mirror of https://github.com/vladmandic/human
enable buffering
parent
14b3b23686
commit
cc12ad3026
|
@ -49,7 +49,7 @@ const ui = {
|
||||||
camera: {}, // internal, holds details of webcam details
|
camera: {}, // internal, holds details of webcam details
|
||||||
detectFPS: [], // internal, holds fps values for detection performance
|
detectFPS: [], // internal, holds fps values for detection performance
|
||||||
drawFPS: [], // internal, holds fps values for draw performance
|
drawFPS: [], // internal, holds fps values for draw performance
|
||||||
buffered: false, // experimental, should output be buffered between frames
|
buffered: true, // experimental, should output be buffered between frames
|
||||||
drawWarmup: false, // debug only, should warmup image processing be displayed on startup
|
drawWarmup: false, // debug only, should warmup image processing be displayed on startup
|
||||||
drawThread: null, // internl, perform draw operations in a separate thread
|
drawThread: null, // internl, perform draw operations in a separate thread
|
||||||
detectThread: null, // internl, perform detect operations in a separate thread
|
detectThread: null, // internl, perform detect operations in a separate thread
|
||||||
|
|
Loading…
Reference in New Issue