update blazepose

pull/356/head
Vladimir Mandic 2021-12-31 13:58:03 -05:00
parent b817ff2150
commit 7f82eb58c5
3 changed files with 13 additions and 4 deletions

View File

@ -147,6 +147,7 @@ async function detectLandmarks(input: Tensor, config: Config, outputSize: [numbe
[t.ld/* 1,195(39*5) */, t.segmentation/* 1,256,256,1 */, t.heatmap/* 1,64,64,39 */, t.world/* 1,117(39*3) */, t.poseflag/* 1,1 */] = models.landmarks?.execute(input, outputNodes.landmarks) as Tensor[]; // run model
const poseScore = (await t.poseflag.data())[0];
const points = await t.ld.data();
const distances = await t.world.data();
Object.keys(t).forEach((tensor) => tf.dispose(t[tensor])); // dont need tensors after this
const keypointsRelative: Array<BodyKeypoint> = [];
const depth = 5; // each points has x,y,z,visibility,presence
@ -156,7 +157,8 @@ async function detectLandmarks(input: Tensor, config: Config, outputSize: [numbe
const adjScore = Math.trunc(100 * score * presence * poseScore) / 100;
const positionRaw: Point = [points[depth * i + 0] / inputSize.landmarks[0], points[depth * i + 1] / inputSize.landmarks[1], points[depth * i + 2] + 0];
const position: Point = [Math.trunc(outputSize[0] * positionRaw[0]), Math.trunc(outputSize[1] * positionRaw[1]), positionRaw[2] as number];
keypointsRelative.push({ part: coords.kpt[i] as BodyLandmark, positionRaw, position, score: adjScore });
const distance: Point = [distances[depth * i + 0], distances[depth * i + 1], distances[depth * i + 2] + 0];
keypointsRelative.push({ part: coords.kpt[i] as BodyLandmark, positionRaw, position, distance, score: adjScore });
}
if (poseScore < (config.body.minConfidence || 0)) return null;
fixKeypoints(keypointsRelative);

View File

@ -90,6 +90,8 @@ export interface BodyKeypoint {
position: Point,
/** body part position normalized to 0..1 */
positionRaw: Point,
/** body part position relative to body center in meters */
distance?: Point,
/** body part detection score */
score: number,
}

View File

@ -53,9 +53,14 @@ export function calc(newResult: Result, config: Config): Result {
bufferedResult.body[i].keypoints[j] ? ((bufferedFactor - 1) * (bufferedResult.body[i].keypoints[j].position[2] || 0) + (newKpt.position[2] || 0)) / bufferedFactor : newKpt.position[2],
],
positionRaw: [
bufferedResult.body[i].keypoints[j] ? ((bufferedFactor - 1) * (bufferedResult.body[i].keypoints[j].positionRaw[0] || 0) + (newKpt.positionRaw[0] || 0)) / bufferedFactor : newKpt.position[0],
bufferedResult.body[i].keypoints[j] ? ((bufferedFactor - 1) * (bufferedResult.body[i].keypoints[j].positionRaw[1] || 0) + (newKpt.positionRaw[1] || 0)) / bufferedFactor : newKpt.position[1],
bufferedResult.body[i].keypoints[j] ? ((bufferedFactor - 1) * (bufferedResult.body[i].keypoints[j].positionRaw[2] || 0) + (newKpt.positionRaw[2] || 0)) / bufferedFactor : newKpt.position[2],
bufferedResult.body[i].keypoints[j] ? ((bufferedFactor - 1) * (bufferedResult.body[i].keypoints[j].positionRaw[0] || 0) + (newKpt.positionRaw[0] || 0)) / bufferedFactor : newKpt.positionRaw[0],
bufferedResult.body[i].keypoints[j] ? ((bufferedFactor - 1) * (bufferedResult.body[i].keypoints[j].positionRaw[1] || 0) + (newKpt.positionRaw[1] || 0)) / bufferedFactor : newKpt.positionRaw[1],
bufferedResult.body[i].keypoints[j] ? ((bufferedFactor - 1) * (bufferedResult.body[i].keypoints[j].positionRaw[2] || 0) + (newKpt.positionRaw[2] || 0)) / bufferedFactor : newKpt.positionRaw[2],
],
distance: [
bufferedResult.body[i].keypoints[j] ? ((bufferedFactor - 1) * (bufferedResult.body[i].keypoints[j].distance?.[0] || 0) + (newKpt.distance?.[0] || 0)) / bufferedFactor : newKpt.distance?.[0],
bufferedResult.body[i].keypoints[j] ? ((bufferedFactor - 1) * (bufferedResult.body[i].keypoints[j].distance?.[1] || 0) + (newKpt.distance?.[1] || 0)) / bufferedFactor : newKpt.distance?.[1],
bufferedResult.body[i].keypoints[j] ? ((bufferedFactor - 1) * (bufferedResult.body[i].keypoints[j].distance?.[2] || 0) + (newKpt.distance?.[2] || 0)) / bufferedFactor : newKpt.distance?.[2],
],
}))) as Array<{ score: number, part: BodyLandmark, position: [number, number, number?], positionRaw: [number, number, number?] }>;