guard against invalid input images

pull/280/head
Vladimir Mandic 2021-03-12 16:43:36 -05:00
parent f8703e3dc0
commit 8de79a92b2
6 changed files with 30 additions and 34 deletions

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@ -1,6 +1,6 @@
# @vladmandic/human # @vladmandic/human
Version: **1.1.0** Version: **1.1.1**
Description: **Human: AI-powered 3D Face Detection, Face Embedding & Recognition, Body Pose Tracking, Hand & Finger Tracking, Iris Analysis, Age & Gender & Emotion Prediction & Gesture Recognition** Description: **Human: AI-powered 3D Face Detection, Face Embedding & Recognition, Body Pose Tracking, Hand & Finger Tracking, Iris Analysis, Age & Gender & Emotion Prediction & Gesture Recognition**
Author: **Vladimir Mandic <mandic00@live.com>** Author: **Vladimir Mandic <mandic00@live.com>**
@ -9,8 +9,9 @@ Repository: **<git+https://github.com/vladmandic/human.git>**
## Changelog ## Changelog
### **HEAD -> main** 2021/03/11 mandic00@live.com ### **1.1.1** 2021/03/12 mandic00@live.com
- switched face embedding to mobileface
### **1.0.4** 2021/03/11 mandic00@live.com ### **1.0.4** 2021/03/11 mandic00@live.com

13
TODO.md
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@ -2,19 +2,6 @@
- Strong typing - Strong typing
- Automated testing - Automated testing
- Guard against corrupt input
- Improve face embedding
- Dynamic sample processing
- Explore EfficientPose - Explore EfficientPose
<https://github.com/daniegr/EfficientPose> <https://github.com/daniegr/EfficientPose>
<https://github.com/PINTO0309/PINTO_model_zoo/tree/main/084_EfficientPose> <https://github.com/PINTO0309/PINTO_model_zoo/tree/main/084_EfficientPose>
## WiP: Embedding
- Implement offsetRaw
full with and without rotation
full with and without embedding
full with any without mesh
embedding with and without mesh
boxRaw and meshRaw with and without mesh

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@ -3,9 +3,8 @@ import Human from '../src/human';
import Menu from './menu.js'; import Menu from './menu.js';
import GLBench from './gl-bench.js'; import GLBench from './gl-bench.js';
const userConfig = { backend: 'webgl' }; // add any user configuration overrides // const userConfig = { backend: 'webgl' }; // add any user configuration overrides
/*
const userConfig = { const userConfig = {
backend: 'wasm', backend: 'wasm',
async: false, async: false,
@ -16,7 +15,6 @@ const userConfig = {
gesture: { enabled: false }, gesture: { enabled: false },
body: { enabled: false, modelPath: '../models/blazepose.json' }, body: { enabled: false, modelPath: '../models/blazepose.json' },
}; };
*/
const human = new Human(userConfig); const human = new Human(userConfig);

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@ -21,11 +21,11 @@
"url": "git+https://github.com/vladmandic/human.git" "url": "git+https://github.com/vladmandic/human.git"
}, },
"scripts": { "scripts": {
"start": "node --trace-warnings --unhandled-rejections=strict --trace-uncaught --no-deprecation src/node.js", "start": "node --trace-warnings --unhandled-rejections=strict --trace-uncaught --no-deprecation demo/node.js",
"dev": "npm install && node server/serve.js", "dev": "node --trace-warnings --unhandled-rejections=strict --trace-uncaught server/serve.js",
"build": "rimraf dist/* && rimraf types/* && node server/build.js && node server/changelog.js", "build": "rimraf dist/* && rimraf types/* && node --trace-warnings --unhandled-rejections=strict --trace-uncaught server/build.js && node server/changelog.js",
"lint": "eslint src demo server", "lint": "eslint src server demo",
"test": "eslint src demo server" "test": "npm run lint && npm run start"
}, },
"keywords": [ "keywords": [
"tensorflowjs", "tensorflowjs",
@ -60,7 +60,7 @@
"@vladmandic/pilogger": "^0.2.14", "@vladmandic/pilogger": "^0.2.14",
"chokidar": "^3.5.1", "chokidar": "^3.5.1",
"dayjs": "^1.10.4", "dayjs": "^1.10.4",
"esbuild": "=0.9.0", "esbuild": "^0.9.2",
"eslint": "^7.21.0", "eslint": "^7.21.0",
"eslint-config-airbnb-base": "^14.2.1", "eslint-config-airbnb-base": "^14.2.1",
"eslint-plugin-import": "^2.22.1", "eslint-plugin-import": "^2.22.1",

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@ -20,8 +20,8 @@ export const options = {
bufferedOutput: false, bufferedOutput: false,
}; };
function point(ctx, x, y) { function point(ctx, x, y, z = null) {
ctx.fillStyle = options.color; ctx.fillStyle = options.useDepth && z ? `rgba(${127.5 + (2 * (z || 0))}, ${127.5 - (2 * (z || 0))}, 255, 0.3)` : options.color;
ctx.beginPath(); ctx.beginPath();
ctx.arc(x, y, options.pointSize, 0, 2 * Math.PI); ctx.arc(x, y, options.pointSize, 0, 2 * Math.PI);
ctx.fill(); ctx.fill();
@ -53,7 +53,11 @@ function lines(ctx, points: number[] = []) {
if (points === undefined || points.length === 0) return; if (points === undefined || points.length === 0) return;
ctx.beginPath(); ctx.beginPath();
ctx.moveTo(points[0][0], points[0][1]); ctx.moveTo(points[0][0], points[0][1]);
for (const pt of points) ctx.lineTo(pt[0], parseInt(pt[1])); for (const pt of points) {
ctx.strokeStyle = options.useDepth && pt[2] ? `rgba(${127.5 + (2 * pt[2])}, ${127.5 - (2 * pt[2])}, 255, 0.3)` : options.color;
ctx.fillStyle = options.useDepth && pt[2] ? `rgba(${127.5 + (2 * pt[2])}, ${127.5 - (2 * pt[2])}, 255, 0.3)` : options.color;
ctx.lineTo(pt[0], parseInt(pt[1]));
}
ctx.stroke(); ctx.stroke();
if (options.fillPolygons) { if (options.fillPolygons) {
ctx.closePath(); ctx.closePath();
@ -118,6 +122,7 @@ export async function face(inCanvas, result) {
ctx.fillStyle = options.color; ctx.fillStyle = options.color;
if (options.drawBoxes) { if (options.drawBoxes) {
rect(ctx, f.box[0], f.box[1], f.box[2], f.box[3]); rect(ctx, f.box[0], f.box[1], f.box[2], f.box[3]);
// rect(ctx, inCanvas.width * f.boxRaw[0], inCanvas.height * f.boxRaw[1], inCanvas.width * f.boxRaw[2], inCanvas.height * f.boxRaw[3]);
} }
// silly hack since fillText does not suport new line // silly hack since fillText does not suport new line
const labels:string[] = []; const labels:string[] = [];
@ -146,21 +151,17 @@ export async function face(inCanvas, result) {
ctx.lineWidth = 1; ctx.lineWidth = 1;
if (f.mesh) { if (f.mesh) {
if (options.drawPoints) { if (options.drawPoints) {
for (const pt of f.mesh) { for (const pt of f.mesh) point(ctx, pt[0], pt[1], pt[2]);
ctx.fillStyle = options.useDepth ? `rgba(${127.5 + (2 * pt[2])}, ${127.5 - (2 * pt[2])}, 255, 0.5)` : options.color; // for (const pt of f.meshRaw) point(ctx, pt[0] * inCanvas.offsetWidth, pt[1] * inCanvas.offsetHeight, pt[2]);
point(ctx, pt[0], pt[1]);
}
} }
if (options.drawPolygons) { if (options.drawPolygons) {
ctx.lineWidth = 1;
for (let i = 0; i < triangulation.length / 3; i++) { for (let i = 0; i < triangulation.length / 3; i++) {
const points = [ const points = [
triangulation[i * 3 + 0], triangulation[i * 3 + 0],
triangulation[i * 3 + 1], triangulation[i * 3 + 1],
triangulation[i * 3 + 2], triangulation[i * 3 + 2],
].map((index) => f.mesh[index]); ].map((index) => f.mesh[index]);
ctx.strokeStyle = options.useDepth ? `rgba(${127.5 + (2 * points[0][2])}, ${127.5 - (2 * points[0][2])}, 255, 0.3)` : options.color;
ctx.fillStyle = options.useDepth ? `rgba(${127.5 + (2 * points[0][2])}, ${127.5 - (2 * points[0][2])}, 255, 0.3)` : options.color;
ctx.lineWidth = 1;
lines(ctx, points); lines(ctx, points);
} }
// iris: array[center, left, top, right, bottom] // iris: array[center, left, top, right, bottom]

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@ -4,6 +4,7 @@ import { log } from './log';
import * as tf from '../dist/tfjs.esm.js'; import * as tf from '../dist/tfjs.esm.js';
import * as fxImage from './imagefx'; import * as fxImage from './imagefx';
const maxSize = 2048;
// internal temp canvases // internal temp canvases
let inCanvas = null; let inCanvas = null;
let outCanvas = null; let outCanvas = null;
@ -22,6 +23,14 @@ export function process(input, config): { tensor, canvas } {
const originalHeight = input.naturalHeight || input.videoHeight || input.height || (input.shape && (input.shape[2] > 0)); const originalHeight = input.naturalHeight || input.videoHeight || input.height || (input.shape && (input.shape[2] > 0));
let targetWidth = originalWidth; let targetWidth = originalWidth;
let targetHeight = originalHeight; let targetHeight = originalHeight;
if (targetWidth > maxSize) {
targetWidth = maxSize;
targetHeight = targetWidth * originalHeight / originalWidth;
}
if (targetHeight > maxSize) {
targetHeight = maxSize;
targetWidth = targetHeight * originalWidth / originalHeight;
}
if (config.filter.width > 0) targetWidth = config.filter.width; if (config.filter.width > 0) targetWidth = config.filter.width;
else if (config.filter.height > 0) targetWidth = originalWidth * (config.filter.height / originalHeight); else if (config.filter.height > 0) targetWidth = originalWidth * (config.filter.height / originalHeight);
if (config.filter.height > 0) targetHeight = config.filter.height; if (config.filter.height > 0) targetHeight = config.filter.height;