diff --git a/README.md b/README.md
index aa903286..cd583c72 100644
--- a/README.md
+++ b/README.md
@@ -21,8 +21,9 @@ JavaScript module using TensorFlow/JS Machine Learning library
Compatible with *WebWorker* execution
Compatible with *WebView*
- **NodeJS**:
- Compatible with both software *tfjs-node* and
- GPU accelerated backends *tfjs-node-gpu* using CUDA libraries
+ Compatibile with *WASM* backend for executions on architectures where *tensorflow* binaries are not available
+ Compatible with *tfjs-node* using software execution via *tensorflow* shared libraries
+ Compatible with *tfjs-node* using GPU-accelerated execution via *tensorflow* shared libraries and nVidia CUDA
@@ -33,7 +34,7 @@ JavaScript module using TensorFlow/JS Machine Learning library
- To start video detection, simply press *Play*
- To process images, simply drag & drop in your Browser window
- Note: For optimal performance, select only models you'd like to use
-- Note: If you have modern GPU, WebGL (default) backend is preferred, otherwise select WASM backend
+- Note: If you have modern GPU, *WebGL* (default) backend is preferred, otherwise select *WASM* backend
@@ -57,7 +58,6 @@ JavaScript module using TensorFlow/JS Machine Learning library
- **NextJS** [[*Live*]](https://vladmandic.github.io/human-next/out/index.html) [[*Details*]](https://github.com/vladmandic/human-next): Use Human with TypeScript, NextJS and ReactJS
- **ElectronJS** [[*Details*]](https://github.com/vladmandic/human-electron): Use Human with TypeScript and ElectonJS to create standalone cross-platform apps
- **3D Analysis** [[*Live*]](https://vladmandic.github.io/human-motion/src/index.html) [[*Details*]](https://github.com/vladmandic/human-motion): 3D tracking and visualization of heead, face, eye, body and hand
-- **Avatar Bone Mapping** [[*Live*]](https://vladmandic.github.io/human-vrm/src/human-avatar.html) [[*Details*]](https://github.com/vladmandic/human-avatar): Human skeleton with full bone mapping using look and inverse kinematics controllers
- **Virtual Model Tracking** [[*Live*]](https://vladmandic.github.io/human-vrm/src/human-vrm.html) [[*Details*]](https://github.com/vladmandic/human-vrm): VR model with head, face, eye, body and hand tracking
### NodeJS Demos
@@ -123,8 +123,8 @@ JavaScript module using TensorFlow/JS Machine Learning library
## Examples
-Visit [Examples galery](https://vladmandic.github.io/human/samples/samples.html) for more examples
-
+Visit [Examples gallery](https://vladmandic.github.io/human/samples/index.html) for more examples
+

@@ -338,7 +338,7 @@ Default models in Human library are:
- **Object Detection**: CenterNet with MobileNet v3
Note that alternative models are provided and can be enabled via configuration
-For example, `PoseNet` model can be switched for `BlazePose`, `EfficientPose` or `MoveNet` model depending on the use case
+For example, body pose detection by default uses `MoveNet Lightning`, but can be switched to `MultiNet Thunder` for higher precision or `Multinet MultiPose` for multi-person detection or even `PoseNet`, `BlazePose` or `EfficientPose` depending on the use case
For more info, see [**Configuration Details**](https://github.com/vladmandic/human/wiki/Configuration) and [**List of Models**](https://github.com/vladmandic/human/wiki/Models)
diff --git a/samples/index.html b/samples/index.html
index cc1fde25..4940365e 100644
--- a/samples/index.html
+++ b/samples/index.html
@@ -35,7 +35,7 @@
Human Examples Gallery
-

+
<
>