human/src/handtrack/handtrack.ts

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/**
* Hand Detection and Segmentation
*/
import { log, join } from '../helpers';
import * as tf from '../../dist/tfjs.esm.js';
import type { HandResult } from '../result';
import type { GraphModel, Tensor } from '../tfjs/types';
import type { Config } from '../config';
import { env } from '../env';
import * as fingerPose from '../fingerpose/fingerpose';
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import { fakeOps } from '../tfjs/backend';
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const models: [GraphModel | null, GraphModel | null] = [null, null];
const modelOutputNodes = ['StatefulPartitionedCall/Postprocessor/Slice', 'StatefulPartitionedCall/Postprocessor/ExpandDims_1'];
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const inputSize = [[0, 0], [0, 0]];
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const classes = [
'hand',
'fist',
'pinch',
'point',
'face',
'tip',
'pinchtip',
];
let skipped = 0;
let outputSize;
type HandDetectResult = {
id: number,
score: number,
box: [number, number, number, number],
boxRaw: [number, number, number, number],
label: string,
yxBox: [number, number, number, number],
}
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const cache: {
handBoxes: Array<HandDetectResult>,
fingerBoxes: Array<HandDetectResult>
tmpBoxes: Array<HandDetectResult>
} = {
handBoxes: [],
fingerBoxes: [],
tmpBoxes: [],
};
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const fingerMap = {
thumb: [1, 2, 3, 4],
index: [5, 6, 7, 8],
middle: [9, 10, 11, 12],
ring: [13, 14, 15, 16],
pinky: [17, 18, 19, 20],
palm: [0],
};
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export async function loadDetect(config: Config): Promise<GraphModel> {
if (env.initial) models[0] = null;
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if (!models[0]) {
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// handtrack model has some kernel ops defined in model but those are never referenced and non-existent in tfjs
// ideally need to prune the model itself
fakeOps(['tensorlistreserve', 'enter', 'tensorlistfromtensor', 'merge', 'loopcond', 'switch', 'exit', 'tensorliststack', 'nextiteration', 'tensorlistsetitem', 'tensorlistgetitem', 'reciprocal', 'shape', 'split', 'where'], config);
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models[0] = await tf.loadGraphModel(join(config.modelBasePath, config.hand.detector?.modelPath || '')) as unknown as GraphModel;
const inputs = Object.values(models[0].modelSignature['inputs']);
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inputSize[0][0] = Array.isArray(inputs) ? parseInt(inputs[0].tensorShape.dim[1].size) : 0;
inputSize[0][1] = Array.isArray(inputs) ? parseInt(inputs[0].tensorShape.dim[2].size) : 0;
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if (!models[0] || !models[0]['modelUrl']) log('load model failed:', config.object.modelPath);
else if (config.debug) log('load model:', models[0]['modelUrl']);
} else if (config.debug) log('cached model:', models[0]['modelUrl']);
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return models[0];
}
export async function loadSkeleton(config: Config): Promise<GraphModel> {
if (env.initial) models[1] = null;
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if (!models[1]) {
models[1] = await tf.loadGraphModel(join(config.modelBasePath, config.hand.skeleton?.modelPath || '')) as unknown as GraphModel;
const inputs = Object.values(models[1].modelSignature['inputs']);
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inputSize[1][0] = Array.isArray(inputs) ? parseInt(inputs[0].tensorShape.dim[1].size) : 0;
inputSize[1][1] = Array.isArray(inputs) ? parseInt(inputs[0].tensorShape.dim[2].size) : 0;
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if (!models[1] || !models[1]['modelUrl']) log('load model failed:', config.object.modelPath);
else if (config.debug) log('load model:', models[1]['modelUrl']);
} else if (config.debug) log('cached model:', models[1]['modelUrl']);
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return models[1];
}
export async function load(config: Config): Promise<[GraphModel | null, GraphModel | null]> {
if (!models[0]) await loadDetect(config);
if (!models[1]) await loadSkeleton(config);
return models;
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}
async function detectHands(input: Tensor, config: Config): Promise<HandDetectResult[]> {
const hands: HandDetectResult[] = [];
if (!input || !models[0]) return hands;
const t: Record<string, Tensor> = {};
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const ratio = (input.shape[2] || 1) / (input.shape[1] || 1);
const height = Math.min(Math.round((input.shape[1] || 0) / 8) * 8, 512); // use dynamic input size but cap at 1024
const width = Math.round(height * ratio / 8) * 8;
t.resize = tf.image.resizeBilinear(input, [height, width]); // todo: resize with padding
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t.cast = tf.cast(t.resize, 'int32');
[t.rawScores, t.rawBoxes] = await models[0].executeAsync(t.cast, modelOutputNodes) as Tensor[];
t.boxes = tf.squeeze(t.rawBoxes, [0, 2]);
t.scores = tf.squeeze(t.rawScores, [0]);
const classScores = tf.unstack(t.scores, 1);
let id = 0;
for (let i = 0; i < classScores.length; i++) {
if (i !== 0 && i !== 1) continue;
t.nms = await tf.image.nonMaxSuppressionAsync(t.boxes, classScores[i], config.hand.maxDetected, config.hand.iouThreshold, config.hand.minConfidence);
const nms = await t.nms.data();
tf.dispose(t.nms);
for (const res of Array.from(nms)) { // generates results for each class
const boxSlice = tf.slice(t.boxes, res, 1);
const yxBox = await boxSlice.data();
const boxRaw: [number, number, number, number] = [yxBox[1], yxBox[0], yxBox[3] - yxBox[1], yxBox[2] - yxBox[0]];
const box: [number, number, number, number] = [Math.trunc(boxRaw[0] * outputSize[0]), Math.trunc(boxRaw[1] * outputSize[1]), Math.trunc(boxRaw[2] * outputSize[0]), Math.trunc(boxRaw[3] * outputSize[1])];
tf.dispose(boxSlice);
const scoreSlice = tf.slice(classScores[i], res, 1);
const score = (await scoreSlice.data())[0];
tf.dispose(scoreSlice);
const hand: HandDetectResult = { id: id++, score, box, boxRaw, label: classes[i], yxBox };
hands.push(hand);
}
}
classScores.forEach((tensor) => tf.dispose(tensor));
Object.keys(t).forEach((tensor) => tf.dispose(t[tensor]));
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hands.sort((a, b) => b.score - a.score);
if (hands.length > (config.hand.maxDetected || 1)) hands.length = (config.hand.maxDetected || 1);
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return hands;
}
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const boxScaleFact = 1.5; // hand finger model prefers slighly larger box
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function updateBoxes(h, keypoints) {
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const finger = [keypoints.map((pt) => pt[0]), keypoints.map((pt) => pt[1])]; // all fingers coords
const minmax = [Math.min(...finger[0]), Math.max(...finger[0]), Math.min(...finger[1]), Math.max(...finger[1])]; // find min and max coordinates for x and y of all fingers
const center = [(minmax[0] + minmax[1]) / 2, (minmax[2] + minmax[3]) / 2]; // find center x and y coord of all fingers
const diff = Math.max(center[0] - minmax[0], center[1] - minmax[2], -center[0] + minmax[1], -center[1] + minmax[3]) * boxScaleFact; // largest distance from center in any direction
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h.box = [
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Math.trunc(center[0] - diff),
Math.trunc(center[1] - diff),
Math.trunc(2 * diff),
Math.trunc(2 * diff),
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] as [number, number, number, number];
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h.boxRaw = [ // work backwards
h.box[0] / outputSize[0],
h.box[1] / outputSize[1],
h.box[2] / outputSize[0],
h.box[3] / outputSize[1],
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] as [number, number, number, number];
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h.yxBox = [ // work backwards
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h.boxRaw[1],
h.boxRaw[0],
h.boxRaw[3] + h.boxRaw[1],
h.boxRaw[2] + h.boxRaw[0],
] as [number, number, number, number];
}
async function detectFingers(input: Tensor, h: HandDetectResult, config: Config): Promise<HandResult> {
const hand: HandResult = {
id: h.id,
score: Math.round(100 * h.score) / 100,
boxScore: Math.round(100 * h.score) / 100,
fingerScore: 0,
box: h.box,
boxRaw: h.boxRaw,
label: h.label,
keypoints: [],
landmarks: {} as HandResult['landmarks'],
annotations: {} as HandResult['annotations'],
};
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if (!input || !models[1]) return hand; // something is wrong
if (config.hand.landmarks) {
const t: Record<string, Tensor> = {};
if (!h.yxBox) return hand;
t.crop = tf.image.cropAndResize(input, [h.yxBox], [0], [inputSize[1][0], inputSize[1][1]], 'bilinear');
t.cast = tf.cast(t.crop, 'float32');
t.div = tf.div(t.cast, 255);
[t.score, t.keypoints] = models[1].execute(t.div) as Tensor[];
const score = Math.round(100 * (await t.score.data())[0] / 100);
if (score > (config.hand.minConfidence || 0)) {
hand.fingerScore = score;
t.reshaped = tf.reshape(t.keypoints, [-1, 3]);
const rawCoords = await t.reshaped.array() as number[];
hand.keypoints = (rawCoords as number[]).map((coord) => [
(h.box[2] * coord[0] / inputSize[1][0]) + h.box[0],
(h.box[3] * coord[1] / inputSize[1][1]) + h.box[1],
(h.box[2] + h.box[3]) / 2 / inputSize[1][0] * coord[2],
]);
updateBoxes(h, hand.keypoints); // replace detected box with box calculated around keypoints
hand.box = h.box;
hand.landmarks = fingerPose.analyze(hand.keypoints) as HandResult['landmarks']; // calculate finger landmarks
for (const key of Object.keys(fingerMap)) { // map keypoints to per-finger annotations
hand.annotations[key] = fingerMap[key].map((index) => (hand.landmarks && hand.keypoints[index] ? hand.keypoints[index] : null));
}
cache.tmpBoxes.push(h); // if finger detection is enabled, only update cache if fingers are detected
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}
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Object.keys(t).forEach((tensor) => tf.dispose(t[tensor]));
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}
return hand;
}
export async function predict(input: Tensor, config: Config): Promise<HandResult[]> {
outputSize = [input.shape[2] || 0, input.shape[1] || 0];
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let hands: Array<HandResult> = [];
cache.tmpBoxes = []; // clear temp cache
if (!config.hand.landmarks) cache.fingerBoxes = cache.handBoxes; // if hand detection only reset finger boxes cache
if ((skipped < (config.hand.skipFrames || 0)) && config.skipFrame) { // just run finger detection while reusing cached boxes
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skipped++;
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hands = await Promise.all(cache.fingerBoxes.map((hand) => detectFingers(input, hand, config))); // run from finger box cache
// console.log('SKIP', skipped, hands.length, cache.handBoxes.length, cache.fingerBoxes.length, cache.tmpBoxes.length);
} else { // calculate new boxes and run finger detection
skipped = 0;
hands = await Promise.all(cache.fingerBoxes.map((hand) => detectFingers(input, hand, config))); // run from finger box cache
// console.log('CACHE', skipped, hands.length, cache.handBoxes.length, cache.fingerBoxes.length, cache.tmpBoxes.length);
if (hands.length !== config.hand.maxDetected) { // run hand detection only if we dont have enough hands in cache
cache.handBoxes = await detectHands(input, config);
const newHands = await Promise.all(cache.handBoxes.map((hand) => detectFingers(input, hand, config)));
hands = hands.concat(newHands);
// console.log('DETECT', skipped, hands.length, cache.handBoxes.length, cache.fingerBoxes.length, cache.tmpBoxes.length);
}
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}
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cache.fingerBoxes = [...cache.tmpBoxes]; // repopulate cache with validated hands
return hands as HandResult[];
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}
/*
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- Live Site: <https://victordibia.com/handtrack.js/#/>
- TFJS Port: <https://github.com/victordibia/handtrack.js/>
- Original: <https://github.com/victordibia/handtracking>
- Writeup: <https://medium.com/@victor.dibia/how-to-build-a-real-time-hand-detector-using-neural-networks-ssd-on-tensorflow-d6bac0e4b2ce>
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- Convert:
tensorflowjs_converter --input_format=tf_frozen_model --output_format=tfjs_graph_model \
--output_node_names='num_detections,detection_boxes,detection_scores,detection_classes' --saved_model_tags=serve --quantize_uint8=* \
--strip_debug_ops=* --weight_shard_size_bytes=10000000000 --control_flow_v2=true frozen_inference_graph.pb graph
webmodel/efficientdet512d0/base/model.json
webmodel/centernet512fpn/base/model.json
https://github.com/victordibia/handtrack.js/commit/70d5d9c98e69688414cddaad044bd8730bc982d1#diff-c40e819be4ec1dc29f26913f5cdeb05202261b3a1725ab259cb235ea0f0fc5d6
git rev-list HEAD -- webmodel/*
9ba7220fb31e9168aa248500cc70800566f4c719
70d5d9c98e69688414cddaad044bd8730bc982d1
git checkout 9ba7220fb31e9168aa248500cc70800566f4c719^ -- webmodel
git checkout 70d5d9c98e69688414cddaad044bd8730bc982d1^ -- webmodel
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*/