mirror of https://github.com/vladmandic/human
update todo
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TODO.md
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TODO.md
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@ -2,26 +2,6 @@
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## Work in Progress
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## Work in Progress
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Release 2.7:
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- Add **MediaPipe FaceMesh-with-Attention** model
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model is available in `@vladmandic/human-models` repository
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to enable, set `config.face.attention = true`
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model replaces **iris**, **eyes** and **lips** keypoints with high-detailed ones
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- Add model **pre-compile** phase to `warmup` method
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result is speed-up to first inference by around ~30% for browser environments
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- Changed default face crop from 120% to 140%
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to better utilize caching between frames
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- Refactor **draw** methods into separate modules and fix coloring function
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- Add highlights to attention keypoints
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enabled when both points and attention draw are enabled:
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`human.draw.options.drawAttention = true` and `human.draw.options.drawPoints = true`
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- Add **ElectronJS** demo:
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see <https://github.com/vladmandic/human-electron>
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- Enhanced **3D** demos:
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see <https://github.com/vladmandic/human-motion>
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- Update build platform and dependencies
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- Update **TFJS**
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### Exploring
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### Exploring
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- Optical flow: <https://docs.opencv.org/3.3.1/db/d7f/tutorial_js_lucas_kanade.html>
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- Optical flow: <https://docs.opencv.org/3.3.1/db/d7f/tutorial_js_lucas_kanade.html>
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@ -48,3 +28,25 @@ Feature is automatically disabled in NodeJS without user impact
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<br><hr><br>
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<br><hr><br>
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## Pending Release Notes
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## Pending Release Notes
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Release 2.7:
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- Add **MediaPipe FaceMesh-with-Attention** model
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|
model is available in `@vladmandic/human-models` repository
|
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|
to enable, set `config.face.attention = true`
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||||||
|
model replaces **iris**, **eyes** and **lips** keypoints with high-detailed ones
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||||||
|
- Add model **pre-compile** phase to `warmup` method
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|
result is speed-up to first inference by around ~30% for browser environments
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- Changed default face crop from 120% to 140%
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to better utilize caching between frames and face mesh mapping
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- Refactor **draw** methods into separate modules and fix coloring function
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- Add highlights to attention keypoints
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enabled when both points and attention draw are enabled:
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`human.draw.options.drawAttention = true` and `human.draw.options.drawPoints = true`
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- Add **ElectronJS** demo:
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see <https://github.com/vladmandic/human-electron>
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- Enhanced **3D** demos:
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see <https://github.com/vladmandic/human-motion>
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- Support for **4K** input
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- Support for **NodeJS** 8.0.0
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- Update **TFJS** to 3.16.0
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- Update build platform and dependencies
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