From 6255f2590e7bf4456aac4dd52e5bfd6f269a883d Mon Sep 17 00:00:00 2001 From: Vladimir Mandic Date: Sun, 25 Sep 2022 08:28:29 -0400 Subject: [PATCH] update readme --- README.md | 22 ++++++++++++---------- wiki | 2 +- 2 files changed, 13 insertions(+), 11 deletions(-) diff --git a/README.md b/README.md index 24a8560a..d98e8a2f 100644 --- a/README.md +++ b/README.md @@ -1,3 +1,4 @@ +[![](https://img.shields.io/static/v1?label=Sponsor&message=%E2%9D%A4&logo=GitHub&color=%23fe8e86)](https://github.com/sponsors/vladmandic) ![Git Version](https://img.shields.io/github/package-json/v/vladmandic/human?style=flat-square&svg=true&label=git) ![NPM Version](https://img.shields.io/npm/v/@vladmandic/human.png?style=flat-square) ![Last Commit](https://img.shields.io/github/last-commit/vladmandic/human?style=flat-square&svg=true) @@ -354,18 +355,18 @@ And for even better results, you can run detection in a separate web worker thre Default models in Human library are: -- **Face Detection**: MediaPipe BlazeFace Back variation -- **Face Mesh**: MediaPipe FaceMesh -- **Face Iris Analysis**: MediaPipe Iris -- **Face Description**: HSE FaceRes -- **Emotion Detection**: Oarriaga Emotion -- **Body Analysis**: MoveNet Lightning variation -- **Hand Analysis**: HandTrack & MediaPipe HandLandmarks -- **Body Segmentation**: Google Selfie -- **Object Detection**: CenterNet with MobileNet v3 +- **Face Detection**: *MediaPipe BlazeFace Back variation* +- **Face Mesh**: *MediaPipe FaceMesh* +- **Face Iris Analysis**: *MediaPipe Iris* +- **Face Description**: *HSE FaceRes* +- **Emotion Detection**: *Oarriaga Emotion* +- **Body Analysis**: *MoveNet Lightning variation* +- **Hand Analysis**: *HandTrack & MediaPipe HandLandmarks* +- **Body Segmentation**: *Google Selfie* +- **Object Detection**: *CenterNet with MobileNet v3* Note that alternative models are provided and can be enabled via configuration -For example, body pose detection by default uses `MoveNet Lightning`, but can be switched to `MultiNet Thunder` for higher precision or `Multinet MultiPose` for multi-person detection or even `PoseNet`, `BlazePose` or `EfficientPose` depending on the use case +For example, body pose detection by default uses *MoveNet Lightning*, but can be switched to *MultiNet Thunder* for higher precision or *Multinet MultiPose* for multi-person detection or even *PoseNet*, *BlazePose* or *EfficientPose* depending on the use case For more info, see [**Configuration Details**](https://github.com/vladmandic/human/wiki/Configuration) and [**List of Models**](https://github.com/vladmandic/human/wiki/Models) @@ -388,6 +389,7 @@ and [**API Specification**](https://vladmandic.github.io/human/typedoc/classes/H
+[![](https://img.shields.io/static/v1?label=Sponsor&message=%E2%9D%A4&logo=GitHub&color=%23fe8e86)](https://github.com/sponsors/vladmandic) ![Stars](https://img.shields.io/github/stars/vladmandic/human?style=flat-square&svg=true) ![Forks](https://badgen.net/github/forks/vladmandic/human) ![Code Size](https://img.shields.io/github/languages/code-size/vladmandic/human?style=flat-square&svg=true) diff --git a/wiki b/wiki index 1e147d34..cf9ea492 160000 --- a/wiki +++ b/wiki @@ -1 +1 @@ -Subproject commit 1e147d34e64b3874e07bdf2455ac3344ccf024d0 +Subproject commit cf9ea4929d720dcb4e1b25a6b7c1fb4c5b4d2718