mirror of https://github.com/vladmandic/human
major work on body module
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@ -1 +1,2 @@
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node_modules
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node_modules
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alternative
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@ -138,6 +138,9 @@ export default {
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scoreThreshold: 0.5, // threshold for deciding when to remove boxes based on score
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scoreThreshold: 0.5, // threshold for deciding when to remove boxes based on score
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// in non-maximum suppression
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// in non-maximum suppression
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nmsRadius: 20, // radius for deciding points are too close in non-maximum suppression
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nmsRadius: 20, // radius for deciding points are too close in non-maximum suppression
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outputStride: 16, // size of block in which to run point detectopn, smaller value means higher resolution
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// defined by model itself, can be 8, 16, or 32
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modelType: 'MobileNet', // Human includes MobileNet version, but you can switch to ResNet
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},
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},
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hand: {
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hand: {
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@ -4,6 +4,13 @@ import Menu from './menu.js';
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import GLBench from './gl-bench.js';
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import GLBench from './gl-bench.js';
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const userConfig = {}; // add any user configuration overrides
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const userConfig = {}; // add any user configuration overrides
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/*
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const userConfig = {
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face: { enabled: false },
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body: { enabled: true },
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hand: { enabled: false },
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};
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*/
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const human = new Human(userConfig);
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const human = new Human(userConfig);
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