human/types/blazeface/util.d.ts

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2021-03-17 23:57:00 +01:00
export declare const IDENTITY_MATRIX: number[][];
/**
* Normalizes the provided angle to the range -pi to pi.
* @param angle The angle in radians to be normalized.
*/
export declare function normalizeRadians(angle: any): number;
/**
* Computes the angle of rotation between two anchor points.
* @param point1 First anchor point
* @param point2 Second anchor point
*/
export declare function computeRotation(point1: any, point2: any): number;
export declare function radToDegrees(rad: any): number;
export declare function buildTranslationMatrix(x: any, y: any): any[][];
export declare function dot(v1: any, v2: any): number;
export declare function getColumnFrom2DArr(arr: any, columnIndex: any): number[];
export declare function multiplyTransformMatrices(mat1: any, mat2: any): number[][];
export declare function buildRotationMatrix(rotation: any, center: any): number[][];
export declare function invertTransformMatrix(matrix: any): any[][];
export declare function rotatePoint(homogeneousCoordinate: any, rotationMatrix: any): number[];
export declare function xyDistanceBetweenPoints(a: any, b: any): number;