import * as utils from './utils'; export declare function decodePose(root: any, scores: any, offsets: any, outputStride: any, displacementsFwd: any, displacementsBwd: any): any[]; export declare function buildPartWithScoreQueue(scoreThreshold: any, scores: any): utils.MaxHeap; export declare function decode(offsetsBuffer: any, scoresBuffer: any, displacementsFwdBuffer: any, displacementsBwdBuffer: any, nmsRadius: any, maxDetections: any, scoreThreshold: any): { keypoints: any; box: any; score: number; }[];