human/src/handpose/handpose.ts

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/**
* HandPose module entry point
*/
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import { log, join } from '../helpers';
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import * as tf from '../../dist/tfjs.esm.js';
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import * as handdetector from './handdetector';
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import * as handpipeline from './handpipeline';
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import { Hand } from '../result';
import { GraphModel } from '../tfjs/types';
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const meshAnnotations = {
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thumb: [1, 2, 3, 4],
indexFinger: [5, 6, 7, 8],
middleFinger: [9, 10, 11, 12],
ringFinger: [13, 14, 15, 16],
pinky: [17, 18, 19, 20],
palmBase: [0],
};
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let handDetectorModel: GraphModel | null;
let handPoseModel: GraphModel | null;
let handPipeline: handpipeline.HandPipeline;
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export async function predict(input, config): Promise<Hand[]> {
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const predictions = await handPipeline.estimateHands(input, config);
if (!predictions) return [];
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const hands: Array<Hand> = [];
for (let i = 0; i < predictions.length; i++) {
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const annotations = {};
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if (predictions[i].landmarks) {
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for (const key of Object.keys(meshAnnotations)) {
// @ts-ignore landmarks are not undefined
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annotations[key] = meshAnnotations[key].map((index) => predictions[i].landmarks[index]);
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}
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}
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const landmarks = predictions[i].landmarks as number[];
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let box: [number, number, number, number] = [Number.MAX_SAFE_INTEGER, Number.MAX_SAFE_INTEGER, 0, 0]; // maximums so conditionals work
let boxRaw: [number, number, number, number] = [0, 0, 0, 0];
if (landmarks && landmarks.length > 0) { // if we have landmarks, calculate box based on landmarks
for (const pt of landmarks) {
if (pt[0] < box[0]) box[0] = pt[0];
if (pt[1] < box[1]) box[1] = pt[1];
if (pt[0] > box[2]) box[2] = pt[0];
if (pt[1] > box[3]) box[3] = pt[1];
}
box[2] -= box[0];
box[3] -= box[1];
boxRaw = [box[0] / input.shape[2], box[1] / input.shape[1], box[2] / input.shape[2], box[3] / input.shape[1]];
} else { // otherwise use box from prediction
box = predictions[i].box ? [
Math.max(0, predictions[i].box.topLeft[0]),
Math.max(0, predictions[i].box.topLeft[1]),
Math.min(input.shape[2], predictions[i].box.bottomRight[0]) - Math.max(0, predictions[i].box.topLeft[0]),
Math.min(input.shape[1], predictions[i].box.bottomRight[1]) - Math.max(0, predictions[i].box.topLeft[1]),
] : [0, 0, 0, 0];
boxRaw = [
(predictions[i].box.topLeft[0]) / input.shape[2],
(predictions[i].box.topLeft[1]) / input.shape[1],
(predictions[i].box.bottomRight[0] - predictions[i].box.topLeft[0]) / input.shape[2],
(predictions[i].box.bottomRight[1] - predictions[i].box.topLeft[1]) / input.shape[1],
];
}
hands.push({ id: i, confidence: Math.round(100 * predictions[i].confidence) / 100, box, boxRaw, landmarks, annotations });
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}
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return hands;
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}
export async function load(config): Promise<[unknown, unknown]> {
if (!handDetectorModel || !handPoseModel) {
// @ts-ignore type mismatch on GraphModel
[handDetectorModel, handPoseModel] = await Promise.all([
config.hand.enabled ? tf.loadGraphModel(join(config.modelBasePath, config.hand.detector.modelPath), { fromTFHub: config.hand.detector.modelPath.includes('tfhub.dev') }) : null,
config.hand.landmarks ? tf.loadGraphModel(join(config.modelBasePath, config.hand.skeleton.modelPath), { fromTFHub: config.hand.skeleton.modelPath.includes('tfhub.dev') }) : null,
]);
if (config.hand.enabled) {
if (!handDetectorModel || !handDetectorModel['modelUrl']) log('load model failed:', config.hand.detector.modelPath);
else if (config.debug) log('load model:', handDetectorModel['modelUrl']);
if (!handPoseModel || !handPoseModel['modelUrl']) log('load model failed:', config.hand.skeleton.modelPath);
else if (config.debug) log('load model:', handPoseModel['modelUrl']);
}
} else {
if (config.debug) log('cached model:', handDetectorModel['modelUrl']);
if (config.debug) log('cached model:', handPoseModel['modelUrl']);
}
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const handDetector = new handdetector.HandDetector(handDetectorModel);
handPipeline = new handpipeline.HandPipeline(handDetector, handPoseModel);
return [handDetectorModel, handPoseModel];
}