From c04c8fa03c13350988239acea76dd3c78ccd46ac Mon Sep 17 00:00:00 2001 From: Vladimir Mandic Date: Sat, 8 Jan 2022 12:43:44 -0500 Subject: [PATCH] update --- CHANGELOG.md | 5 +---- README.md | 12 ++++++++++-- package.json | 2 +- wiki | 2 +- 4 files changed, 13 insertions(+), 8 deletions(-) diff --git a/CHANGELOG.md b/CHANGELOG.md index 2f5c696e..d57f6e75 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -9,10 +9,7 @@ ## Changelog -### **HEAD -> main** 2022/01/01 mandic00@live.com - - -### **origin/main** 2021/12/31 mandic00@live.com +### **HEAD -> main** 2022/01/05 mandic00@live.com - fix samples - fix(src): typo diff --git a/README.md b/README.md index ba11c41e..e060839c 100644 --- a/README.md +++ b/README.md @@ -53,7 +53,8 @@ JavaScript module using TensorFlow/JS Machine Learning library - **Multi-thread** [[*Live*]](https://vladmandic.github.io/human/demo/multithread/index.html) [[*Details*]](https://github.com/vladmandic/human/tree/main/demo/multithread): Runs each Human module in a separate web worker for highest possible performance - **NextJS** [[*Live*]](https://vladmandic.github.io/human-next/out/index.html) [[*Details*]](https://github.com/vladmandic/human-next): Use Human with TypeScript, NextJS and ReactJS - **3D Analysis** [[*Live*]](https://vladmandic.github.io/human-motion/src/index.html) [[*Details*]](https://github.com/vladmandic/human-motion): 3D tracking and visualization of heead, face, eye, body and hand -- **Virtual Avatar** [[*Live*]](https://vladmandic.github.io/human-vrm/src/human-vrm.html) [[*Details*]](https://github.com/vladmandic/human-vrm): VR model with head, face, eye, body and hand tracking +- **Avatar Bone Mapping** [[*Live*]](https://vladmandic.github.io/human-vrm/src/human-avatar.html) [[*Details*]](https://github.com/vladmandic/human-avatar): Human skeleton with full bone mapping using look and inverse kinematics controllers +- **Virtual Model Tracking** [[*Live*]](https://vladmandic.github.io/human-vrm/src/human-vrm.html) [[*Details*]](https://github.com/vladmandic/human-vrm): VR model with head, face, eye, body and hand tracking ### NodeJS Demos @@ -159,7 +160,14 @@ and optionally matches detected face with database of known people to guess thei
-3. **VR Model Tracking:** +3. **Avatar Bone Mapping:** +> [human-avatar](https://github.com/vladmandic/human-avatar) + +![Avatar](https://github.com/vladmandic/human-avatar/raw/main/assets/screenshot.jpg) + +
+ +4. **VR Model Tracking:** > [human-vrmmotion](https://github.com/vladmandic/human-vrm) ![VRM](https://github.com/vladmandic/human-vrm/raw/main/assets/human-vrm-screenshot.jpg) diff --git a/package.json b/package.json index 12b043f9..051c2186 100644 --- a/package.json +++ b/package.json @@ -53,7 +53,7 @@ "tensorflow" ], "devDependencies": { - "@microsoft/api-extractor": "^7.19.3", + "@microsoft/api-extractor": "^7.19.4", "@tensorflow/tfjs": "^3.12.0", "@tensorflow/tfjs-backend-cpu": "^3.12.0", "@tensorflow/tfjs-backend-wasm": "^3.12.0", diff --git a/wiki b/wiki index 8b60fcb8..811b06ec 160000 --- a/wiki +++ b/wiki @@ -1 +1 @@ -Subproject commit 8b60fcb8a81954427eaa6748ed8d1f8087240c22 +Subproject commit 811b06ec406bfea770d2a548e7c69575d9cb9232