human/src/posenet/poses.ts

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import * as utils from './utils';
import * as kpt from './keypoints';
const localMaximumRadius = 1;
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const outputStride = 16;
const squaredNmsRadius = 50 ** 2;
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function traverse(edgeId, sourceKeypoint, targetId, scores, offsets, displacements, offsetRefineStep = 2) {
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const getDisplacement = (point) => ({
y: displacements.get(point.y, point.x, edgeId),
x: displacements.get(point.y, point.x, (displacements.shape[2] / 2) + edgeId),
});
const getStridedIndexNearPoint = (point, height, width) => ({
y: utils.clamp(Math.round(point.y / outputStride), 0, height - 1),
x: utils.clamp(Math.round(point.x / outputStride), 0, width - 1),
});
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const [height, width] = scores.shape;
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// Nearest neighbor interpolation for the source->target displacements.
const sourceKeypointIndices = getStridedIndexNearPoint(sourceKeypoint.position, height, width);
const displacement = getDisplacement(sourceKeypointIndices);
const displacedPoint = utils.addVectors(sourceKeypoint.position, displacement);
let targetKeypoint = displacedPoint;
for (let i = 0; i < offsetRefineStep; i++) {
const targetKeypointIndices = getStridedIndexNearPoint(targetKeypoint, height, width);
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const offsetPoint = utils.getOffsetPoint(targetKeypointIndices.y, targetKeypointIndices.x, targetId, offsets);
targetKeypoint = utils.addVectors(
{ x: targetKeypointIndices.x * outputStride, y: targetKeypointIndices.y * outputStride },
{ x: offsetPoint.x, y: offsetPoint.y },
);
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}
const targetKeyPointIndices = getStridedIndexNearPoint(targetKeypoint, height, width);
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const score = scores.get(targetKeyPointIndices.y, targetKeyPointIndices.x, targetId);
return { position: targetKeypoint, part: kpt.partNames[targetId], score };
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}
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export function decodePose(root, scores, offsets, displacementsFwd, displacementsBwd) {
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const tuples = kpt.poseChain.map(([parentJoinName, childJoinName]) => ([kpt.partIds[parentJoinName], kpt.partIds[childJoinName]]));
const edgesFwd = tuples.map(([, childJointId]) => childJointId);
const edgesBwd = tuples.map(([parentJointId]) => parentJointId);
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const numParts = scores.shape[2]; // [21,21,17]
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const numEdges = edgesFwd.length;
const keypoints = new Array(numParts);
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// Start a new detection instance at the position of the root.
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const rootPoint = utils.getImageCoords(root.part, outputStride, offsets);
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keypoints[root.part.id] = {
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score: root.score,
part: kpt.partNames[root.part.id],
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position: rootPoint,
};
// Decode the part positions upwards in the tree, following the backward displacements.
for (let edge = numEdges - 1; edge >= 0; --edge) {
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const sourceId = edgesFwd[edge];
const targetId = edgesBwd[edge];
if (keypoints[sourceId] && !keypoints[targetId]) {
keypoints[targetId] = traverse(edge, keypoints[sourceId], targetId, scores, offsets, displacementsBwd);
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}
}
// Decode the part positions downwards in the tree, following the forward displacements.
for (let edge = 0; edge < numEdges; ++edge) {
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const sourceId = edgesBwd[edge];
const targetId = edgesFwd[edge];
if (keypoints[sourceId] && !keypoints[targetId]) {
keypoints[targetId] = traverse(edge, keypoints[sourceId], targetId, scores, offsets, displacementsFwd);
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}
}
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return keypoints;
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}
function scoreIsMaximumInLocalWindow(keypointId, score, heatmapY, heatmapX, scores) {
const [height, width] = scores.shape;
let localMaximum = true;
const yStart = Math.max(heatmapY - localMaximumRadius, 0);
const yEnd = Math.min(heatmapY + localMaximumRadius + 1, height);
for (let yCurrent = yStart; yCurrent < yEnd; ++yCurrent) {
const xStart = Math.max(heatmapX - localMaximumRadius, 0);
const xEnd = Math.min(heatmapX + localMaximumRadius + 1, width);
for (let xCurrent = xStart; xCurrent < xEnd; ++xCurrent) {
if (scores.get(yCurrent, xCurrent, keypointId) > score) {
localMaximum = false;
break;
}
}
if (!localMaximum) break;
}
return localMaximum;
}
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export function buildPartWithScoreQueue(minConfidence, scores) {
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const [height, width, numKeypoints] = scores.shape;
const queue = new utils.MaxHeap(height * width * numKeypoints, ({ score }) => score);
for (let heatmapY = 0; heatmapY < height; ++heatmapY) {
for (let heatmapX = 0; heatmapX < width; ++heatmapX) {
for (let keypointId = 0; keypointId < numKeypoints; ++keypointId) {
const score = scores.get(heatmapY, heatmapX, keypointId);
// Only consider parts with score greater or equal to threshold as root candidates.
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if (score < minConfidence) continue;
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// Only consider keypoints whose score is maximum in a local window.
if (scoreIsMaximumInLocalWindow(keypointId, score, heatmapY, heatmapX, scores)) queue.enqueue({ score, part: { heatmapY, heatmapX, id: keypointId } });
}
}
}
return queue;
}
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function withinRadius(poses, { x, y }, keypointId) {
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return poses.some(({ keypoints }) => {
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const correspondingKeypoint = keypoints[keypointId]?.position;
if (!correspondingKeypoint) return false;
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return utils.squaredDistance(y, x, correspondingKeypoint.y, correspondingKeypoint.x) <= squaredNmsRadius;
});
}
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function getInstanceScore(existingPoses, keypoints) {
const notOverlappedKeypointScores = keypoints.reduce((result, { position, score }, keypointId) => {
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if (!withinRadius(existingPoses, position, keypointId)) result += score;
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return result;
}, 0.0);
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return notOverlappedKeypointScores / keypoints.length;
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}
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export function decode(offsets, scores, displacementsFwd, displacementsBwd, maxDetected, minConfidence) {
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const poses: Array<{ keypoints: any, box: any, score: number }> = [];
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const queue = buildPartWithScoreQueue(minConfidence, scores);
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// Generate at most maxDetected object instances per image in decreasing root part score order.
while (poses.length < maxDetected && !queue.empty()) {
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// The top element in the queue is the next root candidate.
const root = queue.dequeue();
// Part-based non-maximum suppression: We reject a root candidate if it is within a disk of `nmsRadius` pixels from the corresponding part of a previously detected instance.
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const rootImageCoords = utils.getImageCoords(root.part, outputStride, offsets);
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if (withinRadius(poses, rootImageCoords, root.part.id)) continue;
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// Else start a new detection instance at the position of the root.
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let keypoints = decodePose(root, scores, offsets, displacementsFwd, displacementsBwd);
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keypoints = keypoints.filter((a) => a.score > minConfidence);
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const score = getInstanceScore(poses, keypoints);
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const box = utils.getBoundingBox(keypoints);
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if (score > minConfidence) poses.push({ keypoints, box, score: Math.round(100 * score) / 100 });
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}
return poses;
}