fix for conditional model loading

pull/293/head
Vladimir Mandic 2020-11-11 22:40:05 -05:00
parent 1de1d4e48a
commit 2a71f81462
3 changed files with 8 additions and 7 deletions

View File

@ -387,6 +387,7 @@ async function main() {
log('Human: demo starting ...');
setupMenu();
document.getElementById('log').innerText = `Human: version ${human.version} TensorFlow/JS: version ${human.tf.version_core}`;
human.tf.ENV.set('WEBGL_FORCE_F16_TEXTURES', true);
// this is not required, just pre-loads all models
if (ui.modelsPreload) {
status('loading');

View File

@ -77,7 +77,7 @@ async function predict(image, config) {
const confidence = Math.trunc(200 * Math.abs((data[0] - 0.5))) / 100;
if (confidence > config.face.gender.minConfidence) {
obj.gender = data[0] <= 0.5 ? 'female' : 'male';
obj.confidence = confidence;
obj.confidence = Math.min(0.99, confidence);
}
}
}

View File

@ -123,27 +123,27 @@ class Human {
}
if (this.config.async) {
[
this.models.facemesh,
this.models.age,
this.models.gender,
this.models.emotion,
this.models.facemesh,
this.models.posenet,
this.models.handpose,
] = await Promise.all([
this.models.age || (this.config.face.age.enabled ? age.load(this.config) : null),
this.models.gender || (this.config.face.gender.enabled ? gender.load(this.config) : null),
this.models.emotion || (this.config.face.emotion.enabled ? emotion.load(this.config) : null),
this.models.facemesh || (this.config.face.enabled ? facemesh.load(this.config.face) : null),
this.models.age || ((this.config.face.enabled && this.config.face.age.enabled) ? age.load(this.config) : null),
this.models.gender || ((this.config.face.enabled && this.config.face.gender.enabled) ? gender.load(this.config) : null),
this.models.emotion || ((this.config.face.enabled && this.config.face.emotion.enabled) ? emotion.load(this.config) : null),
this.models.posenet || (this.config.body.enabled ? posenet.load(this.config) : null),
this.models.handpose || (this.config.hand.enabled ? handpose.load(this.config.hand) : null),
]);
} else {
if (this.config.face.enabled && !this.models.facemesh) this.models.facemesh = await facemesh.load(this.config.face);
if (this.config.body.enabled && !this.models.posenet) this.models.posenet = await posenet.load(this.config);
if (this.config.hand.enabled && !this.models.handpose) this.models.handpose = await handpose.load(this.config.hand);
if (this.config.face.enabled && this.config.face.age.enabled && !this.models.age) this.models.age = await age.load(this.config);
if (this.config.face.enabled && this.config.face.gender.enabled && !this.models.gender) this.models.gender = await gender.load(this.config);
if (this.config.face.enabled && this.config.face.emotion.enabled && !this.models.emotion) this.models.emotion = await emotion.load(this.config);
if (this.config.body.enabled && !this.models.posenet) this.models.posenet = await posenet.load(this.config);
if (this.config.hand.enabled && !this.models.handpose) this.models.handpose = await handpose.load(this.config.hand);
}
const current = Math.trunc(now() - timeStamp);
if (current > (this.perf.load || 0)) this.perf.load = current;