export declare const IDENTITY_MATRIX: number[][]; /** * Normalizes the provided angle to the range -pi to pi. * @param angle The angle in radians to be normalized. */ export declare function normalizeRadians(angle: any): number; /** * Computes the angle of rotation between two anchor points. * @param point1 First anchor point * @param point2 Second anchor point */ export declare function computeRotation(point1: any, point2: any): number; export declare function radToDegrees(rad: any): number; export declare function buildTranslationMatrix(x: any, y: any): any[][]; export declare function dot(v1: any, v2: any): number; export declare function getColumnFrom2DArr(arr: any, columnIndex: any): number[]; export declare function multiplyTransformMatrices(mat1: any, mat2: any): number[][]; export declare function buildRotationMatrix(rotation: any, center: any): number[][]; export declare function invertTransformMatrix(matrix: any): any[][]; export declare function rotatePoint(homogeneousCoordinate: any, rotationMatrix: any): number[]; export declare function xyDistanceBetweenPoints(a: any, b: any): number; export declare function generateAnchors(inputSize: any): [number, number][];