import { log, now } from './helpers'; import * as tf from '../dist/tfjs.esm.js'; import * as age from './age/age'; import * as gender from './gender/gender'; import * as emotion from './emotion/emotion'; import * as embedding from './embedding/embedding'; import * as faceres from './faceres/faceres'; type Tensor = typeof tf.Tensor; const calculateFaceAngle = (mesh): { matrix: [number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number] } => { if (!mesh || mesh.length < 300) return { matrix: [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1] }; const normalize = (v) => { const length = Math.sqrt(v[0] * v[0] + v[1] * v[1] + v[2] * v[2]); v[0] /= length; v[1] /= length; v[2] /= length; return v; }; const subVectors = (a, b) => { const x = a[0] - b[0]; const y = a[1] - b[1]; const z = a[2] - b[2]; return [x, y, z]; }; const crossVectors = (a, b) => { const x = a[1] * b[2] - a[2] * b[1]; const y = a[2] * b[0] - a[0] * b[2]; const z = a[0] * b[1] - a[1] * b[0]; return [x, y, z]; }; const y_axis = normalize(subVectors(mesh[152], mesh[10])); let x_axis = normalize(subVectors(mesh[454], mesh[234])); const z_axis = normalize(crossVectors(x_axis, y_axis)); // adjust x_axis to make sure that all axes are perpendicular to each other x_axis = crossVectors(y_axis, z_axis); // Rotation Matrix from Axis Vectors - http://renderdan.blogspot.com/2006/05/rotation-matrix-from-axis-vectors.html // note that the rotation matrix is flatten to array in column-major order (instead of row-major order), which directly fits three.js Matrix4.fromArray function return { matrix: [ x_axis[0], y_axis[0], z_axis[0], 0, x_axis[1], y_axis[1], z_axis[1], 0, x_axis[2], y_axis[2], z_axis[2], 0, 0, 0, 0, 1, ] }; }; export const detectFace = async (parent, input): Promise => { // run facemesh, includes blazeface and iris // eslint-disable-next-line no-async-promise-executor let timeStamp; let ageRes; let genderRes; let emotionRes; let embeddingRes; let descRes; const faceRes: Array<{ confidence: number, boxConfidence: number, faceConfidence: number, box: [number, number, number, number], mesh: Array<[number, number, number]> meshRaw: Array<[number, number, number]> boxRaw: [number, number, number, number], annotations: Array<{ part: string, points: Array<[number, number, number]>[] }>, age: number, gender: string, genderConfidence: number, emotion: string, embedding: number[], iris: number, angle: { matrix:[number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number] }, tensor: Tensor, }> = []; parent.state = 'run:face'; timeStamp = now(); const faces = await parent.models.face?.estimateFaces(input, parent.config); parent.perf.face = Math.trunc(now() - timeStamp); if (!faces) return []; for (const face of faces) { parent.analyze('Get Face'); // is something went wrong, skip the face if (!face.image || face.image.isDisposedInternal) { log('Face object is disposed:', face.image); continue; } const angle = calculateFaceAngle(face.meshRaw); // run age, inherits face from blazeface parent.analyze('Start Age:'); if (parent.config.async) { ageRes = parent.config.face.age.enabled ? age.predict(face.image, parent.config) : {}; } else { parent.state = 'run:age'; timeStamp = now(); ageRes = parent.config.face.age.enabled ? await age.predict(face.image, parent.config) : {}; parent.perf.age = Math.trunc(now() - timeStamp); } // run gender, inherits face from blazeface parent.analyze('Start Gender:'); if (parent.config.async) { genderRes = parent.config.face.gender.enabled ? gender.predict(face.image, parent.config) : {}; } else { parent.state = 'run:gender'; timeStamp = now(); genderRes = parent.config.face.gender.enabled ? await gender.predict(face.image, parent.config) : {}; parent.perf.gender = Math.trunc(now() - timeStamp); } // run emotion, inherits face from blazeface parent.analyze('Start Emotion:'); if (parent.config.async) { emotionRes = parent.config.face.emotion.enabled ? emotion.predict(face.image, parent.config) : {}; } else { parent.state = 'run:emotion'; timeStamp = now(); emotionRes = parent.config.face.emotion.enabled ? await emotion.predict(face.image, parent.config) : {}; parent.perf.emotion = Math.trunc(now() - timeStamp); } parent.analyze('End Emotion:'); // run emotion, inherits face from blazeface parent.analyze('Start Embedding:'); if (parent.config.async) { embeddingRes = parent.config.face.embedding.enabled ? embedding.predict(face, parent.config) : []; } else { parent.state = 'run:embedding'; timeStamp = now(); embeddingRes = parent.config.face.embedding.enabled ? await embedding.predict(face, parent.config) : []; parent.perf.embedding = Math.trunc(now() - timeStamp); } parent.analyze('End Embedding:'); // run emotion, inherits face from blazeface parent.analyze('Start Description:'); if (parent.config.async) { descRes = parent.config.face.description.enabled ? faceres.predict(face, parent.config) : []; } else { parent.state = 'run:description'; timeStamp = now(); descRes = parent.config.face.description.enabled ? await faceres.predict(face.image, parent.config) : []; parent.perf.embedding = Math.trunc(now() - timeStamp); } parent.analyze('End Description:'); // if async wait for results if (parent.config.async) { [ageRes, genderRes, emotionRes, embeddingRes, descRes] = await Promise.all([ageRes, genderRes, emotionRes, embeddingRes, descRes]); } parent.analyze('Finish Face:'); // calculate iris distance // iris: array[ center, left, top, right, bottom] if (!parent.config.face.iris.enabled && face?.annotations?.leftEyeIris && face?.annotations?.rightEyeIris) { delete face.annotations.leftEyeIris; delete face.annotations.rightEyeIris; } const irisSize = (face.annotations?.leftEyeIris && face.annotations?.rightEyeIris) /* average human iris size is 11.7mm */ ? 11.7 * Math.max(Math.abs(face.annotations.leftEyeIris[3][0] - face.annotations.leftEyeIris[1][0]), Math.abs(face.annotations.rightEyeIris[4][1] - face.annotations.rightEyeIris[2][1])) : 0; // combine results faceRes.push({ ...face, age: descRes.age || ageRes.age, gender: descRes.gender || genderRes.gender, genderConfidence: descRes.genderConfidence || genderRes.confidence, embedding: descRes.descriptor || embeddingRes, emotion: emotionRes, iris: (irisSize !== 0) ? Math.trunc(irisSize) / 100 : 0, angle, tensor: parent.config.face.detector.return ? face.image?.squeeze() : null, }); // dispose original face tensor face.image?.dispose(); parent.analyze('End Face'); } parent.analyze('End FaceMesh:'); if (parent.config.async) { if (parent.perf.face) delete parent.perf.face; if (parent.perf.age) delete parent.perf.age; if (parent.perf.gender) delete parent.perf.gender; if (parent.perf.emotion) delete parent.perf.emotion; } return faceRes; };