# To-Do list for Human library
## Work in Progress
### Models
#### Hand
- Evaluate and switch default default model from `handdetect` to `handtrack`
#### Face
- Reimplement `BlazeFace`, `FaceMesh`, `Iris` with new pipeline and frame caching
### Backends
#### WebGL
- Optimize shader packing for WebGL backend:
#### WASM
- Backend WASM incorrect handling of `int32` tensors
#### WebGPU
Implementation of WebGPU backend
Experimental support only until support is officially added in Chromium
- Evaluate WGSL vs GLSL for WebGPU
- Backend WebGPU missing kernel ops
- Backend WebGPU incompatible with web workers
- Backend WebGPU incompatible with sync read calls
### Exploring
- Optical Flow:
- TFLite Models:
## Known Issues
### Face Detection
Enhanced rotation correction for face detection is not working in NodeJS due to missing kernel op in TFJS
Feature is automatically disabled in NodeJS without user impact
- Backend NodeJS missing kernel op `RotateWithOffset`
### Hand Detection
Enhanced rotation correction for hand detection is not working in NodeJS due to missing kernel op in TFJS
Feature is automatically disabled in NodeJS without user impact
- Backend NodeJS missing kernel op `RotateWithOffset`
### Body Detection
MoveNet MultiPose model does not work with WASM backend due to missing F32 broadcast implementation
- Backend WASM missing F32 broadcat implementation
### Object Detection
Object detection using CenterNet or NanoDet models is not working when using WASM backend due to missing kernel ops in TFJS
- Backend WASM missing kernel op `Mod`
- Backend WASM missing kernel op `SparseToDense`