/** * FingerPose algorithm implementation * See `fingerpose.ts` for entry point */ import { Finger, FingerCurl, FingerDirection, FingerGesture } from './fingerdef'; // eslint-disable-next-line no-unused-vars, @typescript-eslint/no-unused-vars const { thumb, index, middle, ring, pinky } = Finger; // eslint-disable-next-line no-unused-vars, @typescript-eslint/no-unused-vars const { none, half, full } = FingerCurl; // eslint-disable-next-line no-unused-vars, @typescript-eslint/no-unused-vars const { verticalUp, verticalDown, horizontalLeft, horizontalRight, diagonalUpRight, diagonalUpLeft, diagonalDownRight, diagonalDownLeft } = FingerDirection; // describe thumbs up gesture 👍 const ThumbsUp = new FingerGesture('thumbs up'); ThumbsUp.curl(thumb, none, 1.0); ThumbsUp.direction(thumb, verticalUp, 1.0); ThumbsUp.direction(thumb, diagonalUpLeft, 0.25); ThumbsUp.direction(thumb, diagonalUpRight, 0.25); for (const finger of [Finger.index, Finger.middle, Finger.ring, Finger.pinky]) { ThumbsUp.curl(finger, full, 1.0); ThumbsUp.direction(finger, horizontalLeft, 1.0); ThumbsUp.direction(finger, horizontalRight, 1.0); } // describe Victory gesture ✌️ const Victory = new FingerGesture('victory'); Victory.curl(thumb, half, 0.5); Victory.curl(thumb, none, 0.5); Victory.direction(thumb, verticalUp, 1.0); Victory.direction(thumb, diagonalUpLeft, 1.0); Victory.curl(index, none, 1.0); Victory.direction(index, verticalUp, 0.75); Victory.direction(index, diagonalUpLeft, 1.0); Victory.curl(middle, none, 1.0); Victory.direction(middle, verticalUp, 1.0); Victory.direction(middle, diagonalUpLeft, 0.75); Victory.curl(ring, full, 1.0); Victory.direction(ring, verticalUp, 0.2); Victory.direction(ring, diagonalUpLeft, 1.0); Victory.direction(ring, horizontalLeft, 0.2); Victory.curl(pinky, full, 1.0); Victory.direction(pinky, verticalUp, 0.2); Victory.direction(pinky, diagonalUpLeft, 1.0); Victory.direction(pinky, horizontalLeft, 0.2); Victory.weight(index, 2); Victory.weight(middle, 2); // describe Point gesture ✌️ const Point = new FingerGesture('point'); Point.curl(thumb, full, 1.0); Point.curl(index, none, 0.5); Point.curl(middle, full, 0.5); Point.curl(ring, full, 0.5); Point.curl(pinky, full, 0.5); Point.weight(index, 2); Point.weight(middle, 2); // describe Point gesture ✌️ const MiddleFinger = new FingerGesture('middle finger'); MiddleFinger.curl(thumb, none, 1.0); MiddleFinger.curl(index, full, 0.5); MiddleFinger.curl(middle, full, 0.5); MiddleFinger.curl(ring, full, 0.5); MiddleFinger.curl(pinky, full, 0.5); MiddleFinger.weight(index, 2); MiddleFinger.weight(middle, 2); // describe Open Palm gesture ✌️ const OpenPalm = new FingerGesture('open palm'); OpenPalm.curl(thumb, none, 0.75); OpenPalm.curl(index, none, 0.75); OpenPalm.curl(middle, none, 0.75); OpenPalm.curl(ring, none, 0.75); OpenPalm.curl(pinky, none, 0.75); export default [ThumbsUp, Victory, Point, MiddleFinger, OpenPalm];