/** * Custom TFJS backend for Human based on WebGL * Not used by default */ export declare const config: { name: string; priority: number; canvas: OffscreenCanvas | HTMLCanvasElement | null; gl: unknown; width: number; height: number; webGLattr: { alpha: boolean; antialias: boolean; premultipliedAlpha: boolean; preserveDrawingBuffer: boolean; depth: boolean; stencil: boolean; failIfMajorPerformanceCaveat: boolean; desynchronized: boolean; }; }; export declare function register(): void;