padInfo.type==="SAME"?1:0,z=m.batchSize,K=m.inHeight,J=m.inWidth;if(d!=="NHWC")throw new Error(`wasm backend FusedDepthwiseConv2D does not support dataFormat:'${d}'. 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e0e={kernelName:eo,backendName:"wasm",setupFunc:Jme,kernelFunc:Qme},t0e=!1,n0e=Zn(to,t0e),Lx;(function(e){e[e.reflect=0]="reflect",e[e.symmetric=1]="symmetric"})(Lx||(Lx={}));var R6;function s0e(e){R6=e.wasm.cwrap(no,null,["number","array","number","number","array","array","number","number"])}function r0e(e){let{inputs:{x:t},backend:n,attrs:{paddings:s,mode:r}}=e,a=s.map((f,m)=>f[0]+t.shape[m]+f[1]),o=n.dataIdMap.get(t.dataId).id,i=n.makeOutput(a,t.dtype),l=n.dataIdMap.get(i.dataId).id,c=new Uint8Array(new Int32Array(t.shape).buffer),u=s.map(f=>f[0]),d=s.map(f=>f[1]),p=new Uint8Array(new Int32Array(u).buffer),h=new Uint8Array(new Int32Array(d).buffer);return R6(o,c,t.shape.length,Qt[t.dtype],p,h,Lx[r],l),i}var a0e={kernelName:no,backendName:"wasm",kernelFunc:r0e,setupFunc:s0e},o0e=!0,i0e=Zn(so,o0e),l0e=Rn($i);function Bx(e,t){let n=new Int32Array(e.wasm.HEAPU8.buffer,t,4),s=n[0],r=n[1],a=n[2],o=n[3];return 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precision highp float;
attribute vec2 pos;
attribute vec2 uv;
varying vec2 vUv;
uniform float flipY;
void main(void) {
vUv = uv;
gl_Position = vec4(pos.x, pos.y*flipY, 0.0, 1.);
}
`;var a8=`
precision highp float;
varying vec2 vUv;
uniform sampler2D texture;
uniform float m[20];
void main(void) {
vec4 c = texture2D(texture, vUv);
gl_FragColor.r = m[0] * c.r + m[1] * c.g + m[2] * c.b + m[3] * c.a + m[4];
gl_FragColor.g = m[5] * c.r + m[6] * c.g + m[7] * c.b + m[8] * c.a + m[9];
gl_FragColor.b = m[10] * c.r + m[11] * c.g + m[12] * c.b + m[13] * c.a + m[14];
gl_FragColor.a = m[15] * c.r + m[16] * c.g + m[17] * c.b + m[18] * c.a + m[19];
}
`,o8=`
precision highp float;
varying vec2 vUv;
uniform sampler2D texture;
uniform float m[20];
void main(void) {
vec4 c = texture2D(texture, vUv);
gl_FragColor.r = m[0] * c.r + m[1] * c.g + m[2] * c.b + m[4];
gl_FragColor.g = m[5] * c.r + m[6] * c.g + m[7] * c.b + m[9];
gl_FragColor.b = m[10] * c.r + m[11] * c.g + m[12] * c.b + m[14];
gl_FragColor.a = c.a;
}
`,i8=`
precision highp float;
varying vec2 vUv;
uniform vec2 size;
uniform sampler2D texture;
vec2 pixelate(vec2 coord, vec2 size) {
return floor( coord / size ) * size;
}
void main(void) {
gl_FragColor = vec4(0.0);
vec2 coord = pixelate(vUv, size);
gl_FragColor += texture2D(texture, coord);
}
`,l8=`
precision highp float;
varying vec2 vUv;
uniform sampler2D texture;
uniform vec2 px;
void main(void) {
gl_FragColor = vec4(0.0);
gl_FragColor += texture2D(texture, vUv + vec2(-7.0*px.x, -7.0*px.y))*0.0044299121055113265;
gl_FragColor += texture2D(texture, vUv + vec2(-6.0*px.x, -6.0*px.y))*0.00895781211794;
gl_FragColor += texture2D(texture, vUv + vec2(-5.0*px.x, -5.0*px.y))*0.0215963866053;
gl_FragColor += texture2D(texture, vUv + vec2(-4.0*px.x, -4.0*px.y))*0.0443683338718;
gl_FragColor += texture2D(texture, vUv + vec2(-3.0*px.x, -3.0*px.y))*0.0776744219933;
gl_FragColor += texture2D(texture, vUv + vec2(-2.0*px.x, -2.0*px.y))*0.115876621105;
gl_FragColor += texture2D(texture, vUv + vec2(-1.0*px.x, -1.0*px.y))*0.147308056121;
gl_FragColor += texture2D(texture, vUv )*0.159576912161;
gl_FragColor += texture2D(texture, vUv + vec2( 1.0*px.x, 1.0*px.y))*0.147308056121;
gl_FragColor += texture2D(texture, vUv + vec2( 2.0*px.x, 2.0*px.y))*0.115876621105;
gl_FragColor += texture2D(texture, vUv + vec2( 3.0*px.x, 3.0*px.y))*0.0776744219933;
gl_FragColor += texture2D(texture, vUv + vec2( 4.0*px.x, 4.0*px.y))*0.0443683338718;
gl_FragColor += texture2D(texture, vUv + vec2( 5.0*px.x, 5.0*px.y))*0.0215963866053;
gl_FragColor += texture2D(texture, vUv + vec2( 6.0*px.x, 6.0*px.y))*0.00895781211794;
gl_FragColor += texture2D(texture, vUv + vec2( 7.0*px.x, 7.0*px.y))*0.0044299121055113265;
}
`,u8=`
precision highp float;
varying vec2 vUv;
uniform sampler2D texture;
uniform vec2 px;
uniform float m[9];
void main(void) {
vec4 c11 = texture2D(texture, vUv - px); // top left
vec4 c12 = texture2D(texture, vec2(vUv.x, vUv.y - px.y)); // top center
vec4 c13 = texture2D(texture, vec2(vUv.x + px.x, vUv.y - px.y)); // top right
vec4 c21 = texture2D(texture, vec2(vUv.x - px.x, vUv.y) ); // mid left
vec4 c22 = texture2D(texture, vUv); // mid center
vec4 c23 = texture2D(texture, vec2(vUv.x + px.x, vUv.y) ); // mid right
vec4 c31 = texture2D(texture, vec2(vUv.x - px.x, vUv.y + px.y) ); // bottom left
vec4 c32 = texture2D(texture, vec2(vUv.x, vUv.y + px.y) ); // bottom center
vec4 c33 = texture2D(texture, vUv + px ); // bottom right
gl_FragColor =
c11 * m[0] + c12 * m[1] + c22 * m[2] +
c21 * m[3] + c22 * m[4] + c23 * m[5] +
c31 * m[6] + c32 * m[7] + c33 * m[8];
gl_FragColor.a = c22.a;
}
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n=[e.startPoint[0]*t[0],e.startPoint[1]*t[1]],s=[e.endPoint[0]*t[0],e.endPoint[1]*t[1]],r=e.palmLandmarks.map(a=>[a[0]*t[0],a[1]*t[1]]);return{startPoint:n,endPoint:s,palmLandmarks:r,confidence:e.confidence}}function b0(e,t=1.5){let n=Lp(e),s=x0(e),r=[t*s[0]/2,t*s[1]/2],a=[n[0]-r[0],n[1]-r[1]],o=[n[0]+r[0],n[1]+r[1]];return{startPoint:a,endPoint:o,palmLandmarks:e.palmLandmarks}}function v0(e){let t=Lp(e),n=x0(e),r=Math.max(...n)/2,a=[t[0]-r,t[1]-r],o=[t[0]+r,t[1]+r];return{startPoint:a,endPoint:o,palmLandmarks:e.palmLandmarks}}function C2e(e){return e-2*Math.PI*Math.floor((e+Math.PI)/(2*Math.PI))}function mT(e,t){let n=Math.PI/2-Math.atan2(-(t[1]-e[1]),t[0]-e[0]);return C2e(n)}var gT=(e,t)=>[[1,0,e],[0,1,t],[0,0,1]];function ti(e,t){let n=0;for(let s=0;s<e.length;s++)n+=e[s]*t[s];return n}function T2e(e,t){let n=[];for(let s=0;s<e.length;s++)n.push(e[s][t]);return n}function AT(e,t){let n=[],s=e.length;for(let r=0;r<s;r++){n.push([]);for(let a=0;a<s;a++)n[r].push(ti(e[r],T2e(t,a)))}return n}function Pb(e,t){let n=Math.cos(e),s=Math.sin(e),r=[[n,-s,0],[s,n,0],[0,0,1]],a=gT(t[0],t[1]),o=AT(a,r),i=gT(-t[0],-t[1]);return AT(o,i)}function yT(e){let t=[[e[0][0],e[1][0]],[e[0][1],e[1][1]]],n=[e[0][2],e[1][2]],s=[-ti(t[0],n),-ti(t[1],n)];return[t[0].concat(s[0]),t[1].concat(s[1]),[0,0,1]]}function Fb(e,t){return[ti(e,t[0]),ti(e,t[1])]}var 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s={};s.reshape=H(t,[-1,7,2]),s.div=ge(s.reshape,this.inputSizeTensor),s.landmarks=ue(s.div,this.anchors[n]);let r=L(s.landmarks,this.inputSizeTensor);return Object.keys(s).forEach(a=>ne(s[a])),r}async predict(t,n){let s={};s.resize=Ce.resizeBilinear(t,[this.inputSize,this.inputSize]),s.div=ge(s.resize,Ze.tf127),s.image=fe(s.div,Ze.tf1),s.batched=this.model.execute(s.image),s.predictions=it(s.batched),s.slice=Pe(s.predictions,[0,0],[-1,1]),s.sigmoid=ms(s.slice),s.scores=it(s.sigmoid);let r=await s.scores.data();s.boxes=Pe(s.predictions,[0,1],[-1,4]),s.norm=this.normalizeBoxes(s.boxes),s.nms=await Ce.nonMaxSuppressionAsync(s.norm,s.scores,3*n.hand.maxDetected,n.hand.iouThreshold,n.hand.minConfidence);let a=await s.nms.array(),o=[];for(let i of a){let l={};l.box=Pe(s.norm,[i,0],[1,-1]),l.slice=Pe(s.predictions,[i,5],[1,14]),l.norm=this.normalizeLandmarks(l.slice,i),l.palmLandmarks=H(l.norm,[-1,2]);let c=await l.box.data(),u=c.slice(0,2),d=c.slice(2,4),p=await l.palmLandmarks.array(),h={startPoint:u,endPoint:d,palmLandmarks:p,confidence:r[i]},f=fT(h,[t.shape[2]/this.inputSize,t.shape[1]/this.inputSize]);o.push(f),Object.keys(l).forEach(m=>ne(l[m]))}return Object.keys(s).forEach(i=>ne(s[i])),o}};var N2e=5,bT=1.65,vT=[0,5,9,13,17,1,2],E2e=0,R2e=2,wT=0,Mb=class{constructor(t,n){he(this,"handDetector");he(this,"handPoseModel");he(this,"inputSize");he(this,"storedBoxes");he(this,"skipped");he(this,"detectedHands");this.handDetector=t,this.handPoseModel=n,this.inputSize=this.handPoseModel&&this.handPoseModel.inputs[0].shape?this.handPoseModel.inputs[0].shape[2]:0,this.storedBoxes=[],this.skipped=Number.MAX_SAFE_INTEGER,this.detectedHands=0}calculateLandmarksBoundingBox(t){let n=t.map(o=>o[0]),s=t.map(o=>o[1]),r=[Math.min(...n),Math.min(...s)],a=[Math.max(...n),Math.max(...s)];return{startPoint:r,endPoint:a}}getBoxForPalmLandmarks(t,n){let s=t.map(a=>Fb([...a,1],n)),r=this.calculateLandmarksBoundingBox(s);return b0(v0(r),N2e)}getBoxForHandLandmarks(t){let n=this.calculateLandmarksBoundingBox(t),s=b0(v0(n),bT);s.palmLandmarks=[];for(let r=0;r<vT.length;r++)s.palmLandmarks.push(t[vT[r]].slice(0,2));return s}transformRawCoords(t,n,s,r){let a=x0(n),o=[a[0]/this.inputSize,a[1]/this.inputSize,(a[0]+a[1])/this.inputSize/2],i=t.map(h=>[o[0]*(h[0]-this.inputSize/2),o[1]*(h[1]-this.inputSize/2),o[2]*h[2]]),l=Pb(s,[0,0]),c=i.map(h=>[...Fb(h,l),h[2]]),u=yT(r),d=[...Lp(n),1],p=[ti(d,u[0]),ti(d,u[1])];return c.map(h=>[Math.trunc(h[0]+p[0]),Math.trunc(h[1]+p[1]),Math.trunc(h[2])])}async estimateHands(t,n){let s=!1,r,a=(n.hand.skipTime||0)>ie()-wT,o=this.skipped<(n.hand.skipFrames||0);n.skipAllowed&&a&&o&&(r=await this.handDetector.predict(t,n),this.skipped=0),n.skipAllowed&&this.skipped++,r&&r.length>0&&(r.length!==this.detectedHands&&this.detectedHands!==n.hand.maxDetected||!n.hand.landmarks)&&(this.detectedHands=0,this.storedBoxes=[...r],this.storedBoxes.length>0&&(s=!0));let i=[];for(let l=0;l<this.storedBoxes.length;l++){let c=this.storedBoxes[l];if(!!c)if(n.hand.landmarks){let u=n.hand.rotation?mT(c.palmLandmarks[E2e],c.palmLandmarks[R2e]):0,d=Lp(c),p=[d[0]/t.shape[2],d[1]/t.shape[1]],h=n.hand.rotation&&de.kernels.includes("rotatewithoffset")?Ce.rotateWithOffset(t,u,0,p):t.clone(),f=Pb(-u,d),m=s?this.getBoxForPalmLandmarks(c.palmLandmarks,f):c,g=hT(m,h,[this.inputSize,this.inputSize]),A=ge(g,Ze.tf255);ne(g),ne(h);let[x,y]=this.handPoseModel.execute(A);wT=ie(),ne(A);let b=(await x.data())[0];if(ne(x),b>=n.hand.minConfidence/4){let w=H(y,[-1,3]),k=await w.array();ne(y),ne(w);let I=this.transformRawCoords(k,m,u,f),N=this.getBoxForHandLandmarks(I);this.storedBoxes[l]={...N,confidence:b};let R={landmarks:I,confidence:b,boxConfidence:c.confidence,fingerConfidence:b,box:{topLeft:N.startPoint,bottomRight:N.endPoint}};i.push(R)}else this.storedBoxes[l]=null;ne(y)}else{let u=b0(v0(c),bT),d={confidence:c.confidence,boxConfidence:c.confidence,fingerConfidence:0,box:{topLeft:u.startPoint,bottomRight:u.endPoint},landmarks:[]};i.push(d)}}return this.storedBoxes=this.storedBoxes.filter(l=>l!==null),this.detectedHands=i.length,i.length>n.hand.maxDetected&&(i.length=n.hand.maxDetected),i}};var es={thumb:0,index:1,middle:2,ring:3,pinky:4,all:[0,1,2,3,4],nameMapping:{0:"thumb",1:"index",2:"middle",3:"ring",4:"pinky"},pointsMapping:{0:[[0,1],[1,2],[2,3],[3,4]],1:[[0,5],[5,6],[6,7],[7,8]],2:[[0,9],[9,10],[10,11],[11,12]],3:[[0,13],[13,14],[14,15],[15,16]],4:[[0,17],[17,18],[18,19],[19,20]]},getName:e=>es.nameMapping[e],getPoints:e=>es.pointsMapping[e]},ni={none:0,half:1,full:2,nameMapping:{0:"none",1:"half",2:"full"},getName:e=>ni.nameMapping[e]},Lt={verticalUp:0,verticalDown:1,horizontalLeft:2,horizontalRight:3,diagonalUpRight:4,diagonalUpLeft:5,diagonalDownRight:6,diagonalDownLeft:7,nameMapping:{0:"verticalUp",1:"verticalDown",2:"horizontalLeft",3:"horizontalRight",4:"diagonalUpRight",5:"diagonalUpLeft",6:"diagonalDownRight",7:"diagonalDownLeft"},getName:e=>Lt.nameMapping[e]},Vl=class{constructor(t){he(this,"name");he(this,"curls");he(this,"directions");he(this,"weights");he(this,"weightsRelative");this.name=t,this.curls={},this.directions={},this.weights=[1,1,1,1,1],this.weightsRelative=[1,1,1,1,1]}curl(t,n,s){typeof 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Bp=["nose","leftEye","rightEye","leftEar","rightEar","leftShoulder","rightShoulder","leftElbow","rightElbow","leftWrist","rightWrist","leftHip","rightHip","leftKnee","rightKnee","leftAnkle","rightAnkle"],j2e=Bp.length,Wp=Bp.reduce((e,t,n)=>(e[t]=n,e),{}),q2e=[["leftHip","leftShoulder"],["leftElbow","leftShoulder"],["leftElbow","leftWrist"],["leftHip","leftKnee"],["leftKnee","leftAnkle"],["rightHip","rightShoulder"],["rightElbow","rightShoulder"],["rightElbow","rightWrist"],["rightHip","rightKnee"],["rightKnee","rightAnkle"],["leftShoulder","rightShoulder"],["leftHip","rightHip"]],dxe=q2e.map(([e,t])=>[Wp[e],Wp[t]]),ZT=[["nose","leftEye"],["leftEye","leftEar"],["nose","rightEye"],["rightEye","rightEar"],["nose","leftShoulder"],["leftShoulder","leftElbow"],["leftElbow","leftWrist"],["leftShoulder","leftHip"],["leftHip","leftKnee"],["leftKnee","leftAnkle"],["nose","rightShoulder"],["rightShoulder","rightElbow"],["rightElbow","rightWrist"],["rightShoulder","rightHip"],["rightHip","rightKnee"],["rightKnee","rightAnkle"]];function 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r=Xl(e);if(!!r){r.lineJoin="round",r.font=s.font;for(let a of t)if(s.drawBoxes){if(r.strokeStyle=s.color,r.fillStyle=s.color,Vp(r,a.box[0],a.box[1],a.box[2],a.box[3],s),s.drawLabels){let o=`${a.label} ${Math.round(100*a.score)}%`;s.shadowColor&&s.shadowColor!==""&&(r.fillStyle=s.shadowColor,r.fillText(o,a.box[0]+3,1+a.box[1]+s.lineHeight,a.box[2])),r.fillStyle=s.labelColor,r.fillText(o,a.box[0]+2,0+a.box[1]+s.lineHeight,a.box[2])}r.stroke()}}}async function uN(e,t,n){let s=_n(Aa,n);if(!t||!e)return;let r=Xl(e);if(!!r){r.lineJoin="round",r.font=s.font;for(let a=0;a<t.length;a++)if(s.drawBoxes){if(r.strokeStyle=s.color,r.fillStyle=s.color,Vp(r,t[a].box[0],t[a].box[1],t[a].box[2],t[a].box[3],s),s.drawLabels){let o=`person #${a}`;s.shadowColor&&s.shadowColor!==""&&(r.fillStyle=s.shadowColor,r.fillText(o,t[a].box[0]+3,1+t[a].box[1]+s.lineHeight,t[a].box[2])),r.fillStyle=s.labelColor,r.fillText(o,t[a].box[0]+2,0+t[a].box[1]+s.lineHeight,t[a].box[2])}r.stroke()}}}async function 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h=[d[0],d[1],d[2],u[0],u[1],u[2],p[0],p[1],p[2]],f=a(h),m=i.length===478?a1e(e):{bearing:0,strength:0};return{angle:f,matrix:h,gaze:m}};var b5=async(e,t)=>{var h,f,m,g,A,x,y,b,w,k,I,N,R,O,$,P,T,F,U,q,z,K,J,Q,te,re;let n,s,r,a,o,i,l,c,u,d=[];e.state="run:face",n=ie();let p=await oT(t,e.config);if(e.performance.face=de.perfadd?(e.performance.face||0)+Math.trunc(ie()-n):Math.trunc(ie()-n),!t.shape||t.shape.length!==4)return[];if(!p)return[];for(let G=0;G<p.length;G++){if(e.analyze("Get Face"),!p[G].tensor||p[G].tensor.isDisposedInternal){Z("Face object is disposed:",p[G].tensor);continue}if((h=e.config.face.detector)==null?void 0:h.mask){let we=await pN(p[G]);ne(p[G].tensor),p[G].tensor=we}let se=p[G].mesh&&p[G].mesh.length>200?hN(p[G],[t.shape[2],t.shape[1]]):null;e.analyze("Start Emotion:"),e.config.async?o=((f=e.config.face.emotion)==null?void 0:f.enabled)?Ib(p[G].tensor||ct([]),e.config,G,p.length):null:(e.state="run:emotion",n=ie(),o=((m=e.config.face.emotion)==null?void 0:m.enabled)?await Ib(p[G].tensor||ct([]),e.config,G,p.length):null,e.performance.emotion=de.perfadd?(e.performance.emotion||0)+Math.trunc(ie()-n):Math.trunc(ie()-n)),e.analyze("End Emotion:"),e.analyze("Start AntiSpoof:"),e.config.async?l=((g=e.config.face.antispoof)==null?void 0:g.enabled)?nb(p[G].tensor||ct([]),e.config,G,p.length):null:(e.state="run:antispoof",n=ie(),l=((A=e.config.face.antispoof)==null?void 0:A.enabled)?await nb(p[G].tensor||ct([]),e.config,G,p.length):null,e.performance.antispoof=de.perfadd?(e.performance.antispoof||0)+Math.trunc(ie()-n):Math.trunc(ie()-n)),e.analyze("End AntiSpoof:"),e.analyze("Start Liveness:"),e.config.async?c=((x=e.config.face.liveness)==null?void 0:x.enabled)?jb(p[G].tensor||ct([]),e.config,G,p.length):null:(e.state="run:liveness",n=ie(),c=((y=e.config.face.liveness)==null?void 0:y.enabled)?await jb(p[G].tensor||ct([]),e.config,G,p.length):null,e.performance.liveness=de.perfadd?(e.performance.antispoof||0)+Math.trunc(ie()-n):Math.trunc(ie()-n)),e.analyze("End Liveness:"),e.analyze("Start GEAR:"),e.config.async?r=((b=e.config.face.gear)==null?void 0:b.enabled)?Kx(p[G].tensor||ct([]),e.config,G,p.length):{}:(e.state="run:gear",n=ie(),r=((w=e.config.face.gear)==null?void 0:w.enabled)?await Kx(p[G].tensor||ct([]),e.config,G,p.length):{},e.performance.gear=Math.trunc(ie()-n)),e.analyze("End GEAR:"),e.analyze("Start SSRNet:"),e.config.async?(s=((k=e.config.face.ssrnet)==null?void 0:k.enabled)?Yx(p[G].tensor||ct([]),e.config,G,p.length):{},a=((I=e.config.face.ssrnet)==null?void 0:I.enabled)?eb(p[G].tensor||ct([]),e.config,G,p.length):{}):(e.state="run:ssrnet",n=ie(),s=((N=e.config.face.ssrnet)==null?void 0:N.enabled)?await Yx(p[G].tensor||ct([]),e.config,G,p.length):{},a=((R=e.config.face.ssrnet)==null?void 0:R.enabled)?await eb(p[G].tensor||ct([]),e.config,G,p.length):{},e.performance.ssrnet=Math.trunc(ie()-n)),e.analyze("End SSRNet:"),e.analyze("Start MobileFaceNet:"),e.config.async?i=((O=e.config.face.mobilefacenet)==null?void 0:O.enabled)?Tb(p[G].tensor||ct([]),e.config,G,p.length):{}:(e.state="run:mobilefacenet",n=ie(),i=(($=e.config.face.mobilefacenet)==null?void 0:$.enabled)?await Tb(p[G].tensor||ct([]),e.config,G,p.length):{},e.performance.mobilefacenet=Math.trunc(ie()-n)),e.analyze("End MobileFaceNet:"),e.analyze("Start Description:"),e.config.async?u=((P=e.config.face.description)==null?void 0:P.enabled)?Db(p[G].tensor||ct([]),e.config,G,p.length):null:(e.state="run:description",n=ie(),u=((T=e.config.face.description)==null?void 0:T.enabled)?await Db(p[G].tensor||ct([]),e.config,G,p.length):null,e.performance.description=de.perfadd?(e.performance.description||0)+Math.trunc(ie()-n):Math.trunc(ie()-n)),e.analyze("End Description:"),e.config.async&&([s,a,o,i,u,r,l,c]=await Promise.all([s,a,o,i,u,r,l,c])),e.analyze("Finish Face:"),((F=e.config.face.ssrnet)==null?void 0:F.enabled)&&s&&a&&(u={age:s.age,gender:a.gender,genderScore:a.genderScore}),((U=e.config.face.gear)==null?void 0:U.enabled)&&r&&(u={age:r.age,gender:r.gender,genderScore:r.genderScore,race:r.race}),((q=e.config.face.mobilefacenet)==null?void 0:q.enabled)&&i&&(u.descriptor=i),!((z=e.config.face.iris)==null?void 0:z.enabled)&&((J=(K=p[G])==null?void 0:K.annotations)==null?void 0:J.leftEyeIris)&&((te=(Q=p[G])==null?void 0:Q.annotations)==null?void 0:te.rightEyeIris)&&(delete p[G].annotations.leftEyeIris,delete p[G].annotations.rightEyeIris);let oe=p[G].annotations&&p[G].annotations.leftEyeIris&&p[G].annotations.leftEyeIris[0]&&p[G].annotations.rightEyeIris&&p[G].annotations.rightEyeIris[0]&&p[G].annotations.leftEyeIris.length>0&&p[G].annotations.rightEyeIris.length>0&&p[G].annotations.leftEyeIris[0]!==null&&p[G].annotations.rightEyeIris[0]!==null?Math.max(Math.abs(p[G].annotations.leftEyeIris[3][0]-p[G].annotations.leftEyeIris[1][0]),Math.abs(p[G].annotations.rightEyeIris[4][1]-p[G].annotations.rightEyeIris[2][1]))/t.shape[2]:0,pe=((re=e.config.face.detector)==null?void 0:re.return)?it(p[G].tensor):null;ne(p[G].tensor),p[G].tensor&&delete p[G].tensor;let ye={...p[G],id:G};(u==null?void 0:u.age)&&(ye.age=u.age),(u==null?void 0:u.gender)&&(ye.gender=u.gender),(u==null?void 0:u.genderScore)&&(ye.genderScore=u==null?void 0:u.genderScore),(u==null?void 0:u.descriptor)&&(ye.embedding=u==null?void 0:u.descriptor),(u==null?void 0:u.race)&&(ye.race=u==null?void 0:u.race),o&&(ye.emotion=o),l&&(ye.real=l),c&&(ye.live=c),oe&&oe!==0&&(ye.iris=Math.trunc(500/oe/11.7)/100),se&&(ye.rotation=se),pe&&(ye.tensor=pe),d.push(ye),e.analyze("End Face")}return e.analyze("End FaceMesh:"),e.config.async&&(e.performance.face&&delete e.performance.face,e.performance.age&&delete e.performance.age,e.performance.gender&&delete e.performance.gender,e.performance.emotion&&delete e.performance.emotion),d};var fN=e=>{if(!e)return[];let t=[];for(let n=0;n<e.length;n++){let s=e[n].keypoints.find(l=>l.part==="leftWrist"),r=e[n].keypoints.find(l=>l.part==="rightWrist"),a=e[n].keypoints.find(l=>l.part==="nose");a&&s&&r&&s.position[1]<a.position[1]&&r.position[1]<a.position[1]?t.push({body:n,gesture:"i give up"}):a&&s&&s.position[1]<a.position[1]?t.push({body:n,gesture:"raise left hand"}):a&&r&&r.position[1]<a.position[1]&&t.push({body:n,gesture:"raise right hand"});let o=e[n].keypoints.find(l=>l.part==="leftShoulder"),i=e[n].keypoints.find(l=>l.part==="rightShoulder");o&&i&&Math.abs(o.positionRaw[1]-i.positionRaw[1])>.1&&t.push({body:n,gesture:`leaning ${o.position[1]>i.position[1]?"left":"right"}`})}return t},mN=e=>{if(!e)return[];let t=[];for(let n=0;n<e.length;n++)if(e[n].mesh&&e[n].mesh.length>450){let s=e[n].mesh[33][2]-e[n].mesh[263][2],r=e[n].mesh[33][0]-e[n].mesh[263][0];Math.abs(s/r)<=.15?t.push({face:n,gesture:"facing center"}):t.push({face:n,gesture:`facing ${s<0?"left":"right"}`}),Math.abs(e[n].mesh[374][1]-e[n].mesh[386][1])/Math.abs(e[n].mesh[443][1]-e[n].mesh[450][1])<.2&&t.push({face:n,gesture:"blink left eye"}),Math.abs(e[n].mesh[145][1]-e[n].mesh[159][1])/Math.abs(e[n].mesh[223][1]-e[n].mesh[230][1])<.2&&t.push({face:n,gesture:"blink right eye"});let i=Math.min(100,500*Math.abs(e[n].mesh[13][1]-e[n].mesh[14][1])/Math.abs(e[n].mesh[10][1]-e[n].mesh[152][1]));i>10&&t.push({face:n,gesture:`mouth ${Math.trunc(i)}% open`});let l=e[n].mesh[152][2];Math.abs(l)>10&&t.push({face:n,gesture:`head ${l<0?"up":"down"}`})}return t},gN=e=>{if(!e)return[];let t=[];for(let n=0;n<e.length;n++){if(!e[n].annotations||!e[n].annotations.leftEyeIris||!e[n].annotations.leftEyeIris[0]||!e[n].annotations.rightEyeIris||!e[n].annotations.rightEyeIris[0])continue;let s=e[n].annotations.leftEyeIris[3][0]-e[n].annotations.leftEyeIris[1][0],r=e[n].annotations.leftEyeIris[4][1]-e[n].annotations.leftEyeIris[2][1],a=Math.abs(s*r),o=e[n].annotations.rightEyeIris[3][0]-e[n].annotations.rightEyeIris[1][0],i=e[n].annotations.rightEyeIris[4][1]-e[n].annotations.rightEyeIris[2][1],l=Math.abs(o*i),c=!1;Math.abs(a-l)/Math.max(a,l)<.25&&(c=!0,t.push({iris:n,gesture:"facing center"}));let d=Math.abs(e[n].mesh[263][0]-e[n].annotations.leftEyeIris[0][0])/e[n].box[2],p=Math.abs(e[n].mesh[33][0]-e[n].annotations.rightEyeIris[0][0])/e[n].box[2];(d>.06||p>.06)&&(c=!1),d>p?d>.05&&t.push({iris:n,gesture:"looking right"}):p>.05&&t.push({iris:n,gesture:"looking left"});let h=Math.abs(e[n].mesh[145][1]-e[n].annotations.rightEyeIris[0][1])/e[n].box[3],f=Math.abs(e[n].mesh[374][1]-e[n].annotations.leftEyeIris[0][1])/e[n].box[3];(f<.01||h<.01||f>.022||h>.022)&&(c=!1),(f<.01||h<.01)&&t.push({iris:n,gesture:"looking down"}),(f>.022||h>.022)&&t.push({iris:n,gesture:"looking up"}),c&&t.push({iris:n,gesture:"looking center"})}return t},AN=e=>{if(!e)return[];let t=[];for(let n=0;n<e.length;n++){let s=[];if(e[n].annotations)for(let[r,a]of Object.entries(e[n].annotations))r!=="palmBase"&&Array.isArray(a)&&a[0]&&s.push({name:r.toLowerCase(),position:a[0]});if(s&&s.length>0){let r=s.reduce((o,i)=>o.position[2]<i.position[2]?o:i);t.push({hand:n,gesture:`${r.name} forward`});let a=s.reduce((o,i)=>o.position[1]<i.position[1]?o:i);t.push({hand:n,gesture:`${a.name} up`})}if(e[n].keypoints){let r=RT(e[n].keypoints);for(let a of r)t.push({hand:n,gesture:a.name})}}return t};var De={face:[],body:[],hand:[],gesture:[],object:[],persons:[],performance:{},timestamp:0,error:null},v5=0;function yN(e,t){var o,i,l,c,u,d,p,h,f,m,g,A,x,y,b,w,k,I,N,R,O,$,P,T,F,U,q;let n=ie();if(!e)return{face:[],body:[],hand:[],gesture:[],object:[],persons:[],performance:{},timestamp:0,error:null};let s=Date.now()-e.timestamp,r=s<1e3?8-Math.log(s+1):1;if(e.canvas&&(De.canvas=e.canvas),e.error&&(De.error=e.error),!De.body||e.body.length!==De.body.length)De.body=JSON.parse(JSON.stringify(e.body));else for(let z=0;z<e.body.length;z++){let K=e.body[z].box.map((G,se)=>((r-1)*De.body[z].box[se]+G)/r),J=e.body[z].boxRaw.map((G,se)=>((r-1)*De.body[z].boxRaw[se]+G)/r),Q=e.body[z].keypoints.map((G,se)=>({score:G.score,part:G.part,position:[De.body[z].keypoints[se]?((r-1)*De.body[z].keypoints[se].position[0]+G.position[0])/r:G.position[0],De.body[z].keypoints[se]?((r-1)*De.body[z].keypoints[se].position[1]+G.position[1])/r:G.position[1]],positionRaw:[De.body[z].keypoints[se]?((r-1)*De.body[z].keypoints[se].positionRaw[0]+G.positionRaw[0])/r:G.position[0],De.body[z].keypoints[se]?((r-1)*De.body[z].keypoints[se].positionRaw[1]+G.positionRaw[1])/r:G.position[1]]})),te={},re={connected:{}};((i=(o=t.body)==null?void 0:o.modelPath)==null?void 0:i.includes("efficientpose"))?re=vb:((c=(l=t.body)==null?void 0:l.modelPath)==null?void 0:c.includes("blazepose"))?re=pb:((d=(u=t.body)==null?void 0:u.modelPath)==null?void 0:d.includes("movenet"))&&(re=Zb);for(let[G,se]of Object.entries(re.connected)){let oe=[];for(let pe=0;pe<se.length-1;pe++){let ye=Q.find(Ne=>Ne.part===se[pe]),we=Q.find(Ne=>Ne.part===se[pe+1]);ye&&we&&ye.score>(t.body.minConfidence||0)&&we.score>(t.body.minConfidence||0)&&oe.push([ye.position,we.position])}te[G]=oe}De.body[z]={...e.body[z],box:K,boxRaw:J,keypoints:Q,annotations:te}}if(!De.hand||e.hand.length!==De.hand.length)De.hand=JSON.parse(JSON.stringify(e.hand));else for(let z=0;z<e.hand.length;z++){let K=e.hand[z].box.map((re,G)=>((r-1)*De.hand[z].box[G]+re)/r),J=e.hand[z].boxRaw.map((re,G)=>((r-1)*De.hand[z].boxRaw[G]+re)/r);De.hand[z].keypoints.length!==e.hand[z].keypoints.length&&(De.hand[z].keypoints=e.hand[z].keypoints);let Q=e.hand[z].keypoints&&e.hand[z].keypoints.length>0?e.hand[z].keypoints.map((re,G)=>re.map((se,oe)=>((r-1)*(De.hand[z].keypoints[G][oe]||1)+(se||0))/r)):[],te={};if(Object.keys(De.hand[z].annotations).length!==Object.keys(e.hand[z].annotations).length)De.hand[z].annotations=e.hand[z].annotations,te=De.hand[z].annotations;else if(e.hand[z].annotations)for(let re of Object.keys(e.hand[z].annotations))te[re]=e.hand[z].annotations[re]&&e.hand[z].annotations[re][0]?e.hand[z].annotations[re].map((G,se)=>G.map((oe,pe)=>((r-1)*De.hand[z].annotations[re][se][pe]+oe)/r)):null;De.hand[z]={...e.hand[z],box:K,boxRaw:J,keypoints:Q,annotations:te}}if(!De.face||e.face.length!==De.face.length)De.face=JSON.parse(JSON.stringify(e.face));else for(let z=0;z<e.face.length;z++){let K=e.face[z].box.map((Q,te)=>((r-1)*De.face[z].box[te]+Q)/r),J=e.face[z].boxRaw.map((Q,te)=>((r-1)*De.face[z].boxRaw[te]+Q)/r);if(e.face[z].rotation){let Q={matrix:[0,0,0,0,0,0,0,0,0],angle:{roll:0,yaw:0,pitch:0},gaze:{bearing:0,strength:0}};Q.matrix=(p=e.face[z].rotation)==null?void 0:p.matrix,Q.angle={roll:((r-1)*(((f=(h=De.face[z].rotation)==null?void 0:h.angle)==null?void 0:f.roll)||0)+(((g=(m=e.face[z].rotation)==null?void 0:m.angle)==null?void 0:g.roll)||0))/r,yaw:((r-1)*(((x=(A=De.face[z].rotation)==null?void 0:A.angle)==null?void 0:x.yaw)||0)+(((b=(y=e.face[z].rotation)==null?void 0:y.angle)==null?void 0:b.yaw)||0))/r,pitch:((r-1)*(((k=(w=De.face[z].rotation)==null?void 0:w.angle)==null?void 0:k.pitch)||0)+(((N=(I=e.face[z].rotation)==null?void 0:I.angle)==null?void 0:N.pitch)||0))/r},Q.gaze={bearing:((r-1)*(((O=(R=De.face[z].rotation)==null?void 0:R.gaze)==null?void 0:O.bearing)||0)+(((P=($=e.face[z].rotation)==null?void 0:$.gaze)==null?void 0:P.bearing)||0))/r,strength:((r-1)*(((F=(T=De.face[z].rotation)==null?void 0:T.gaze)==null?void 0:F.strength)||0)+(((q=(U=e.face[z].rotation)==null?void 0:U.gaze)==null?void 0:q.strength)||0))/r},De.face[z]={...e.face[z],rotation:Q,box:K,boxRaw:J}}De.face[z]={...e.face[z],box:K,boxRaw:J}}if(!De.object||e.object.length!==De.object.length)De.object=JSON.parse(JSON.stringify(e.object));else for(let z=0;z<e.object.length;z++){let K=e.object[z].box.map((Q,te)=>((r-1)*De.object[z].box[te]+Q)/r),J=e.object[z].boxRaw.map((Q,te)=>((r-1)*De.object[z].boxRaw[te]+Q)/r);De.object[z]={...e.object[z],box:K,boxRaw:J}}if(e.persons){let z=e.persons;if(!De.persons||z.length!==De.persons.length)De.persons=JSON.parse(JSON.stringify(z));else for(let K=0;K<z.length;K++)De.persons[K].box=z[K].box.map((J,Q)=>((r-1)*De.persons[K].box[Q]+J)/r)}e.gesture&&(De.gesture=e.gesture);let a=ie();return v5=de.perfadd?v5+Math.round(a-n):Math.round(a-n),e.performance&&(De.performance={...e.performance,interpolate:v5}),De}function D0(e,t,n={order:2,multiplier:25}){let s=0;for(let r=0;r<e.length;r++){let a=!n.order||n.order===2?e[r]-t[r]:Math.abs(e[r]-t[r]);s+=!n.order||n.order===2?a*a:a**n.order}return(n.multiplier||20)*s}var xN=(e,t,n,s)=>{if(e===0)return 1;let r=t===2?Math.sqrt(e):e**(1/t),a=(1-r/100-n)/(s-n);return Math.max(Math.min(a,1),0)};function bN(e,t,n={order:2,multiplier:25,min:.2,max:.8}){let s=D0(e,t,n);return 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b5(this,i.tensor):[],this.performance.face=this.env.perfadd?(this.performance.face||0)+Math.trunc(ie()-r):Math.trunc(ie()-r)),this.config.async&&(this.config.body.maxDetected===-1||this.config.hand.maxDetected===-1)&&(l=await l),this.analyze("Start Body:"),this.state="detect:body";let p=this.config.body.maxDetected===-1?_n(this.config,{body:{maxDetected:this.config.face.enabled?1*l.length:1}}):this.config;this.config.async?(((g=this.config.body.modelPath)==null?void 0:g.includes("posenet"))?c=this.config.body.enabled?i5(i.tensor,p):[]:((A=this.config.body.modelPath)==null?void 0:A.includes("blazepose"))?c=this.config.body.enabled?mb(i.tensor,p):[]:((x=this.config.body.modelPath)==null?void 0:x.includes("efficientpose"))?c=this.config.body.enabled?kb(i.tensor,p):[]:((y=this.config.body.modelPath)==null?void 0:y.includes("movenet"))&&(c=this.config.body.enabled?Qb(i.tensor,p):[]),this.performance.body&&delete this.performance.body):(r=ie(),((b=this.config.body.modelPath)==null?void 0:b.includes("posenet"))?c=this.config.body.enabled?await i5(i.tensor,p):[]:((w=this.config.body.modelPath)==null?void 0:w.includes("blazepose"))?c=this.config.body.enabled?await mb(i.tensor,p):[]:((k=this.config.body.modelPath)==null?void 0:k.includes("efficientpose"))?c=this.config.body.enabled?await kb(i.tensor,p):[]:((I=this.config.body.modelPath)==null?void 0:I.includes("movenet"))&&(c=this.config.body.enabled?await Qb(i.tensor,p):[]),this.performance.body=this.env.perfadd?(this.performance.body||0)+Math.trunc(ie()-r):Math.trunc(ie()-r)),this.analyze("End Body:"),this.analyze("Start Hand:"),this.state="detect:hand";let h=this.config.hand.maxDetected===-1?_n(this.config,{hand:{maxDetected:this.config.face.enabled?2*l.length:1}}):this.config;this.config.async?(((R=(N=this.config.hand.detector)==null?void 0:N.modelPath)==null?void 0:R.includes("handdetect"))?u=this.config.hand.enabled?Lb(i.tensor,h):[]:(($=(O=this.config.hand.detector)==null?void 0:O.modelPath)==null?void 0:$.includes("handtrack"))&&(u=this.config.hand.enabled?Gb(i.tensor,h):[]),this.performance.hand&&delete this.performance.hand):(r=ie(),((T=(P=this.config.hand.detector)==null?void 0:P.modelPath)==null?void 0:T.includes("handdetect"))?u=this.config.hand.enabled?await Lb(i.tensor,h):[]:((U=(F=this.config.hand.detector)==null?void 0:F.modelPath)==null?void 0:U.includes("handtrack"))&&(u=this.config.hand.enabled?await Gb(i.tensor,h):[]),this.performance.hand=this.env.perfadd?(this.performance.hand||0)+Math.trunc(ie()-r):Math.trunc(ie()-r)),this.analyze("End Hand:"),this.analyze("Start Object:"),this.state="detect:object",this.config.async?(((q=this.config.object.modelPath)==null?void 0:q.includes("nanodet"))?d=this.config.object.enabled?t5(i.tensor,this.config):[]:((z=this.config.object.modelPath)==null?void 0:z.includes("centernet"))&&(d=this.config.object.enabled?yb(i.tensor,this.config):[]),this.performance.object&&delete this.performance.object):(r=ie(),((K=this.config.object.modelPath)==null?void 0:K.includes("nanodet"))?d=this.config.object.enabled?await t5(i.tensor,this.config):[]:((J=this.config.object.modelPath)==null?void 0:J.includes("centernet"))&&(d=this.config.object.enabled?await yb(i.tensor,this.config):[]),this.performance.object=this.env.perfadd?(this.performance.object||0)+Math.trunc(ie()-r):Math.trunc(ie()-r)),this.analyze("End Object:"),this.state="detect:await",this.config.async&&([l,c,u,d]=await Promise.all([l,c,u,d])),this.state="detect:gesture";let f=[];this.config.gesture.enabled&&(r=ie(),f=[...mN(l),...fN(c),...AN(u),...gN(l)],this.config.async?this.performance.gesture&&delete this.performance.gesture:this.performance.gesture=this.env.perfadd?(this.performance.gesture||0)+Math.trunc(ie()-r):Math.trunc(ie()-r)),this.performance.total=this.env.perfadd?(this.performance.total||0)+Math.trunc(ie()-o):Math.trunc(ie()-o);let m=((te=(Q=this.process)==null?void 0:Q.tensor)==null?void 0:te.shape)||[];this.result={face:l,body:c,hand:u,gesture:f,object:d,performance:this.performance,canvas:this.process.canvas,timestamp:Date.now(),error:null,get persons(){return wN(l,c,u,f,m)}},ne(i.tensor),this.emit("detect"),this.state="idle",s(this.result)})}};zc=new WeakMap,Up=new WeakMap,Gp=new WeakMap,O0=new WeakMap;return u1e;})();
/**
* @license
* Copyright 2017 Google LLC. All Rights Reserved.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
* =============================================================================
*/
/**
* @license
* Copyright 2018 Google LLC
*
* Use of this source code is governed by an MIT-style
* license that can be found in the LICENSE file or at
* https://opensource.org/licenses/MIT.
* =============================================================================
*/
/**
* @license
* Copyright 2018 Google LLC. All Rights Reserved.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* =============================================================================
*/
/**
* @license
* Copyright 2018 Google LLC. All Rights Reserved.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
* =============================================================================
*/
/**
* @license
* Copyright 2019 Google LLC
*
* Use of this source code is governed by an MIT-style
* license that can be found in the LICENSE file or at
* https://opensource.org/licenses/MIT.
* =============================================================================
*/
/**
* @license
* Copyright 2019 Google LLC. All Rights Reserved.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* =============================================================================
*/
/**
* @license
* Copyright 2019 Google LLC. All Rights Reserved.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
* =============================================================================
*/
/**
* @license
* Copyright 2020 Google Inc. All Rights Reserved.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
* =============================================================================
*/
/**
* @license
* Copyright 2020 Google LLC
*
* Use of this source code is governed by an MIT-style
* license that can be found in the LICENSE file or at
* https://opensource.org/licenses/MIT.
* =============================================================================
*/
/**
* @license
* Copyright 2020 Google LLC. All Rights Reserved.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use backend file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
* =============================================================================
*/
/**
* @license
* Copyright 2020 Google LLC. All Rights Reserved.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
* =============================================================================
*/
/**
* @license
* Copyright 2020 Google LLC. All Rights Reserved.
* Licensed under the Apache License, Version 2.0 (the License);
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an AS IS BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
* =============================================================================
*/
/**
* @license
* Copyright 2021 Google LLC. All Rights Reserved.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
* =============================================================================
*/
/**
* @license
* Copyright 2021 Google LLC. All Rights Reserved.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* https://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
* =============================================================================
*/
/**
* @license
* Copyright 2021 Google LLC. All Rights Reserved.
* Licensed under the Apache License, Version 2.0 (the License);
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an AS IS BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
* =============================================================================
*/
/**
* Human main module
* @default Human Library
* @summary <https://github.com/vladmandic/human>
* @author <https://github.com/vladmandic>
* @copyright <https://github.com/vladmandic>
* @license MIT
*/
/**
* @license
* Copyright 2018 Google LLC. All Rights Reserved.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
* =============================================================================
*/
/** @license See the LICENSE file. */