mirror of https://github.com/vladmandic/human
31 lines
1.1 KiB
JavaScript
31 lines
1.1 KiB
JavaScript
import Human from '../dist/human.esm.js';
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let busy = false;
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const human = new Human();
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function log(...msg) {
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const dt = new Date();
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const ts = `${dt.getHours().toString().padStart(2, '0')}:${dt.getMinutes().toString().padStart(2, '0')}:${dt.getSeconds().toString().padStart(2, '0')}.${dt.getMilliseconds().toString().padStart(3, '0')}`;
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// eslint-disable-next-line no-console
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if (msg) console.log(ts, 'Human:', ...msg);
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}
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onmessage = async (msg) => {
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if (busy) return;
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busy = true;
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// worker.postMessage({ image: image.data.buffer, width: canvas.width, height: canvas.height, config }, [image.data.buffer]);
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const image = new ImageData(new Uint8ClampedArray(msg.data.image), msg.data.width, msg.data.height);
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let result = {};
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try {
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result = await human.detect(image, msg.data.userConfig);
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} catch (err) {
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result.error = err.message;
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log('worker thread error:', err.message);
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}
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// must strip canvas from return value as it cannot be transfered from worker thread
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if (result.canvas) result.canvas = null;
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// @ts-ignore tslint wrong type matching for worker
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postMessage({ result });
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busy = false;
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};
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