Face results Combined results of face detector, face mesh, age, gender, emotion, embedding, iris models Some values may be null if specific model is not enabled

Each result has:

- id: face id number
- score: overal detection confidence score value
- boxScore: face box detection confidence score value
- faceScore: face keypoints detection confidence score value
- box: face bounding box as array of [x, y, width, height], normalized to image resolution
- boxRaw: face bounding box as array of [x, y, width, height], normalized to range 0..1
- mesh: face keypoints as array of [x, y, z] points of face mesh, normalized to image resolution
- meshRaw: face keypoints as array of [x, y, z] points of face mesh, normalized to range 0..1
- annotations: annotated face keypoints as array of annotated face mesh points
- age: age as value
- gender: gender as value
- genderScore: gender detection confidence score as value
- emotion: emotions as array of possible emotions with their individual scores
- embedding: facial descriptor as array of numerical elements
- iris: iris distance from current viewpoint as distance value in centimeters for a typical camera field of view of 88 degrees. value should be adjusted manually as needed
- rotation: face rotiation that contains both angles and matrix used for 3d transformations
- angle: face angle as object with values for roll, yaw and pitch angles
- matrix: 3d transofrmation matrix as array of numeric values
- gaze: gaze direction as object with values for bearing in radians and relative strength
- tensor: face tensor as Tensor object which contains detected face

### Hierarchy

- Face

## Index

### Properties

- age
- annotations
- box
- boxRaw
- boxScore
- embedding
- emotion
- faceScore
- gender
- genderScore
- id
- iris
- mesh
- meshRaw
- rotation
- score
- tensor

## Properties

### Optional age

age: number

### annotations

annotations: Record<string, [number, number, number][]>

### box

box: [number, number, number, number]

### boxRaw

boxRaw: [number, number, number, number]

### boxScore

boxScore: number

### Optional embedding

embedding: number[]

### Optional emotion

emotion: { emotion: string; score: number }[]

### faceScore

faceScore: number

### Optional gender

gender: string

### Optional genderScore

genderScore: number

### id

id: number

### Optional iris

iris: number

### mesh

mesh: [number, number, number][]

### meshRaw

meshRaw: [number, number, number][]

### Optional rotation

rotation: { angle: { pitch: number; roll: number; yaw: number }; gaze: { bearing: number; strength: number }; matrix: [number, number, number, number, number, number, number, number, number] }

#### Type declaration

- ##### angle: { pitch: number; roll: number; yaw: number }

  - ##### pitch: number

  - ##### roll: number

  - ##### yaw: number

- ##### gaze: { bearing: number; strength: number }

  - ##### bearing: number

  - ##### strength: number

- ##### matrix: [number, number, number, number, number, number, number, number, number]

### score

score: number

### Optional tensor

tensor: Tensor<Rank>